Introduction to Human Computer
Is an area of multidisciplinary study focused on the development of computer
technology and, in particular, the interaction between humans and computers.
interaction
ugrd-it6200
cyberpsychology
interaction design
human-computer
computer system
computing
computer interface
personal computer
information technology
computer science
computer fundamentals
Designer introduces an element of the Design & Use scenarios in a cognitive
walkthrough.
True
False
Perception allows us to focus on information that is relevant to what we are
doing and it involves an audio and/or visual senses.
True
False
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Walkthroughs are focused so they are suitable to assess small parts of a
product.
True
False
Experiments test a hypothesis by changing some variables while preserving
constancy of others.
True
False
Controlled setting involving users, e.g. field experiments and seeing how the
product is used in the real world in wild experiments.
True
False
Which one could NOT be found in a good HCI?
A long command line to achieve a function
Specific meanings of icons
Common short cuts for undo, like CTRL+Z
Sounds that convey meanings
What is virtual agents?
tries to persuade people to change their everyday habits with respect to
environmental concerns
phishing and trust. Deceive people into parting with personal details
welcoming persona, has a personality and makes the user feel
involved with them
Users often mistakenly choose system functions and need a clearly marked
"emergency exit" to leave the undesirable state without having to go through
an extended dialog. Support undo and redo.
User control and freedom
Consistency and standards
Match between system and the real world
Help and documentation
What is Anthromorphism?
tries to persuade people to change their everyday habits with respect to
environmental concerns
attributing human-like qualities to inanimate objects
welcoming persona, has a personality and makes the user feel involved
with them
While it's best if the program can be used without documentation, support and
documentation may need to be provided.
Match between system and the real world
Recognition rather than recall
Help and documentation
Consistency and standards
Speech-recognition systems allow users to communicate using spoken
commands
True
False
What is deceptive technology?
phishing and trust. Deceive people into parting with personal
details
to predict user's emotions and aspects of their behavior
Measures the user 's emotions by examining camera images when
communicating with the device
Sense Cam is a wearable tool that takes photographs intermittently when
worn without any user interference
True
False
__ overall development and maintenance costs
Decreased
When is an interface annoying?
Crashes, doesn't do what user wants, expectations not met, vague
error messages, appearance of interface is gimmicky
Measures user's emotions by analyzing images captured by the
webcam while they interact with the computer
Tries to persuade people to change their everyday habits with respect to
environmental concerns
The program will speak the language of the users, with user-familiar
expressions, phrases, and concepts rather than system-oriented terminology.
Aesthetics and minimalist design
Match between system and the real world
Help and documentation
Visibility of system status
________________ among users and computers happens at the user
interface which includes both software and hardware.
Interface
Development
Interaction
Design
What is physiological reactions?
Skin conductance, heart activity, breathing, pupil dilation
Attributing human-like qualities to inanimate objects
Interactive computer systems are designed to alter perceptions and
behaviors of individuals
Emotional technology aims to
Predict user's feelings and behavioral aspects
Attributing human-like qualities to inanimate objects
Welcoming persona, has a personality and makes the user feel involved
with them
It is the design of the interaction between users and products.
system design
intervention design
design protocols
design interactions
This is the method of choosing items to concentrate on from the variety of
possibilities available for a list at a time.
Learning
Perception
Attention
Recognition
Several systems and technologies were developed to support telepresence
and co-presence
True
False
Usually a high authority approves the design of the informed consent form, the
assessment procedure, data processing and data storage methods
True
False
You want to test the intuitiveness of the functionality of the application. For
this task, you will use:
Low fidelity prototypes
High fidelity prototypes
Waterfall prototypes
Sometimes the results of a field study are surprising, especially in wild studies
that investigate how participants use novel technology in their own homes,
workplaces, or outside.
True
False
What is reflective design?
Tries to persuade people to change their everyday habits with respect to
environmental concerns
Taking into account the meaning and personal value of a product
in a particular culture
Skin conductance, heart activity, breathing, pupil dilation
HCI is about understanding and creating software and other technology that
people will want to use, will be able to use, and will find effective when used.
True
False
What is persuasive technologies?
Interactive computer systems are designed to alter perceptions
and behaviors of individuals
Seek to convince people to change their everyday practices as regards
environmental issues
Attributing human-like qualities to inanimate objects
This is the nature of the interaction between the user / device.
context
interaction models
ergonomics
interaction styles
This is the interaction of the physical characteristics.
interaction styles
interaction models
ergonomics
context
Which of the following is design's golden rule?
understand your materials
make more programs
make your design simple
share your files
HCI encompasses three major parts within the framework, ____________,
_______________ and _________________.
user, computer, interface
human, computer, interaction
user, machine, interaction
human, machine, interface
The application of technology in people's daily lives can be measured in living
laboratories.
True
False
Fidelity can be considered as the
how complete the prototype is
how close the prototype to the final product
level of detail and the functionality that the prototype has.
does the prototype work correctly
It's a separate intervention intended to change the structure but you can't
predict how things will work out exactly.
intervention design
design interactions
design protocols
system design
In the early 1990s Jacob Nielsen developed heuristic evaluation.
True
False
A careful design is even better than good error messages which prevents a
problem from occurring in the first place. Either delete or test for error-prone
conditions, and offer a validation choice to users before committing to the
operation.
Error prevention
Recognition rather than recall
Flexibility and efficiency of use
Predictive models, offer a way to test goods or prototypes without affecting the
users directly.
True
False
A software engineer trained in the development of user interfaces would have
gained experience, learned about approaches and techniques and gained an
understanding of its weaknesses.
True
False
Accelerators — unknown by the novice user — can often speed up the
professional user interaction so the device can work for both new and
seasoned users. Allow users to tailor frequent actions.
Help users recognize, diagnose, and recover from errors
Recognition rather than recall
Consistency and standards
Flexibility and efficiency of use
Low-fidelity prototyping requires more precision than high-fidelity prototyping
because that is when the major structure of the application is being designed
True
False
It is the method of choosing items to concentrate on from the set of
possibilities available for a search at a point in time.
Recognition
Learning
Attention
Perception
Usability testing and trials require the assessor to have a high degree of
control over what is being tested, while evaluators usually exert little or no
control on participants in field studies.
True
False
Those are the small pictures or photographs depicted as device objects.
fonts
windows
menus
icons
A search engine depends on _______to find information on the web.
grocery stores
humans
resturants
computers
The prototyping phase follows after which of the following steps?
Understanding users needs
Building the application
Evaluation
None of the given
To test dependent variable(s), the experimenter checks independent
variable(s).
True
False
These are the systems where augmented reality, window system, and 3D
workspaces are used.
Three dimensional interfaces
Complex Interfaces
Two Dimensional interfaces
User Interfaces
The field of HCI __________
Contains no applied knowledge
attempts to understand and shape the way how people
communicate with computers
Focuses on psychologically based analysis of human actions
Is Software Engineering Brunch
Fidelity can be in terms of one or some or all of the following areas:
Interactivity
Visuals
Efficiency
Content and Commands:
Usability research is based on indicators of success, e.g. How long and how
many errors are made while performing a series of predefined tasks. Indirect
observation (video and keystroke logging), questionnaires regarding user
satisfaction, and interviews are also collected.
True
False
These are set of options that appear on screen.
bars
icons
menus
options
Error messages should be expressed in plain language (no codes), the
problem should be specified precisely and a solution suggested
constructively.
Help users recognize, diagnose, and recover from errors
Visibility of system status
User control and freedom
Error prevention
What is facial coding?
Skin conductance, heart activity, breathing, pupil dilation
Sadness, happiness, fear, disgust, surprise and anger
Measures the emotions of users by analyzing photos recorded via
the camera when interacting with the device
A __ software system is one that supports the effective and efficient
completino of tasks in a given work context.
usable
All answers below is benefits of interface design from design rationale, except
organizes potentially large design space
presents arguments for design trade-offs
communication throughout life cycle
not accurately or completely capture the rationale
Humans have a restricted capacity for processing information.
True
False
Natural setting involving people, e.g. usability testing & laboratory and living
lab tests.
True
False
These are the reports that contain information about the incident, the objective
data analysis, and the conclusions.
factual data
accident reports
bugs and errors
infinite information
Expert is told of the assumptions regarding consumer population, sense of
usage, task specifics in heuristic evaluation.
True
False
Fitt’s law predicts that pointing to an object using a tool is a function of the
distance from the object and the size of the object.
True
False
Fitts' law is useful in evaluating structures for which it is not possible to locate
an item
True
False
All answers below are benefits of interface design from design rationale,
except
presents arguments for design trade-offs
communication throughout life cycle
organizes potentially large design space
not accurately or completely capture the rationale
Dialogs should not contain irrelevant or rarely needed information. Each extra
information unit in a dialog competes with the related information units and
diminishes their relative visibility.
Help and documentation
Match between system and the real world
Aesthetics and minimalist design
Help users recognize, diagnose, and recover from errors.
When humans communicate with _____________, they bring to the
encounter a lifetime of
machine
computer
experience
interface
Minimize the memory load of the user, by having visible objects, behaviors
and choices. The user should not need to remember data from one part of the
dialog to another. Instructions for using the program should be accessible or
easily retrievable where appropriate.
Match between system and the real world
Recognition rather than recall
Visibility of system status
Error prevention
One of HCI's goals is to create specific capabilities and constraints for the
software and/or hardware and platform chosen for the product
True
False
Usability testing is carried out in regulated labs or temporary laboratories.
True
False
It is a confirmation box, in which individual and isolated regions can be
selected to activate an action inside a display.
icon
menu
button
task
What are the elements of the Gulf of Execution?
Application processing, system information analysis and the evaluation
of the value of information
Elements of information retrieval include finding out what the program
does
Elements of information processing to figure out how to communicate
with the program
Forming thoughts, defining appropriate behavior, choosing
suitable interface mechanism
__ profits due to more competitive products/services
Greater
What is behavioral design?
Taking into account the importance and personal interest of a
commodity in a given culture
Predicting the feelings and behavioral elements of users
Is about use and equates with the traditional values of usability
How generalizable are outcomes?
Scope
Human-Computer Interaction (HCI) is a multidisciplinary area of study focused
on computer technology design and, in particular, the interaction between
______________________.
human and machine
user and interface
user and interaction
human and computer
Does the process yield the same results on different occasions?
Reliability
Participants will be told why they are doing the test, what they will be asked to
do and their rights.
True
False
Developers must attempt to ______________________ in order to produce
computer systems with good usability.
capabilities and preferences for conducting various tasks
achieve efficient, effective and safe interaction
easy to remember how to use
designed with little regard to usability
Visibility is what operations and manipulation can be performed on a given
entity
True
False
For user testing on your low fidelity prototypes, you will:
Give them an in depth explanation of the product so that they know
everything before looking at your design
All of the given
Give a brief overview of your ideas and then let them explore/figure
out your design
Antagonize the user if they are unable to figure out your design
Which of the following is the principles of HCI?
Logical Data
Tasks
Referencing
Movement
What is emotional interaction?
It's about how we feel and respond when we communicate with
technologies
All about use and is in line with conventional usability standards
Consideration of the significance and personal interest of a commodity
in a given culture
Which of the following is a concept indicating that we understand human
attention?
Tactile feedback can make the same sort of distinction that a person in
the world would feel
Avoid cluttering the interface with more information than is needed
at the present moment for the user
Under different lighting conditions the text should be legible and
distinguishable from its context
Sounds should be audible to the consumer and distinguishable
In order to define its aims and purposes, it is the method of researching a
practice or enterprise and creating structures and processes.
system analysis
system data
system project
system structure
The benefits of more usable software system to business users include:
decreased user errors
increased productivity
increased need for ongoing technical support
decreased user training time and cost
decreased accuracy of data input and data interpretation
Field studies involving the implementation in natural settings of prototypes or
innovations can also be referred to as 'in the wild.'
True
False
Individual differences (need for structure vs. flexibility) and work situations
(overloaded vs. bored) would mean that a one-size-fits-all solution is neither
feasible nor prudent as we strive for optimum workplace environment and
human efficiency.
True
False
It's about sending back details about what action was taken and what was
done, enabling the individual to continue the operation.
Visibility
Mappings
Feedback
Consistency
Modelling includes the processing of user behavior data on a website or
product
True
False
There are three broad categories of user. This category of users know well
how to perform the tasks they need to perform frequently.
none of the choices
expert users
all of the choices
novice users
occasional users
Does the assessment process distort the results?
Ecological validity
It has a way to express instructions directly to the computer using accessible
keys, characters or a combination.
Command Line Interface
Manual Interface
Graphical User Interface
Cyber Interface
Keeping abreast of what others do and letting others know what you do are
irrelevant aspects of collaborative work and socialization
True
False
Paper and pen-based sketches used for prototyping signify which of the
following?
High-fidelity prototyping
Low-resolution prototyping
Rapid prototyping
Low-fidelity prototyping
These are the windows of information that pop up to warn about a significant
incident or request information.
menus
toolbars
dialogue boxes
buttons
What is the fundamental insight that underlies the evaluation process of
"cognitive walk through?"
The idea that users earn by exploring an interface
The idea that cognitive processes are the most important aspect of the
user experience
The idea that experts need to work hand in hand with users to develop
an optimal user experience
The idea that users can sometimes be left out of the evaluation
The program will also keep users updated in a reasonable time about what's
happening through correct feedback.
Visibility of system status
Help users recognize, diagnose, and recover from errors
Error prevention
Consistency and standards
Remote testing systems which are inexpensive are more compact than
usability laboratories. Many do have handheld eye-tracking apps and other
tools.
True
False
A Prototype is
A restricted final version
an early, inexpensive, and scaled down version of a product.
an artifact that is created as a result of trying to solve a business
challenge.
what the designer believes can potentially be a solution to the
problem
Which one of these would NOT be found in a good HCI?
Icons that can have specific meanings.
Sounds that convey meanings
Common short cuts, like CTRL+Z for undo.
A long command line to achieve a function
This is what you want to achieve in interaction.
task
option
domain
goal
These are the screen areas which function as if they were separate, such as
text or graphics.
windows
menus
fonts
icons
Some of the same methods of collecting data are used in evaluation as to set
criteria and define the needs of the users.
True
False
Interaction design concerned with ___________
Conversation back and forth
Machines with interactive systems
Making something cool and interesting
Person in front of the screen
Social processes such as turn-taking, conventions etc. help us to work
together and organize our activities
True
False
You cannot use inspections to test specifications, mockups, functional
prototypes, or systems.
True
False
A Prototyping session
Is used to test the user interface
tests the potential solution
The prototype is the final product of this
will build and test different prototypes
User-free settings are intended to predict, analyze & model aspects of device
analytics.
True
False
Fitts' Law can’t be used to predict professional, error-free results with
restricted key presses for clearly defined tasks
True
False
Human and computer interaction focuses on human-machine interface
_____________
Study
Design
Logic
Observation
It is easier to incorporate user feedback during low-fidelity prototyping
compared to high-fidelity prototyping
True
False
It requires more effort and resources to incorporate user feedback during
high-fidelity prototyping
True
False
__ customer support costs
Decreased
What are expressive interfaces?
Is about use and equates with the traditional values of usability
Provide reassuring feedback that can be both informative and fun,
but also intrusive and annoying
Welcoming persona, has a personality and makes the user feel involved
with them
Are there prejudices that distort outcomes?
Biases
HCI is about understanding and developing software and other technology
that will allow people to use, be able to use, and be successful when used.
True
False
The use and creation of computational models of design processes and digital
media is described as assisting and/or automating various aspects of the
design process.
design development
design algorithm
design computing
design process
Basic activities in Interactive design EXCEPT
Evaluating designs
Testing the prototype
Identifying needs and establishing requirements
Building interactive versions of the designs
Why should you prototype?
to decide
for empathy
to test
to plan
Users shouldn't be wondering whether specific words, circumstances or acts
mean the same thing. Employ conventions on website.
Consistency and standards
Help users recognize, diagnose, and recover from errors
Help and documentation
Match between system and the real world
Sustainable HCI ...
Phishing and trust. Deceive people into parting with personal details
Attributing human-like qualities to inanimate objects
Tries to persuade people to change their everyday habits with
respect to environmental concerns
Field studies are evaluation studies that are carried out in natural settings to
discover how people interact with technology in the real world.
True
False
Which of the following is NOT an Ergonomic example?
use of colour
arrangement of controls and displays
spiritual beliefs
surrounding environment
Evaluations may be carried out in controlled settings such as labs, less
controlled field settings, or where no users are present.
True
False
__ follow-on business due to satisfied customers
More
Can the system measure what they are supposed to calculate?
Validity
It is a term which supports the objects in an easy way to use.
Usefull
Usable
Reachable
Accesibility
Introduction to Human Computer
Is an area of multidisciplinary study focused on the development of computer
technology and, in particular, the interaction between humans and computers.
interaction
ugrd-it6200
cyberpsychology
interaction design
human-computer
computer system
computing
computer interface
personal computer
information technology
computer science
computer fundamentals
Designer introduces an element of the Design & Use scenarios in a cognitive
walkthrough.
True
False
Perception allows us to focus on information that is relevant to what we are
doing and it involves an audio and/or visual senses.
True
False
1.
x
Pause
Unmute
Current Time 2:01
Duration 2:20
Fullscreen
2.
1. Now Playing
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
x
Play Video
Was ist Computing?
Share
Watch on
Was ist Computing?
Walkthroughs are focused so they are suitable to assess small parts of a
product.
True
False
Experiments test a hypothesis by changing some variables while preserving
constancy of others.
True
False
Controlled setting involving users, e.g. field experiments and seeing how the
product is used in the real world in wild experiments.
True
False
Which one could NOT be found in a good HCI?
A long command line to achieve a function
Specific meanings of icons
Common short cuts for undo, like CTRL+Z
Sounds that convey meanings
What is virtual agents?
tries to persuade people to change their everyday habits with respect to
environmental concerns
phishing and trust. Deceive people into parting with personal details
welcoming persona, has a personality and makes the user feel
involved with them
Users often mistakenly choose system functions and need a clearly marked
"emergency exit" to leave the undesirable state without having to go through
an extended dialog. Support undo and redo.
User control and freedom
Consistency and standards
Match between system and the real world
Help and documentation
What is Anthromorphism?
tries to persuade people to change their everyday habits with respect to
environmental concerns
attributing human-like qualities to inanimate objects
welcoming persona, has a personality and makes the user feel involved
with them
While it's best if the program can be used without documentation, support and
documentation may need to be provided.
Match between system and the real world
Recognition rather than recall
Help and documentation
Consistency and standards
Speech-recognition systems allow users to communicate using spoken
commands
True
False
What is deceptive technology?
phishing and trust. Deceive people into parting with personal
details
to predict user's emotions and aspects of their behavior
Measures the user 's emotions by examining camera images when
communicating with the device
Sense Cam is a wearable tool that takes photographs intermittently when
worn without any user interference
True
False
__ overall development and maintenance costs
Decreased
When is an interface annoying?
Crashes, doesn't do what user wants, expectations not met, vague
error messages, appearance of interface is gimmicky
Measures user's emotions by analyzing images captured by the
webcam while they interact with the computer
Tries to persuade people to change their everyday habits with respect to
environmental concerns
The program will speak the language of the users, with user-familiar
expressions, phrases, and concepts rather than system-oriented terminology.
Aesthetics and minimalist design
Match between system and the real world
Help and documentation
Visibility of system status
________________ among users and computers happens at the user
interface which includes both software and hardware.
Interface
Development
Interaction
Design
What is physiological reactions?
Skin conductance, heart activity, breathing, pupil dilation
Attributing human-like qualities to inanimate objects
Interactive computer systems are designed to alter perceptions and
behaviors of individuals
Emotional technology aims to
Predict user's feelings and behavioral aspects
Attributing human-like qualities to inanimate objects
Welcoming persona, has a personality and makes the user feel involved
with them
It is the design of the interaction between users and products.
system design
intervention design
design protocols
design interactions
This is the method of choosing items to concentrate on from the variety of
possibilities available for a list at a time.
Learning
Perception
Attention
Recognition
Several systems and technologies were developed to support telepresence
and co-presence
True
False
Usually a high authority approves the design of the informed consent form, the
assessment procedure, data processing and data storage methods
True
False
You want to test the intuitiveness of the functionality of the application. For
this task, you will use:
Low fidelity prototypes
High fidelity prototypes
Waterfall prototypes
Sometimes the results of a field study are surprising, especially in wild studies
that investigate how participants use novel technology in their own homes,
workplaces, or outside.
True
False
What is reflective design?
Tries to persuade people to change their everyday habits with respect to
environmental concerns
Taking into account the meaning and personal value of a product
in a particular culture
Skin conductance, heart activity, breathing, pupil dilation
HCI is about understanding and creating software and other technology that
people will want to use, will be able to use, and will find effective when used.
True
False
What is persuasive technologies?
Interactive computer systems are designed to alter perceptions
and behaviors of individuals
Seek to convince people to change their everyday practices as regards
environmental issues
Attributing human-like qualities to inanimate objects
This is the nature of the interaction between the user / device.
context
interaction models
ergonomics
interaction styles
This is the interaction of the physical characteristics.
interaction styles
interaction models
ergonomics
context
Which of the following is design's golden rule?
understand your materials
make more programs
make your design simple
share your files
HCI encompasses three major parts within the framework, ____________,
_______________ and _________________.
user, computer, interface
human, computer, interaction
user, machine, interaction
human, machine, interface
The application of technology in people's daily lives can be measured in living
laboratories.
True
False
Fidelity can be considered as the
how complete the prototype is
how close the prototype to the final product
level of detail and the functionality that the prototype has.
does the prototype work correctly
It's a separate intervention intended to change the structure but you can't
predict how things will work out exactly.
intervention design
design interactions
design protocols
system design
In the early 1990s Jacob Nielsen developed heuristic evaluation.
True
False
A careful design is even better than good error messages which prevents a
problem from occurring in the first place. Either delete or test for error-prone
conditions, and offer a validation choice to users before committing to the
operation.
Error prevention
Recognition rather than recall
Flexibility and efficiency of use
Predictive models, offer a way to test goods or prototypes without affecting the
users directly.
True
False
A software engineer trained in the development of user interfaces would have
gained experience, learned about approaches and techniques and gained an
understanding of its weaknesses.
True
False
Accelerators — unknown by the novice user — can often speed up the
professional user interaction so the device can work for both new and
seasoned users. Allow users to tailor frequent actions.
Help users recognize, diagnose, and recover from errors
Recognition rather than recall
Consistency and standards
Flexibility and efficiency of use
Low-fidelity prototyping requires more precision than high-fidelity prototyping
because that is when the major structure of the application is being designed
True
False
It is the method of choosing items to concentrate on from the set of
possibilities available for a search at a point in time.
Recognition
Learning
Attention
Perception
Usability testing and trials require the assessor to have a high degree of
control over what is being tested, while evaluators usually exert little or no
control on participants in field studies.
True
False
Those are the small pictures or photographs depicted as device objects.
fonts
windows
menus
icons
A search engine depends on _______to find information on the web.
grocery stores
humans
resturants
computers
The prototyping phase follows after which of the following steps?
Understanding users needs
Building the application
Evaluation
None of the given
To test dependent variable(s), the experimenter checks independent
variable(s).
True
False
These are the systems where augmented reality, window system, and 3D
workspaces are used.
Three dimensional interfaces
Complex Interfaces
Two Dimensional interfaces
User Interfaces
The field of HCI __________
Contains no applied knowledge
attempts to understand and shape the way how people
communicate with computers
Focuses on psychologically based analysis of human actions
Is Software Engineering Brunch
Fidelity can be in terms of one or some or all of the following areas:
Interactivity
Visuals
Efficiency
Content and Commands:
Usability research is based on indicators of success, e.g. How long and how
many errors are made while performing a series of predefined tasks. Indirect
observation (video and keystroke logging), questionnaires regarding user
satisfaction, and interviews are also collected.
True
False
These are set of options that appear on screen.
bars
icons
menus
options
Error messages should be expressed in plain language (no codes), the
problem should be specified precisely and a solution suggested
constructively.
Help users recognize, diagnose, and recover from errors
Visibility of system status
User control and freedom
Error prevention
What is facial coding?
Skin conductance, heart activity, breathing, pupil dilation
Sadness, happiness, fear, disgust, surprise and anger
Measures the emotions of users by analyzing photos recorded via
the camera when interacting with the device
A __ software system is one that supports the effective and efficient
completino of tasks in a given work context.
usable
All answers below is benefits of interface design from design rationale, except
organizes potentially large design space
presents arguments for design trade-offs
communication throughout life cycle
not accurately or completely capture the rationale
Humans have a restricted capacity for processing information.
True
False
Natural setting involving people, e.g. usability testing & laboratory and living
lab tests.
True
False
These are the reports that contain information about the incident, the objective
data analysis, and the conclusions.
factual data
accident reports
bugs and errors
infinite information
Expert is told of the assumptions regarding consumer population, sense of
usage, task specifics in heuristic evaluation.
True
False
Fitt’s law predicts that pointing to an object using a tool is a function of the
distance from the object and the size of the object.
True
False
Fitts' law is useful in evaluating structures for which it is not possible to locate
an item
True
False
All answers below are benefits of interface design from design rationale,
except
presents arguments for design trade-offs
communication throughout life cycle
organizes potentially large design space
not accurately or completely capture the rationale
Dialogs should not contain irrelevant or rarely needed information. Each extra
information unit in a dialog competes with the related information units and
diminishes their relative visibility.
Help and documentation
Match between system and the real world
Aesthetics and minimalist design
Help users recognize, diagnose, and recover from errors.
When humans communicate with _____________, they bring to the
encounter a lifetime of
machine
computer
experience
interface
Minimize the memory load of the user, by having visible objects, behaviors
and choices. The user should not need to remember data from one part of the
dialog to another. Instructions for using the program should be accessible or
easily retrievable where appropriate.
Match between system and the real world
Recognition rather than recall
Visibility of system status
Error prevention
One of HCI's goals is to create specific capabilities and constraints for the
software and/or hardware and platform chosen for the product
True
False
Usability testing is carried out in regulated labs or temporary laboratories.
True
False
It is a confirmation box, in which individual and isolated regions can be
selected to activate an action inside a display.
icon
menu
button
task
What are the elements of the Gulf of Execution?
Application processing, system information analysis and the evaluation
of the value of information
Elements of information retrieval include finding out what the program
does
Elements of information processing to figure out how to communicate
with the program
Forming thoughts, defining appropriate behavior, choosing
suitable interface mechanism
__ profits due to more competitive products/services
Greater
What is behavioral design?
Taking into account the importance and personal interest of a
commodity in a given culture
Predicting the feelings and behavioral elements of users
Is about use and equates with the traditional values of usability
How generalizable are outcomes?
Scope
Human-Computer Interaction (HCI) is a multidisciplinary area of study focused
on computer technology design and, in particular, the interaction between
______________________.
human and machine
user and interface
user and interaction
human and computer
Does the process yield the same results on different occasions?
Reliability
Participants will be told why they are doing the test, what they will be asked to
do and their rights.
True
False
Developers must attempt to ______________________ in order to produce
computer systems with good usability.
capabilities and preferences for conducting various tasks
achieve efficient, effective and safe interaction
easy to remember how to use
designed with little regard to usability
Visibility is what operations and manipulation can be performed on a given
entity
True
False
For user testing on your low fidelity prototypes, you will:
Give them an in depth explanation of the product so that they know
everything before looking at your design
All of the given
Give a brief overview of your ideas and then let them explore/figure
out your design
Antagonize the user if they are unable to figure out your design
Which of the following is the principles of HCI?
Logical Data
Tasks
Referencing
Movement
What is emotional interaction?
It's about how we feel and respond when we communicate with
technologies
All about use and is in line with conventional usability standards
Consideration of the significance and personal interest of a commodity
in a given culture
Which of the following is a concept indicating that we understand human
attention?
Tactile feedback can make the same sort of distinction that a person in
the world would feel
Avoid cluttering the interface with more information than is needed
at the present moment for the user
Under different lighting conditions the text should be legible and
distinguishable from its context
Sounds should be audible to the consumer and distinguishable
In order to define its aims and purposes, it is the method of researching a
practice or enterprise and creating structures and processes.
system analysis
system data
system project
system structure
The benefits of more usable software system to business users include:
decreased user errors
increased productivity
increased need for ongoing technical support
decreased user training time and cost
decreased accuracy of data input and data interpretation
Field studies involving the implementation in natural settings of prototypes or
innovations can also be referred to as 'in the wild.'
True
False
Individual differences (need for structure vs. flexibility) and work situations
(overloaded vs. bored) would mean that a one-size-fits-all solution is neither
feasible nor prudent as we strive for optimum workplace environment and
human efficiency.
True
False
It's about sending back details about what action was taken and what was
done, enabling the individual to continue the operation.
Visibility
Mappings
Feedback
Consistency
Modelling includes the processing of user behavior data on a website or
product
True
False
There are three broad categories of user. This category of users know well
how to perform the tasks they need to perform frequently.
none of the choices
expert users
all of the choices
novice users
occasional users
Does the assessment process distort the results?
Ecological validity
It has a way to express instructions directly to the computer using accessible
keys, characters or a combination.
Command Line Interface
Manual Interface
Graphical User Interface
Cyber Interface
Keeping abreast of what others do and letting others know what you do are
irrelevant aspects of collaborative work and socialization
True
False
Paper and pen-based sketches used for prototyping signify which of the
following?
High-fidelity prototyping
Low-resolution prototyping
Rapid prototyping
Low-fidelity prototyping
These are the windows of information that pop up to warn about a significant
incident or request information.
menus
toolbars
dialogue boxes
buttons
What is the fundamental insight that underlies the evaluation process of
"cognitive walk through?"
The idea that users earn by exploring an interface
The idea that cognitive processes are the most important aspect of the
user experience
The idea that experts need to work hand in hand with users to develop
an optimal user experience
The idea that users can sometimes be left out of the evaluation
The program will also keep users updated in a reasonable time about what's
happening through correct feedback.
Visibility of system status
Help users recognize, diagnose, and recover from errors
Error prevention
Consistency and standards
Remote testing systems which are inexpensive are more compact than
usability laboratories. Many do have handheld eye-tracking apps and other
tools.
True
False
A Prototype is
A restricted final version
an early, inexpensive, and scaled down version of a product.
an artifact that is created as a result of trying to solve a business
challenge.
what the designer believes can potentially be a solution to the
problem
Which one of these would NOT be found in a good HCI?
Icons that can have specific meanings.
Sounds that convey meanings
Common short cuts, like CTRL+Z for undo.
A long command line to achieve a function
This is what you want to achieve in interaction.
task
option
domain
goal
These are the screen areas which function as if they were separate, such as
text or graphics.
windows
menus
fonts
icons
Some of the same methods of collecting data are used in evaluation as to set
criteria and define the needs of the users.
True
False
Interaction design concerned with ___________
Conversation back and forth
Machines with interactive systems
Making something cool and interesting
Person in front of the screen
Social processes such as turn-taking, conventions etc. help us to work
together and organize our activities
True
False
You cannot use inspections to test specifications, mockups, functional
prototypes, or systems.
True
False
A Prototyping session
Is used to test the user interface
tests the potential solution
The prototype is the final product of this
will build and test different prototypes
User-free settings are intended to predict, analyze & model aspects of device
analytics.
True
False
Fitts' Law can’t be used to predict professional, error-free results with
restricted key presses for clearly defined tasks
True
False
Human and computer interaction focuses on human-machine interface
_____________
Study
Design
Logic
Observation
It is easier to incorporate user feedback during low-fidelity prototyping
compared to high-fidelity prototyping
True
False
It requires more effort and resources to incorporate user feedback during
high-fidelity prototyping
True
False
__ customer support costs
Decreased
What are expressive interfaces?
Is about use and equates with the traditional values of usability
Provide reassuring feedback that can be both informative and fun,
but also intrusive and annoying
Welcoming persona, has a personality and makes the user feel involved
with them
Are there prejudices that distort outcomes?
Biases
HCI is about understanding and developing software and other technology
that will allow people to use, be able to use, and be successful when used.
True
False
The use and creation of computational models of design processes and digital
media is described as assisting and/or automating various aspects of the
design process.
design development
design algorithm
design computing
design process
Basic activities in Interactive design EXCEPT
Evaluating designs
Testing the prototype
Identifying needs and establishing requirements
Building interactive versions of the designs
Why should you prototype?
to decide
for empathy
to test
to plan
Users shouldn't be wondering whether specific words, circumstances or acts
mean the same thing. Employ conventions on website.
Consistency and standards
Help users recognize, diagnose, and recover from errors
Help and documentation
Match between system and the real world
Sustainable HCI ...
Phishing and trust. Deceive people into parting with personal details
Attributing human-like qualities to inanimate objects
Tries to persuade people to change their everyday habits with
respect to environmental concerns
Field studies are evaluation studies that are carried out in natural settings to
discover how people interact with technology in the real world.
True
False
Which of the following is NOT an Ergonomic example?
use of colour
arrangement of controls and displays
spiritual beliefs
surrounding environment
Evaluations may be carried out in controlled settings such as labs, less
controlled field settings, or where no users are present.
True
False
__ follow-on business due to satisfied customers
More
Can the system measure what they are supposed to calculate?
Validity
It is a term which supports the objects in an easy way to use.
Usefull
Usable
Reachable
Accesibility