Satyr(Fey) Entertainer
Dana "Half-Horned Hoof" Hills
NG
1
2
13 2 35
10
0
10
◆
2
●
1
●
15
Rapier +4 1d8+2/P
Dagger +4 1d4+2/P
2 Ram +1 1d4/B
14
-1 5 13 3
d6
8
2 4
0
●
10 ●
3
●
17 ●
Ram: Use horns to make unarmed strikes.
Magic Resistance: Advantage to saving throws
against spells
C Mending
Mirthful Leaps: Add d8 when making a long or
●
C ● Vicious Mockery
high jump 1 ● Speak with Animals
Reveler: Prof in Performance, Persuasion and 1 ● Healing Word
musical instrument 1 ● Cure Wounds
1 ● Feater Fall
Common, Sylvan
● ●
Lute, Drum, Singing, Flute, ●
Bagpipes, Disguise Kit,
Yes
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5 13 2 4 ●
Mending
Transmutation
C Vicious Mockery
Enchantment
C
Touch 1 Minute 60 1 Action Wisdom
● ●
Instant ●
●
Instant
● ●
This spell repairs a single break or tear in an object you touch, such You unleash a string of insults laced with subtle enchantments at a
as broken chain link, two halves of a broken key, a torn cloak, or a creature you can see within range. If the target can hear you
leaking wineskin. As long as the break or tear is no larger than 1 foot (though it need not understand you), it must succeed on a Wisdom
in any dimension, you mend it, leaving no trace of the former saving throw or take 1d4 psychic damage and have disadvantage on
damage. the next attack roll it makes before the end of its next turn.
This spell can physically repair a magic item or construct, but the This spell's damage increases by 1d4 when you reach 5th level (2d4),
spell can't restore magic to such an object. 11th level (3d4), and 17th level (4d4).
Feather Fall
Transmutation
1 Speak with Animals
Divination
1 Healing Word
Evocation
1
60 1 Reaction Self 1 action 60 1 Bonus
● ● ●
1 Minute ●
10 Minutes ● Instant
● ● ●
A creature of your choice that you can see within range regains hit
Choose up to five falling creatures within You gain the ability to comprehend and verbally communicate with
beasts for the duration. The knowledge and awareness of many points equal to 1d4 + your spellcasting ability modifier. This spell has
range. A falling creature's rate of descent beasts is limited by their intelligence, but at minimum, beasts can no effect on undead or constructs.
At Higher Levels.
slows to 60 feet per round until the spell give you information about nearby locations and monsters,
including whatever they can perceive or have perceived within the
ends. If the creature lands before the spell past day. You might be able to persuade a beast to perform a small When you cast this spell using a spell slot of 2nd level or higher, the
healing increases by 1d4 for each slot level above 1st.
ends, it takes no falling damage and can land favor for you, at the DM's discretion.
on its feet, and the spell ends for that
creature.
Cure Wounds
Evocation
1
Touch 1 action
●
Instant ●
●
A creature you touch regains a number of hit points equal to 1d8 +
your spellcasting ability modifier. This spell has no effect on undead
or constructs.
At Higher Levels.
When you cast this spell using a spell slot of 2nd level or higher, the
healing increases by 1d8 for each slot level above 1st.