Isabela
Isabela
Isabela
_____________________________________________ ______________________________________________
character name
character name player
player
Ladino 2/Beguiler 1
_____________________________________________ Elfo Cinzento
________________ Caótico neutro ______________
______________
®
DEX
dexterity 16 3 AC
armor class 17 = 10+ 4 + + 3 + + + + DAMAGE REDUCTION
CLASS SKILL?
16 3 TOUCH 13 FLAT-FOOTED 14 (CLASS/CROSS-CLASS)
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 10 0 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 7 = 3 + 4
CHA 14 2
modifier
DEX MISC □ Appraise ■ int ______ 3
3.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 3 2.0 2
7.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 2 5.0
7.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
-1
FORTITUDE 1 = 0 + 1 + + + □ Climb ■ str* -1.0 = ______+______+______
______
(constitution) 1 1.0
2.0 = ______+______+______
□ Concentration ■ con ______
REFLEX
(dexterity)
6 = 3 + 3 + + + □ Veneno
Craft ■ ( _______________) int 11.0 3 4.0 4
______ = ______+______+______
3
3.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
2 = 2 + 0 + + + 3
(wisdom) □ Craft ■ ( _______________) int 3.0 = ______+______+______
______
3
0.0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL 3 □ Diplomacy ■ 2 2
4.0 = ______+______+______
______
1 RESISTANCE
cha
3 1
4.0 = ______+______+______
□ Disable Device int ______
2 2
4.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 0 = 1 + -1 + + 3.0 3
modifier □ Escape Artist ■ dex* ______ = ______+______+______
TOTAL BASE ATTACK STRENGTH SIZE MISC 3
3.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
5.0 2 3.0
□ Gather Information ■ cha ______ = ______+______+______
2
0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
0
0.0 = ______+______+______
□ Heal ■ wis ______
Rapier +4 1d4-1 18-20 x2 3 5.0
8.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 2 2
4.0 = ______+______+______
□ Intimidate ■ cha ______
Corte e perfuração -1 2
1.0 = ______+______+______
□ Jump ■ str* ______
Arcano 3 1
4.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 3
□ Knowledge ( ___________) int 0.0 = ______+______+______
______
3
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 0.0 3
□ Knowledge ( ___________) int ______ = ______+______+______
Adaga -1 1d4-1 19-20 x2 3
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
0 6.0 2
8.0 = ______+______+______
RANGE TYPE NOTES □ Listen ■ wis ______
3 5.0
8.0 = ______+______+______
Corte e perfuração
6 metros □ Move Silently ■ dex* ______
3
0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ contar histórias 2 4.0
6.0 = ______+______+______
□ Perform (______________) cha ______
2
0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha ______ 2
0 = ______+______+______
0
0.0 = ______+______+______
Arco curto +4 1d6-1 X3 □ Profession ( ___________) wis ______
0
0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
3
3.0 = ______+______+______
□ Ride ■ dex ______
18 metros Perfuração 7.0 3 2.0 2
□ Search ■ int ______ = ______+______+______
0 4.0
4.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
3 3 2
8.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 3 1 2
6.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
0 6.0 2
8.0 = ______+______+______
□ Spot ■ wis ______
0
0.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES -1
□ Swim ■ str* -1.0 = ______+______+______
______
3 6.0
9.0 = ______+______+______
□ Tumble dex* ______
2 6.0
8.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
3.0 3
□ Use Rope ■ dex ______ = ______+______+______
Int
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
Int
□ ______________________ ____ ______ = ______+______+______
Int
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319
FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Artesão de Venenos (Quint. Rogue)
__________________________________________________
Coletor de Venenos (Quint. Rogue)
Globos de Luz Ler Magias
0: ________________________________________________
experience points Pasmar
__________________________________________________
Detectar Magia
__________________________________________________
Som Fantasma
GEAR __________________________________________________
Mensagem
__________________________________________________
Abrir/Fechar
__________________________________________________
ARMOR/PROTECTIVE ITEM Encantar Pessoas Névoa Obscurecente
1st: ______________________________________________
TYPE AC BONUS MAX DEX Leque Cromático Despertar
__________________________________________________
Compreender Idiomas Imagem Silenciosa
Couro Batido +1 Leve 4 5 __________________________________________________
Detectar Portas Secretas Sono
__________________________________________________
Transformação Momentânea Dissimular Tendência
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES Recuo Acelerado Esmagar
__________________________________________________
-1 15% 9 10 Hipnotismo
__________________________________________________
Armadura Arcana
__________________________________________________
2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES __________________________________________________
3rd: ______________________________________________
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
Visão na Penumbra
__________________________________________________
4th: ______________________________________________
Imunidade a Sono __________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
Resistência a Encantamento +2 __________________________________________________
__________________________________________________
Ataque Furtivo +1d6 __________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS Encontrar Armadilhas __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
Evasão __________________________________________________
Pederneira e Isqueiro Ferramenta de Ladrão __________________________________________________
Mago de Armadura 6th: ______________________________________________
Cantil 2 Kit de Veneno __________________________________________________
Iniciativa Aprimorada __________________________________________________
Corda (Cânhamo) 5.0 Arco Curto 1 __________________________________________________
__________________________________________________
7th: ______________________________________________
Estrepes 5 5 __________________________________________________
__________________________________________________
Frasco (Vazio) 3 2.3 Armadura de Couro Batido +1 10.0 __________________________________________________
8th: ______________________________________________
Martelo 1 __________________________________________________
__________________________________________________
Mochila (Vazia) 1 9th: ______________________________________________
__________________________________________________
Mochila Leve 0.5
Rapier 1 0 5 0
2ND 1
13 26,50 40 40 80 200
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD 1
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD
Comum
5TH
MONEY Élfico
6TH
cp — Anão
sp — 7TH
Dracônico
gp — 8TH
Silvestre
pp —
9TH
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.