Poker Rules
Poker Rules
COMMISSION
Poker Rules
Trim Ref 17/23731
Variation 1/17
Effective 1 March 2017
Poker Rules
Table of Contents
A. DEFINITIONS ........................................................................................................................................................ 3
B. POKER RULES – 5 CARD STUD............................................................................................................................. 6
1. TABLE ................................................................................................................................................................. 6
2. CONTROL OF THE GAME .................................................................................................................................... 6
3. CARDS ................................................................................................................................................................ 7
4. SHUFFLE AND CUT ............................................................................................................................................. 8
5. WAGERS ............................................................................................................................................................. 8
6. LIMITS ................................................................................................................................................................ 8
7. SEATING ............................................................................................................................................................. 8
8. BANK OF CHIPS .................................................................................................................................................. 8
9. DEAL ................................................................................................................................................................... 9
10. MISDEALS ........................................................................................................................................................... 9
11. BETTING............................................................................................................................................................ 10
12. CHECKING ......................................................................................................................................................... 11
13. TAPPING OUT ................................................................................................................................................... 11
14. ORDER OF HANDS ............................................................................................................................................ 12
15. COMMISSION ................................................................................................................................................... 13
16. ALTERNATIVE CONDITIONS OF PLAY ................................................................................................................ 14
17. IRREGULARITIES ............................................................................................................................................... 14
C. POKER RULES – HOLD’ EM ................................................................................................................................ 16
1. TABLE ............................................................................................................................................................... 16
2. CARDS .............................................................................................................................................................. 16
3. CONTROL OF THE GAME .................................................................................................................................. 17
4. ORDER OF HANDS ............................................................................................................................................ 17
5. WAGERS AND LIMITS ........................................................................................................................................ 18
6. SEATING ........................................................................................................................................................... 18
7. BETTING ........................................................................................................................................................... 18
8. ANTE BETTING ................................................................................................................................................. 19
9. SHUFFLE AND CUT ............................................................................................................................................ 19
10. COMMENCEMENT OF PLAY ............................................................................................................................. 19
11. DEAL ................................................................................................................................................................. 19
12. THE FIRST ROUND OF BETTING ........................................................................................................................ 20
13. CHECKING ......................................................................................................................................................... 20
14. ADDITIONAL ROUNDS OF BETTING .................................................................................................................. 20
15. DETERMINATION OF WINNING HAND(S) ......................................................................................................... 21
16. TAPPING OUT AND ALL- IN ............................................................................................................................... 22
17. CO MMISSION .................................................................................................................................................. 22
18. COLLUSION ....................................................................................................................................................... 22
19. IRREGULARITIES ............................................................................................................................................... 23
20. COMPETITION PLAY .......................................................................................................................................... 25
A. DEFINITIONS
All In
To place all of a player’s chips into the pot.
Ante
A pre-determined contribution to the pot made by every player before the start of a round of
play.
Approved
Means approved in writing by the Tasmanian Gaming Commission.
Bet
The amount a player wagers when it is their turn to play.
Big Blind
Initial bet made by the player seated to the left of the small blind.
Blind Bet
A pre-determined contribution to the pot before the start of a round of play.
Call
The amount required to equal the last active player’s bet.
Check
The decision made by a player to pass the opportunity of betting while remaining an active
player.
Commission
The amount the dealer collects from a player or players as payment to the casino for
conducting the game.
Communal Cards
The cards dealt face up in the centre of the table and used by all active players to complete
their hand.
Flop First three communal cards
Turn Fourth communal card
River Fifth and last communal card
Competition Chips
Chips of no cash value that are distinguishable from all other casino chips, used exclusively
for the playing of competitions.
Competition Commission
The amount the casino operator may retain from the entry fees.
Competition Director
The person responsible for the conduct of a competition.
Dead Hand
A hand that has no claim to the pot.
Dealer
A person responsible for the operation of the game.
Dealer Button
A button placed to indicate the designated player, who will receive the last cards in each
round of play. The player to the immediate right of the dealer will receive the button for the
first round of play. The button will be passed in a clockwise direction around the table at the
conclusion each round of play.
Fold
A player stops contesting a round of play by passing one or both card(s) over the fold line, face
down on the table.
Showdown
The disclosure of the player’s cards after the final betting round to determine the winning
hand.
Small Blind
Initial bet made by the player seated to the left of the dealer button.
Table Stake
The total amount of chips on the table in front of, and belonging to, any one player.
Tapping Out
To place all chips remaining of a player’s table stake into the pot where the amount bet is not
enough to match either a call or raise.
Under-raise
The total wagered by a player where the amount is greater that the amount required to call
but less than the amount required to raise.
2) The dealer's decision will be final on all matters concerning the play and any dispute
between the players.
4) A game will not continue should the number of players become fewer than three,
except as provided in ‘Alternative Conditions of Play’.
3. CARDS
1) When a table has been made (a minimum of three players) or when a new deck of
cards is introduced into the game, the cards (one pack with seals intact) will be
broken open, checked card by card, spread in suits on the table by the dealer and
checked by a management representative.
2) A new deck of cards will be introduced:
a) If a majority of players request a change; or
b) If a card or cards become mutilated; or
c) At the dealer's discretion.
Before a new deck is introduced, the old deck will be spread face up on the table,
counted for completeness and stored in the original card box. These cards will be
later destroyed.
3) Value of cards - there is no distinction among the suits.
Rank of cards - A:K:Q:J:10:9:8:7:6:5:4:3:2 except as provided in rule 14.1.f.
4) Notwithstanding the provisions of paragraphs (1), (2) and (3) of this rule, where not
less than three or not more than five players remain in, or form a game, those players
may agree to play with a deck of cards from which all cards, in each suit, with a
value 2, 3, 4, 5 and 6 have been removed. The remaining cards will be known as a
reduced deck. The provisions of this rule do not apply to a game played under the
‘Alternative Conditions of Play’.
Before any game commences in which a reduced deck of cards is used, the reduced
deck will be laid out in suits by the dealer and checked by a management
representative. The provisions of rules 4.1 and 4.2 will be complied with.
2) A player's bank will not be augmented or reduced by the player during any hand.
3) A player may augment, but may not reduce his bank between hands.
4) A player may not remove his bank of chips from the table whilst he remains an
active player.
5) Before any hand is dealt, a player may buy more chips. The provisions of this
paragraph do not apply to a game played under the ‘Alternative Conditions of Play’.
6) Chips or money cannot be borrowed or lent whilst a hand is being played. It can
only take place prior to each new deal. The provisions of this rule do not apply to a
game played under the ‘Alternative Conditions of Play’.
9. DEAL
1) The first occupied position after the dealer button in a clockwise direction will
designate who receives the first card of each hand. The dealer button will be passed
clockwise around the table at the end of each hand. The player on the left of the
dealer will receive the first card of the first hand played.
2) The dealer will deal each player one card face down (which is known as the hole
card) starting with the player in the first occupied position after the dealer button in a
clockwise direction and so on clockwise around the table. Thereafter, one card face
up to each player in the same order. There will then be a betting round. Thereafter
all active players will receive a third card face up in the same order. A second round
of betting will take place after which all active players will receive a fourth card face
up in the same order. A third round of betting will take place then all active players
will receive their fifth and final card face up.
10. MISDEALS
1) When a misdeal occurs, there will be a new shuffle and cut. The same player will
receive the first card in the new deal as in the misdeal.
2) There is a misdeal if:
a) One or more cards are exposed in cutting or recutting the cut cards;
b) The wrong player has cut the pack and the error is noticed before the first
wager is made;
c) Before any betting takes place, it is noticed that the cards were not offered for
cutting prior to the deal. Once betting starts the hands will be played out; or
d) The dealer deals a hole card out of turn and the wrong player has looked at it.
11. BETTING
1) The First Round of Betting.
a) When each player has received two cards, one face down and one face up, the
player with the highest card showing will be the first to bet. In the event of
two or more players having equal highest ranking card, the first to bet will be
the player holding the highest ranking card if that player is in the first
occupied position, after the dealer button in a clockwise direction, or the first
player holding the highest ranking card to the left of the dealer button.
b) That player will place not less than the minimum wager into the pot.
Thereafter, in a clockwise direction around the table, each player has three
options:
i. Call (equal the amount wagered by the previous bettors).
ii. Call and raise (equal the amount of wager by the previous bettors plus an
additional amount within the table limits). This additional amount or
raise must not be lower than the amount required to call.
iii. Fold (turn cards face down on the table and take no further part in the
hand).
c) Each player in turn will follow this procedure until:
i. Only one more player remains in the game. That player wins the pot.
ii. Two or more players have put an equal amount into the pot.
d) If two or more players are still in the hand, and all bets have been met by those
players, the dealer will continue the deal by giving all active players their third
card face up.
2) The Second and Third Rounds of Betting.
a) The player with the highest hand showing will be the first to check in
accordance with rule 12 or to bet up to the maximum allowed.
b) Thereafter, the other players have the same options as in the first round of
betting.
c) Play continues under paragraph 1 of this rule until the dealer has dealt each
active player a total of five cards (as in rule 9.2).
3) The Final Round of Betting or Showdown.
a) Active players having been dealt their fifth and final card face up, bet as
provided in paragraphs 1 and 2 of this rule until, subject to ‘Tapping Out’, all
remaining players have wagered an equal amount. They will then expose their
hole cards for every player in the game to see. The dealer will announce the
highest ranking hand.
b) Before passing the pot to the winning player, the dealer will add the chips and
then deduct the correct house percentage as on the published list of
commission. These chips will be placed into the table drop box or placed into
the float pending colour change to higher denominations, following
procedures in section 1.1.
c) When two or more players hold the highest hands of equal value, the pot, after
the correct house percentage has been deducted, will be equally divided
between them.
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Poker Rules
d) Where there is more than one pot in any one game, the house percentage will
be deducted from each pot separately.
e) The pot cannot be divided by the agreement of two or more players. Each
hand must be played to a conclusion.
f) A player cannot pass a turn to be the first player to receive the first card that is
dealt in a new hand.
g) All players will bet/check/fold in turn.
h) On completion of each showdown, the game continues with a new deal as in
rule 9.2.
12. CHECKING
1) The first player in all but the initial betting round may call "check" (which means
that player desires to play but not to bet at present). The next player to the left,
opens the betting. That player and other players to the left, in turn may also check.
If all players check, that betting round will be over and the next card dealt.
2) No player can check if a bet has been made in that betting round.
3) If a player checks in the last betting round, all other players in order to check also
must be able to beat the checking player's four open cards. The dealer may look at
the hand of any player who no longer remains active.
13. TAPPING OUT
1) A player, who does not have enough chips to meet a wager and wishes to stay in the
hand, must wager the remaining amount of their table stake and thus, tap out. The
player remains in the hand as an active player until the showdown, taking no further
part in any subsequent betting round or rounds. Any surplus above the amount
wagered, at the time the person taps out, by other players will be placed in a separate
pot. Should that player have the highest-ranking hand on the showdown, that player
wins only the pot and not the separate pot (or pots if two players tap out during the
same hand). That pot is won by the player having the highest-ranking cards
amongst the remaining bettors.
15. COMMISSION
A scale of commission will be displayed by a sign at or near the table, and this
commission will be extracted from the winning pot or pots at the conclusion of each
hand. A management representative will determine the scale of commission by using
one of the following two methods:
1) Normal scale of commission:
Up to $50 $2.00
Over $50 and up to $100 $4.00
Over $100 and up to $150 $6.00
Over $150 and up to $200 $8.00
Over $200 and up to $250 $10.00
Thereafter charges at the $50 progressive rate.
2) Capped scale of commission:
Up to $50 Nil
Over $50 and up to $100 $4.00
Over $100 and up to $150 $6.00
Over $150 and up to $200 $8.00
Over $200 and up to $250 $10.00
Over $250 and up to $300 $12.00
Over $300 and up to $350 $14.00
Over $350 $15.00
from the pack, without any of the cards being exposed to any player), there is not a
misdeal. If the above conditions cannot be met, then that hand is a misdeal.
5) Dealing an exposed card:
If a card is found face up in the pack and the betting has started, the player must take
that card in his/her turn of play, except if it is the first card to be dealt of a new
round. Then that card is immediately burned (Put with discards). After the betting
has been completed on that round, the dealer must burn enough other cards from the
top of the pack so that the total number of burned cards equals the active number of
players in the game.
6) Exposing the first card of a round:
If a dealer exposes the top card of the pack before the betting has been completed on
the previous round, the dealer will leave the card face up on the pack until the
betting on that round is completed. After the betting has been completed on that
round, the dealer must burn from the top of the pack as many cards, including the
exposed card, as there are active players left in the game. Under no circumstances
are the players permitted to look at the burned cards. Thereafter the play continues
according to these rules.
7) Improper dealing:
A dealer is not allowed to deal the first card face up and the second face down. The
first card must always be dealt face down. However, where in the initial deal of
closed cards, a card or cards is accidentally exposed by the dealer, the deal will stand
and the recipient of the exposed card will be dealt a closed card on the second round.
Should a recipient of an exposed card in the first round be dealt in error a further
exposed card, that hand will become null and void and all cards will be collected by
the dealer, shuffled, cut and re-dealt as in rules 4 and 9.
8) Protecting the player's hole card:
Players are in no way obligated to expose their hole card unless called by the dealer
at the showdown. If a folding player's hole card is passed incorrectly, the dealer will
expose the card to the table.
9) Going through discards:
Under no circumstances will a player be permitted to look at discards either before
or after the showdown, even if that player is an inactive player at the time.
10) Looking at undealt cards:
Looking at the top card or any of the undealt cards is not permitted by any player at
any time.
11) Forfeiture of seat:
If a player offends against the requirements of paragraphs (9) and (10) of this rule,
the dealer will advise that player that a repetition will result in the player’s seat
being forfeited.
12) Advice prohibited:
Only one player is permitted to play a hand and that player must make all decisions
affecting the hand without assistance or advice from any other person.
2) In the last round of betting, there shall be no limit on the number of raises allowed.
3) Each raise shall be within the table limits and shall be not less than the opening bet
or any previous raise in the betting round, except when tapping out.
4) The opening bet or raise for each round of betting shall be in accordance with the
determinations made under ‘Wagers and Limits’.
5) In games where the limit is expressed by a pot ratio or is designated no limit; there
shall be no limit on the number of raises.
6) A chip of value above the raise limit without an announcement or indication of
intent to raise will:-
a) In the first betting round constitute a call;
b) In subsequent betting rounds, if it is the first wager of that betting round,
constitute the value of the chip, or the maximum wager permitted within the
betting limits. If it is not the first wager of the betting round, it will constitute a
call.
7) Players must place their bets in one movement over the fold line (betting line).
8. ANTE BETTING
1) The opening bet shall be not less than the table minimum and shall be in accordance
with the determinations made under ‘Wagers and Limits’.
2) A raise shall be in accordance with the determinations made under ‘Wagers and
Limits’ and shall not be less than the opening bet or any previous raise in the betting
round.
9. SHUFFLE AND CUT
1) Before the first round of play for the gaming day, and before using any new deck,
the dealer shall chemmy shuffle the cards.
2) The dealer shall shuffle the cards in preparation for each round of play.
3) After shuffling, the dealer shall cut the cards once. The cut shall be made more than
one card in from either end of the deck.
10. COMMENCEMENT OF PLAY
1) The first active player to the right of the dealer will receive the dealer button for the
first round of play. The dealer button will be passed in a clockwise direction to the
next player in turn at the conclusion of each round of play.
2) A player cannot refuse to post a blind.
3) At the end of the first round of play, the dealer will collect the small and big blind
bets along with all other bets made in the first round of betting and place these chips
in front of the dealer.
11. DEAL
1) A player’s completed hand shall consist of five cards in any combination of the two
hole cards and the five communal cards.
2) Hold-Em shall consist of a maximum of four rounds of betting.
3) The dealer shall deal each player, in a clockwise direction starting with the player
who posted the small blind, one card face down and continue until each player
receives two cards face down.
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4) There shall be a round of betting after each active player receives two cards face
down.
5) If two or more players are still in the round of play and all bets have been met by
these players, the dealer shall deal the flop after the first round of betting. The flop
shall consist of three cards.
6) There shall be a round of betting after the dealer deals the flop.
7) The dealer shall deal the turn card and this is followed by a round of betting.
8) The dealer shall deal the river card and this is followed by a round of betting.
9) Play shall continue until a player has won the pot or the active players, after all five
communal cards have been dealt, complete the final round of betting.
12. THE FIRST ROUND OF BETTING
1) After the initial deal, the player in sequence in a clockwise direction from the last
blind player shall comply with one of the following options:
a) Call;
b) Call and Raise; or
c) Fold.
2) Thereafter, players in sequence in a clockwise direction from the opening player
shall;
a) Call;
b) Call and Raise; or
c) Fold.
3) Each player shall follow the procedure in Rule 12.2 until:
a) One player remains in the game, in which case this player shall win the pot; or
b) All active players have put an equal amount into the pot, in which case the
first betting round shall conclude.
4) The player in sequence in a clockwise direction from the last blind player shall
continue the first round of betting. The player seated in the small blind position will
open the betting in the following and final rounds of betting.
5) If the player seated in the small blind position is an inactive player, the first active
player in a clockwise direction from the small blind position will be the first person
to act in relation to Rule 12.2 and 12.4.
6) The player in the big blind position may raise if no other player has raised in the first
round of betting.
13. CHECKING
1) The first player in all but the first round of betting may check and each player in
sequence may also check.
2) No player can check if a bet has been made in that round of betting.
3) If all players check, the betting round shall end.
14. ADDITIONAL ROUNDS OF BETTING
1) Hold-Em shall consist of a maximum of four rounds of betting.
2) The opening player shall either:
7) No player shall look at discards or any undealt cards, either before or after the
showdown.
8) A player will not:
a) Exchange cards; or
a) Exchange or communicate or cause to exchange or communicate information
regarding his or her hand.
The penalty for either of the above will be forfeiture of the player’s seat.
19. IRREGULARITIES
1) A misdeal occurs if the dealer:
a) Exposes one or more cards during the cut.
b) Fails to ensure the cutting of the cards before a player places the first bet.
c) Exposes one of a player’s hole cards during the initial deal (Subject to 19.4
and 19.5).
d) Deals a hole card to any player out of turn and another player not entitled to
that card looks at it before the start of a betting round. Where another player
has not looked at the hole card, the dealer shall if possible reconstruct the hand
correctly without declaring a misdeal.
e) Misses a player or deals any extra hole cards during the initial deal. If the
players have not looked at the hole cards, the dealer shall if possible
reconstruct the hand correctly without declaring a misdeal.
2) Should the dealer prematurely expose a communal card before the conclusion of a
round of betting, the dealer shall shuffle the exposed communal card with the
remaining cards.
3) If at the conclusion of any round of betting the dealer exposes the first card, that card
shall be used in the normal sequence of play.
4) Where a management representative decides to burn a card before exposing the
communal cards under Rule 5.2(g) and the dealer exposes one hole-card during the
initial deal, the dealer will replace that card with the first burn card. The dealer will
discard the exposed hole card and shall not burn a card before dealing the flop.
5) Where a management representative decides not to burn a card before exposing the
communal cards under Rule 5.2(g) and the dealer exposes one hole card during the
initial deal, the dealer shall declare a misdeal.
6) Where a misdeal occurs there will be a new shuffle and cut. A misdeal does not
constitute a round of play. The player in the small blind position shall receive the
first card in the new deal, after a misdeal has occurred.
7) All new players joining an existing game must pay the big blind on entry to the
game. The new player(s) may not enter the game until the blinds have passed the
entry position.
8) A player moving seats, and thereby gaining advantage in regard to payment of
blinds, must wait until they are in the big blind position to begin playing or they may
elect to place an additional big blind to receive cards.
9) If the player who is due to post the small blind leaves the game, the first active
player clockwise from the vacating player will place the big blind and that round
will proceed without a small blind. The vacated seat position will remain without a
small blind during this round and proceed as normal on the following round of play.
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10) Should a player miss their turn at paying any blind bets during the game, regardless
of whether they have played in a round or not, that player shall only rejoin the game
when it is their turn to post the big blind. Or the player may elect to post the big
blind as a forced bet. Any missed blind bet goes into the pot for the next round of
play.
11) Should a player bet out of turn and the player or players who should have bet before
the out of turn player fold, check or make bets smaller than or equal to the out of
turn player, then the out of turn player can only call or fold, not raise.
12) Should a player bet out of turn and the player or players who should have bet before
the out of turn player raise or make a bet in excess of the out of turn bet, then the out
of turn player may only call or fold, not raise. If the player folds, the dealer shall
return the out of turn bet.
13) If a player’s bet is greater than the amount to call and less than the amount to raise,
then the dealer shall deem that bet as a call, and return the excess to the player,
unless the player is tapping out.
14) If a player makes a bet that is less than the amount required to call, then that player
will be required to make up the difference or fold and surrender the bet to the pot.
15) If a player holds too few or too many cards during the betting round, or at the
showdown, the player’s hand is folded and all bets made by the player in that round
of play remain in the pot. If it is at the showdown and there is only one other player
still active, then the player with the correct number of cards wins the pot. If no
active player holds the correct number of cards, the player who last folded shall win
the pot.
16) Should a player’s cards enter the discard pile, those cards will take no further part in
the round of play.
17) Any cards that cross the fold line face down during a round of play shall be deemed
a fold.
18) A management representative may offer the player’s options to decide on the action
taken for an irregularity not covered in these rules. The action taken must not
contravene any existing rules.
19) A management representative may offer players options regarding amalgamation of
tables. These options can include seating and table stakes. A management
representative may also exempt a player, who has been moved from a table that has
closed, from placing a blind when entering a game in progress.
14) The Competition Director shall be responsible for calculating and awarding the
places.
15) The company shall return 100% of the net prize pool to the players by way of prizes.
16) Where two or more players are eliminated in the same round of play and one or
more of the players is eligible for a place in the competition, the placings will be
determined by the amount of chips contributed to the pot in that round of play. The
player contributing the most will be deemed to have finished in the higher position.
If two or more players have contributed the same amount, the prize(s) will be
combined and divided equally among those players.
17) The company may charge an entry fee for the competition and may retain an
approved amount up to 15% of the total entry fees as commission. The company
shall offer the balance of the entry fees as prize money (the net prize pool) in
accordance with the approved conditions of competition play.
18) All entry fees and commissions are non-refundable, except in the event of the
competition being cancelled, without liability, and then the company shall refund all
entry fees and commissions in full.
19) A player, who deliberately contravenes any of the conditions, or rules, of the
competition, will be disqualified, and the entry fee forfeited.
Diagram “A”
9 8
10 7
1 4
2 3
Diagram “B”
4
5 3
6 2
7 1
Diagram “C”