Dor              WEAPONS: All weapons; ARMOR: Leather armor, Mithral shield, Round shield, Shield
www.shadowdarklings.net                                        LANGUAGES: Common, Dwarvish
                                                                 Dwarf: STOUT: +2 HP, roll hit point gains with advantage
                                                                 Pit Fighter: FLOURISH: 3/day, regain 1d6 hit points when you hit with a melee attack.
  14         +2             7        -2   Dwarf
                                                                 Pit Fighter: IMPLACABLE.: ADV on CON checks to resist injury, poison, or endure
                                                                 extreme environments.
                                                                 Pit Fighter: LAST STAND: You get up from dying with 1 hit point on a natural d20 roll of
                                                                 18-20.
                                                                 Pit Fighter: RELENTLESS: 3/day, when you are reduced to 0 HP, make a DC 18
                                                                 Constitution check (Implacable talent applies). On a success, you instead go to 1 HP.
  11         +0             9        -1   Pit Fighter            Pit Fighter-1: ATTACKS: +1 to damage with melee weapons
  10         +0             8        -1     1           0   10
                                                                                                         8               1                9
                                          Ruffian
       7                        13                                  Leather armor
                                                                    Shield                                                           Backpack
                                                                                                                                     Bag of coins (18)
                                                                    Scimitar
                                          Chaotic                   Spear
                                                                    Flask or bottle
SCIMITAR: +2, 1d6+1 (FIN)                                           Flint and steel
                                                                    Torch
SPEAR: +2 (N), 1d6+1/1d6
                                          Forager
                                          Morthrax