Name: David
Questionnaire
Game Style:
1. How do you feel about a game that focuses on combat or roleplaying or a balanced mix?
a. I've only played in one or the other but I'm excited to try
2. Are you more interested in a light-hearted, comedic campaign or a serious, dramatic one?
a. I feel like trying to do one without the other lessens the impact of the feelings
3. What role do you typically enjoy playing in a party? (e.g., frontline, support, spellcaster)
a. I feel I'm pretty fluid in my roles, I can fit whichever I need to
4. Do you want to limit classes to a first come first served basis? (e.g., such as one cleric, one
fighter, one druid, etc.)
a. Nah, theres so many different choices within each class, but none of the same
subclass would be fine with me
5. Are you interested in a linear narrative, or an open-world sandbox styled campaign?
a. Technically open world but with an overarching plot, I'd like to be able to get lost on
the way
6. What is your opinion on Min/Maxing?
a. Not every turn/ encounter has to be optimal
Themes and Content:
1. Are there any specific themes or content (e.g., horror, political intrigue) you'd like to explore
or avoid?
a. None that I can think of
2. Do you have any strong preferences or discomfort with certain in-game topics (e.g.,
violence, romance)?
a. None that I can think of
3. Are there any specific triggers or content warnings you’d like the group to be aware of?
a. None that I can think of
Player Agency:
1. How much agency do you prefer in shaping the story and world around your character?
a.
2. Are you comfortable with character challenges and setbacks, or do you prefer a more heroic
narrative?
a.
3. How do you feel about character secrets within the party?
a.
4. How do you feel about splitting the party?
a.
5. Are you comfortable with characters in the party evolving morally over the course of the
campaign? (e.g., A noble paladin becoming a heartless oathbreaker)
a.
Group Dynamics:
1. How much time do you want set aside for party interaction?
a.
2. Are you open to interparty conflicts or prefer a more cooperative approach?
a.
3. What would you like to happen to your character when you cannot attend a session?
a.
4. Would you like to be able to switch your character if you become bored of them? If so how
would you expect to implement this?
a.
5. How do you think it is best to approach a problem player?
a.
6. How do you think it is best to approach the DM when you feel unjustly treated?
a.
Pacing and Structure:
1. What is your preferred balance between exploration, combat encounters, and roleplaying?
2. Are you comfortable with long or short sessions, and how frequently would you like to play?
3. What is your preferred session length? How do you feel about breaks during sessions?
4. Are you interested in participating in downtime activities and personal character quests?
Character Relationships:
1. Do you have any specific goals for your character's personal story or development?
2. Are you open to collaborative storytelling, such as intertwining character backgrounds?
3. How do you feel about potential betrayals and conflicts from within the party?
Player Input:
1. How comfortable are you with improvisation and contributing to the overall story?
2. Are you able to separate what you know and what your character knows and still have fun?
3. Are there specific elements you'd like to see incorporated from your character's backstory?
4. How do you feel about collaborative world building or introducing new elements to the
setting?
5. How do you feel about sharing the spotlight during scenes that focus on your character?
6. What can you do to make the DMs job easier?
Homebrew and Rules:
1. Are you open to homebrew content, or do you prefer sticking strictly to official rules?
2. How do you feel about character death, and would you like the opportunity to bring in new
characters if needed?
3. Are you comfortable with the DM focusing on moving the story/session forward if the rules
are unclear?
4. Are you comfortable with the DM bending the rules for the betterment of the story and
player enjoyment?
5. Are you comfortable with the DM banning certain elements of the sourcebooks such as
spells or races?