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5 Primitive

This document provides a step-by-step guide for creating a 3D drawing using solid primitives, specifically cylinders and a gear-tooth profile. It includes instructions for creating, modifying, and combining shapes, as well as applying colors and visual styles. The process culminates in a final union of the entire drawing and a visual inspection of the model.

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blareavery16
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0% found this document useful (0 votes)
13 views4 pages

5 Primitive

This document provides a step-by-step guide for creating a 3D drawing using solid primitives, specifically cylinders and a gear-tooth profile. It includes instructions for creating, modifying, and combining shapes, as well as applying colors and visual styles. The process culminates in a final union of the entire drawing and a visual inspection of the model.

Uploaded by

blareavery16
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
You are on page 1/ 4

Create This Drawing Using Solid Primitives

Step#1

1
Use this template to begin the drawing.
------------------

Southwest
Isometric View

Step#2
Create the (Ø1.063) Cylinder

From the Modeling Toolbar p- Cylinder


Specify center point of base or [3P/2P/Ttr/Elliptical]: t- 0,0,0
Specify base radius or [Diameter]: t- D (for Diameter)
(Enter)
Specify diameter: t- 1.063
(Enter)
Specify height or [2Point/Axis endpoint]: t- 0.75
(Enter)

Step#3
Create the (Ø0.125) Cylinder (Ball Key)

From the Modeling Toolbar p- Cylinder


Specify center point of base or [3P/2P/Ttr/Elliptical]: p- pt. #1 using (****Center)
Specify base radius or [Diameter]: t- D (for Diameter)
(Enter)
Specify diameter: t- 0.125
(Enter)
Specify height or [2Point/Axis endpoint]: t- 0.75
(Enter)

Step#4
Union the (Ø0.125) & the
(Ø1.063) Cylinder

2
From the Modeling Toolbar p- Union
Select Objects: p- Cylinder (Ø1.063)
Select Objects: p- Cylinder (Ø0.125)
Select Objects: (Enter)

Step#5
Create the (Ø2.084) Cylinder

From the Modeling Toolbar p- Cylinder


Specify center point of base or [3P/2P/Ttr/Elliptical]: t- 0,0,0
Specify base radius or [Diameter]: t- D (for Diameter)
(Enter)
Specify diameter: t- 2.084
(Enter)
Specify height or [2Point/Axis endpoint]: t- 0.75
(Enter)

Step#6
Subtract the (Ø2.084) Cylinder from the (Ø1.063) Cylinder

From the Modeling Toolbar p- Subtract


Subtract Select Solids & Regions to Subtract From
Select Objects: p- Cylinder #1 (Ø2.084) (of Step #5)
Select Objects: (Enter)
Select Solids & Regions to Subtract
Select Objects: p- Cylinder #2 (Ø1.063) (of Step #4)
Select Objects: (Enter)

Step#7
Extrude the Tooth Profile

From the Modeling Toolbar p- Extrude


Select objects to extrude: p- Gear-Tooth Profile at Location #1
Select objects to extrude: (Enter)
Specify height of extrusion or: t- 0.75
(Enter)

Step#8
3-D Array the Tooth Profile

3
From the Pull-Down Menu:
p- Modify
p- 3-D Operation
p- 3-D Array
Select objects: p- Extruded Tooth Profile
Select objects: (Enter)
Enter the type of array [Rectangular/Polar] <R>: t- P
(Enter)
Enter the number of items in the array: t- 30
(Enter)
Specify the angle to fill <360>: (Enter)
Rotate arrayed objects? [Yes/No] <Y>: (Enter)
Specify center point of array: p- pt#1 using (**** Center)
Turn Ortho: “ON”
Specify second point on axis of rotation: p- Location pt#2 Above the Object

Step#9
Union the Entire Drawing

From the Modeling Toolbar p- Union


Select Objects: Windowing the Entire Drawing.
Select Objects: (Enter)

Step#10
Change Gear to Color #255

Step#11
From the Visual Style Toolbar use Realistic to Shade the Drawing

Step#12

From the Orbit Toolbar Use “Free Orbit” to check the


Cylinder for “Through Opening”

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