0% found this document useful (0 votes)
9 views4 pages

Lastexception 63872205945

The document contains multiple desynchronization reports from the game 'The Sims 4', detailing exceptions related to sim actions and animations. Key issues include failures to create new posture specifications during carrying actions and errors during graduation updates, both resulting in runtime errors. The reports indicate that the game is modded and running on a Windows 11 system with specific hardware configurations.

Uploaded by

iwushka96
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
9 views4 pages

Lastexception 63872205945

The document contains multiple desynchronization reports from the game 'The Sims 4', detailing exceptions related to sim actions and animations. Key issues include failures to create new posture specifications during carrying actions and errors during graduation updates, both resulting in runtime errors. The reports indicate that the game is modded and running on a Windows 11 system with specific hardware configurations.

Uploaded by

iwushka96
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 4

<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>52a42ba2c4ccde10677be6b8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-
06 15:52:16</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>carry_elements.py:76</
categoryid><desyncid>52a42ba2c4ccde10677be6b8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: Failed to create new_posture_spec in enter_carry_while_holding!
&#13;&#10;&#13;&#10;SI State:&#13;&#10; running treadmill_Workout:1379 on
object_treadmill:0x0b7b08935eda0ca9 (guaranteed)&#13;&#10; running
generic_TreadmillWorkout:1401 on object_treadmill:0x0b7b08935eda0ca9&#13;&#10;
running civicPolicy_NPCPush_CreateAndUse_CreativeArts_ClayBlob:2383 on None
(guaranteed))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 575, in
set_up_transition_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
carry_elements.py", line 76, in _create_enter_carry_posture&#13;&#10;RuntimeError:
Failed to create new_posture_spec in enter_carry_while_holding!
&#13;&#10;&#13;&#10;SI State:&#13;&#10; running treadmill_Workout:1379 on
object_treadmill:0x0b7b08935eda0ca9 (guaranteed)&#13;&#10; running
generic_TreadmillWorkout:1401 on object_treadmill:0x0b7b08935eda0ca9 running
civicPolicy_NPCPush_CreateAndUse_CreativeArts_ClayBlob:2383 on None
(guaranteed)rtim=0&#13;&#10;Client Session Time: 50.50&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0xdd4141d5&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,96,47512&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: AMD Radeon RX
6700 XT 32.0.12033.1030, GUID: 6D48CED9-BF18-11EF-914D-806E6F6E6963&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>52a42ba2c4ccde10677be6b8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-
06 15:53:08</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>carry_elements.py:76</
categoryid><desyncid>52a42ba2c4ccde10677be6b8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: Failed to create new_posture_spec in enter_carry_while_holding!
&#13;&#10;&#13;&#10;SI State:&#13;&#10; running
civicPolicy_NPCPush_CreateAndUse_CreativeArts_ClayBlob:3360 on None
(guaranteed)&#13;&#10; running WorkoutMachine_Workout_MediumSkill:2857 on
object_workoutmachine:0x0b7b08935eda0c08 (guaranteed)&#13;&#10; running
generic_WorkoutMachineWorkout:3168 on
object_workoutmachine:0x0b7b08935eda0c08)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
carry_elements.py", line 575, in set_up_transition_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_elements.py", line 76, in
_create_enter_carry_posture&#13;&#10;RuntimeError: Failed to create
new_posture_spec in enter_carry_while_holding!&#13;&#10;&#13;&#10;SI
State:&#13;&#10; running
civicPolicy_NPCPush_CreateAndUse_CreativeArts_ClayBlob:3360 on None
(guaranteed)&#13;&#10; running WorkoutMachine_Workout_MediumSkill:2857 on
object_workoutmachine:0x0b7b08935eda0c08 (guaranteed) running
generic_WorkoutMachineWorkout:3168 on
object_workoutmachine:0x0b7b08935eda0c08rtim=0&#13;&#10;Client Session Time:
50.50&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0xdd4141d5&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.26100 GPU: AMD Radeon RX 6700 XT 32.0.12033.1030, GUID: 6D48CED9-BF18-11EF-
914D-806E6F6E6963&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>52a42ba2c4ccde10677be6b8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-
06 15:55:54</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>carry_elements.py:76</
categoryid><desyncid>52a42ba2c4ccde10677be6b8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: Failed to create new_posture_spec in enter_carry_while_holding!
&#13;&#10;&#13;&#10;SI State:&#13;&#10; running
generic_WorkoutMachineWorkout:4768 on
object_workoutmachine:0x0b7b08935eda0cab&#13;&#10; running
civicPolicy_NPCPush_CreateAndUse_CreativeArts_ClayBlob:5069 on None
(guaranteed)&#13;&#10; running WorkoutMachine_Workout_HighSkill:3965 on
object_workoutmachine:0x0b7b08935eda0cab (guaranteed))&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\carry\carry_elements.py", line 575, in set_up_transition_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\carry_elements.py", line 76, in
_create_enter_carry_posture&#13;&#10;RuntimeError: Failed to create
new_posture_spec in enter_carry_while_holding!&#13;&#10;&#13;&#10;SI
State:&#13;&#10; running generic_WorkoutMachineWorkout:4768 on
object_workoutmachine:0x0b7b08935eda0cab&#13;&#10; running
civicPolicy_NPCPush_CreateAndUse_CreativeArts_ClayBlob:5069 on None (guaranteed)
running WorkoutMachine_Workout_HighSkill:3965 on
object_workoutmachine:0x0b7b08935eda0cab (guaranteed)rtim=0&#13;&#10;Client
Session Time: 50.50&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0xdd4141d5&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.26100 GPU: AMD Radeon RX 6700 XT 32.0.12033.1030, GUID: 6D48CED9-
BF18-11EF-914D-806E6F6E6963&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>52a42ba2c4ccde10677be6b8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-
06 17:08:16</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>graduation_service.py:83</
categoryid><desyncid>52a42ba2c4ccde10677be6b8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;GraduationUpdateSims
ParticipantType.Actor&gt; for loot
loot_HSExit_AddGraduation(loot_actions=(&lt;GraduationUpdateSims
ParticipantType.Actor&gt;, &lt;GraduationUpdateSims ParticipantType.Actor&gt;),
run_test_first=False,
tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True,
blacklist_trait_types=frozenset(), blacklist_traits=(&lt;class
'sims4.tuning.instances.trait_HSExit_Dropout'&gt;, &lt;class
'sims4.tuning.instances.trait_HSExit_Expelled'&gt;, &lt;class
'sims4.tuning.instances.trait_HSExit_Graduate_Early'&gt;), num_blacklist_allowed=0,
num_whitelist_required=1, subject=ParticipantType.Actor, tooltip=None,
whitelist_trait_types=frozenset(), whitelist_traits=()),)])) (AttributeError: 'int'
object has no attribute 'in_minutes')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 457, in
flush_all_animations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
arb_accumulator.py", line 457, in flush&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\animation\arb_accumulator.py", line 357, in
_append_arb_to_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
animation\arb_element.py", line 247, in execute_and_merge_arb&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 274, in
handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\
arb.py", line 385, in handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\interaction_elements.py", line 185, in
_behavior_event_handler&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
aging\aging_element.py", line 404, in _do_behavior&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\aging\aging_element.py", line 62, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\aging\
aging_mixin.py", line 875, in advance_age&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\aging\aging_transition.py", line 352, in
apply_aging_transition_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
high_school_graduation\graduation_ops.py", line 52, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
high_school_graduation\graduation_service.py", line 83, in
add_sim_info_as_graduating&#13;&#10;AttributeError: 'int' object has no attribute
'in_minutes'rtim=0&#13;&#10;Client Session Time: 50.50&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0xdd4141d5&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,96,47512&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: AMD Radeon RX
6700 XT 32.0.12033.1030, GUID: 6D48CED9-BF18-11EF-914D-806E6F6E6963&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>52a42ba2c4ccde10677be6b8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-
06 17:08:16</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>graduation_service.py:83</
categoryid><desyncid>52a42ba2c4ccde10677be6b8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception raised while handling clip events:
(AttributeError: 'int' object has no attribute 'in_minutes')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_utils.py", line 457, in flush_all_animations&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\animation\arb_accumulator.py", line 457, in flush&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 357, in
_append_arb_to_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
animation\arb_element.py", line 247, in execute_and_merge_arb&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 274, in
handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\
arb.py", line 385, in handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\interaction_elements.py", line 185, in
_behavior_event_handler&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
aging\aging_element.py", line 404, in _do_behavior&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\aging\aging_element.py", line 62, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\aging\
aging_mixin.py", line 875, in advance_age&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\aging\aging_transition.py", line 352, in
apply_aging_transition_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
high_school_graduation\graduation_ops.py", line 52, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
high_school_graduation\graduation_service.py", line 83, in
add_sim_info_as_graduating&#13;&#10;AttributeError: 'int' object has no attribute
'in_minutes'rtim=0&#13;&#10;Client Session Time: 50.50&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0xdd4141d5&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,96,47512&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: AMD Radeon RX
6700 XT 32.0.12033.1030, GUID: 6D48CED9-BF18-11EF-914D-806E6F6E6963&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>52a42ba2c4ccde10677be6b8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-01-
06 17:36:01</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>52a42ba2c4ccde10677be6b8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: ASM :: VacuumCleaner_VacuumStanding (HANDLE :: 73567)&gt;: Attempt
to traverse between two states (entry -&gt; Overflow) where no valid path exists!
Actors {'x': (&lt;weakref at 0x00007FF4CDED83C0; to 'object_sim' at
0x00007FF46C6F0810&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;)} (debug
context: running new_VacuumCleaner_Loop_OnObject_Standing:33359 on
Puddle_Small:0x087013fe864931ac))&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 185, in do_begin&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\animation\asm.py", line 1081, in requestRuntimeError: ASM ::
VacuumCleaner_VacuumStanding (HANDLE :: 73567)&gt;: Attempt to traverse between two
states (entry -&gt; Overflow) where no valid path exists! Actors {'x': (&lt;weakref
at 0x00007FF4CDED83C0; to 'object_sim' at 0x00007FF46C6F0810&gt;, None,
&lt;AnimationParticipant.ACTOR = 101&gt;)} (debug context: running
new_VacuumCleaner_Loop_OnObject_Standing:33359 on
Puddle_Small:0x087013fe864931ac)rtim=0&#13;&#10;Client Session Time: 50.50&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0xdd4141d5&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100
GPU: AMD Radeon RX 6700 XT 32.0.12033.1030, GUID: 6D48CED9-BF18-11EF-914D-
806E6F6E6963&#13; &#10;</desyncdata></report>
</root>

You might also like