Unit-1 (E-Commerce)
Unit-1 (E-Commerce)
E-Commerce
What is E-commerce?
E-commerce involves the use of the Internet, the Web, and mobile apps and browsers running
on mobile devices to transact business. More formally, digitally enabled commercial
transactions between and among organizations and individuals.
E-commerce is the process of buying and selling over the Internet or conducting any transaction
involving the transfer of ownership or rights to use goods or services through a computer-
mediated network.
E-business
E-Business refers to performing all types of business activities through the Internet. It includes
activities like procurement of raw materials/goods, customer education, supply activities
buying and selling products, making monetary transactions etc over internet. Internet, intranet,
and extranet are used in e-business. Websites, apps, ERP, CRM etc are required for e-business.
E-commerce is considered to be a subset of E-business.
Some activities of E-Business are:
   •   Online store setup
   •   Customer education
   •   Buying and selling product
   •   Monetary business transaction
   •   Supply Chain Management
   •   E-mail marketing
Unique Features of E-commerce:
1. Ubiquity: E-Commerce is ubiquitous, it is available just about everywhere and at all
   times by using internet and Wi-Fi hotspots such as airports, coffee cafes and hill station
   places. E-Commerce is a ubiquitous technology which is available everywhere. We
   have transitioned from a marketplace (a physical place you visit to transact) to a
   marketspace (a marketplace extended beyond traditional boundaries and removed
   from a temporal and geographic location).
2. Global reach: The potential market size is roughly equal to the size of the online
   population of the world. E-Commerce Technology seamlessly stretches across cultural,
   regional and national boundaries and enables worldwide access to the client. E-
   Commerce websites can translate the multilingual websites as well as allow access to
   visitors all over the world, purchase products and make business interactions.
3. Universal standards: The technical standards of the Internet are shared by all nations
   around the world. The universal technical standards of e-commerce greatly lower
   market entry costs— the cost merchants must pay just to bring their goods to market.
   At the same time, for consumers, universal standards reduce search costs—the effort
   required to find suitable products. And by creating a single, one-world marketspace,
   where prices and product descriptions can be inexpensively displayed for all to see,
   price discovery becomes simpler, faster, and more accurate. Users, both businesses and
   individuals, also experience network externalities—benefits that arise because
   everyone uses the same technology.
4. Richness: Information richness refers to the complexity and content of a message.
   Before the development of the Web there was a trade-off between richness and reach:
   the larger the audience reached, the less rich the message. E-commerce technologies
   have the potential for offering considerably more information richness than traditional
   media such as printing presses, radio, and television can because the former are
   interactive and can adjust the message to individual users.
5. Interactivity: e-commerce technologies allow for interactivity, meaning they enable
   two-way communication between merchant and consumer and among consumers.
   Interactivity allows an online merchant to engage a consumer in ways similar to a face-
   to-face experience. Comment features, community forums, and social networks with
   social sharing functionality such as Like and Share buttons all enable consumers to
   actively interact with merchants and other users.
6. Personalization     and    customization:           E-commerce    technologies     permit
   personalization: Merchants can target their marketing messages to specific individuals
       by adjusting the message to a person’s name, interests, and past purchases. Today this
       is achieved in a few milliseconds and followed by an advertisement based on the
       consumer’s profile. The technology also permits customization—changing the
       delivered product or service based on a user’s preferences or prior behavior. Given the
       interactive nature of e-commerce technology, much information about the consumer
       can be gathered in the marketplace at the moment of purchase.
   7. Information density: E-commerce technologies vastly increase information
       density—the total amount and quality of information available to all market
       participants, consumers and merchants alike. E-commerce technologies reduce
       information collection, storage, processing, and communication costs. At the same
       time, these technologies greatly increase the currency, accuracy, and timeliness of
       information—making information more useful and important than ever.
   8. Social technology: E-commerce technologies have evolved to be much more social by
       allowing users to create and share content with a worldwide community. Using these
       forms of communication, users can create new social networks and strengthen existing
       ones.
   9. User-Generated Content: Social networks use e-Commerce technologies to allow
       members, the general public, to share content with the worldwide community.
       Consumers with accounts can share personal and commercial information to promote a
       product or service. When a company has a professional social networking account, a
       member of the same social network has the option of associating himself with the
       company or a product by saying he likes or recommends it. When an individual updates
       his status on a social networking account, he may also mention a product or company
       by name, which creates word-of-mouth advertising.
Advantages of E-commerce
   •   Wider (Global) Reach and Market Accessibility
   •   Cost-Effective Operations: Huge savings on costs of maintaining physical stores,
       warehouses, training staff, etc.
   •   Improved Customer Engagement and Quicker Feedback
   •   Convenient for Customers
   •   Personalization and Customization: Individual customers can be targeted with
       personalised messages based on data collected on their past internet activity. Further, it
       is easier to provide customers with opportunities to customise their products, services,
       etc. as the products can be arranged once the order is placed (demand-pull).
   •   Disintermediation
   •   Availability of Data and Analytics: Much easier to collect data on customers and
       analyse it for future use. Services like Google Analytics, Facebook Analytics, etc. offer
       tremendous help to businesses in analysing large amounts of data.
   •   Improved Conversion Rates
   •   Ability to Operate 24/7
   •   Flexibility and Scalability: The market constantly evolves in India, and customer
       preferences can change quickly. As an eCommerce business owner, it is crucial to have
       the flexibility to adapt to these changes and stay relevant in the market. With
       eCommerce platforms, you can easily add or remove products, change pricing, and
       adjust marketing strategies to meet the market’s demands. This level of flexibility can
       help you stay ahead of the competition and build a more sustainable business. In
       addition, as your business grows, you need to be able to scale your operations to meet
       the increasing demand. With eCommerce platforms, you can quickly and efficiently
       scale your business without incurring high costs.
   •   Integration with Other Business Systems: By connecting eCommerce with CRM,
       inventory management, and accounting systems, you can enhance the efficiency and
       accuracy of your business operations. This approach can help you save time and money
       by reducing manual data entry, streamlining workflows, and improving the overall
       productivity of your business.
Disadvantages of E-Commerce
   •   Security Risks
   •   Dependence on Technology: E-Commerce businesses depend highly on technology,
       including web development tools, hosting services, and online payment systems.
       Therefore, any technical issue or system outage can disrupt operations and result in a
       loss of revenue. Additionally, the rapid pace of technological change means that
       businesses must stay updated with the latest trends and updates, which can be time-
       consuming and costly.
   •   Increased Competition
   •   Customer Service Issues: Providing excellent customer service is critical to the
       success of any eCommerce business, and it can be challenging in the Indian market.
       For example, online customers may have difficulty navigating the website, finding the
       needed products, or processing their payments. Additionally, shipping and delivery
       issues, such as delayed or damaged packages, can lead to customer complaints and
       negative reviews. To address these issues, businesses must invest in user-friendly
       websites and efficient order fulfillment processes and provide timely and effective
       customer support.
   •   Lack of Physical Interaction with Customers
   •   Shipping and Handling Challenges: Businesses must partner with reliable logistics
       providers and develop efficient supply chain management systems that track inventory,
       optimize shipping routes, and provide real-time updates to customers.
   •   Difficulty in Establishing Trust
   •   Inability to Inspect Products and Limited Sensory Experience: Customers cannot
       touch, smell, or taste products, which can be a disadvantage, especially for food,
       clothing, and cosmetics.
4. CONSUMER-TO-BUSINESS (C2B)
The C2B model, also called a reverse auction or demand collection model, enables buyers to
name their own price, often bidding, for a specific good or service generating demand.
The C2B model is a relatively new concept that enables consumers to offer their goods and
services to businesses. It is an online marketplace that connects buyers and sellers, allowing
businesses to purchase goods and services from individual consumers on a large scale.
One example of this model is when entrepreneurs pitch inventions to potential investors for
funding. In this case, the consumer is offering their invention or product to the business in
exchange for monetary compensation.
Another example is platforms like Shutterstock where professional and amateur photographers
can upload their photos and earn money by selling them to businesses.
5. DIRECT-TO-CONSUMER (D2C)
This model allows companies to bypass traditional third-party retailers, giving them greater
control over their product distribution and customer relationships. It also enables them to offer
products at lower prices since they are not reliant on a middleman.
Most of the small-scale businesses being run over social media follow D2C model wherein the
customers can directly reach out to them via their social media, website, app or even WhatsApp
and place orders which then get delivered directly to the customers’ doorstep. For example,
Lenskart, Bewakoof, Sugar Cosmetics, Mamaearth, etc.
Benefit to Businesses
The D2C model offers numerous advantages for both the business and consumers. For
businesses, it reduces overhead costs associated with retail outlets, while allowing them to build
stronger relationships with customers through tailored messaging and personalization
strategies.
Benefit to Consumers
Consumers benefit from more product options at lower prices, as well as better customer
service due to direct contact with the company itself. Furthermore, D2C can be used for
marketing purposes by creating brand loyalty and increasing brand visibility on social media
platforms.
The D2C business model provides businesses with a viable option for achieving success in the
eCommerce industry. By offering products directly to consumers at lower prices and
emphasizing personalization strategies, companies can gain a competitive advantage in today’s
online marketplaces while providing customers with a greater value for their money.
   6.   GOVERNMENT-TO-CONSUMER (G2C)
In the government-to-consumer model, a government sells to consumers; or the government
provides services and information to citizens through online portals and websites. This setup
describes the relationship between public administration and residents.
For example, the consumer might need official documents or simply information from the
government. Other examples include educational services, employment help, and voting.
Whatever the case may be, the G2C model delivers value from a government agency to the
residents it represents.
With G2C e-commerce, all communication and transactions take place online, the government
provides federal and regional websites and e-platforms where consumers can make payments,
access helpful information, and find resources.
E-RETAILING
An online retailer (sometimes also called an e-retailer or an e-tailer) is a business that enables
customers to shop and purchase via a website and/or mobile app.
In the early years of e-commerce, most e-tailers were purely virtual, without a physical
presence, and many continue to operate in that manner.
Today, however, they have been joined by traditional retailers, many of which now engage in
“omnichannel” retail, selling via websites and mobile apps as well as physical stores. E-tailers
come in all sizes, from giant Amazon to niche websites that sell only a few products. Several
other variations of e-tailers—such as manufacturer-direct (sometimes also referred to as direct-
to-consumer [D2C or DTC])— also exist.
 2. Omnichannel Merchants
   •   Omnichannel merchants (also called bricks-and-clicks companies) have a network
       of physical stores as their primary retail channel but also have online offerings.
   •   Successful omnichannel firms include Decathlon, Domino’s, Westside, and other
       brand-name merchants.
   • Although omnichannel merchants face high costs of physical buildings and large
       sales staffs, they also have many advantages such as a brand name, a national
       customer base, warehouses, a large scale (giving them leverage with suppliers),
       and a trained staff.
   • Acquiring customers is less expensive because of their brand names, but these firms
      face challenges in coordinating prices across channels and handling returns of
      online purchases at their retail outlets.
   • However, these retail players are accustomed to operating on very thin margins and
      have invested heavily in purchasing and inventory control systems to control costs
      and in coordinating returns from multiple locations.
   • Omnichannel companies face the challenges of leveraging their strengths and assets
      to the Web; building a credible website; hiring new, skilled staff; and building
      rapid-response order entry and fulfillment systems.
3. Manufacturer-Direct
   • Manufacturer-direct (also sometimes referred to as direct-to-consumer [DTC or D2C])
      firms are either single- or multi-channel manufacturers that sell directly online to
      consumers without the intervention of retailers.
   • DTC has become a thriving business model, particularly in the computer hardware
      industry (Apple, Dell, and HP) and for apparel manufacturers (Bewakoof, Nike, Under
      Armour, and many others).
   • Within the last decade, a new breed of manufacturer-direct firms has also emerged,
      sometimes referred to as digital native D2C verticals.
   • Digital native D2C verticals are online startup companies focused on direct sourcing
      of materials, control of their distribution channel, and direct connection to the
      consumer. These are the brands that start online and then expand to physical stores.
      For example, Nykaa, Lenskart, Souled Store, etc.
   • Challenges faced:
          o Manufacturer-direct firms sometimes face channel conflict challenges.
             Channel conflict occurs when retailers of products must compete on price and
             currency of inventory directly against the manufacturer, who does not face the
             costs of maintaining inventory, physical stores, or sales staffs.
          o Firms with no prior direct marketing experience face the additional challenges
             of developing a fast-response online order and fulfillment system, acquiring
             customers, and coordinating their supply chains with market demand.
             o Switching from a supply-push model (where products are made prior to orders
                received based on estimated demand and then stored in warehouses awaiting
                sale) to a demand-pull model (where products are not built until an order is
                received) has proved extremely difficult for traditional manufacturers.
   • Advantages:
             o Manufacturer-direct firms have the advantages of an established national brand
                name; an existing, large customer base; and a lower cost structure than even
                catalog merchants because they are the manufacturers of the goods and thus do
                not pay profits to anyone else.
             o Therefore, manufacturer-direct firms should have higher margins.
4. Catalog Merchants
   • These retailers mail catalogs to their customers and maintain showrooms where
      customers can order products. They are also known as mail-order houses.
   • If retailers want to survive this competitive environment, they will have to upgrade
      catalogues with new information about the products and services.
   • Good pricing strategy and eye-catching catalogues stimulate interest among buyers and
      trigger action among consumers.
   • In the USA and Europe, the concept of catalogue shopping has already seen tremendous
      growth. However, in India, major players like Hypercity Retail India Limited, Future
      Group (online portal), Future Bazaar and Infiniti Retail, a 100 per cent subsidiary of
      Tata Sons have just ventured into a new initiative of catalogue and online shopping.
  • Catalog firms were uniquely advantaged during the early days of e-commerce because
     they already possessed very efficient order entry and fulfilment systems.
  • However, they later faced many of the same challenges as physical retailers—they had
     to leverage their existing assets and competencies to a new technology environment,
     build a credible online presence, and hire new staff.
E-Services
   • E-commerce in the service sector offers extraordinary opportunities to deliver
       information, knowledge, and transaction efficiencies.
   • Major service industry groups include finance, Insurance, real estate, and travel
      services.
   • Business, health, education, and professional services such as legal and accounting are
      also important service sector industries.
   • Business services include activities such as consulting, advertising, marketing, and
      information processing. Within these groups, companies can be further categorized into
      those that involve transaction brokering (acting as an intermediary to facilitate a
      transaction) and those that involve providing a “hands-on” service.
   • Examples of transaction brokering services: platforms like Zerodha which acts as
      stockbrokers to facilitate transactions between buyers and sellers; and platforms like
      LinkedIn which puts the “buyer” of labor in contact with a “seller” of labor.
   • In the case of “hands-on” services, the parties providing the service need to interact
      directly and in person with the “client.”
   • The Internet can assist providers of such services by enabling consumers to more easily
      find information about, and communicate with, those providers. For example,
      consultancy services, marketing analysts, etc.
Categories of E-Services
• The Internet has now become the most common channel used by consumers to research
   travel options, seek the best possible prices, and book reservations for airline
   tickets, hotel rooms, rental cars, cruises, and tours.
• Online travel companies offer consumers a one-stop, convenient, leisure and business
   travel experience in which travellers can find content (descriptions of vacations and
   facilities), community (chat groups and bulletin boards), commerce (purchase of all
   travel elements), and customer service.
   • Online travel companies offer much more information and many more travel
       options than traditional travel agents can.
   • For suppliers—airlines, hotels, and rental car companies—online travel service
       companies aggregate millions of consumers into singular, focused customer pools
       that can be efficiently reached through online advertising and promotions.
   • Online travel companies create a much more efficient marketplace, bringing consumers
       and suppliers together in a low-transaction-cost environment.
   Some features:
   -   Travel is an information-intensive product requiring significant consumer research
       which can easily be accomplished online.
   -   Does not require any inventory
   -   No physical assets
   -   Online intermediaries like Expedia, Makemytrip, etc. need only build a single interface
       for a nationwide audience instead of having to deploy thousands of travel agents.
   -   No requirement for a multi-channel physical presence.
   -   As the costs are on the lower side, these services “scale” better
   On-Demand Services
   -   On-demand service companies provide a platform that enables the on-demand delivery
       of various services by connecting providers (“sellers”) who wish to exploit their “spare”
       resources, such as cars, rooms with beds, and the ability to perform various services via
       their personal labor, with consumers (“buyers”) who would like to utilize those
       resources and services.
   -   Other common phrases sometimes used to describe these online businesses are “sharing
       economy,” “collaborative commerce,” “peer-to-peer consumption,” “mesh economy,”
       and “we-commerce.”
   -   these firms collect a fee for using their platforms from both sellers and/or buyers.
   -   In the last few years, hundreds of startups have created a plethora of such platforms,
       which allow owners of resources that are underutilized to sell access to those resources
       to consumers who would prefer not to, or who are unable to, buy those resources
       themselves.
   -   Some examples: Airbnb (lodging), Uber, Ola (transportation) Blinkit, Swiggy, Zomato
       (food delivery), Urban Company (home services), Netflix, Disney+ (entertainment),
       etc.
Web-enabled Services
Web-enabled services, also known as IT enabled services (ITES), remote services, or tele-
working, include a variety of services that use information technology to improve an
organization's efficiency. Some examples of web-enabled services include:
   •   Cloud services
Allow team members to access data from anywhere with an internet connection. This is
useful for remote teams or international offices.
   •   Web services
A paradigm that allows applications to interact with each other over the internet, regardless
of their platform or language. Data is transferred between client and server applications in
the form of XML (Extensible markup language) documents. For example, the Java
application can interact with Java, .Net, and PHP applications. So, web service is a language-
independent way of communication.
Matchmaking Services
Online matchmaking refers to the process of using internet platforms, applications, or services
to connect individuals or entities based on shared interests, preferences, or objectives.
This concept is often associated with dating services where users are matched based on
personal profiles, compatibility algorithms, and mutual interests. However, it can also apply to
other areas such as business networking, gaming, job recruitment, or social connections.
   1. Dating platforms (e.g., Tinder, Bumble, jeevansathi.com): Users create profiles and
       are matched with potential romantic partners based on preferences, location, and shared
       interests.
   2. Professional matchmaking (e.g., LinkedIn, recruitment platforms): Employers and
       job seekers are matched based on skills, experience, and job requirements.
   3. Gaming matchmaking: Online gaming platforms pair players with others based on
       skill level, location, or game preferences for multiplayer gaming.
   4. Business networking matchmaking: Some platforms connect businesses, investors,
       or service providers with potential partners, clients, or collaborators based on shared
       business interests.