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Mbxfilter - Endgamefix - Filterfile

mbXtreme's Loot Filter is designed for early gameplay in Path of Exile 2, providing specific visibility settings for various item types such as uniques, gems, waystones, and currencies. The filter includes rules for showing or hiding items based on their rarity, base type, and other attributes, with customizable visual alerts. The document also contains links to the author's social media and contact information.

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suwananrapee
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© © All Rights Reserved
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0% found this document useful (0 votes)
28 views10 pages

Mbxfilter - Endgamefix - Filterfile

mbXtreme's Loot Filter is designed for early gameplay in Path of Exile 2, providing specific visibility settings for various item types such as uniques, gems, waystones, and currencies. The filter includes rules for showing or hiding items based on their rarity, base type, and other attributes, with customizable visual alerts. The document also contains links to the author's social media and contact information.

Uploaded by

suwananrapee
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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#==================================================================================

=============================
# mbXtreme's Loot Filter - for Path of Exile 2
#==================================================================================
=============================
# VERSION: 0.1.1
# AUTHOR: mbXtreme
#
# This is a Lootfilter designed for early PoE 2 EA gameplay.
#
# YOUTUBE: https://www.youtube.com/mbxtreme
# TWITCH: https://www.twitch.tv/mbxtreme
# FACEBOOK: https://www.facebook.com/mbxtreme
# X / TWITTER: https://twitter.com/mbxtreme
# DISCORD: https://discord.gg/PzpPQey
# PATREON: https://www.patreon.com/mbXtreme
# PayPal: office@mbxtreme.com
# Contact: office@mbxtreme.com

#--------------------------
# Overrides - Uniques, Valuables
#--------------------------

Show
Rarity Unique
SetFontSize 35
SetTextColor 255 150 75
SetBorderColor 255 150 75 0
SetBackgroundColor 100 40 0 225
PlayAlertSound 1 300
PlayEffect Brown
MinimapIcon 1 Brown Star

#--------------------------
# Gold
#--------------------------

Show
BaseType == "Gold"
StackSize >= 1000
SetFontSize 25
SetTextColor 150 150 150
SetBorderColor 150 150 150 0
SetBackgroundColor 15 10 0 175

Hide
BaseType == "Gold"
SetFontSize 25
SetTextColor 150 150 150
SetBorderColor 150 150 150 0
SetBackgroundColor 15 10 0 175

#--------------------------
# Uncut Gems
#--------------------------

# Uncut Skill Gems

Show
BaseType "Uncut Skill Gem"
ItemLevel >= 19
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
#PlayAlertSound 3 300
#PlayEffect Cyan
#MinimapIcon 1 Cyan UpsideDownHouse

Hide
BaseType "Uncut Skill Gem"
ItemLevel <= 19
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
#PlayAlertSound 3 300
#PlayEffect Cyan
#MinimapIcon 1 Cyan UpsideDownHouse

# Uncut Spirit Gems

Show
BaseType "Uncut Spirit Gem"
ItemLevel >= 19
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
#PlayAlertSound 3 300
#PlayEffect Cyan
#MinimapIcon 1 Cyan UpsideDownHouse

Hide
BaseType "Uncut Spirit Gem"
ItemLevel <= 19
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
#PlayAlertSound 3 300
#PlayEffect Cyan
#MinimapIcon 1 Cyan UpsideDownHouse

# Uncut Support Gems

Hide
BaseType "Uncut Support Gem"
ItemLevel >= 3
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
#PlayAlertSound 3 300
#PlayEffect Cyan
#MinimapIcon 1 Cyan UpsideDownHouse

Hide
BaseType "Uncut Support Gem"
ItemLevel <= 3
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
#PlayAlertSound 3 300
#PlayEffect Cyan
#MinimapIcon 1 Cyan UpsideDownHouse

#--------------------------
# Waystones
#--------------------------

# High-Tier Waystones

Show
BaseType "Waystone"
SetFontSize 35
WaystoneTier >= 13
Rarity <= Rare
SetTextColor 0 0 0
SetBorderColor 255 0 0
SetBackgroundColor 225 225 225 225
PlayAlertSound 5 200
PlayEffect Red
MinimapIcon 1 Red Circle

# High-Tier Waystones (Hide lower 13)

Hide
BaseType "Waystone"
SetFontSize 35
WaystoneTier >= 11
Rarity <= Rare
SetTextColor 0 0 0
SetBorderColor 255 0 0
SetBackgroundColor 225 225 225 225
#PlayAlertSound 5 200
#PlayEffect Red
#MinimapIcon 1 Red Circle

# Mid-Tier Waystones (Hide)

Hide
BaseType "Waystone"
SetFontSize 35
WaystoneTier >= 6
Rarity <= Rare
SetTextColor 0 0 0
SetBorderColor 255 200 0
SetBackgroundColor 225 225 225 225
#PlayAlertSound 2 200
#PlayEffect Yellow
#MinimapIcon 1 Yellow Circle

# Low-Tier Waystones (Hide)

Hide
BaseType "Waystone"
SetFontSize 35
WaystoneTier >= 1
Rarity <= Rare
SetTextColor 0 0 0
SetBorderColor 255 255 255
SetBackgroundColor 225 225 225 225
#PlayAlertSound 2 200
#PlayEffect White
#MinimapIcon 1 White Circle

#--------------------------
# Currency
#--------------------------

# Currency S-Tier

Show
Class "Currency"
BaseType "Mirror of Kalandra" "Divine Orb" "Perfect Jeweller's Orb" "Greater
Jeweller's Orb"
SetFontSize 40
SetTextColor 255 100 0
SetBorderColor 255 100 0
SetBackgroundColor 255 255 255 225
PlayAlertSound 6 300
PlayEffect Orange
MinimapIcon 1 Orange Diamond

# Currency A-Tier

Show
Class "Currency"
BaseType "Gemcutter's Prism" "Orb of Annulment" "Orb of Chance" "Glassblower's
Bauble"
SetFontSize 35
SetTextColor 255 175 85
SetBorderColor 255 175 85 0
SetBackgroundColor 80 40 0 240
PlayAlertSound 1 300
PlayEffect Orange
MinimapIcon 1 Orange Star

# Currency B-Tier

Show
Class "Currency"
BaseType "Exalted Orb" "Chaos Orb" "Orb of Alchemy" "Vaal Orb" "Regal Orb"
"Artificer's Orb" "Lesser Jeweller's Orb" "Chance Shard" "Armourer's Scrap"
"Blacksmith's Whetstone" "Arcanist's Etcher"
SetFontSize 35
SetTextColor 200 130 50
SetBorderColor 200 130 50 0
SetBackgroundColor 40 25 0 240
PlayAlertSound 2 300
PlayEffect Orange
MinimapIcon 1 Orange Circle

# Currency C-Tier (Hide)


Hide
Class "Currency"
BaseType "Orb of Transmutation" "Orb of Augmentation" "Artificer's Shard"
"Transmutation Shard" "Regal Shard" "Scroll of Wisdom"
SetTextColor 200 130 50
SetBorderColor 200 130 50 0
SetBackgroundColor 15 10 0 240

#--------------------------
# Currency Others
#--------------------------

# Currency Others A-Tier

Show
Class "Currency"
BaseType " Artifact" " Coinage" "Distilled"
SetFontSize 35
SetTextColor 235 225 150
SetBorderColor 235 225 150 0
SetBackgroundColor 35 35 0 240
PlayAlertSound 1 300
#PlayEffect Yellow
MinimapIcon 1 Yellow Circle

Show
Class "Omen"
SetFontSize 35
SetTextColor 235 225 150
SetBorderColor 235 225 150 0
SetBackgroundColor 35 35 0 240
PlayAlertSound 1 300
PlayEffect Yellow
MinimapIcon 1 Yellow Circle

# Currency Others B-Tier

Show
Class "Currency"
BaseType "Catalyst"
SetFontSize 35
SetTextColor 235 225 150
SetBorderColor 235 225 150 0
SetBackgroundColor 35 35 0 240
#PlayAlertSound 1 300
#PlayEffect Yellow
#MinimapIcon 1 Yellow Circle

#--------------------------
# Fragments
#--------------------------

# Fragments

Show
Class "Currency"
BaseType " Splinter"
SetFontSize 35
SetTextColor 175 35 235
SetBorderColor 175 35 235 0
SetBackgroundColor 35 0 50 240
#PlayEffect Purple
PlayAlertSound 2 300
MinimapIcon 1 Purple Circle

# Invitation

Show
BaseType "Simulacrum" "Tablet" "Breachstone" "Barya" "Ultimatum" " Fragment"
"Cowardly Fate" "Deadly Fate" "Victorious Fate"
SetFontSize 35
SetTextColor 200 100 255
SetBorderColor 200 100 255 0
SetBackgroundColor 75 0 100 240
PlayAlertSound 1 300
PlayEffect Purple
MinimapIcon 1 Purple Star
SetFontSize 35

#--------------------------
# Pinnacle Keys
#--------------------------

Show
Class "Pinnacle Keys"
SetFontSize 35
SetTextColor 200 100 255
SetBorderColor 200 100 255 0
SetBackgroundColor 75 0 100 240
PlayAlertSound 1 300
PlayEffect Purple
MinimapIcon 1 Purple Star
SetFontSize 35

#--------------------------
# Sanctum
#--------------------------

Show
Class "Currency"
BaseType "Gold Key"
SetFontSize 35
SetTextColor 255 195 50
SetBorderColor 255 195 50 0
SetBackgroundColor 125 95 0 240
PlayAlertSound 1 300
PlayEffect Orange
MinimapIcon 1 Orange Circle
SetFontSize 35

Show
Class "Currency"
BaseType "Silver Key"
SetFontSize 35
SetTextColor 200 200 200
SetBorderColor 200 200 200 0
SetBackgroundColor 50 50 50 240
PlayAlertSound 1 300
PlayEffect White
MinimapIcon 1 White Circle
SetFontSize 35

Show
Class "Currency"
BaseType "Bronze Key"
SetFontSize 35
SetTextColor 255 150 75
SetBorderColor 255 150 75 0
SetBackgroundColor 100 25 0 240
PlayAlertSound 1 300
PlayEffect Brown
MinimapIcon 1 Brown Circle
SetFontSize 35

Show
BaseType " Relic"
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
#PlayAlertSound 2 300
#PlayEffect Cyan
#MinimapIcon 1 Cyan Circle

#--------------------------
# Essences
#--------------------------

Show
Class "Currency"
BaseType "Greater Essence of" "Essence of"
SetFontSize 35
SetTextColor 35 200 215
SetBorderColor 35 200 215 0
SetBackgroundColor 0 50 50 225
PlayAlertSound 2 300
PlayEffect Cyan
MinimapIcon 1 Cyan Circle

#--------------------------
# Unknown Currency & Fragments
#--------------------------

Show
Class "Currency"
SetTextColor 100 150 255
SetBorderColor 100 150 255
SetBackgroundColor 0 35 100 225
PlayAlertSound 2 300
PlayEffect Blue
MinimapIcon 1 Blue Circle

#--------------------------
# Equipment
#--------------------------
Show
Rarity == Rare
BaseType "Expert" "Ring" "Amulet" "Belt" "Wand"
SetFontSize 35
SetTextColor 255 235 85
SetBorderColor 255 235 85 0
SetBackgroundColor 100 80 0 225
#PlayAlertSound 1 300
#PlayEffect Yellow
#MinimapIcon 1 Yellow Star

Hide
Rarity == Rare
Class "Helmet" "Body Armour" "Gloves" "Boots" "Amulet" "Ring" "Belt" "Flask" "Claw"
"Dagger" "Sword" "Axe" "Mace" "Sceptre" "Spear" "Flail" "Bow" "Stave"
"Quarterstaff" "Crossbow" "Trap" "Fishing Rod" "Quiver" "Shield" "Foci"
SetFontSize 35
SetTextColor 255 235 85
SetBorderColor 255 235 85 0
SetBackgroundColor 100 80 0 225
#PlayAlertSound 1 300
#PlayEffect Yellow
#MinimapIcon 1 Yellow Star

Hide
Rarity == Magic
Class "Helmet" "Body Armour" "Gloves" "Boots" "Amulet" "Ring" "Belt" "Flask" "Claw"
"Dagger" "Wand" "Sword" "Axe" "Mace" "Sceptre" "Spear" "Flail" "Bow" "Stave"
"Quarterstaff" "Crossbow" "Trap" "Fishing Rod" "Quiver" "Shield" "Foci"
SetFontSize 35
SetTextColor 100 150 255
SetBorderColor 100 150 255 0
SetBackgroundColor 0 0 75 225

Show
Rarity == Normal
BaseType == "Stellar Amulet" "Breach Ring"
SetFontSize 35
SetTextColor 200 200 200
SetBorderColor 200 200 200 0
SetBackgroundColor 25 25 25 240
PlayAlertSound 2 300
PlayEffect White
MinimapIcon 1 White Circle

Hide
Rarity == Normal
Class "Helmet" "Body Armour" "Gloves" "Boots" "Amulet" "Ring" "Belt" "Flask" "Claw"
"Dagger" "Wand" "Sword" "Axe" "Mace" "Sceptre" "Spear" "Flail" "Bow" "Stave"
"Quarterstaff" "Crossbow" "Trap" "Fishing Rod" "Quiver" "Shield" "Foci"
SetFontSize 35
SetTextColor 200 200 200
SetBorderColor 200 200 200 0
SetBackgroundColor 25 25 25 240

#--------------------------
# Jewels
#--------------------------
Show
Class "Jewel"
BaseType "Ruby"
SetFontSize 35
SetTextColor 215 50 50
SetBorderColor 215 50 50 0
SetBackgroundColor 40 0 0 240
#PlayAlertSound 2 300
#PlayEffect Red
#MinimapIcon 1 Red Circle

Show
Class "Jewel"
BaseType "Sapphire"
SetFontSize 35
SetTextColor 50 100 255
SetBorderColor 50 100 255 0
SetBackgroundColor 0 15 40 240
#PlayAlertSound 2 300
#PlayEffect Blue
#MinimapIcon 1 Blue Circle

Show
Class "Jewel"
BaseType "Emerald"
SetFontSize 35
SetTextColor 35 200 60
SetBorderColor 35 200 60 0
SetBackgroundColor 0 30 20 240
#PlayAlertSound 2 300
#PlayEffect Green
#MinimapIcon 1 Green Circle

#--------------------------
# Runes
#--------------------------

Hide
BaseType " Rune"
SetFontSize 35
SetTextColor 235 225 150
SetBorderColor 235 225 150 0
SetBackgroundColor 35 35 0 240
#PlayAlertSound 1 300
#PlayEffect White
#MinimapIcon 1 White Circle

#--------------------------
# Charms
#--------------------------

Hide
BaseType " Charm"
SetFontSize 35
SetTextColor 235 225 150
SetBorderColor 235 225 150 0
SetBackgroundColor 35 35 0 240
#PlayAlertSound 1 300
#PlayEffect White
#MinimapIcon 1 White Circle

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