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The document details the initialization process of the Ren'Py game engine version 7.6.3 on an Infinix X6711 device running Android 14. It includes timestamps for various stages of the initialization, such as loading scripts, saving data, and rendering graphics, culminating in a total time of approximately 10.47 seconds until the interface is ready. The document also provides technical specifications of the device and graphics rendering capabilities.

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0% found this document useful (0 votes)
6 views2 pages

Log

The document details the initialization process of the Ren'Py game engine version 7.6.3 on an Infinix X6711 device running Android 14. It includes timestamps for various stages of the initialization, such as loading scripts, saving data, and rendering graphics, culminating in a total time of approximately 10.47 seconds until the interface is ready. The document also provides technical specifications of the device and graphics rendering capabilities.

Uploaded by

romanreignsmk6
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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Thu Nov 14 11:48:01 2024

Estrada777_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer INFINIX Model Infinix X6711


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 5.10220540551 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.09s
Early init. took 0.09s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.estrada777.simpledays/files/../../../../
Documents/RenPy_Saves/com.estrada777.simpledays/game
/data/user/0/com.estrada777.simpledays/files/game
Loader init. took 0.16s
Loader init. took 0.16s
Loading error handling. took 0.25s
Loading error handling. took 0.25s
Loading script. took 4.62s
Loading script. took 4.62s
Saving to
/storage/emulated/0/Android/data/com.estrada777.simpledays/files/../../../../
Documents/RenPy_Saves/com.estrada777.simpledays
Loading save slot metadata. took 0.26s
Loading save slot metadata. took 0.26s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (7, 5, 3)
Running init code. took 0.93s
Running init code. took 0.93s
Loading analysis data. took 0.28s
Loading analysis data. took 0.28s
Analyze and compile ATL. took 0.15s
Analyze and compile ATL. took 0.15s
Reloading save slot metadata. took 0.22s
Reloading save slot metadata. took 0.22s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.57s
Initial gc. took 0.57s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.57s
Init translation took 0.57s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.10s
Analyze screens took 0.10s
Save screen analysis took 0.20s
Save screen analysis took 0.20s
Prepare screens took 0.60s
Prepare screens took 0.60s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.53s
Save bytecode. took 0.53s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.69s
Interface start. took 0.69s

Initializing gles renderer:


primary display bounds: (0, 0, 2232, 1008)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G57 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.0a0b917d9265b4c01be9925306306139'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 16383
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1500, 1000) physical=(2352, 1080) drawable=(2352, 1080)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 10.46875s.
Hid presplash.
Screen sizes: virtual=(1500, 1000) physical=(2232, 1008) drawable=(2232, 1008)
Root FBO is: 0
FBO Maximum Texture Size: 2048

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