0% found this document useful (0 votes)
59 views9 pages

New OpenDocument Text

The document outlines various character builds and gear setups for a role-playing game, detailing skills, equipment, and abilities for different classes such as Bladedancer, Assassin, and Soldier. It includes specific gear recommendations for different acts, emphasizing the importance of weapon skills, agility, and tactical advantages. The information is structured in a list format, making it easy to reference for character optimization.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as ODT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
59 views9 pages

New OpenDocument Text

The document outlines various character builds and gear setups for a role-playing game, detailing skills, equipment, and abilities for different classes such as Bladedancer, Assassin, and Soldier. It includes specific gear recommendations for different acts, emphasizing the importance of weapon skills, agility, and tactical advantages. The information is structured in a list format, making it easy to reference for character optimization.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as ODT, PDF, TXT or read online on Scribd
You are on page 1/ 9

MC Pyro Bladedancer/Executioner [Death World Origin] Enforcer Light Carapace

Pack of Reagents
26: Agility, Medicae Stabilizer Bracers
27: Upgrade 3 (this is the main setup tool for the Caligae of Saint Keefe
build; use Inflame after this) Diagnostor
28: All-Encompassing Agony Book of War Prayers[~whatever]
29: Weapon Skill, Lore (Warp) Invigorating Resolve Talisman
30: Biomancy [~Sanctic],
Deterioration[~Sanctified Slayer]
31: Racking Weakness [~Fragile Playthings]
32: Weapon Skill, Lore (Warp) Act 3 Gear
33: Psyker Terminus D-S (Kibellah's quest swords; best Force
34: Weapon Skill, Psyker Extremis Swords)
35: Upgrade 1 Solar Staff
36: Exemplar, Critical Velocity, Guillotine Anatomist's Amulet[~Starmist Scarf with no
[~Dance Partners] armor for Dodge+HP]
37: Medicae, Blade of Light Warp Surge Brooch [~whatever], Hand of
38: Willpower, It Will Not Die Offence
39: Sanctic Powers [~Enfeeble], Medicae Executioner's Gauntlets [~Stabilizer Bracers]
40: Combat Meditation, Sanctified Slayer Bladedancer's Mantle [~Pack of Reagents]
Duellist Uniform [~Empty w/ Starmist Scarf]
41: Willpower, Dance Partners
42: Enfeeble, Agility
43: Psalms of Heroes, CT: Willpower
44: Lore (Warp), Cataclysm
45: +1AP
46: Bloody Requiem, Lore (Warp)
47: Unforgiving, Awareness
48: Eternal Glory, Agility
49: Weapon Skill, Awareness
50: Tough as Steel, Hymns of Hatred
51: Fragile Playthings, Awareness
52: Promises of Blood, CT: Agi/WS
53: Warp Speed, Weapon Skill
54: Perfection Under Fire, Blade in His Hand

Act 2 Gear
D-S (Ancient Force Sword + Force
Sword[~Noble Sword])
Staff of Endless Flame
Eyes of Joyeuse (Dogmatic) // Cultist Hood
(Heretical)
Keep two staves: One castigating when
damaging enemies, one infusing when buffing
Act 2 Gear:

Castigating Staff (starting)


Staff of House Cassini (infusing)
Dark Visionary Hood (Drusians)
Slick Bodyglove
Book of War Prayers
Cassia Navigator Auspex [~Grimoire of the Void] (FotV Rep)
Xenopelt Cloak
24: Fellowship, Open to the Warp
Expeditionary Footwear
25: Guide of Souls
Lady Theodora's Immaculacy (DLC1 item)
27: Fellowship, Persuasion
28: Veil of Protection, Fellowship
Act 3+ Gear:
29: Perception, Coercion
30: Mend Reality
Staff of Orsellio Novator (Cast10 + Infu6)(start
31: Under my Protection, The Course combat with this)(HIGH awareness check in
Untravelled Cassia's last personal quest)
32: Coercion, Perception Astronomican Regalia (Infu10 + Deva6)
33: Intelligence, Threads and Faults Red Crystal Staff (Deva12)
34: Stable Routes Grimoire of the Void
36: Exemplar, Eager for Battle, Focus! Vortex Pendant
37: Persuasion, Improvised Strategy Scarlet Signet of the Inquisition
38: Willpower, It Will Not Die [CT: Willpower]
39: Glimpse of Fate, Persuasion
40: Combat Meditation, Opening Strategy
41: Willpower, Decisive Response
42: Vigil Beyond Time, Fellowship
43: Strongpoint, CT: Willpower
44: Coercion, Malign Influence
46: Personal Oversight, Coercion
47: Steel Resolve, Awareness
48: Unblinking Stare, Fellowship
49: Perception, Awareness
50: Firebrand, Physical Encouragement
51: Strategic Offensive, Awareness
52: Heroism, CT: Fellowship
53: Show the Path, Perception
54: Perfection Under Fire, Leader's Assault
48: Punish the Impudent, Toughness
49: Strength, Awareness/Medicae
50: Peak Condition, Desolation
51: Unflinching, Awareness
52: Ready to Serve, CT: Toughness
53: Breakthrough, Strength
54: Extermination, Perfection Under
Fire[~Unstoppable]

Act 2
Any Chainsaw Weapon; Heavy Emergency
Cutter
Hammer of Epiphany (for Pushing)

Malpian Shroud
Invigorating Resolve
Peculiar Trinket
Abelard Tank Improved Injector
Augmented Gloves
24: Toughness, CT: Weapon Skill Radiant Chestplate
25: Counter-Attack Stance Enforcer Helmet
26: Athletics, Toughness
27: ~ (Never use) Act 3
28: Center of Attention [LD-Pattern] Chainsaw
29: Carouse, Strength Bonecracker [just use Chainsaw]
30: Bulwark
31: Taunting Defense
32: Strength, Carouse
33: Renitent Beacon Tempestus Elite Carapace
34: Know No Heresy
36: Exemplar, Steel Shell, Crowd Kill Invigorating Resolve
37: Carouse, Covering BUlwark
38: Weapon Skill, BS: Carouse Peculiar Trinket
39: Reckless Strike, Carouse
40: Unbreakable Will, Selfless Resilience Malpian Shroud
41: Weapon Skill, Rigorous Training
42: Forced Distraction, Toughness Disinfection Device
43: Protective Word, AS: Carouse
44: Athletics, Tough as Steel Provocateur's Helmet/Enforcer Helmet, Tactical
46: Interception, Athletics Genius
47: Open Engagement [~whatever], Athletics
30: Death Whisper
31: Bloody Mess, Killing Spree
32: Med
33: Lone Killer, Tgh [~Str]
34: CT: Tgh
35: ~ (bad; don't use)
36: Exemplar, Extermination, Promises of Blood
37: Ath, Bringer of Doom
38: Agi, CT: Strength [~Skill Training, Crimson
Tide]
39: Acrobatic Artistry, Ath
40: Cataclysm [~Revenge], An Eye for the
Unscathed
41: Agi, Blade in His Hand
42: Poised to Strike, WS
43: Outsmart, BS: Ath
44: Med, Critical Velocity
46: Dance Partners, Med
47: It Takes Two, [~Skill]
48: Ambush, WS
49: Tgh, [~Skill]
50: Revenge, Unforgiving
51: Lethal Concentration, [~Skill]
52: Rising Tempo, Combat Master [~Swift
Movements]
53: Elusive Shadow, Tgh
54: Tricky Defense, Perfection Under Fire
Act 2 Gear
Best Two-Handed Sword you have
Best Chainsaw you have(instead of Mace;
situational)
Malpian Shroud
Invigorating Resolve
Adrenaline Warboots
Kibellah - Assassin
Act 3 Gear
24: WS, Duelling Mastery
25: Professional Acumen Stinging Retribution + Whispering Mercy (dual-
26: WS, Ath wielding)
27: ~ (bad; don't use)
28: CT: WS, Perfect Opening [~Righteous Justice or Cold Blooded for two-
29: Tgh [~Str], Athletics handed weapons]
Best Chainsaw you have; [L-D] Pattern
Chainsaw Pasqal Plasma Lord Grand Strategist

24: Perception, Utility Mechadendrite


25: Opening Strategy
26: Perception, Tech-Use
Bygone Sorrow
28: Strongpoint, Ballistics Skill
29: Ballistics Skill, Logic
Vivisector's Visor
30: Killzone [~Overwhelming]
31: Personal Zone, Scanner Mechadendrite
Bladedancer's Mantle (very OP; get lots of
32: Logic, Ballistics Skill
resolve)
33: Weapon Skill, CT: Intelligence
34: CT: Perception
Notes on Weakness (can make using Blood Oath
more dangerous) 36: Exemplar, Firebrand (CRITICAL; combine
with Missionary's Oath), Comprehensive
Analysis
Saint's Bone Charm
37: Lore (Xenos), Aiming Protocols
38: Intelligence, Pinnacle of Weaponry
Injection Adapter (0 AP Stimulants)
39: Perfect Shot, Lore (Xenos)
40: Attention!, Overcharge Protocols
41: Intelligence, Fresh Target
42: Blitz [~Overwhelming], Perception
43: Medicae Mechadendrite, Acceleration
Protocols
44: Lore (Xenos), Extermination
45: +1 AP
46: Combat Insight, Lore (Xenos)
47: Joint Offence, Lore (Xenos)
48: Strategic Offensive, Perception
49: Ballistics Skill, Logic
50: Perfection Under Fire, Sharpshooter
51: Redeployment, Logic
52: Mobility Zone, Plasma Weapon Expert
53: Blitz, Ballistics Skill
54: Extermination [~Know it All], Improved
Tactics

Act 2
[C-Delphim Pattern] Omnissian Axe
[Mezoa-Pattern] Plasma Gun
Interrogation Goggles
Adaptive Flak Vest
Combi-Tool
Shifting-Combi-Tool
Plasmashaper Gloves
Arch-Strategist's Mantle
Dynamo Boots

Act 3

Omnissiah's Providence [~Tearing Vengeance


Power Axe]

[Mars-Pattern] Plasma Gun

Argenta - Soldier - Arch-Militant


[~Omnissiah Holy Symbol; just swap with
Missionary Oath if needed] 24: Agility, Breaking Point
25: Joint Offensive [~Personal Involvement]
Commander's Notes 26: Demolition, Agility
27: Upgrade 2 (combine with Soldier Heroic
Hadd-Pattern Data-Loom Action)
28: Personal Involvement [~Joint Offensive]
[Hive-World Origin] Voidsmen Armour 29: Awareness, Pecerption
30: Overpower, Linchpin
31: Reliance
32: Perception, Awareness
33: Support the Advance [~Against All Odds]
34: Perception, CT: Ballistic Skill [~It Will not
Die]
35: Upgrade 3
36: Exemplar, Extermination, Unfaltering Fire
37: Demolition, Against All Odds
38: Ballistic Skill, CT: Agility
39: Controlled Shot (doesn't matter), Demolition
40: Pinpoint Accuracy, Hidden Advantage
41: Ballistic Skill, Rapid Reload
42: Strongpoint [~any], Agility
43: Dawn of Victory, CT: Perception
44: Awareness, Cataclysm
45: +1AP
46: Integrity, Awareness
47: Enough Bullets for Everyone, Medicae
48: Brink of Death, Agility
49: Perception, Medicae
50: Shot Through, Rack and Ruin
51: Heroic Inspiration, Medicae
52: Second Skin, It Will Not Die [~Swift
Movement]
53: doesn't matter, Perception
54: Masterful Display [~Perfection Under Fire],
Know No Heresy

Act 2 - Burst Switch


Heavy Bolter (Drusian faction early)
[~Calibrated Heavy Stubber]
Deadly Repeater (or Any Sniper; backup
weapon)
Tactical Backpack (Fellowship of Void)
Recoil Gloves (on Janus)
Caligae of Saint Keefe [~Sororitas Boots]
Portative Manipulator
Target Designator
Blessed Bolter Casing (pick it up from a random
planet for free)

[Death World Origin] Enforcer Light Carapace


Gunslinger Helmet [~Peripheral Visor]

Act 3+

Improved Heavy Bolter (Fellowship of Void)


(opop)
Yrliet Sniper Assassin
Deadly Repeater [~Heavy Stubber]
24: Agi, Drukhari Weapon Prof [~It Will Not
Die]
25: Perfect Opening [~Professional Acumen]
Sororitas Power Armour 26: Agi, LX
27: Up 2
Compensator Gloves (Fellowship of Void; opop) 28: It Will Not Die [~CT - Agi], Mortally
Effective
29: BS, Awa
30: Elusive Shadow
31: CT - Agi, Professional Acumen 24: BS, Plasma Weapon Prof,
32: Awa 25: Nerves of Steel
33: Imminent Demise, BS 26: Com, BS
34: CT - BS 28: Personal Involvement,
35: Up 4 29: LI, Agi
36: Extermination, Tide of Excellence 30: Ready to Serve, Linchpin
37: LX, Killing Spree 31: Hidden Advantage [~Undisputed Advantage]
38: Agi, bSkill LX 32: Agi, LI
39: Tactical Knowledge, LX 33: Against all Odds
40: Masterful Precision, Lethal Concentration 34: Agi, CT Agi [~Plasma Weapon Exp]
[~Create an Opening] 36: Extermination, Steel Resolve
41: Agi, Uncanny Sight 37: Com, Joint Offensive
42: ~Poised to Strike, BS 38: Fel, It Will Not Die
43: ~any assassin talent [~Bringer of Doom, 39: Air of Authority, LX [~Com]
Seize the Advantage , Lone Killer], aSkill LX 40: Cataclysm, Unwavering Motivation
44: LX, Cataclysm 41: Fel, Focus
42: Assign Objective [~Finish the Job], Fel
Act 2: 43: Undisputed Advantage [~Heroic Inspiration],
-Metronome Know No Heresy [~Stronger Together]
-Hypnotizing Pendant 44: LX, Deadly Aim [~Degraded Defense]
-Cameleoline Cloak
-Targeting Visor (or Outcast Visor) Act 2:
-Aeldari Ranger Armor Retobi Pattern Plasma Pistol (main hand) +
-Portative Manipulator Plasma Pistol (off hand) (AoE set)
-Wanderer’s Portent Face of the Sovereign helmet
Peripheral Visor (bugged?)
gear, Act 3 and 4: Best Light Armour (no Dodge reduction)
-Eye of Hecaton Pair Holster
-Deadshot Splinter Rifle (Druk. WP) Metronome
-Ranger Armour Heart of the Nameless
-Aeldari Rranger Sight Portative Manipulator (0 AP reloads on pistols)
-White Signet of the Inquisition Sniper Gloves
-Tactical Backpack Mantle of Heroism
Skirmisher Boots

Gear Act 3 and 4:


Kabalite Splinter Pistol x2 (dual burst set)
Sol Pattern Plasma Pistol
Tempestus Carapace Elite Backpack
Jae Dual Gunslinger Stabiliser Bracers
Commander’s Gloves 40: Extermination, Deterioration
Duelist Uniform 41: Agility ,Psalms of Heroes
Scorcher 42: Metabolic Overcharge, Weapon Skill
43: Strange Vitality, Combat Mastery
Stimm 44: Lore (Xenos), Tricky Defense

Act 2 Gear:
Heinrix tank & dps - Ancient Force Sword
- Watcher From Above (Level 5 Janus Colony
24: Weapon Skill, Psyker Majoris (Psy Rating 2) Project)
25: Flash Fire - Sanctified Staff (Buy from Drusians)
26: Athletics, Weapon Skill - Adrenaline Warboots
27: Steady Superiority Upgrade 4 - Augmented Gloves
28: Lore (Xenos), Adaptability - Cameleoline Cloak
29: Toughness, Psyker Terminus (Psy Rating 3) - (Death World Origin) Enforcer Light
Carapace (Buy from Kasballica)
30: Enfeeble
- Enforcer Helmet
31: Critical Versatility
32: Toughness, Lore (Xenos)
Acts 3-4 Gear:
33: Broad Expertise, Toughness
- Fencing Boots
34: Strength, Sanctified Slayer
- Heavy Lifters
35: Steady Superiority Upgrade 2
- Hand of Offense
36: Critical Velocity, Interception
- Tactical Genius
37: Athletics, Blood Haze
- Psy Focus (Buy from Drusians)
38: Agility, Psyker Extremis (Psy Rating 4)
- Warp Surge Brooch
39: Warp Speed, Athletics
- Instigator's Mantle

You might also like