The Monte Carlo Method (01TSGKG)
Ph.D. School
              of the
  Polytechnic University of Torino
                  Fausto Rossi
    Department of Applied Science and Technology
          Polytechnic University of Torino
          Year 2023/24 — Part 1
Introduction: What is Monte Carlo?
                              Outline:
    → The name of the game
    → Historical background
    → Two different points of view about Monte Carlo
                           Bibliography:
    → J.M. Hammersley and D.C. Handscomb, Monte Carlo
      Methods (Methuen, London, 1964)
    → R.Y. Rubinstein, Simulation and the Monte Carlo Method
      (John Wiley & Sons, New York, 1981)
    → M.H. Kalos and P.A. Whitlock, Monte Carlo Methods (John
      Wiley & Sons, New York, 1986)
The name of the game
  The name “Monte Carlo”:
      was introduced first in Los Alamos by the scientists of the
                 “Manhattan project” in the 1940s
                   The essence of the method:
   → The invention of games of chance whose behavior and
     outcome may be used to study physical phenomena of interest
                      Link with computers:
   → There is in principle no essential link with computers
   → However, the effectiveness of numerical or simulated
     “gambling” is enormously enhanced by the availability
     of modern computers
                        A long gestation:
   → For a relatively long time:
          a large part of the scientific community claimed that
        Monte Carlo will never produce more than rough estimates
Historical background
                                    The earliest document
    → The earliest documented use of “random sampling”
      to solve an integral:
                                      is that of Comte de Buffon
       G. Comte de Buffon, “Essai d’arithmétique morale”, Supplément à l’Historie Naturelle, Vol. 4 (1777)
   In 1777 he described the following experiment:
        A needle of length L is thrown at random onto an horizontal
        plane ruled with straight lines a distance d (d > L) apart
        What is the probability P that the needle will intersect
        one of these lines?
Historical background
                       The earliest document
   Comte de Buffon:
    → repeated this experiment many times to determine P
    → evaluated P analytically as well
                                         2L
                                 P=
                                         πd
       Such an experiment:
            may be easily translated into a computer simulation
Computer simulation of the
Comte de Buffon’s experiment
                                 L
           in this simulation:   d   = 45 ,   P=   2L
                                                   πd   ' .51
After the Comte de Buffon’s experiment
    → Some years later, Laplace suggested to use this idea
      to evaluate π
    → Also Lord Kelvin used a sort of “random sampling” in order
      to estimate some integrals of the kinetic theory:
       it consisted of drawing numbered pieces of paper from a bowl
    → In the 1930s, Enrico Fermi made some numerical experiments
      that would now be called Monte Carlo calculations:
          he studied the behavior of the newly discovered neutron
    → During the Second World War the bringing together of such
      people as Von Neumann, Fermi, Ulam, and Metropolis and
      more recently the development of modern digital computers:
         gave a strong impetus to the advancement of Monte Carlo
Cross-disciplinary character of the Monte Carlo method:
a few recent publications
    → J. Spanier and E.M. Gelbard, Monte Carlo Principles and Neutron
      Transport Problems (Dover Publications, 2008)
    → D. Sorensen and D. Gianola, Likelihood, Bayesian and MCMC Methods in
      Quantitative Genetics (Springer, 2007)
    → S.M. Lynch, Introduction to Applied Bayesian Statistics and Estimation
      for Social Scientists (Springer, 2007)
    → J.B. Anderson, Quantum Monte Carlo: Origins, Development,
      Applications (Oxford University Press, 2007)
    → B.F. Manly, Randomization, Bootstrap and Monte Carlo Methods in
      Biology (Chapman & Hall, 2006)
    → G. Winkler, Image Analysis, Random Fields and Markov Chain Monte
      Carlo Methods: A Mathematical Introduction (Springer, 2006)
    → J. Mun, Modeling Risk: Applying Monte Carlo Simulation, Real Options
      Analysis, Forecasting, and Optimization Techniques (Wiley, 2006)
    → D.P. Landau and K. Binder, A Guide to Monte Carlo Simulations in
      Statistical Physics (Cambridge University Press, 2005)
Cross-disciplinary character of the Monte Carlo method:
a few recent publications
    → M. Dapor, Electron-Beam Interactions with Solids: Application of the
      Monte Carlo Method to Electron Scattering Problems (Springer, 2004)
    → P. Glasserman, Monte Carlo Methods in Financial Engineering (Springer,
      2003)
    → J.C. Spall, Introduction to Stochastic Search and Optimization (Wiley,
      2003)
    → B. Lapeyre, Introduction to Monte-Carlo Methods for Transport and
      Diffusion Equations (Oxford University Press, 2003)
    → K. Binder and D.W. Heermann, Monte Carlo Simulation in Statistical
      Physics, 4th Edition (Springer, 2002)
    → S.A. Dupree and S.K. Fraley, A Monte Carlo Primer: A Practical
      Approach to Radiation Transport (Springer, 2001)
    → A. Dubi, Monte Carlo Applications in Systems Engineering (Wiley, 2000)
Two different points of view about Monte Carlo
                  The mathematical point of view
    → The Monte Carlo method may be regarded as a stochastic
      approach to the evaluation of sums and integrals:
         a deterministic result is obtained via a “game of chance”
                     The physical point of view
    → The Monte Carlo method may be regarded as a
      direct simulation of physical phenomena:
           it allows the simulation of natural stochastic processes
       As we shall see:
          the above subdivision is somehow artificial and arbitrary
The mathematical point of view
               Example of a Monte Carlo quadrature
    → Let us consider a circle and its circumscribed square
    → The ratio of the area of the circle
      to the area of the square is π4
The mathematical point of view
               Example of a Monte Carlo quadrature
    → Placing at random points in the square:
                it is plausible that a fraction π4 of the points
                           would lie inside the circle
                                    π
    → Therefore one can measure     4:
         e.g., by putting a round cake pan inside a square cake pan
                          and collecting rain in both
       As alternative strategy:
                one may also “simulate” such an experiment
The mathematical point of view
                       A numerical example
            N in     785, 713               π
       e=     tot
                  =             = 0.785713 ' = 0.785375 . . .
            N       1, 000, 000             4
The physical point of view
          Estimation of the chance of winning at solitaire
       The present example of Monte Carlo simulation:
                      is cited by S. Ulam in his autobiography
           S. Ulam, Adventures of a Mathematician (Charles Scribner’s Sons, New York, 1976), pp. 196
    → Let us suppose that:
          the deck is perfectly shuffled before laying out the cards
    → After choosing a particular strategy for placing
      one pile of cards on another:
                       the problem is a straightforward one in
                            elementary probability theory
                                 however it is a tedious one
The physical point of view
         Estimation of the chance of winning at solitaire:
                     its computer simulation
    → It is easy
          to “randomize” lists representing the 52 cards of a deck
       and
                    to simulate the game to completion
       This may be regarded as:
               a faithful simulation of a real random process