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Blurt

Blurt! is a word-guessing game for ages 10 and up, accommodating 3 to 12 players or teams, featuring 1200 definitions on 300 cards, a game board, pawns, and a die. Players take turns reading definitions and blurting out answers, with opportunities for Showdowns and Takeovers when landing on occupied squares or matching colors. The first player to return to 'Start' after completing the game board wins, and there are variations for younger players and alternative rule sets for added complexity.
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0% found this document useful (0 votes)
248 views2 pages

Blurt

Blurt! is a word-guessing game for ages 10 and up, accommodating 3 to 12 players or teams, featuring 1200 definitions on 300 cards, a game board, pawns, and a die. Players take turns reading definitions and blurting out answers, with opportunities for Showdowns and Takeovers when landing on occupied squares or matching colors. The first player to return to 'Start' after completing the game board wins, and there are variations for younger players and alternative rule sets for added complexity.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Ages 10 & Up

For 3 to 12 Players or Teams


(See junior version rules for ages 7 to 9)

Here’s What You Get:


1200 Definitions on 300 Cards,
Game Board, 6 Pawns, Die

■ Place the card in the “Discard” end of the box and pass
the box to your left.
■ The person on your left becomes the next Reader, and
everybody takes turns being the Reader.

Get Ready: The Showdown


■ Put the Game Board in the center of the table. ■ If you land on a square that’s already occupied by
■ Everybody choose a pawn and place it on “Start.” another pawn, there’s gonna be a Showdown!
Important: Choose ONLY the red, yellow, blue or ■ The two players on the square have a Definition read
green pawns. The orange and purple pawns are used to them by another player.
only in Blurt! Jr. (See rules to Blurt! Jr. on back.) ■ If you’re first to blurt the correct word, you win the
■ Everybody roll the die. If you roll the highest number, showdown and may remain on the square.
you’re the first Reader. ■ If you’re not first, you have to go backward the amount
of squares shown on the die.
Play Blurt!
If you’re the Reader: The Takeover
■ Roll the die to determine the number of squares the
■ If you land on a square that matches the color of your
first player to answer correctly will get to move, AND pawn, this is your big chance to challenge another
which Definition to read. player and takeover his or her square!
■ Draw a card from the “Draw” end of the card box. If
■ Place your pawn on the same square with the player
you rolled a 1, 2, or 3, read the top Definition on the you want to challenge.
card; 4, 5, or 6, read the bottom one. ■ Play the same way as you would in a Showdown,
■ Read the Definition out loud so everybody can hear.
except the winner remains on the lead square, and
the loser has to go back to the square from which the
If you’re not the Reader, you get to blurt: challenger came.
■ As the Reader gives the Definition, blurt out the word
You can only initiate a Showdown or a Takeover when
you think it defines.
■ There’s no penalty for wrong answers.
you first land on a square that is either occupied, or that
■ You can blurt as many times as you want until
matches the color of your pawn. No matter the outcome
of a Showdown or Takeover, neither player may initiate a
somebody gets the correct word.
■ If you’re the first one to blurt the correct word, move
second one until after they have moved to a different
square on the board by blurting in regular play.
your pawn the number rolled.

If you’re the Reader: Winning!


■ You decide who blurted correctly first. The first one to return to “Start,” after going all the way
■ If there’s a tie, read another Definition. Only the around the Game Board, is the . . . WINNER! You don’t
players who tied can blurt. have to land there by exact count.
Team Play
You can play in teams just the same
way you would as individuals. When you’re the
Reader, the others on your team cannot blurt answers, but
can help you decide who on the other team(s) blurted first. For 3 to 6 Players, Ages 7 to 9
The card box is passed from team to team, instead of from
player to player. Play is very similar to regular Blurt!, but there are a
few differences:
■ Read only the top Definitions from the blue sides of the
cards (these generally define simpler words).
■ Everybody will need some scratch paper and a pencil.
■ There are no Showdowns or Takeovers.
■ You can use all six pawns.
■ You don’t use the die.
Blurt with a Twist
If you have mastered Blurt! and would like to add some Play
variations to the rules, here are a couple of ideas . . . and feel ■ Parents or teachers are always the Readers and kids
free to make up your own! are the players.
■ Players don’t blurt out loud, but WRITE the word they
No Second Chances think the Definition defines. They should try hard to
You only get one chance to blurt, so you better be sure you’re spell the word correctly, and should not let any of the
right. If you blurt the wrong word, you must remain silent until other players see their paper.
somebody else gets it, or until another Definition is read. ■ Depending on the level of the kids playing, the Reader
may want to give the first letter of the word they
are defining.
Blurt That Word! ■ The Reader checks all the answers for the correct word
Whenever a six is rolled, the Reader counts and announces the with the correct spelling. Players score on the Game
number of words in the Definition. If you get to blurt, start Board as follows:
bidding against other players on how many words of the Correct word, spelled correctly . . . Move ahead 4 squares
definition you think you’ll need to hear in order to guess the Correct word, spelled wrong . . . Move ahead 3 squares
correct word. You only get one guess! Incorrect word . . . Don’t move
It might go something like this, “I can blurt it in 6 words!”
“Oh yeah, well I can blurt it in 5 words.” Winning!
“I can blurt it in 4.”
The first one to return to “Start”, after going all the way
“Then blurt that word!”
around the Game Board, is the . . . WINNER! You don’t
If you’re the low bidder, you get a chance to blurt all by yourself. have to land there by exact count. If there’s a tie, the
If you’re right, move ahead six squares, but if you're wrong, go Reader reads a Definition to the tied players. The first
back six. to blurt the correct word out loud is the champ!

Teachers!
The Blurt!® Game Board is available in Transparency
form for classroom use with an overhead projector.
Contact us for more information.
G6849 *Definitions reprinted by permission of Houghton Mifflin Company from WEBSTER'S II RIVERSIDE CHILDREN'S DICTIONARY. Copyright ©1984 by The Riverside Publishing Company. Blurt!® is a registered
trademark of Keys Publishing Co. All rights reserved. ©2001 Keys Publishing Co. Manufactured and distributed under license by Mattel, Inc. 333 Continental Blvd., El Segundo, CA 90245 U.S.A.
Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628500303.
Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312.
Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Diimport & Diedarkan Oleh: Mattel SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ. Tel:03-78803817, Fax:03-78803867.
Mattel, Inc., 333 Continental Blvd., El Segundo, CA 90245 U.S.A. Consumer Affairs 1 (800) 524-Toys.

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