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Log

The document provides a detailed log of the initialization process for the Ren'Py game engine version 8.1.3 on an Android device. It includes information about the device specifications, loading times for various components, and errors encountered during the rendering process. Notably, there are multiple instances of 'EGL_BAD_SURFACE' errors indicating issues with displaying the color buffer.

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0% found this document useful (0 votes)
14 views3 pages

Log

The document provides a detailed log of the initialization process for the Ren'Py game engine version 8.1.3 on an Android device. It includes information about the device specifications, loading times for various components, and errors encountered during the rendering process. Notably, there are multiple instances of 'EGL_BAD_SURFACE' errors indicating issues with displaying the color buffer.

Uploaded by

musicyutu016
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Mon Apr 7 12:33:33 2025

Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer Xiaomi Model 23100RN82L


Android Version: 15
Device Arch: android-arm64_v8a

Screen diagonal is 4.934085053229221 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.12s
Early init. took 0.12s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.maevesacademy/files/../../../../Documents/
RenPy_Saves/com.maevesacademy/game /data/user/0/com.maevesacademy/files/game
Loader init. took 0.17s
Loader init. took 0.17s
Loading error handling. took 0.92s
Loading error handling. took 0.92s
Loading script. took 6.44s
Loading script. took 6.44s
Saving to /storage/emulated/0/Android/data/com.maevesacademy/files/../../../../
Documents/RenPy_Saves/com.maevesacademy
Loading save slot metadata. took 0.29s
Loading save slot metadata. took 0.29s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 1, 4)
- Init at CG7.rpyc:1 took 0.78105 s.
Running init code. took 1.57s
Running init code. took 1.57s
Loading analysis data. took 0.63s
Loading analysis data. took 0.63s
Analyze and compile ATL. took 1.52s
Analyze and compile ATL. took 1.52s
Reloading save slot metadata. took 0.21s
Reloading save slot metadata. took 0.21s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 1.26s
Initial gc. took 1.26s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 1.51s
Init translation took 1.51s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.36s
Load screen analysis took 0.36s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.82s
Prepare screens took 0.82s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 1.56s
Interface start. took 1.56s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1438, 652)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G52 MC2'
Version: b'OpenGL ES 3.2 v1.r49p1-03bet0.3a1759ee1cb57182986f58db4ad336c2'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Maximum texture size: 4096x4096
controller: '05000000660600008808000001000000' 'uinput-fpc' 1
Total time until interface ready: 18.05017328262329s.
Hid presplash.
controller: '05000000660600008808000001000000' 'uinput-fpc' 1
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1438, 652) drawable=(1438, 652)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1438, 652) drawable=(1438, 652)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1438, 652) drawable=(1438, 652)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1438, 652) drawable=(1438, 652)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background. --------------------------------------------

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