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Mini Shop

The document is a manual for the WMH-156 Mini Shop machine by Paokai Electronic Enterprise Co., Ltd, detailing its operation, maintenance, and troubleshooting procedures. It includes sections on payment methods, game rules, error codes, and maintenance settings, along with instructions for entering test modes and adjusting claw power. Users are advised to read the manual thoroughly before operating the machine and to keep it for future reference.

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Marcio Jtec
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0% found this document useful (0 votes)
479 views14 pages

Mini Shop

The document is a manual for the WMH-156 Mini Shop machine by Paokai Electronic Enterprise Co., Ltd, detailing its operation, maintenance, and troubleshooting procedures. It includes sections on payment methods, game rules, error codes, and maintenance settings, along with instructions for entering test modes and adjusting claw power. Users are advised to read the manual thoroughly before operating the machine and to keep it for future reference.

Uploaded by

Marcio Jtec
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF or read online on Scribd
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MODEL NO. : WMH-156 NAME: MINI SHOP MANUAL PROGRAM: WiS6-0005 VERSION : Ver. 0 (2013.07.16) PAOKAI ELECTRONIC ENTERPRISE CO., LTD Inttp://wwew, wm, com.tw "ANNOUNCEMENT ‘Copyright © PAOKAT ELECTRONIC ENTERPRISE CO,, LTD ‘All Rights Reserved. Violators will be prosecuted. Please read the manual Before lunching the machine, and preserve the manual properly for reference. CHAPTER 1 OPERATION, SECTION 1 How to Pay -ssvvnvnns S —— SECTION 2 Game Rule. TEM 2 Calne SECTION 3 SW Settings DiPsua, (HAPTER 2 MAINTENANCE SECTION 1 TEST MODE aa SECTION 2 ERROR CODE SECTION 3 TROUBLE SHGOTING.. coapren 3 WinING DIAGRAM momo ‘SECTION 1 Main board W020. SECTION 2OsLAY W951907 oe ia aeaMe et RE: CHAPTER 2 MAINTENANCE SECTION 1 How to Play 1 Insert coins/tokens into coin sit, the dlsplay shows credits and the erane plays same music» 2. Use joystick to move claws above your selected object. When you mave the Joystick, the game time is countdown, and (OESCEND] button ght f flashing ~ 3 Atpressing [DESCEND) button or time's up (game's playing time is adjustable), the sgantry drives motor to lower down claws and then catch abject + 4. IF'Cateh in ait’ function is available, press [DESCEND] button again and the claws ‘can catch item inthe ar + 5. After moverent of catching (claws clases), the claws rise up tilt touches Stop-Up ‘SW. Then the claws move to ext area and releases = SECTION 2 Game Rules ITEM + DEMO Play Demo music for 1 minute every 4 minutes ITEM 2 Coin In 1 Coins. plays: by DIP SW setting. 2. ICON pulse speed was lower than 20msec, the machine doest not recognize the signal 3. Ifeoin speed is over 200msec, the machine shows error code. ITEM 3 Shocking Machine 1. When a tit is mounted at machines, and players shock the machines, it plays "Don't Shock the Machine” = 2. When the claw arm close, and someone shocks the machines, the arms open and (CHAPTER 2 MAINTENANCE SECTION 3 DIP SW Setting ea tjz]s]a]sle]z7]e Wo on) Demo Music we = Ties oN Mode 2use | — = | | power |_—-Randor oN | Seer Fined OFF | eatchin tie Yes oN sie NO Torr Reserved NO use OFF [OFF [OFF ration Mode |___Feee Play On Cperation Hod Nema OFF Derauitvalue ‘ON [OFF [ON [OFF [OFF [OFF [OFF [OFF ‘Super power : 1. RANDOM: Ise 10 times to give super power, Machine will give super power for 1 fim in raninm way during 10 Himat, win ar nawin the prize, won't give super Fixed: if set 10 times to give super power, Machine wil give super power for 1 time at 10" play, if player win before 10 times, then system willre-count the circle of super power « accumulated and keep records by two ways, Times T2173] 4] se] 778 ‘OFF OFF | OFF | OFF | OFF | OFF | OFF | OFF (OFF OFF OFF OFF | OFF | OFF | OFF | OFF (CHAPTER 2 MAINTENANCE SECTION 1 TEST MODE How to enter inthe TEST mode Hold{Coin 1]t0 N.C, re-start the power. The DISPLAY will show" PP. Turn back [Coin 10 N.0., the DISPLAY wil show 00 flashing meaning you are now inthe TEST mode. Move the joystick to select the test item. Press{ DROP Jouton for enter, The test items are shown as the fllowing table. You must re-start Power, to qu test mode, 88 | [Keon Trmnscctond 88 CLAW POWER ADJUSTMENT ‘Adjust COIN to N.C, then power onthe game: Choose 01, then press [DROP] button ‘to adjustment, the display show c0, mave joy stick could have (€1) ~ (e4 options 1. Choose (ci), press Drop button to adjust, now when the claw is closing, the ‘play show 20 voltage, move joystick to rignt/eft could adjust voltage, range 525 Choose (c2), press Orop button to aajust, now when the claw ts closing, the ‘splay show 15 voltage, move joystick to right/iefs could adjust voltage, range Choose (c3), press Drop button to adjust, now when the claw is closing, the ‘spay show 10 voltage, move jay stick to rignt/ete could adjust voltage, range 5a, 4. Choose (4), press Drop button to adjust, now when the claw is closing, the display show 25 voltage, move jy stick Co right/eft could adjust voltage, range 5:5 (CHAPTER 2 MAINTENANCE a re LESTE ae sr nem te Se oa xu or ey nn ee oer aero orang we ate Seon Sa en seers tr serene Seeeieman tem i. Saatnea ee nee 2. oystik move right automaticaly test one tine(e-<2<), move left automaticaly tet one ime(ey nthe meant dala sa anon akages ewe eR cutomaiay Tost items ists [i [tec at (00. pt Pes TROPT bun wate ctw sr pga (ox SNM lamp 5 Dot vue Cet Display shows FAO > Joystick operate [Front] ,dlsplay showing aF s, gantry » Joystick operate (Back) display showing "ab, gantry moves toback. > Joystick operate [Right] display showing 02 | Gantrytest |“ toright, > Joystick operate [Left] splay showing "aL, gentry moves toler, > ress{DROP]+ Joystick operate {Front} display shows" BU Claw rises up. > Press DROP] + Joystick operate [Back], display shows! bd, law lowers down. (03 |_ Display test | 7 steps display is lashing step by step “.)Aajust PCB! Dip SW to ‘match the display like (A) » light turn on, when Pin 8 switch 19 ON, the display blink. 2,)Display digit for DIP SWrand 10 o4| ows igs for DIP SW2 (see. ars gantry moves | "| “Sra ews ||. (CO) 05 musie ——eeea| 06 Canty auto Gantry auto test [Range T0aigis is tor T-9 coins Ogle Default! 11 for t-aplay (CHAPTER 2 MAINTENANCE ange 10 aig Teor TW coTs Ogle Tar 1-9 a [os | conz cess [Rapes ea a ad aye to ga |Range 1-999) — DeTaUR TO Faye ©? | Super power FO"| Game time _| Range: 10~90(seconds) Default @ seconds Ss Sieer “14 | ,tbdown ucngneiere speea)Front-pack speed) U(up-down speed), ofr speeding trom 0, cold adjust (gues) (sow) je 12 [RESERVED —[NoUSE 13-[ Operation [0 ( Woded) Wodefor |1 ( Mode) NORMAL |2 ( Mode 2) 2 { Mode} Dent 0 ‘14 | Reset times | Range :0~90 Seconds —_O= No reset. 5 for Mode 2 Dea 50 (CIS RESERVED — [NEUSE 16 |_ RESERVED — [No USE 17) | RESERVED — [No USE 7 18 | Rope Length Rarge:1-¥9 oeFau2e ‘adjustment 19 | RESERVED | NoUSE 20 | RESERVED | NoUSE 21_|_RESERVED | No USE 113.0peration Mode for NORMAL ‘MODE O MoE 1 move 2 Move 3 14,Reset times for Mode Only can play when coin in enough to the game rate set. No reduce the credit and keep give super power until prize won = Play times will be accumulated But credit wll be reduced , when arrive to gama rate et, iil not win, than won't reduce the credit ‘and keep give super power until prize won + Play times wil be accumulated But credit will be reduced , when arsive to game rate set, If stil nt win, need to insert more coin to Continue play, and keep give super power until prize won. When play times arrive to game rate set, give 1 super power, Ifno ‘in, will repeat the circle again » Set 90 Seconds as default value, then player need tm Insert coins before 90 seconds count to "0" so can be accumulated. We may call Mode 2is* Sell Mode", Insert enough coins in time, then wil get super ‘power and play until win. (CHAPTER 2 MAINTENANCE SECTION 2 ERROR CODE ror Code | Description | Checking Error code | Description | Check ‘Tovble shocking ran . ror | tttvon | 1, Change ut cro ees eve the 2. PCB broken | 1. Check if the up-stop SW is loose ? | vinen | 2. Check upstop SW i out of work? | Swtch |. check the arp ofthe gantry set [ror white | amine) connects wel Er 02 |upthe 2 When”) 4, Check tthe UD FUSE at the fuse board is nding core | payne | Check ate bur 3. Ae | 5. check f te Daye pn between the main _ board and the fuse board is loose? 4. fethe main board fated? 1 Check f the string atthe winding wheels smooth? 2. Check i up-top SW i out of work? er 03 [Eee Ne | wen auto | 3. checkit te arplug ofthe gantry set | winding cord 4°" connects well? 4. Check f the D-type pin between the main beard an the fre Board is oo? isthe main beard fall? T Wen —T- Check the stop forward SW oF Rop-back SW oe is out of work? stoptonards| enine | % Check the sip of he gantry et . co soe | comets well? Er 05 |werstepsacl z wnen | 5. Chea the Fo FUSE atthe fuse board burned? pee {heck tthe daype pin between the main Pre. |“ board andthe tse boar eon? Dena” _5. sthemain board fated? - EBERT 11. chuck Whe Spat SW ot of work? Ben" Y Cheekit te arplue a the gantry set teins |" comects well | er oe |secteese [Pines | 5 Sgt use ate fuse board iba? tiaythe 4. Check te D-type pin between the main fe Soard ane thefts boar oose? Hauto | 5, isthe mainboard fled? “coin Water Er 07 | dicomectio 1. check 36 PN comet wa? . vinaq_ | Ghck the meter roto wrt Check the Pa Er of | zeae 2, fethe mainboard fated? (CHAPTER 2 MAINTENANCE Error Code | Desraion [Chek Ting, Tobie hostng Er 11 | insert coins Coin ins | When ser overtime | <2 Er 44 Memory Error onthe 1. Coin salector broken 2. The player fishing. 1 When str] ————— ain Board U3 99666 error SECTION 3 TROUBLE SHOOTING TROUBLE SHOOTING Description “Cheek and wanenance on in No cred after coin in T. Cheek W the Coins ws. Pays is correc. 2. i Coins ws. Plays can't be adjusted, is possible main board problem. Please send the main board back for repat. Coins/tokens can not be Inserted into coin slat Tmnperative Cin Mesh 1. Check the sample coin atthe coin mech. 2, Lose the cain mesh sensitivity, 3. Check f DC12V input to coin mech 4. Coin mesh breakdown, Mult-Coin Mesh 4. Adjust the coin mesh data based on manual Check if DC12V input to coin mech, 2. Check f DCIZV input to coin mech, claw Power ‘law open ater iting Lupper-stap switeh T. VAIS too low. Adjust VRE higher according to | objects dimension and weight. Claw i close after power on Caw cot Burned: Claw doesnt close ‘Check i the CW atthe fuse board burned? Check the black wire on claw coil connects well 3. Claw power board or main board breakdown. 7 2, Claw power board breakdown, 4 2 Description ‘Check and Waintenanee’ envy Don’t return t ts home petition To Afr pawer off and on again, the gantry iT ‘oes not return tos name position, then check if stop-back SW (Gantry @ Assembly | a (CHAPTER 2 MAINTENANCE Ne. 3) oF Hop-efe SW (Gantry & Assembly No. 21) are in proper position. Aso check if their connecting wires are propery connected. Check if the ait-plug ofthe gantry connects well 3, Nain board breaks down. Don't move elther forward andlor backward by joystick ‘operation Check i the forwara/back moter ure FBV the fuse board is burned? . Check if forward and backward SW wires of {Joystick ae property connected or if SW is out of function. Check 1 connecting pin of .C.8. is properly connected, Check if stop-front SW (Gantry & Assembly No. 22) or backstop SW (Gantry & Assembly No, 23) are in proper position. Also check i their connecting wires are properly connected. Check if Front/Back motor f out of function orf its wires are properly connected. Also hack i ts shaft plnion fs properly positioned, Check 14 connecting pin of F.C.8. 8 properly connected. . Check ill connecting pins of gantry are properly connected to the machine, ‘does not move to lft and/or Tight by Joystick operation 2 x 4 7 Check i the lefuright motor fuse (LR) at Te fuse board is burned? Check et andr right SW i out of function ‘ori thetr wires are propery connected. Check if J1 connecting pin of F.C. property connected, (Check f top-left SW (Gantry & Assembly IN, 21) iin proper postion, Gish CefRignc mutes fy ut of faneston or Mite wires are properly connected. Also ‘check I ts shaft pinion Is properly positioned, . Check if 4 connecting pin of PCB. is properly connected. ‘Check fall connecting pins of gantry are properly connected to the machine. (CHAPTER 2 MAINTENANCE ems Deseripion Theck and Maintenance T. Check [Descend] button is fandtioning Don't lower down by properly [Descend] button 2. Check ifconnecting wires of [Oescend) | ‘operation, but only until” button are properly connected, | ‘umes up 3, Chace Scomeching pin of PC. T. Check if the up/down motor Fase (UD) at the fuse board s burned? 2, Cheek f UprDown motor wires are properly connected. ‘Don't lower down, but the | 3+ Check lf UprDawn motor {out of function a Teens eect Me | Aso check ts sate pinion isn proper tw postion, Descending normal condition | 4, Check f winding cord is properly wound wp. 5. Check if 44 connecting pin of PCB. is properiy connected. 4. Nain board break down 1 Check if winding cord is stuck, 3. Check if top-down $W is functioning properly T Check W winding Cord of proper length? 2. Check if winding cord stuck 3. Check if top-down SW is functioning property T. Gheck f top-back or opleR SW are out (of function or if their wires are properly Don't open when reachedto | connected. ‘exit door after seizing | 2. Check ifthe gantry wire connecting to J Connecting pin of .C.8. 5 properly onnected, TEherk etoncap we A Ry Soa 2. Check if top-up SW isn proper postion 8nd in normal function 3, Nin Bosrd break gown. 1. Check if the up/down motor are out oF funetion or thelr wires are property Dani Tawar down oF aly down abit and closeup in the air then returns tos home postion Don't fully lower down Claw | OON"ErIse up aner sez cing Ses petra backs Don't close up and not be Teturned to ename | gormecteds 8 Rs hon ck stipsp SW functioning = property. 2, Main board break down. (CHAPTER 3 WIRING oxaGRAM SECTION 1 Main board W120206 ‘© Main board CONNECTOR porition 0120206 swt 'w991907_JP1 9919073 w991907_3P1 ‘8 wo91907_3p1_PINIO 507_JP Tao;eno 30 COIN METER a2 HP [33 [coma _merer 14 | HPSW. a 15 PRIZE OUTMETER ag/4i7v 17 Ticket test meter ie Hv so 20 coma aii 22 COIN2 23 Descend button amp+ —|24/ GND (25 mr 26 | SENSOR (CHAPTER 3 WIRING oxaGRAM 27 Test 2 HBV 129. JOYSTICK FORWARD 730 GND. ‘34_| JOYSTICK LEFT ‘32 JOYSTICK BACK '33._ Joystick DOWN ‘34 JOYSTICK RIGHT wizewe JL s9emm GND ‘GND. ‘GND +5 [sv +12V +12V +12v +12v 2 2 iz 4 5 6 7 5 3 (Wi20206 39 4.2mm i claWe 21x CLAW: x x ‘6 DOWN STOP SW_ Mi x — ‘8 Up Stop SW_NC. x 110_/ STOP LEFT/RIGHT_NO x - 412 STOP FORWARD/BACK NO ‘GND. 14 GND ‘GND, - 16 | GND x 18 | LefURight Motor = x 20" LeftiRight Motor = | 21 | Forward 7Back motor "22 [Up/Down Motor = {23 | Forward Back Notor = ‘24 [Up/Down Motor + ‘Wi20206_37 2.5mm 1 | VOLUME VR. 1K VR 2 [VOLUME vR2 3 [VOLUME vR3— | 4 |p S| 5 [spe (CHAPTER 3 WIRING D1AGRAM SECTION 2 DISPLAY W991907 J1 | Color 2.34 Pin ~ connect to Main board W120208 1 | town A | Connect to Nain Board Jt Pin 2 | ms 1B ‘Connect to Main Board J11 Pin 2 3 | orange |e Connect to Main Board J11 Pin 3 | Yelow [0 Connect to Main Board J11 Pin 4 5 | Geen [E Connect to Main Board J11 Pin § | tue Connect to Main Board J44 Pin & 7 | Puple [6 Connect to Main Board J11 Pin 7 8 oP ‘9 White CON4 Connect to Main Board J41 Pind 10 Pink | COMS Connect to Main Board J1Pin 8 4 come 12, ‘com

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