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The document is a manual for the WMH-156 Mini Shop machine by Paokai Electronic Enterprise Co., Ltd, detailing its operation, maintenance, and troubleshooting procedures. It includes sections on payment methods, game rules, error codes, and maintenance settings, along with instructions for entering test modes and adjusting claw power. Users are advised to read the manual thoroughly before operating the machine and to keep it for future reference.
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Save Mini Shop (1) For Later MODEL NO. : WMH-156
NAME: MINI SHOP
MANUAL
PROGRAM: WiS6-0005
VERSION : Ver. 0 (2013.07.16)
PAOKAI ELECTRONIC ENTERPRISE CO., LTD
Inttp://wwew, wm, com.tw
"ANNOUNCEMENT
‘Copyright © PAOKAT ELECTRONIC ENTERPRISE CO,, LTD
‘All Rights Reserved. Violators will be prosecuted.
Please read the manual Before lunching the machine, and preserve the manual
properly for reference.CHAPTER 1 OPERATION,
SECTION 1 How to Pay -ssvvnvnns S ——
SECTION 2 Game Rule.
TEM 2 Calne
SECTION 3 SW Settings
DiPsua,
(HAPTER 2 MAINTENANCE
SECTION 1 TEST MODE aa
SECTION 2 ERROR CODE
SECTION 3 TROUBLE SHGOTING..
coapren 3 WinING DIAGRAM momo
‘SECTION 1 Main board W020.
SECTION 2OsLAY W951907 oe
ia aeaMe
et RE:CHAPTER 2 MAINTENANCE
SECTION 1 How to Play
1 Insert coins/tokens into coin sit, the dlsplay shows credits and the erane plays
same music»
2. Use joystick to move claws above your selected object. When you mave the
Joystick, the game time is countdown, and (OESCEND] button ght f flashing ~
3 Atpressing [DESCEND) button or time's up (game's playing time is adjustable), the
sgantry drives motor to lower down claws and then catch abject +
4. IF'Cateh in ait’ function is available, press [DESCEND] button again and the claws
‘can catch item inthe ar +
5. After moverent of catching (claws clases), the claws rise up tilt touches Stop-Up
‘SW. Then the claws move to ext area and releases =
SECTION 2 Game Rules
ITEM + DEMO
Play Demo music for 1 minute every 4 minutes
ITEM 2 Coin In
1 Coins. plays: by DIP SW setting.
2. ICON pulse speed was lower than 20msec, the machine doest not recognize the
signal
3. Ifeoin speed is over 200msec, the machine shows error code.
ITEM 3 Shocking Machine
1. When a tit is mounted at machines, and players shock the machines, it plays
"Don't Shock the Machine” =
2. When the claw arm close, and someone shocks the machines, the arms open and(CHAPTER 2 MAINTENANCE
SECTION 3 DIP SW Setting
ea tjz]s]a]sle]z7]e
Wo on)
Demo Music we =
Ties oN
Mode 2use | — = | |
power |_—-Randor oN
| Seer Fined OFF
| eatchin tie Yes oN
sie NO Torr
Reserved NO use OFF [OFF [OFF
ration Mode |___Feee Play On
Cperation Hod Nema OFF
Derauitvalue ‘ON [OFF [ON [OFF [OFF [OFF [OFF [OFF
‘Super power :
1. RANDOM: Ise 10 times to give super power, Machine will give super power for 1
fim in raninm way during 10 Himat, win ar nawin the prize, won't give super
Fixed: if set 10 times to give super power, Machine wil give super power for 1 time
at 10" play, if player win before 10 times, then system willre-count the circle of
super power «
accumulated and keep records by two ways, Times
T2173] 4] se] 778
‘OFF OFF | OFF | OFF | OFF | OFF | OFF | OFF
(OFF OFF OFF OFF | OFF | OFF | OFF | OFF(CHAPTER 2 MAINTENANCE
SECTION 1 TEST MODE
How to enter inthe TEST mode
Hold{Coin 1]t0 N.C, re-start the power. The DISPLAY will show" PP. Turn back [Coin
10 N.0., the DISPLAY wil show 00 flashing meaning you are now inthe TEST mode.
Move the joystick to select the test item. Press{ DROP Jouton for enter, The test items
are shown as the fllowing table. You must re-start Power, to qu test mode,
88
| [Keon Trmnscctond
88
CLAW POWER ADJUSTMENT
‘Adjust COIN to N.C, then power onthe game: Choose 01, then press [DROP] button
‘to adjustment, the display show c0, mave joy stick could have (€1) ~ (e4 options
1. Choose (ci), press Drop button to adjust, now when the claw is closing, the
‘play show 20 voltage, move joystick to rignt/eft could adjust voltage, range
525
Choose (c2), press Orop button to aajust, now when the claw ts closing, the
‘splay show 15 voltage, move joystick to right/iefs could adjust voltage, range
Choose (c3), press Drop button to adjust, now when the claw is closing, the
‘spay show 10 voltage, move jay stick to rignt/ete could adjust voltage, range
5a,
4. Choose (4), press Drop button to adjust, now when the claw is closing, the
display show 25 voltage, move jy stick Co right/eft could adjust voltage, range
5:5(CHAPTER 2 MAINTENANCE
a re
LESTE ae sr nem te
Se oa xu or ey nn
ee oer aero orang we ate
Seon Sa en seers tr
serene
Seeeieman tem
i.
Saatnea ee nee
2. oystik move right automaticaly test one tine(e-<2<), move left automaticaly tet one
ime(ey nthe meant dala sa anon akages ewe eR cutomaiay
Tost items ists
[i [tec at
(00. pt Pes TROPT bun wate
ctw sr pga
(ox SNM lamp 5 Dot vue Cet
Display shows FAO
> Joystick operate [Front] ,dlsplay showing aF s, gantry
» Joystick operate (Back) display showing "ab, gantry moves
toback.
> Joystick operate [Right] display showing
02 | Gantrytest |“ toright,
> Joystick operate [Left] splay showing "aL, gentry moves
toler,
> ress{DROP]+ Joystick operate {Front} display shows" BU
Claw rises up.
> Press DROP] + Joystick operate [Back], display shows! bd,
law lowers down.
(03 |_ Display test | 7 steps display is lashing step by step
“.)Aajust PCB! Dip SW to
‘match the display like (A) »
light turn on, when Pin 8
switch 19 ON, the display blink.
2,)Display digit for DIP SWrand 10
o4| ows igs for DIP SW2 (see.
ars gantry moves
| "| “Sra ews
||. (CO)
05 musie ——eeea|
06
Canty auto
Gantry auto test
[Range T0aigis is tor T-9 coins Ogle
Default! 11
for t-aplay(CHAPTER 2 MAINTENANCE
ange 10 aig Teor TW coTs Ogle Tar 1-9 a
[os | conz cess [Rapes ea a ad
aye to ga |Range 1-999) — DeTaUR TO Faye
©? | Super power
FO"| Game time _| Range: 10~90(seconds) Default @ seconds
Ss Sieer
“14 | ,tbdown ucngneiere speea)Front-pack speed) U(up-down speed),
ofr speeding trom 0, cold adjust (gues) (sow)
je
12 [RESERVED —[NoUSE
13-[ Operation [0 ( Woded)
Wodefor |1 ( Mode)
NORMAL |2 ( Mode 2)
2 { Mode}
Dent 0
‘14 | Reset times | Range :0~90 Seconds —_O= No reset. 5
for Mode 2 Dea 50
(CIS RESERVED — [NEUSE
16 |_ RESERVED — [No USE
17) | RESERVED — [No USE 7
18 | Rope Length Rarge:1-¥9 oeFau2e
‘adjustment
19 | RESERVED | NoUSE
20 | RESERVED | NoUSE
21_|_RESERVED | No USE
113.0peration Mode for NORMAL
‘MODE O
MoE 1
move 2
Move 3
14,Reset times for Mode
Only can play when coin in enough to the game rate set. No reduce
the credit and keep give super power until prize won =
Play times will be accumulated But credit wll be reduced , when
arrive to gama rate et, iil not win, than won't reduce the credit
‘and keep give super power until prize won +
Play times wil be accumulated But credit will be reduced , when
arsive to game rate set, If stil nt win, need to insert more coin to
Continue play, and keep give super power until prize won.
When play times arrive to game rate set, give 1 super power, Ifno
‘in, will repeat the circle again »
Set 90 Seconds as default value, then player need
tm Insert coins before 90 seconds count to "0" so can be accumulated. We may
call Mode 2is* Sell Mode", Insert enough coins in time, then wil get super
‘power and play until win.(CHAPTER 2 MAINTENANCE
SECTION 2 ERROR CODE
ror Code | Description | Checking
Error code | Description | Check ‘Tovble shocking
ran
. ror | tttvon | 1, Change ut cro
ees eve the 2. PCB broken
| 1. Check if the up-stop SW is loose ?
| vinen | 2. Check upstop SW i out of work?
| Swtch |. check the arp ofthe gantry set
[ror white | amine) connects wel
Er 02 |upthe 2 When”) 4, Check tthe UD FUSE at the fuse board is
nding core | payne | Check
ate bur
3. Ae | 5. check f te Daye pn between the main
_ board and the fuse board is loose?
4. fethe main board fated?
1 Check f the string atthe winding wheels
smooth?
2. Check i up-top SW i out of work?
er 03 [Eee Ne | wen auto | 3. checkit te arplug ofthe gantry set
| winding cord 4°" connects well?
4. Check f the D-type pin between the main
beard an the fre Board is oo?
isthe main beard fall?
T Wen —T- Check the stop forward SW oF Rop-back SW
oe is out of work?
stoptonards| enine | % Check the sip of he gantry et
. co soe | comets well?
Er 05 |werstepsacl z wnen | 5. Chea the Fo FUSE atthe fuse board burned?
pee {heck tthe daype pin between the main
Pre. |“ board andthe tse boar eon?
Dena” _5. sthemain board fated? -
EBERT 11. chuck Whe Spat SW ot of work?
Ben" Y Cheekit te arplue a the gantry set
teins |" comects well |
er oe |secteese [Pines | 5 Sgt use ate fuse board iba?
tiaythe 4. Check te D-type pin between the main
fe Soard ane thefts boar oose?
Hauto | 5, isthe mainboard fled?
“coin Water
Er 07 | dicomectio 1. check 36 PN comet wa?
. vinaq_ | Ghck the meter roto wrt Check the Pa
Er of | zeae 2, fethe mainboard fated?(CHAPTER 2 MAINTENANCE
Error Code | Desraion [Chek Ting, Tobie hostng
Er 11 | insert coins
Coin ins | When ser
overtime | <2
Er 44 Memory Error onthe
1. Coin salector broken
2. The player fishing.
1 When str] —————
ain Board U3 99666 error
SECTION 3 TROUBLE SHOOTING
TROUBLE SHOOTING
Description
“Cheek and wanenance
on
in
No cred after coin in
T. Cheek W the Coins ws. Pays is correc.
2. i Coins ws. Plays can't be adjusted, is
possible main board problem. Please send
the main board back for repat.
Coins/tokens can not be
Inserted into coin slat
Tmnperative Cin Mesh
1. Check the sample coin atthe coin mech.
2, Lose the cain mesh sensitivity,
3. Check f DC12V input to coin mech
4. Coin mesh breakdown,
Mult-Coin Mesh
4. Adjust the coin mesh data based on manual
Check if DC12V input to coin mech,
2. Check f DCIZV input to coin mech,
claw
Power
‘law open ater iting
Lupper-stap switeh
T. VAIS too low. Adjust VRE higher according to
| objects dimension and weight.
Claw i close after power on
Caw cot Burned:
Claw doesnt close
‘Check i the CW atthe fuse board burned?
Check the black wire on claw coil connects
well
3. Claw power board or main board breakdown.
7
2, Claw power board breakdown,
4
2
Description
‘Check and Waintenanee’
envy
Don’t return t ts home
petition
To Afr pawer off and on again, the gantry iT
‘oes not return tos name position, then
check if stop-back SW (Gantry @ Assembly |
a(CHAPTER 2 MAINTENANCE
Ne. 3) oF Hop-efe SW (Gantry & Assembly
No. 21) are in proper position. Aso check if
their connecting wires are propery
connected.
Check if the ait-plug ofthe gantry connects
well
3, Nain board breaks down.
Don't move elther forward
andlor backward by joystick
‘operation
Check i the forwara/back moter ure FBV
the fuse board is burned?
. Check if forward and backward SW wires of
{Joystick ae property connected or if SW is
out of function.
Check 1 connecting pin of .C.8. is
properly connected,
Check if stop-front SW (Gantry & Assembly
No. 22) or backstop SW (Gantry & Assembly
No, 23) are in proper position. Also check i
their connecting wires are properly
connected.
Check if Front/Back motor f out of function
orf its wires are properly connected. Also
hack i ts shaft plnion fs properly
positioned,
Check 14 connecting pin of F.C.8. 8
properly connected.
. Check ill connecting pins of gantry are
properly connected to the machine,
‘does not move to lft and/or
Tight by Joystick operation
2
x
4
7 Check i the lefuright motor fuse (LR) at Te
fuse board is burned?
Check et andr right SW i out of function
‘ori thetr wires are propery connected.
Check if J1 connecting pin of F.C.
property connected,
(Check f top-left SW (Gantry & Assembly IN,
21) iin proper postion,
Gish CefRignc mutes fy ut of faneston or
Mite wires are properly connected. Also
‘check I ts shaft pinion Is properly
positioned,
. Check if 4 connecting pin of PCB. is
properly connected.
‘Check fall connecting pins of gantry are
properly connected to the machine.(CHAPTER 2 MAINTENANCE
ems Deseripion Theck and Maintenance
T. Check [Descend] button is fandtioning
Don't lower down by properly
[Descend] button 2. Check ifconnecting wires of [Oescend)
| ‘operation, but only until” button are properly connected,
| ‘umes up 3, Chace Scomeching pin of PC.
T. Check if the up/down motor Fase (UD) at
the fuse board s burned?
2, Cheek f UprDown motor wires are
properly connected.
‘Don't lower down, but the | 3+ Check lf UprDawn motor {out of function
a Teens eect Me | Aso check ts sate pinion isn proper
tw postion,
Descending normal condition | 4, Check f winding cord is properly wound
wp.
5. Check if 44 connecting pin of PCB. is
properiy connected.
4. Nain board break down
1 Check if winding cord is stuck,
3. Check if top-down $W is functioning
properly
T Check W winding Cord of proper length?
2. Check if winding cord stuck
3. Check if top-down SW is functioning
property
T. Gheck f top-back or opleR SW are out
(of function or if their wires are properly
Don't open when reachedto | connected.
‘exit door after seizing | 2. Check ifthe gantry wire connecting to J
Connecting pin of .C.8. 5 properly
onnected,
TEherk etoncap we A Ry Soa
2. Check if top-up SW isn proper postion
8nd in normal function
3, Nin Bosrd break gown.
1. Check if the up/down motor are out oF
funetion or thelr wires are property
Dani Tawar down oF aly
down abit and closeup in
the air then returns tos
home postion
Don't fully lower down
Claw | OON"ErIse up aner sez
cing Ses petra backs
Don't close up and not be
Teturned to ename | gormecteds
8 Rs hon ck stipsp SW functioning
= property.
2, Main board break down.(CHAPTER 3 WIRING oxaGRAM
SECTION 1 Main board W120206
‘© Main board CONNECTOR porition
0120206
swt
'w991907_JP1
9919073
w991907_3P1 ‘8 wo91907_3p1_PINIO
507_JP Tao;eno
30 COIN METER a2 HP
[33 [coma _merer 14 | HPSW. a
15 PRIZE OUTMETER ag/4i7v
17 Ticket test meter ie Hv
so 20 coma
aii 22 COIN2
23 Descend button amp+ —|24/ GND
(25 mr 26 | SENSOR(CHAPTER 3 WIRING oxaGRAM
27 Test 2 HBV
129. JOYSTICK FORWARD 730 GND.
‘34_| JOYSTICK LEFT ‘32 JOYSTICK BACK
'33._ Joystick DOWN ‘34 JOYSTICK RIGHT
wizewe JL s9emm
GND
‘GND.
‘GND
+5
[sv
+12V
+12V
+12v
+12v
2
2
iz
4
5
6
7
5
3
(Wi20206 39 4.2mm
i claWe 21x
CLAW: x
x ‘6 DOWN STOP SW_ Mi
x — ‘8 Up Stop SW_NC.
x 110_/ STOP LEFT/RIGHT_NO
x - 412 STOP FORWARD/BACK NO
‘GND. 14 GND
‘GND, - 16 | GND
x 18 | LefURight Motor =
x 20" LeftiRight Motor =
| 21 | Forward 7Back motor "22 [Up/Down Motor =
{23 | Forward Back Notor = ‘24 [Up/Down Motor +
‘Wi20206_37 2.5mm
1 | VOLUME VR. 1K VR
2 [VOLUME vR2
3 [VOLUME vR3— |
4 |p S|
5 [spe(CHAPTER 3 WIRING D1AGRAM
SECTION 2 DISPLAY W991907
J1 | Color 2.34 Pin ~ connect to Main board W120208
1 | town A | Connect to Nain Board Jt Pin
2 | ms 1B ‘Connect to Main Board J11 Pin 2
3 | orange |e Connect to Main Board J11 Pin 3
| Yelow [0 Connect to Main Board J11 Pin 4
5 | Geen [E Connect to Main Board J11 Pin §
| tue Connect to Main Board J44 Pin &
7 | Puple [6 Connect to Main Board J11 Pin 7
8 oP
‘9 White CON4 Connect to Main Board J41 Pind
10 Pink | COMS Connect to Main Board J1Pin 8
4 come
12, ‘com