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Offset

The document lists various offsets for classes and methods related to a game, including Player, GameFacade, Camera, and others. Each entry provides the class name, type, and specific memory offset. This information is likely intended for use in game development or modification.

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0% found this document useful (0 votes)
86 views3 pages

Offset

The document lists various offsets for classes and methods related to a game, including Player, GameFacade, Camera, and others. Each entry provides the class name, type, and specific memory offset. This information is likely intended for use in game development or modification.

Uploaded by

tavakon841
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Ff max all offsets

IsClientBot
ClassName: Player
Type: Boolean
Offset: 0x308

MainCameraTransform
ClassName: Player
Type: Transform
Offset: 0x2740bfc

get_MyFollowCamera
ClassName: Player
Type: FollowCamera
Offset: 0x27443ec

CurrentMatch
ClassName: GameFacade
Type: static NFJPHMKKEBF
Offset: 0x2ed8984

GetLocalPlayerOrObServer
ClassName: GameFacade
Type: static Player
Offset: 0x2ed9550

CurrentLocalPlayer
ClassName: GameFacade
Type: static Player
Offset: 0x2ed9f38

SetAimRotation
ClassName: GameFacade
Type: void
Offset: 0x274648c

get_forward
ClassName: Transform
Type: Vector3
Offset: 0x6f71090

get_IsSighting
ClassName: Player
Type: Boolean
Offset: 0x273b000

IsLocalTeammate
ClassName: Player
Type: Boolean
Offset: 0x275ed84

IsCrouching
ClassName: Player
Type: Boolean
Offset: 0x276155c
get_MaxHP
ClassName: Player
Type: Int32
Offset: 0x27a072c

IsFiring
ClassName: Player
Type: Boolean
Offset: 0x273af48

get_CurHP
ClassName: Player
Type: Int32
Offset: 0x27a05f0

get_main
ClassName: Camera
Type: static
Offset: 0x72aa504

WorldToScreenPoint
ClassName: Camera
Type: Vector3
Offset: 0x72a9eec

get_transform
ClassName: Component
Type: Transform
Offset: 0x72ac7b8

Transform_INTERNAL_GetPosition
ClassName: Component
Type: void
Offset: 0x6f7063c

SetResolution
ClassName: Screen
Type: static Void
Offset: 0x6f5fc64

FakeName
ClassName: Player
Type: void
Offset: 0x2741c98

SwapWeapon
ClassName: PlayerNetwork
Type: override Void
Offset: 0x2c8311c

GetWeaponSubType
ClassName: Player
Type: Int32
Offset: 0x27bfddc

CurrentUIScene
ClassName: GameFacade
Type: static Void
Offset: 0x2ed6410
GetHeadCollider
ClassName: Player
Type: virtual
Offset: 0x27449a4

getin
ClassName: PLDCHDBCOBF
Type: static Boolean
Offset: 0x35efa20

set_esp
ClassName: GPBDEDFKJNA
Type: void
Offset: 0x2a7d938

get_imo
ClassName: Player
Type: GPBDEDFKJNA
Offset: 0x2727f14

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