Ff max all offsets
IsClientBot
ClassName: Player
Type: Boolean
Offset: 0x308
MainCameraTransform
ClassName: Player
Type: Transform
Offset: 0x2740bfc
get_MyFollowCamera
ClassName: Player
Type: FollowCamera
Offset: 0x27443ec
CurrentMatch
ClassName: GameFacade
Type: static NFJPHMKKEBF
Offset: 0x2ed8984
GetLocalPlayerOrObServer
ClassName: GameFacade
Type: static Player
Offset: 0x2ed9550
CurrentLocalPlayer
ClassName: GameFacade
Type: static Player
Offset: 0x2ed9f38
SetAimRotation
ClassName: GameFacade
Type: void
Offset: 0x274648c
get_forward
ClassName: Transform
Type: Vector3
Offset: 0x6f71090
get_IsSighting
ClassName: Player
Type: Boolean
Offset: 0x273b000
IsLocalTeammate
ClassName: Player
Type: Boolean
Offset: 0x275ed84
IsCrouching
ClassName: Player
Type: Boolean
Offset: 0x276155c
get_MaxHP
ClassName: Player
Type: Int32
Offset: 0x27a072c
IsFiring
ClassName: Player
Type: Boolean
Offset: 0x273af48
get_CurHP
ClassName: Player
Type: Int32
Offset: 0x27a05f0
get_main
ClassName: Camera
Type: static
Offset: 0x72aa504
WorldToScreenPoint
ClassName: Camera
Type: Vector3
Offset: 0x72a9eec
get_transform
ClassName: Component
Type: Transform
Offset: 0x72ac7b8
Transform_INTERNAL_GetPosition
ClassName: Component
Type: void
Offset: 0x6f7063c
SetResolution
ClassName: Screen
Type: static Void
Offset: 0x6f5fc64
FakeName
ClassName: Player
Type: void
Offset: 0x2741c98
SwapWeapon
ClassName: PlayerNetwork
Type: override Void
Offset: 0x2c8311c
GetWeaponSubType
ClassName: Player
Type: Int32
Offset: 0x27bfddc
CurrentUIScene
ClassName: GameFacade
Type: static Void
Offset: 0x2ed6410
GetHeadCollider
ClassName: Player
Type: virtual
Offset: 0x27449a4
getin
ClassName: PLDCHDBCOBF
Type: static Boolean
Offset: 0x35efa20
set_esp
ClassName: GPBDEDFKJNA
Type: void
Offset: 0x2a7d938
get_imo
ClassName: Player
Type: GPBDEDFKJNA
Offset: 0x2727f14