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Charactersheet

The document is a character sheet for a Level 10 Centaur Barbarian named Raging Tree, who has various attributes, skills, and abilities. It includes details about the character's ancestry, class features, inventory, and combat actions. The character has a unique mixed heritage and possesses abilities related to blood magic and regeneration.

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0% found this document useful (0 votes)
23 views4 pages

Charactersheet

The document is a character sheet for a Level 10 Centaur Barbarian named Raging Tree, who has various attributes, skills, and abilities. It includes details about the character's ancestry, class features, inventory, and combat actions. The character has a unique mixed heritage and possesses abilities related to blood magic and regeneration.

Uploaded by

jacobsemail
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Character Name Level Hero Points

XP
Raging tree
Character Sheet 10 Gain 1 at the start of each session
and when granted by the GM.
Spend 1 to reroll a check.
Player Name Spend All to avoid death.
Ancestry Background Class
Centaur Seer Of The Dead Barbarian (Bloodrager)
Heritage and Traits Size Background Notes Class Notes
Custom Mixed Heritage
Attributes

+5 Strength
Partial Boost +2 Dexterity
Partial Boost +4 Constitution
Partial Boost +0 Intelligence
Partial Boost +2 Wisdom
Partial Boost +5 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T T T

25 + / 21 E
M
L
17 E
M
L
17 E
M
L
178 Dying
Armor Proficiencies Wounded
Unarmored Light Medium Heavy
4 + 16 + 1 2 + 14 + 1 2 + 14 + 1
T T T T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 2 + 12 + 1 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


T
2 0 0 0 Skill Notes
Acrobatics 2 E + + - T
None selected
17
M E

35
+ +
L Dex Prof Item Armor M
L
2 14 1 feet
T Wis Prof Item
Arcana 13 E
M
0 + 12 + 1 Senses and Notes Special Movement
L Int Prof Item
T Darkvision
Athletics 21 E
M
5 + 16 + 0 - 0
L Str Prof Item Armor
T
0 0 0 Strikes
Crafting 0 E + +
M
L Int Prof Item Melee Strikes
T
5 0 0 Weapon Damage
Deception 5 E + +

21
M B
L Cha Prof Item +2 Weapon Striking Macuahuitl 5 +
14 + 2 2d8+7 S P
S
T Str Prof Item
Diplomacy 5 E
M
5 + 0 + 0 Traits and Notes Uncommon, Backswing, Tearing, Versatile B, Magical
L Cha Prof Item
T Weapon Damage
Intimidation 18 E 5 + 12 + 1 B
M
L Cha Prof Item 21
+2 Weapon Striking Leiomano 5 + 14 + 2 2d6+7 B P
S
Str Prof Item
T
Ghoran Lore 12 E
M
0 + 12 + 0 Traits and Notes Fatal d10, Uncommon, Versatile S, Magical
L Int Prof Item
T
Weapon Damage
0 21
B
Undead Lore 12 E
M
0 + 12 +
+2 Weapon Striking Whipstaff 5 + 14 + 2 2d6+7 B P
L Int Prof Item Str Prof Item S
T
2 12 0 Traits and Notes Uncommon, Agile, Finesse, Monk, Parry, Sweep, Magical
Medicine 14 E + +
M
Wis Prof Item
L
T
Ranged Strikes
Nature 18 E
M
2 +
16 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S
Dex Prof Item
Occultism 0 E
M
0 +
0 +
0
L Int Prof Item Traits and Notes
T
5 0 0 Weapon Damage
Performance 5 E + +
M B
+ +
L Cha Prof Item P
S
T Dex Prof Item
Religion 14 E
M
2 +
12 +
0 Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
T
Unarmed Simple Martial Advanced Other
Society 0 E
M
0 +
0 + 0 T T T T T
L Int Prof Item E E E E E
T
M M M M M
L L L L L
Stealth 2 E
M
2 +
0 + 0 - 0
L Dex Prof Item Armor Class DC Reminders
T Proficiency Action Icons
Survival 14 E
M
L
2 + 12
Wis Prof Item
+ 0
27 Untrained +0
Trained 2 + level
[one-action] Single Action
[two-actions] Two-Action Activity
T Expert 4 + level [three-actions] Three-Action Activity
Thievery 2 E
M
2 +
0 + 0 - 0 10 + 5 + 12 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1
Custom Mixed Heritage Rage Prophet Abilities
Darkvision
Ancestry Feat
Custom Mixed Heritage (Ghoran)
Ghoran Lore
Custom Mixed Heritage Vision (Darkvision)
Quick-Tempered
Background Skill Feat
Instinct
Bloodrager Instinct
Rage
Darkvision
Skill Feat Class Feat Vine Lash
2 Arcane Sense Bloodrager Dedication
Bloodrager Dedication

General Feat Toughness Class Feature Consumables Bulk


3

Skill Feat Folk Dowsing Class Feat Titan Swing

4 Rising Blood Magic


Rising Blood Magic

Ancestry Feat Fey Influence Boosts Class Feature


5

Skill Feat Spirit Speaker Class Feat High-Speed Regeneration

6 Siphon Magic
Siphon Magic

General Feat Minor Channeling Class Feature


7

Skill Feat Hefty Hauler Class Feat Awakened Power Worn Items Invested Bulk
8 Spelldrinker +1 Armor Resilient Unarmored 0.0
Spelldrinker

Ancestry Feat Herbal Forager Class Feature


9

Skill Feat Quick Climb Boosts Class Feat Greater Awakened Power

10 Hematocritical
Hematocritical

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16
0 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Class Feat
18
Skill Feat
0 0 15 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
Not set Not set

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Harvest Blood 1 Hematocritical [reaction] Fortune, Rage
Effects Trigger
Requirements: Your last action was a successful piercing or slashing
Effects
melee Strike against a creature that is not immune to bleed; Effect: You
Prerequisites: Bloodrager Dedication. Requirements: Your last action
consume the blood lingering upon your weapon. You reduce the value of
Name Actions Traits Page # Name was a Strike that critically hit[free-action] a creature that isn't immune to bleed Page #
Traits
your drained condition by 1, gain temporary Hit Points equal to your
Rage 1 Barbarian, Concentrate, Emotion, Mental damage.
High-Speed You bathe
Regeneration in the [reaction]
arterial fluids
Deviant,your
of enemy,
Healing, drinking
Magical, deep of
Necromancy
Constitution modifier, and gain a +1 circumstance bonus to saving
Effects their freed
Trigger
Youressence
turn begins.to empower your magic and increase your
throws against that creature's spells for 1 minute, or until you Harvest
Requirements: You aren't fatigued or raging. You tap into your inner fury spellcasting efficacy. If your next action is to Cast a Spell that requires a
Blood from another creature. Effects
and begin raging. You gain a number of temporary Hit Points equal to spell attack roll, you roll the spell attack roll twice and use the better
Your wounds knit together with barely a thought. You regain Hit Points
your level plus your Constitution modifier. While you are raging:. • You result; this is a fortune effect. Alternatively, if your next action is to cast
Name Actions Traits Page # Name equal to double your level. When you gain this deviation, the GM Page #
Traits
[free-action] damaged
deal 2 additional damage on melee Strikes. This additional damage is a spell that requires the creature by the triggering strike to
Siphon Magic 1 Rage secretly
Quick Root selects one type of [reaction]
energy damage or precious material, such as
halved if your weapon or unarmed attack is agile. • You can't use actions attempt a save, they roll twice and take the lower result; this is a
Effects fire or cold
Trigger iron. When
A creature you take damage of that type, your wound
with the concentrate trait unless they also have the rage trait. You can misfortune effect.successfully Shoves or Trips you, or you fail a saving throw again
Prerequisites: Bloodrager Dedication. Requirements: Your last action smokes until the end of your next turn, preventing you from using High-
Seek while raging. Rage lasts for 1 minute, until you fall unconscious, or Effects
was to Harvest the Blood of a creature that can cast spells. You gorge Speed Regeneration. Awakening: Your regeneration can automatically
until the encounter ends, whichever comes first. You can't voluntarily You react instinctively, sprouting roots from your legs and plunging them
upon the magical energies of your foe's blood. You regain one expended save you from the brink of death. Once per day, you can use High-Speed
stop
Name raging. When you stop raging,
Actions you lose
Traits any remaining temporary Hit
Page # Name deep into the ground to keep your footing. Traits If a force would move you, Page #
spell slot that must be of a lower rank than the highest rank spell you Regeneration when your Hit[free-action] Points would be reduced to 0 instead of the
Points from
Spelldrinker Rage, and can't
1 gain temporary Hit Points from using the you move half that distance, to a minimum
Quick-Tempered [reaction] Barbarian of 5 feet. If you would be
can cast. You become drained 1 or increase the value of your drained usual trigger. You avoid being knocked out and remain at the number of
Rage action again for 1 minute.
Effects knocked
Trigger prone, resolve the effect, then you Stand. Special: This feat
condition by 1. HP youYou roll initiative.
regained. Awakening: Regrowth invigorates you. You gain a +10-
Prerequisites: Rising Blood Magic. Requirements: Your last action was to gains the trait for your ancestry.
foot status bonus to your Speed until the end of your turn.
Effects
Harvest Blood. Frequency: once per hour. You temporarily add a 3rd-
Requirements: You are not encumbered or wearing heavy armor. So
rank spell to your spell repertoire, as determined by the type of creature
long as you are able to move freely, your fury is instinctive and
whose
Page blood youand
Three—Notes justActions
drank (see table below). If the creature
©2023 Paizo Inc.,has
Paizo,more
Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
instantaneous. You Rage.
Magical Tradition Spell Slots
Arcane Occult 0 0 0 0 0 0 0 0
Prepared Caster
Spontaneous Caster
Spells per Day 0 0
Primal Divine
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
+17 E
M
5 +
12 27 E
M
10 + 5 + 12 Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points Focus Spell Rank
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions

Innate Spells
Name Actions Freq
Detect Magic 2
Summon Plant or Fungus 3
Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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