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Mythic Kébec

Mythic Kébec is a fan-made supplement for the Vaesen role-playing game, featuring new archetypes, creatures, and NPCs inspired by French-Canadian folklore. Set in Quebec City during the colonial period, it explores themes of cultural heritage, conflict, and supernatural elements. The document includes character creation details, magical powers, and example conflicts for gameplay enhancement.

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Lambert Nambert
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© © All Rights Reserved
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0% found this document useful (0 votes)
102 views15 pages

Mythic Kébec

Mythic Kébec is a fan-made supplement for the Vaesen role-playing game, featuring new archetypes, creatures, and NPCs inspired by French-Canadian folklore. Set in Quebec City during the colonial period, it explores themes of cultural heritage, conflict, and supernatural elements. The document includes character creation details, magical powers, and example conflicts for gameplay enhancement.

Uploaded by

Lambert Nambert
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MYTHIC KÉBEC

A FAN-MADE SUPPLEMENT FOR VAESEN


BY ERIC LAZURE (twitter : @EricLaz)

Strange rumors travel on cold winds and strong currents in Mythic Kébec. At
the British Crown's request, the Society comes to Quebec City to lead
investigations in an area populated by French Canadians for two centuries and
the First Nations for much longer. This supplement features two new archetypes,
eight creatures inspired by French-Canadian folklore to use as vaesen, eight
NPCs, as well as a description of Quebec City and its surroundings. Have your
characters take a trip to Mythic Kébec, set a whole campaign here, or import the
content to your Mythic North campaign.

This product was created under license. Vaesen and its logo, are
trademarks of Fria Ligan AB. This work contains material that is
copyright Fria Ligan AB and/or other authors. Such material is
used with permission under the Community Content
Agreement for Free League Workshop. All other original
material in this work is copyright 2020 by E. D. Lazure and
published under the Community Content Agreement for Free
League Workshop. Maps and illustrations are public domain.
· MYTHIC KÉBEC ·

"A few acres of snow" is French rule of Canada came to an end after
how many in France the 1759 Battle of the Plains of Abraham just
viewed their colony of outside the Quebec City ramparts. After the
Canada. I understand the British Conquest, a diminished Canada
sentiment: the winters are became the province of Quebec. In 1791, the
long and harsh, insect- British split the province in two; the eastern
infested forests cover the part, populated by French Canadians, became
territory, and the First Lower Canada, while the territory north of
Nations can be terrible the Great Lakes, with an English-speaking
adversaries. If that is not population, became Upper Canada.
enough, one can hear
countless tales of evil
creatures roaming the
INUIT AND FIRST NATIONS
land, feasting on unwary
travelers and innocent children. Focusing on French-Canadian
But those very conditions are precisely what folklore, this supplement presents
forged the character of the habitants. And that is characters and locations tied to
why you cannot hope to understand Kébec's true North America's colonial presence.
nature through books or lectures. Get out there, In no way is this meant to diminish
get your feet wet, but not too cold, and come the historical importance of the
back to the Society with invaluable experience Inuit and the First Nations. It is
and insight. merely a consequence of my
profound lack of knowledge of
Indigenous peoples and my inability

SETTING to do justice to their cultural


heritage. I hope that someone with
a better grasp of the subject will
NEW FRANCE, CANADA, QUEBEC
someday create such content to
AND LOWER CANADA
complement this module.
New France, the French territory in North
America, began to take form with the arrival
of Jacques Cartier in 1534, but the French MYTHIC KÉBEC
presence started in earnest with the founding This supplement is set in Mythic Kébec,
of Quebec City by Samuel de Champlain in specifically in and around Quebec City.
1608. The city's name comes from the Mythic Kébec, evoking 19th century Lower
Algonquin or Ojibwe word kébec, which Canada (with elements from the 18th), faces
means "where the river narrows". Quebec City similar challenges as the Mythic North, but is
quickly became the main settlement in also a place where a protestant and
Canada, the largest colony in New France. metropolitan English-speaking minority rules
a French-speaking catholic and agrarian
majority. In this context, some of the rare
privileged French Canadians choose to
become notaries, keeping the French civil law
tradition alive. At the other end of the
spectrum, coureurs des bois still brave the
wild and travel inland to trade with the
Indigenous Peoples. And then there are other
dangers: pirates on the Saint Lawrence River
and creatures as terrifying as any vaesen.

·2·
· MYTHIC KÉBEC ·

ARCHETYPE: COUREUR DES MOTIVATION


- To be renowned for my discoveries
BOIS (WOOD-RUNNER)
- To learn this land's secrets
- To always defend freedom

TRAUMA
- A companion turned into a loup-garou
- Drowned in a river, no recollection of the
person or creature responsible for my revival
- Barely survived an encounter with a giant
near James Bay

DARK SECRET
- Killed an English officer during a stay with
an Algonquin tribe
- In love with an Iroquois chief's daughter
- Had to eat human flesh to survive a winter in
Running your own business and exploring the the Far North
wild, what more can you ask for? I have traveled
to all corners of Canada to trap and trade with RELATIONSHIPS
men and women of Indigenous communities. Is it - You have lost your way
dangerous? Of course! But I have learned how to - You remind me of someone I lost
survive in dense woods and snowy mountains. I - I will help you grow stronger
have also earned the trust of many of the First
Nations' tribes. I keep my musket for the other TALENTS
TALENT EFFECT
ones, and for any loup-garou fool enough to
La Couenne Ignore the penalty from your first physical
think I would make an easy meal.
Dure Condition
Gain +2 to AGILITY outside cities and
MAIN ATTRIBUTE: Physique Trailblazer
villages
MAIN SKILL: AGILITY
Once per session you can meet someone
TALENTS: La Couenne Dure, Trailblazer, Well
you have traded with. The NPC may
Met
provide either valuable information or one
RESOURCES: 3-5 Well Met
EQUIPMENT: Musket, cross-body purse, tobacco piece of equipment of availability 1 or 2.
or liquor The Gamemaster determines what the
NPC asks in return.

Choose among the suggestions below or make


EQUIPMENT
one up yourself.
ITEM AVAILABILITY EFFECT
Once per session, can be
NAME Cross-
2 used as a cooking pot,
FIRST NAME: Françoise, Horace, Jean-Marie, body purse
Madeleine, Marie-Joséphine, Pierre compass, or hunting trap
Once per session, heal one
Tobacco 1
LAST NAME: Bélanger, Ducharme, La Ramée mental Condition

·3·
· MYTHIC KÉBEC ·

ARCHETYPE: NOTARY
We are indeed in a very particular situation
where French civil law is applicable in a British
colony. In addition, we notaries were the only law
practitioners during the French reign, for King
Louis XIV understood the presence of lawyers
would cause delays when an expeditious system
of justice is crucial in a colonial context. And so
we bear the responsibility of ensuring the
continuation of an essential part of Canada's
French heritage. This responsibility weighs on my
mind but is not without its advantages. Let us
simply say that I have more than enough to
purchase a bench at my Church every year.
DARK SECRET
- Made a pact with a sorcerer
MAIN ATTRIBUTE: Logic
- Spying for a foreign power
MAIN SKILL: LEARNING
TALENTS: Esteemed, Law Practitioner, Public - My family is fomenting a rebellion
Officer
RESOURCES: 4-7 RELATIONSHIPS
EQUIPMENT: Book collection or map book, - You will not easily earn my trust
fancy clothing or official seal, writing utensils - You show great potential
- You must treat me with respect
Choose among the suggestions below or make
one up yourself. TALENTS
TALENT EFFECT
NAME Gain +2 to MANIPULATION when dealing with
FIRST NAME: Alphonse, Baptiste, Geneviève, Esteemed
people with less education
Jeanne, Marguerite, Rémi Once per session you remember a case with
Law
information useful in your current mystery.
LAST NAME: Boivin, Hazeur, Lusignan Practitioner
The Gamemaster provides you with a clue.
Public Gain +2 to INVESTIGATION when dealing with
MOTIVATION Officer local authorities or official documents
- My family's prestige
EQUIPMENT
- To become a politician
ITEM AVAILABILITY EFFECT
- To help overthrow the current regime
+1 to living standard bonus and,
Fancy once per session, you can push
TRAUMA 2
clothing a MANIPULATION roll without
- Haunted by a ghost during childhood acquiring a condition
- Spent a month as a captive of fairies but has Once per session, you can
lost almost all memory of the event Official produce a deed or official
2
- Witnessed sorcerers sacrificing a child seal document and no NPC will
doubt its authenticity

·4·
· MYTHIC KÉBEC ·

At night, La Corriveau, now an ironbound


monstrosity, often makes her way to a nearby
cemetery to feed on the newly-deceased. The
sound of her chains chills the soul, and she
curses the ground she walks upon. On
Saturdays, she heads to Ile d'Orléans to perform
unholy dances with the local sorcerers. At other
times, loup-garous visit her to ask for her hand.

CHARACTERISTICS
MIGHT 7 BODY CONTROL 6 MAGIC 9
MANIPULATION 9 Fear 2/1

MAGICAL POWERS
- Enchant
- Curse
- IRONBOUND : Protection 3
- MANIPULATION +3 to seduce men

LA CORRIVEAU CONDITIONS
- Careless -1
It seems that Marie-Josephte Corriveau was - Worried +1
destined for a tragic existence. Born and raised - Mad +2
twenty miles south of Quebec City, her ten - Summons loup-garous and/or
brothers and sisters all perished in their early
sorcerers to her aid
years. Aged sixteen, Marie-Josephte wedded a
- Broken - returns to her cage for 1
local farmer, but the man died suddenly a
day
decade later. After briefly mourning, she found
a new husband, Louis Dodier, but Louis was
found dead in his stable three years later, his RITUAL
skull shattered. An investigation concluded that
someone had murdered Louis. As this happened Find La Corriveau's cage and hang it from a
just after the Conquest, a military tribunal heard gibbet. When she returns to it, seal it shut and
the case. Josepht, Marie-Josephte's father, bury it in consecrated land.
confessed to the crime and was sentenced to
hang. His conspiring daughter received a EXAMPLE CONFLICTS
sentence of sixty lashes. But in his final
moments, Josepht told a priest his daughter was - Disease spreads among the men of Quebec
the only guilty party. The exhumation of City's British garrison. La Corriveau is having
Corriveau's first husband confirmed foul play: her revenge by walking around the Citadel and
someone had poured molten lead in his ears. A cursing its grounds.
new trial led to a death sentence for the widow.
Her punishment would not end there: her body - La Corriveau is ready for a third wedding.
would be chained and put in a cage to hang in Loup-garous and sorcerers in and around
public. After haunting the neighborhood for Quebec City try to gain her heart by committing
some time, the cage disappeared. the cruelest deeds imaginable.

·5·
· MYTHIC KÉBEC ·

RITUAL
BLANCHE DE BEAUMONT
The investigators must find Raymond de Nérac's
grave and bring Blanche to it.

EXAMPLE CONFLICTS

- Fishers from a small village north of Quebec


City discover a huge rock blocking the bay
where they usually fish. New pirates arrive to
fill the void after the disappearance of the
region's most fearsome pirate crew.

- Blanche has understood that the Iroquois


killed Raymond and decides to take her
revenge, targeting individuals from the First
Nations at first, but eventually targeting entire
communities.
Born in Normandy, Blanche de Beaumont
became engaged to Chevalier Raymond de
Nérac. Deeply in love, Blanche despaired when
her noble knight left for Canada to fight the
Iroquois. Blanche decided to sail to the New BONHOMME SEPT-HEURES
World, but vile pirates attacked her vessel.
Hoping to guarantee himself a noble lineage, the Bonhomme Sept-Heures or Seven-O'Clock-Man
pirate captain chose to tale Blanche as a spouse. is an old being, half-man, half-monster. He tries
Blanche could not accept this fate and threw to hide his twisted smile and crooked nose with
herself overboard, disappearing into the ocean. a hat, just as he tries to hide his gangly frame
The following night, a thick mist enveloped the with a cape. Carrying a cane and a burlap sack,
pirate ship until it almost collided with an he throws sand in the eyes of children who
enormous rock. Upon it stood Blanche, a veiled linger outside and fail to return home when the
apparition. She spoke a curse, turning the clock strikes seven. Nobody knows where the
pirates and their vessel to stone. When there is children placed in Bonhomme's huge bag wind
fog on the Saint-Lawrence, sailors sometimes up.
see Blanche still searching for Nérac, long ago
killed by the Iroquois. Theories abound about his origin. Some argue
that he is a "bomb setter" responsible for a city's
CHARACTERISTICS lighting, using a long perch to light the street
lamps before seven o'clock. Others believe he is
MIGHT - BODY CONTROL - MAGIC 8 MANIPULATION 7
a "bonesetter" roaming the countryside and
Fear 1/1
healing the fractures and dislocations of farmers
and laborers. Children would see this stranger
MAGICAL POWERS enter their home and would then hear their
- Enchant father scream with pain.
- Curse
- Cannot be harmed in combat CHARACTERISTICS
- Can appear anywhere there is mist MIGHT 8 BODY CONTROL 7 MAGIC 8 MANIPULATION 8
- MAGIC +2 against the greedy or malicious Fear 2

·6·
· MYTHIC KÉBEC ·

MAGICAL POWERS CHARACTERISTICS


- Enchant MIGHT 3 BODY CONTROL 8 MAGIC 9 MANIPULATION 7
- Curse Fear 1
- Trollcraft
- MAGIC +2 in the evening or against children MAGICAL POWERS
- Can use a fast action to change the - Enchant
environment's lighting - Curse
- Can make horses fly
CONDITIONS
- Methodical +1 CONDITIONS
- Frustrated -1 - Playful -1
- Unnerved -2 - Angry +1
- Broken - disappears for 7 hours - Offers gold to buy peace
- Mad +2
RITUAL - Broken - returns to its hiding place for 2 days

The investigators must put Bonhomme in his


own bag and throw it in the Saint Lawrence.

EXAMPLE CONFLICTS

- The child of a wealthy family has disappeared.


Hoping to secure the generous reward, some
underprivileged men and women abduct the
suspected bomb setters and bonesetters.

- Tensions rise in Quebec City's suburbs as


children from Saint Roch going to a Saint Louis
rink for an evening skate fail to return.

RITUAL

Lutins will move away if you convince them that


LUTINS you are better pranksters than they are.
Eighteen inches tall, with only one eye and frog-
like legs and arms, lutins wear a pointy hat that EXAMPLE CONFLICTS
makes them look like some sickly mushroom.
These devious pranksters hide and sleep during - A poor farmer managed to capture a female
the day, often near a stable, for they like to ride lutin and did receive a barrel of gold the next
the finest horses in the sky. Horses are day. Convinced he could obtain more, he
sometimes found nervous and tired in the decides to keep the lutine caged, triggering the
morning but also groomed and fed. Some of the wrath of a dozen lutins.
locals try to capture them, for they believe that
you can exchange a captured female for a barrel - The proud and noble mounts of Quebec City's
of gold. garrison are too tired to be of any use. The
British authorities believe French-Canadian
servants using witchcraft are responsible.

·7·
· MYTHIC KÉBEC ·

LOUP-GAROUS - Injured -2
- Desperate +3
Half-man, half-wolf, these creatures are the - Broken - flees and stays in human form for
result of a curse targeting those who have not 1D6 days, except during full moons, when it
confessed their sins or "done their Easters" remains as a broken loup-garou
(received Communion during Easter) for seven
years. Needless to say, pagan Indigenous
Peoples can also become loup-garous. Loup- COMBAT
garous are known to attack the living, but they ATTACK DAMAGE RANGE
will also feed on the dead. Bite, claws 2 0

RITUAL

It is possible to undo the curse by drawing blood


with a cross-shaped cut on the forehead of a
broken loup-garou.

EXAMPLE CONFLICTS

- Gruesome deaths multiply at a lumber camp.


Recently fired, a cursed alcoholic logger helps a
First Nations tribe wipe the camp.

- Devout Christians are found dead on Île


d'Orléans, all blood removed from their bodies.
Locals accuse each other of being sorcerers, but
the sorcerers are not responsible this time.
CHARACTERISTICS
MIGHT 9 BODY CONTROL 7 MAGIC 4 MANIPULATION 5
Fear 2
PIERRE SOULARD
MAGICAL POWERS
Pierre Soulard considered himself the best
- Curse
ferryman operating between Quebec City and
- Draws two initiative cards and acts twice
Pointe-de-Lévy. No storm or fog could prevent
per round him from completing the crossing. With his
- BEASTLY: Protection 6, reduced to 2 if attacked flannel shirt and oiled boots, Pierre would
with bullets dipped in holy water and to 0 if a skillfully maneuver between dangerous ice floes.
four-leaf clover is placed in the gun's barrel His confidence turning to arrogance, Pierre
- Can switch between human form and loup- ignored several warnings and, on a particularly
garou at will, except during full moons where bad winter day, his ship finally sunk. All
it must remain a loup-garou passengers perished, but Pierre managed to
hang on to a piece of floating ice. Found
delirious the next day, Pierre continued to tout
CONDITIONS
his superiority, but passengers turned to other
- Wild +1
passers. A drunk abandoned by his wife, he
- Scarred -1 attempted one last passage but lost his footing.
- Enraged +2 Soulard died as a piece of ice severed his head.

·8·
· MYTHIC KÉBEC ·

Some claim the head comes alive during storms EXAMPLE CONFLICTS
and that those who see it rolling on the ice will
die within a year. - A terrible winter storm carries Soulard's head
to the streets of Quebec City, where it terrorizes
the population as it seeks a way back to the
Saint Lawrence River.

- Shamed and disinherited for refusing the hand


of a wealthy notary, a woman captures Soulard's
head and uses it to precipitate the deaths of her
family members.

SORCERERS
Often found on Île d'Orléans, sorcerers are foul
and twisted creatures. Their every feature sends
shivers down the spine of decent and honest
CHARACTERISTICS
folk: a massive head with a lone eye hidden
MIGHT 4 BODY CONTROL 8 MAGIC 7 MANIPULATION 6
behind bloody eyelids, a wide gaping mouth
Fear 1 presenting a single boar fang, horns like a goat,
the tail of an eel, the belly of a toad, the thin legs
MAGICAL POWERS of a frog, and long thin arms with lobster claws
- Enchant instead of hands. The sorcerers often meet to
- Curse practice demonic rituals, singing and dancing
- Trollcraft merrily as they roast and devour unbaptized
- MANIPULATION and MAGIC +3 near the Saint- children and other poor victims.
Lawrence
CHARACTERISTICS
CONDITIONS MIGHT 6 BODY CONTROL 6 MAGIC 9 MANIPULATION 8
- Reckless -1 Fear 2
- Proud +1
- Arrogant -2 MAGICAL POWERS
- Broken - returns to its corpse at the bottom - Enchant
of the Saint Lawrence River until the next - Curse
storm - Gains an additional slow action if another
sorcerer is present
COMBAT - MAGIC +2 on Île d'Orléans
ATTACK DAMAGE RANGE
Headbutt 1 0 CONDITIONS
- Festive +1
RITUAL - Frustrated -1
- Plotting +2
The investigators must retrieve Pierre's body in - Retreats and summons 1D6 sorcerers to
the Saint Lawrence River and must reattach his
perform a ritual which, if it is not interrupted,
head before burying him in a cemetery.

·9·
· MYTHIC KÉBEC ·

grants all sorcerers +1 to all stats for the


remainder of the mystery
- Broken, stays on Île d'Orléans for 1D6 days

COMBAT
ATTACK DAMAGE RANGE
Bite 2 0

RITUAL

Interrupt a sorcerer' ritual and push the


sorcerer in the ceremonial bonfire. CONDITIONS
- Dancing -1
EXAMPLE CONFLICTS - Mischievous +1
- Flying -2
- Wanting to assert total dominance over Île
- Villainous +2
d'Orléans, the sorcerers seize a dozen children
- Broken - disappears for 1D6 hours
and prepare their most potent ritual yet.
RITUAL
- Using magic to pass herself for a respected
nun, a sorceress finds work in a Quebec City Feux-follets are attracted to shiny objects. One
orphanage, where children suddenly begin to way to get rid of them is to lure the creatures to
disappear. a fence where scissors or a needle have been
planted. Unable to resist the temptation, feux-
follets will fly near or through the object until
they harm themselves enough to leave the area
FEUX-FOLLETS for good.

Feux-follets appear as tongues of red, green, or EXAMPLE CONFLICTS


blue flame dancing and flying in the night. The
souls of evil-doers and miscreants, these - Hoping people will throw them some precious
luminous beings harass travelers, causing them metallic objects, brigands use torches and try to
to stray from their path and even to fall in pass themselves off as feux-follets. The
precipices. No traveler can be safe from their stratagem works for a while but also attracts a
treacherous ways, not even those on carts or flock of real feux-follets.
canoes.
- French Canadians are stirring trouble in the
CHARACTERISTICS countryside. As troops from the Quebec City
MIGHT 1 BODY CONTROL 9 MAGIC 8 MANIPULATION 7 garrison come to quell the rebellion, members
Fear 0 of the Patriote movement try to use feux-follets
to disperse or even kill the British soldiers.
MAGICAL POWERS
- Enchant
- Trollcraft
- MAGIC +2 at night
- BEINGS OF LIGHT : Protection 6

· 10 ·
· MYTHIC KÉBEC ·

A- Castle of St. Louis


The official residence of the French Governor of
New France, it is now occupied by the
Lieutenant-Governor of Lower Canada.

B- Parliament House
Home to the House of Assembly and the
Legislative Council of Lower Canada.

C- Court House
Built between 1799 et 1804 after the division of
Lower Canada into three judiciary districts
(Quebec City, Montreal, Trois-Rivières).

D- Cathedral of the Holy Trinity


Built between 1800 and 1804, it serves as the
QUEBEC CITY cathedral of the Anglican Diocese of Quebec.

Quebec City, Lower Canada's capital, prospered E- Notre-Dame de Québec Cathedral


during the early part of the nineteenth century, Located on the site of a chapel constructed by
mainly because the Continental Blockade Champlain in 1633, the cathedral was twice
designed by Napoleon Bonaparte resulted in destroyed by fire, including during the 1759
Quebec City becoming one of the British Siege of Quebec. It serves as the primatial
Empire's most important ports in the Western church of the Roman Catholic Archdiocese of
Hemisphere, as well as a significant player in Quebec.
naval construction and the lumber trade. As
economic growth helped attract immigrants, the F- Seminary
city's population rose significantly, particularly Built to house a Roman Catholic community of
in the suburbs outside the city walls. priests founded in 1663 by François de Laval,
New France's first bishop. After the Conquest,
Home to a garrison, the city was also visited by the Seminary's mission changed from the
British officers and Crown representatives. preparation for ordination and ministry to a
Some of the officers participated in the city's teaching institution.
cultural life, and it was not uncommon to
witness a mingling of civilian and military, of G- Ursuline Convent
anglophones or francophones. With the The first Catholic nuns to land in New France,
Citadelle construction beginning in 1820, many the Ursulines form an order primarily devoted
saw Quebec City as the Gibraltar of the to the education of girls and the care of the sick
Americas. Despite all these developments, many and underprivileged. Founded in 1639, it is
British visitors were not fond of the narrow and North America's oldest learning institution for
irregular streets of the middle-class Upper women.
Town and could not hide their disgust when
confronted with the mud and stench found in H- Jail
the crowded working-class areas. In this period The four-story stone building dates from 1814.
of prosperity, the huge economic disparity
between English and French Canadians would I- Public Offices
help sow the seeds of rebellion. Offices of the Lower Canada public servants.

· 11 ·
· MYTHIC KÉBEC ·

J - Quebec Exchange N - National School


Founded in 1816, it was a place where merchants The Society for Promoting Christian Knowledge,
and ship captains could meet and trade. an Anglican caritative association, built it in 1822
as part of its attempt to implement a system of
K- Intendants Old Palace National Schools in Lower Canada in order to
The old residence of the New France Intendants ensure the education of orphans and
is now used by the British as barracks and a underprivileged children.
provisions storehouse.
O - Commissariat
L - Fire Assurance Office The commissary general was responsible for the
With the founding of the Quebec Fire Assurance acquisition and distribution of the army's
Company in 1818, fire victims no longer had to supplies and building materials.
file claims with London-based companies.
P - Wolfe-Montcalm Monument
M - Hotel Dieu This obelisk, named for the two generals of the
The Canonesses of St. Augustine of the Mercy of Battle of the Plains of Abraham, is Quebec City's
Jesus, often called the Hospital Sisters, still oldest monument.
administer this hospital constructed in 1644.

· 12 ·
· MYTHIC KÉBEC ·

LOUIS-JOSEPH PAPINEAU "Why the French Canadians, abandoned by France,


refuse to embrace the glorious British culture is a
question that will forever baffle me."

Bishop of Quebec, Stewart is a member of the


Legislative Council of Lower Canada. He is also
a member of the Chateau Clique, a group of
influential merchants and politicians wishing to
facilitate the assimilation of French Canadians.

• Physique 2 Precision 2 Logic 4 Empathy 5


• LEARNING 3 INSPIRATION 3 MANIPULATION 3
• Mental Toughness 2 Physical Toughness
• EQUIPMENT: bible, holy water

MARCELLE MALLET
"The best way to hurt our enemies is to assault their
dearest affection, their wealth, in their ultimate
bastion, their banks."

Lawyer and Speaker of the Legislative Assembly


of Lower Canada, Papineau sought political
reform. Frustrated by the British response to his
demands, he became one of the leaders of the
Patriote movement.

• Physique 2 Precision 2 Logic 5 Empathy 4


• LEARNING 3 INSPIRATION 4 OBSERVATION 2
• Mental Toughness 3 Physical Toughness 1
• EQUIPMENT: book collection, fine wines
"I do not want your praise, but will gladly accept
your help, for the sick and hungry greatly
outnumber us."
CHARLES JAMES STEWART

Arriving from Montreal, Mallet founded the


Sisters of Charity of Quebec, an order devoted
to the care of orphans and the elderly, as well as
the education of underprivileged children. She
remains determined even after witnessing more
misery in the last years than anyone should in a
lifetime.

• Physique 2 Precision 3 Logic 3 Empathy 5


• MEDECINE 3 INSPIRATION 3 OBSERVATION 3
• Mental Toughness 3 Physical Toughness 1
• EQUIPMENT: medical equipment, slide rule

· 13 ·
· MYTHIC KÉBEC ·

JAMES PATTERSON COCKBURN the coast with torches at different times of the
night. People on the shore saw in this strange
parade of lights a confirmation that sorcerers
ruled the island.

"Perhaps one day, we will rid ourselves of this


common misconception that military men lack BÉATRICE DUPLAIN
culture and refinement."
"Life is far from easy on the island. When disease
A British artillery commander twice stationed in takes your husband away, when you realize that
Quebec City, Cockburn was a skilled reciting a hundred Pater Noster doesn't put bread
topographer and became a prolific painter. on the table, you find other ways to survive."

• Physique 3 Precision 5 Logic 3 Empathy 4


Many believe Béatrice to be one of the island's
• RANGED COMBAT 4 VIGILANCE 2
dreaded sorcerers, for the widow lives alone on
INSPIRATION 3
a piece of land too small to feed her four girls.
The truth is that Béatrice is no vile sorceress,
• Mental Toughness 2 Physical Toughness 2
but she allows the sorcerers to perform rituals
• EQUIPMENT: art collection, binoculars, rifle
on her land in exchange for some food and coin.
• Physique 3 Precision 3 Logic 3 Empathy 4
ÎLE D"ORLÉANS • STEALTH 2 VIGILANCE 3 MANIPULATION 3
• Mental Toughness 1 Physical Toughness 1
Only three miles away from Quebec City, this • EQUIPMENT: bags of wheat, bag of coins
island is known for agriculture and fishing, but
also for the many shipwrecks caused by the
uneven reefs surrounding it. Twenty miles in POINTE-LÉVY
length and five miles wide, it was initially named
Isle of Bacchus by Jacques Cartier because of its Pointe-Lévy sits on the south shore of the Saint
fertile soil. The island quickly adopted the more Lawrence River, just across from Quebec City.
proper name of Île d'Orléans, but Quebec City The village is on the eastern part of the Lauzon
residents came to give it another name: Île des seigneurie. During the French colonization,
Sorciers or Sorcerers' Isle. Some believe the first agricultural lands were arranged in seigneuries,
islanders earned this reputation because they long but narrow strips along the Saint Lawrence
could predict the arrival of the few ships coming River and important estuaries. The king granted
from Europe with supplies or soldiers. Others these seigneuries to seigneurs, landlords who
suggest a link to eel fishing, pointing out that rented individual lots to habitants. Habitants
the varying tides would incite islanders to roam had to pay rent and agree to certain conditions,

· 14 ·
· MYTHIC KÉBEC ·

such as using the seigneur's mill, but were free to Joseph "Jos" Montferrand is a French Canadian
develop the land as they wished. The system hero. The six foot four Jos earned fame after a
persists even decades after the Conquest. boxing match in Montreal between two English
Canadians. When the organizers turned to the
crowd, a teenage Montferrand stepped up to the
BERTHE CYR
challenge and knocked out the champion. Now
"Women should never feel obligated to take a working as a logger, Jos defends his mates in the
husband and be confined to their home." frequent fights with English Canadians and
gangs of Irish immigrants known as Shiners.
Berthe has an independent spirit that does not
• Physique 5 Precision 4 Logic 2 Empathy 3
sit well with everyone. She uses an abandoned
• AGILITY 3 FORCE 5 INSPIRATION 2
barn as a makeshift school, teaching letters and
• Mental Toughness 1 Physical Toughness 3
numbers to kids of the neighboring farms.
• EQUIPMENT: boxing gloves, axe
• Physique 2 Precision 3 Logic 4 Empathy 4
• LEARNING 3 INSPIRATION 3 VIGILANCE 2
• Mental Toughness 2 Physical Toughness 1 ÎLE BICQUETTE LIGHTHOUSE
• EQUIPMENT: writing utensils and paper
More than 20 meters high, the wood and stone
tower is part of a network of lighthouses built by
the London-based Trinity House corporation to
SAGUENAY RIVER VALLEY guide sailors and help them avoid the Saint
Lawrence's treacherous reefs. Covered with
balsam firs, the island is home to an eider
colony of ten thousand nests.

NOËLLA LINDSAY

"Sometimes my faith wavers, for I have seen things


A hundred and thirty miles north of Quebec in the night that only the Devil could have created."
City, you can find camps where lumberjacks
work from dawn to dusk, six days a week, After almost forty years as a lighthouse keeper,
sleeping in small cabins filled with bugs and a Noëlla is about to step down. Guilbert, her
nauseous perfume of smoke and sweat. Cutting oldest son, works as an assistant on another
down trees during the winter, they wait for the island, and Noëlla is doing everything to ensure
spring thaw to drive the floating logs down the he replaces her to keep the island's secrets in
Saguenay until they reach the Saint Lawrence. the family.
• Physique 3 Precision 4 Logic 4 Empathy 2
JOS MONTFERRAND • VIGILANCE 4 OBSERVATION 4
• Mental Toughness 2 Physical Toughness 2
"Continue to insult my brothers and you might not • EQUIPMENT: hurricane lamp, food supplies
go to bed with all your teeth."

· 15 ·

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