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The document provides a log of the initialization process for a Ren'Py game running on a Samsung SM-A546E device. It details various stages of loading, including script loading, error handling, and interface creation, with timestamps for each step. The total time until the interface was ready was approximately 1.59 seconds.

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0% found this document useful (0 votes)
11 views2 pages

Sejarah 1

The document provides a log of the initialization process for a Ren'Py game running on a Samsung SM-A546E device. It details various stages of loading, including script loading, error handling, and interface creation, with timestamps for each step. The total time until the interface was ready was approximately 1.59 seconds.

Uploaded by

dzetgenzin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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Mon Mar 31 14:22:27 2025

Unknown platform.
Ren'Py 7.4.11.2266

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer samsung model SM-A546E
Screen diagonal is 5.46526630664 inches.
Early init took 0.08s
Early init took 0.08s
Android search paths: /data/data/com.himikos.hentai.game.waifuhubss5/files/game
Loader init took 0.01s
Loader init took 0.01s
Loading error handling took 0.05s
Loading error handling took 0.05s
Loading script took 0.42s
Loading script took 0.42s
Saving to /storage/emulated/0/Games-Port-HimikoS/WaifuHub s5/saves
Loading save slot metadata. took 0.09s
Loading save slot metadata. took 0.09s
Loading persistent took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 3, 2)
Running init code took 0.11s
Running init code took 0.11s
Loading analysis data took 0.04s
Loading analysis data took 0.04s
Analyze and compile ATL took 0.04s
Analyze and compile ATL took 0.04s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.07s
Initial gc. took 0.07s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.08s
Init translation took 0.08s
Build styles took 0.00s
Build styles took 0.00s
Load screen analysis took 0.03s
Load screen analysis took 0.03s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.11s
Prepare screens took 0.11s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.23s
Interface start took 0.23s

Initializing gles renderer:


primary display bounds: (0, 0, 2260, 970)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G68'
Version: 'OpenGL ES 3.2 v1.r38p1-01eac0-mbs2v41_0.c23b38d1557dbf46a5d45aec73cc4d15'
Display Info: None
Number of texture units: 64
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 16383
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1280, 720) physical=(2260, 1080) drawable=(2260, 1080)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 1.59365701675s
Hid presplash.

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