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Maöndat

The document outlines character details for a game, including weapons, armor, languages, and abilities for a Human Priest character named Maöndat. It specifies the character's spells, casting mechanics, and magic items, such as a Longsword+1. Additionally, it provides details on the spells Cure Wounds, Holy Weapon, and Turn Undead, including their effects and casting requirements.

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0% found this document useful (0 votes)
12 views2 pages

Maöndat

The document outlines character details for a game, including weapons, armor, languages, and abilities for a Human Priest character named Maöndat. It specifies the character's spells, casting mechanics, and magic items, such as a Longsword+1. Additionally, it provides details on the spells Cure Wounds, Holy Weapon, and Turn Undead, including their effects and casting requirements.

Uploaded by

servantb36
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Maöndat WEAPONS: Club, Club (obsidian), Crossbow, Dagger, Dagger (obsidian), Longsword,

Mace, Staff, Warhammer; ARMOR: All armor and shields


www.shadowdarklings.net LANGUAGES: Canine, Common, Diabolic

Human: AMBITIOUS: Extra Talent at level 1

Priest: PRIEST SPELLCASTING: To cast a Priest spell, roll 1d20+0 vs a DC equal to 10 +


7 -2 9 -1 Human
the spell's tier.

Human Ambition-1: STAT BONUS: +2 to Wisdom

Priest-1: ATTACKS: +1 to ranged attack rolls

SPELLS: Cure Wounds, Holy Weapon, Turn Undead

13 +1 10 +0 Priest

10 +0 10 +0 1 0 10

1 5
Seeker
5 13 Round shield

Club (obsidian) Backpack


Holy symbol
Longsword+1

Neutral Flint and steel


Bag of coins (6)

Rations

CLUB (OBSIDIAN): -2, 1d6 (BREAKABLE) Rations

Torch
LONGSWORD+1 (LONGSWORD +1): -1, 1d8+1,
Magic Woodborn
Torch
SPELLS: To cast a Priest spell, roll 1d20+0 vs a DC
equal to 10 + the spell's tier.

Freya

Maöndat p.1
Spells Known

CURE WOUNDS (Tier 1, Priest), DC 11 to cast


Duration: Instant, Range: Close
Your touch restores ebbing life.
Roll a number of d6s equal to 1 + half your level (rounded down). One target you touch regains that many hit points.

HOLY WEAPON (Tier 1, Priest), DC 11 to cast


Duration: 5 rounds, Range: Close
One weapon you touch is imbued with a sacred blessing. The weapon becomes magical and has +1 to attack and damage rolls for the
duration.

TURN UNDEAD (Tier 1, Priest), DC 11 to cast


Duration: Instant, Range: Near
You rebuke undead creatures, forcing them to flee. You must present a holy symbol to cast this spell.
Undead creatures within near of you must make a CHA check opposed by your spellcasting check. If a creature fails by 10+ points and is
equal to or less than your level, it is destroyed. Otherwise, on a fail, it flees from you for 5 rounds.

Magic Items

LONGSWORD+1

Maöndat p.2

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