Dragons of Stormwreck Isle Tips
#module-DoSI
See also DoSI Prep.
Source: Running Dragons of Stormwreck Isle – Tips for New D&D DMs
Regarding the Zombie trait "Undead Fortitude", possibly increase the
DC of the Constitution Saving Throw every time by 5.
Introduce only 1 of the Kobolds since there are too many. Pick Myla
the Kobold Alchemist since she has a connection to 2 of the Kobolds
in the final chapter.
In the Seagrow Caves give the Octupus more than one attack. When
it dies highlight the boot that it took from Tarak and make it a quest
item they can return.
In the Wreck of Compass Rose, characters with Arcana or Religion
can get a general feeling of unease coming from the ship and that
there is a terrible artifact, to foreshadow the effigy of Orcas in the
lower hold of the ship.
In the Clifftop Observatory adjust the Kobolds as needed, do they
have to battle them, can they be negotiated, do they sleep throughout
the Spikerender fight, come as reinforcements, etc.
Possible followup adventures: Storm King's Thunder (skipping to
Chapter 2 since players are strong). Port Nianzaru in Tomb of
Annihilation. Homebrew: Stars Over Stormwreck. Critical Role's Call
from the Netherdeep.
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Another Video with Suggestions: How to run Dragons of Stormwreck Isle -
14 changes you NEED in the new D&D Starter Set