0% found this document useful (0 votes)
24 views4 pages

Serafim - Magus - Goblin

The document is a character sheet for a Pathfinder RPG character named Serafim, a level 10 Unbreakable Goblin Fighter with a background of being Blessed. It details Serafim's abilities, skills, equipment, spells, and personal traits, including alignment, ancestry, and deity. The character has various proficiencies and abilities, including combat skills and spellcasting, along with a rich inventory of items and equipment.

Uploaded by

Alan Costa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
24 views4 pages

Serafim - Magus - Goblin

The document is a character sheet for a Pathfinder RPG character named Serafim, a level 10 Unbreakable Goblin Fighter with a background of being Blessed. It details Serafim's abilities, skills, equipment, spells, and personal traits, including alignment, ancestry, and deity. The character has various proficiencies and abilities, including combat skills and spellcasting, along with a rich inventory of items and equipment.

Uploaded by

Alan Costa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 4

Character

Name Serafim
Ancestry and Heritage10
Goblin - Unbreakable Goblin Level
Character
Sheet
PROFICIENCY
Untrained +0
 Single Action Player
Background
Blessed
10
Class
Fighter
13
Hero Points
 Two-Action Activity Name
Trained 2+Level  Three-Action Activity Size Alignment Traits Goblin - Humanoid
Expert 4+Level S LG

Master 6+Level  Free Action Experience Deity Sarenrae


 Reaction Points (XP)
Legendary 8+Level

Ability Scores Armor Class Hit Points


ITEM
STR STRENGTH 20 AC DC BASE
DEX CAP PROF
T E M L CURRENT TEMPORARY
5 MODIFIER SCORE = 10 1 OR
17 ✔
8 MAX

1 DEX
MODIFIER
DEXTERITY
SCORE 12
36 UNARMORED
T E M L

LIGHT
T E M L

MEDIUM
T E M L

HEAVY
T E M L

206 DYING WOUNDED

HARDNESS MAX HP BT CURRENT HP


CON CONSTITUTION
18 Shield + RESISTANCES AND IMMUNITIES
4 MODIFIER SCORE Fire Resistance 10 or 15
Slashing 4
INT INTELLIGENCE Saving Throws
2 MODIFIER SCORE 14 FORTITUDE REFLEX WILL
CONDITIONS

2 WIS
MODIFIER
WISDOM
SCORE 14 +24 +19 +20
CON PROF DEX PROF WIS PROF
Perception
CHA CHARISMA 4 19 1 17 2 17 +19
3 MODIFIER SCORE 16 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
2 17 ✔

Class DC 1 ✔
1 ✔
1 ✔

SENSES
DC BASE KEY PROF T E M L ITEM NOTES
32 = 10 Str 17 ✔
vs Fear & Fort success is critical, Bulwark

speed 35 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR

+17 = 1
T E M L
ACROBATICS 15 1 -
Melee Strikes INT PROF

ITEM

+21 = 2
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 17 2
Unarmed +26 = Str 21 ✔
STR PROF

ITEM ARMOR

+25 = 5
T E M L
Damage
DICE STR W SPEC OTHER TRAITS
ATHLETICS 19 ✔ 1 -
■ B
P Agile, Finesse, Non-lethal, Unarmed INT PROF ITEM

+2 = 2
1d4 12 Slowed 1 DC32 T E M L
CRAFTING
Brawling
S
Weapon
0
STR PROF ITEM CHA PROF ITEM
T E M L
Guisarme +28 = Str 21 ✔
2 DECEPTION +3 = 3 0
T E M L

Damage CHA PROF ITEM

+21 = 3
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 17 ✔ 1
3d10+2d6 12 ■ S
Polearm Move 5 Reach, Trip CHA PROF ITEM

+3 = 3
T E M L
Weapon STR PROF ITEM INTIMIDATION 0
T E M L
= INT PROF ITEM

+17 = 2
T E M L
Damage
Goblin LORE 15 ✔

DICE STR B W SPEC OTHER TRAITS INT PROF ITEM

+17 = 2
T E M L
P Sarenrae LORE 15 ✔
S
WIS PROF ITEM

+21 = 2
T E M L
Ranged Strikes MEDICINE 19 ✔
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM

+17 = 2
T E M L
= NATURE 15 ✔

Damage INT PROF ITEM

+2 = 2
T E M L
DICE SPECIAL B W SPEC OTHER TRAITS OCCULTISM 0
P
S CHA PROF ITEM

+3 = 3
T E M L
Weapon DEX PROF ITEM PERFORMANCE 0
T E M L
= WIS PROF ITEM

+17 = 2
T E M L
Damage RELIGION 15 ✔

DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM

+17 = 2
T E M L
P
S
SOCIETY 15 ✔

Weapon DEX PROF ITEM ARMOR

+16 = 1
DEX PROF ITEM T E M L
=
T E M L
STEALTH 15 ✔ -
WIS PROF ITEM

+17 = 2
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 15 ✔

P DEX PROF ITEM ARMOR

+1 = 1 0
T E M L
S
THIEVERY -
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L

T E M L

T E M L

Unarmed T E M L

Advanced Common, Goblin, Celestial
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry Feats and Abilities Class Feats and Abilities
Darkvision SPECIAL 1st Reactive Strike FEATURE 1st
HP10, half fall damage HERITAGE 1st Shield Block FEATURE 1st
Goblin Lore FEAT 1st Sudden Charge FEAT 1st
Torch Goblin +3 fire damage FEAT 5th Lunge FEAT 2nd
Divine Wings FEAT 9th Bravery: Frightened -1 FEATURE 3rd
Summon Nephilim Kin FEAT 13th Magus Dedication FEAT 4th
FEAT 17th fighter weapon mastery, FEATURE 5th
Skill Feats Spellstriker FEAT 6th
Guidance as Innate spell BACKGROUND Battlefield surveyor, weapon specialization FEATURE 7th
Titan Wrestler 2nd Basic Magus Spellcasting FEAT 8th
Battle Medicine 4th battle hardened, combat flexibility - Slam Down/ Swipe FEATURE 9th.

Assurance - Medicine 6th Scrollstrike FEAT 10th


Automatic Knowledge 8th Armor expertise, fighter expertise, FEATURE 11th
Assurance - Diplomacy 10th Tactical Reflexes FEAT 12th
Glad-Hand 12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
Thoughness 3rd FEATURE 19th
Adopted Ancestry - Nephilim 7th FEAT 20th
Fleet 11th Bonus Feats
15th
19th

Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
- Guisarme (2gp); (MAX 10)
Invested: 9 - Everyneed Pack (20gp)
* Potency +2 (935gp);
* Striking Rune-Greater (1.065gp); - 4 sclrolls of Blazing Push
* Flaming (500gp) - +1d6 fire damage, 1d10 on critical. (120gp)
* Astral (450gp) - same as ghost touch; +1d6 spirit damage.

- Full Plate (30gp)


* ArmorPotency +2 (1.060gp)
* Resilient +1 (340gp)

1 - Endless Grimoire (230gp) - Additional 1st-level spell;


2 - Boots of Bounding (340gp) - +5- foot item bonus; +2 item bonus to
Athletics checks to High Jump and Long Jump;
3 - Diplomat’s Badge (125gp) - +1 diplomacy cheks; Activate 1 - Recall
Kowledge 1/day to gain +2 diplomacy cheks;
4 - Cloak of Repute (90 gp) - sucess is critical on request;
5 - Belt of Good Health (85gp) - +4 HP
6 - Cloak of Illusions (360gp) +1 stealth; Figment as inate cantrip;
Activate 2 - gain the effects of invisibility;
7 - Energy Robe (Fire) (320 gp) - +5 fire resist; Activate 2 - +30 foot ENCUMBERED
status bonus;
BULK BASE STR
8 - Mask of Mercy (100gp) - +1 medicine; Activate 1 - roll twice medicine
checks); e
10 =5 5
3
MAXIMUM
9 - Grub Gloves (225 gp) - Activate 2 - You regain 3d8+10 Hit Points; +2
to reflex to grab an Edge, sucess is critical. 6 15
BASE
=10 5
STR
CP SP GP PP

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT

APPEARANCE

Personality
ATTITUDE

BELIEFS

LIKES DISLIKES

CATCHPHRASES

Campaign Notes
NOTES ALLIES
Edicts (Sarenrae):
Destroy the Spawn of Rovagug;
Protect allies,
Provide aid to the sick and wounded ENEMIES
Seek and allow redemption.

Anathema (Sarenrae)
Create undead.
ORGANIZATIONS
Lie.
Deny a repentant creature an opportunity for redemption.
Fail to strike down evil.

Actions and Activities


NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

Free Actions and Reactions


NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+17 = Int 15 ✔
CANTRIP
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 7
DC BASE KEY PROF T E M L
2 1 1
27 = 10 Int 15 ✔
SPONTANEOUS SPELL SLOTS REMAINING

Magic Traditions Spells


PREP PREP
1- Sure Strike, Blazing Push (+7d6+7)
ARCANE ◆ OCCULT ACTIONS ACTIONS

PRIMAL ■ DIVINE 2- See the Unseen, Enlarge


M S V
PREP
M S V
PREP

ACTIONS ACTIONS

✔ PREPARED SPONTANEOUS M S V M S V
PREP PREP
3- Orghansight (+4d6), Cozy Cabin
Cantrips ACTIONS ACTIONS
PREP
Eat Fire M S V M S V
ACTIONS
PREP PREP
R
✔M S V ACTIONS ACTIONS
PREP
Bullhorn M S V M S V
ACTIONS PREP PREP
2
M ✔S ✔V ACTIONS ACTIONS

PREP
Deep Breath M S V M S V
ACTIONS PREP PREP
1
ACTIONS ACTIONS
✔M S V
PREP
Detect Magic M S V M S V
PREP PREP
ACTIONS
2 ACTIONS ACTIONS
M ✔S ✔V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS

M S V
M S V M S V
Innate Spells PREP PREP

FREQ ACTIONS ACTIONS

ACTIONS
M S V M S V
PREP PREP
M S V
FREQ ACTIONS ACTIONS

ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS PREP PREP

ACTIONS ACTIONS ACTIONS

M S V M S V M S V
ACTIONS PREP PREP

ACTIONS ACTIONS
M S V
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS

M S V M S V M S V

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

You might also like