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CHANGELOG: Mystic Knight Maya - version 0.6.5 (2024/February/29th)
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[MAIN FEATURES]
+ Added a new enemy: Goblin
-> Located in the Crystal Veins, these vermin are weak but numerous,
and they will overwhelm Maya if she's not careful.
-> The ero grab is can "combo": it starts with 1 goblin, and then up to
3 other goblins may join up.
-> The tags are vanilla/male and monster.
+ Added a new enemy: Cat Girl
-> Located in the rooftops of the Market Street, they look real cute
and thicc, but can get fierce with their ball attack.
-> Cat Girls have 3 different ero grabs, in order:
-> Lesbian 69
-> Growth futanari footjob
-> Ambiguous vore (unbirth or anal) and transformation/rebirth
+ Added new gameplay feature: Maya can now undress her armor/clothes at will.
-> In the pause menu, a UI window will display information about the 3
layers of armor.
-> Press [LEFT] to move the cursor to the new UI, then select the
desired layer with the [CONFIRM] button.
-> Maya can swap freely between any layers (as long as they are not
broken), but she is vulnerable during the process.
-> Each layer of armor will have its own positives and negatives for
different gameplay purposes.
+ Added 2 new usable items: Metal Dust and Dress Restauration.
-> Metal Dust regenerates the durability bar (gray/silver in the UI,
represents the "life" of the current layer of armor)
-> Mystic Armor restores all layers of armor to full (Maya is
invincible during the animation).
-> For now, these two items are placed only in the castle hub for
debuging/testing purposes.
[FIXES/OTHER]
* Revamped the game's intro by adding new illustrations, better UI while also
reworking the story's script.
* Fixed the broken overlaping UI during the fight against the werewolf boss.
* Fixed the attacks of some enemies that were incorrectly appearing after
said enemies were staggered.
* The "Resume" button (unpauses the game) was disapearing from the menu UI
when Maya became fainted.
* Added further x4 zoom during ero scenes.