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psp4 y 5

PPSSPP is a fast and portable PSP emulator created by Henrik Rydgård, initially released in November 2012 under the GPL 2.0. The latest updates include various performance improvements, UI enhancements, and bug fixes across multiple platforms, with version 1.18 introducing significant optimizations and new features. Users can access the official website for downloads, documentation, and community support.

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0% found this document useful (0 votes)
32 views10 pages

psp4 y 5

PPSSPP is a fast and portable PSP emulator created by Henrik Rydgård, initially released in November 2012 under the GPL 2.0. The latest updates include various performance improvements, UI enhancements, and bug fixes across multiple platforms, with version 1.18 introducing significant optimizations and new features. Users can access the official website for downloads, documentation, and community support.

Uploaded by

robertmatiase
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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PPSSPP - a fast and portable PSP emulator

=========================================

Created by Henrik Rydgård

Additional code by many contributors, see the Credits screen

Originally released under the GPL 2.0 (and later) in November 2012

Official website: https://www.ppsspp.org/

Discord: https://discord.gg/5NJB6dD

No BIOS file required to play, PPSSPP is an "HLE" emulator. Default settings


balance good compatibility and speed.

To contribute, see [the development


page](https://www.ppsspp.org/docs/development/). Help testing, investigating, or
fixing is always welcome. See [the list of
issues](https://github.com/hrydgard/ppsspp/issues).

For the latest source code, see [our GitHub


page](https://github.com/hrydgard/ppsspp).

For documentation of all kinds (usage, reference, development), see the


[documentation on the main website](https://www.ppsspp.org/docs)

For build instructions and other development tutorials, see [the


wiki](https://github.com/hrydgard/ppsspp/wiki).

To download fresh development builds for Android, Windows and Mac, [go to the
/devbuilds page](https://www.ppsspp.org/devbuilds)

For game compatibility, see [community compatibility


feedback](https://report.ppsspp.org/games).

What's new in 1.18.1


--------------------
- Crashfix in PBP reader ([#19580])
- Fix minor theme issue in the Homebrew Store ([#19582])

What's new in 1.18


------------------
- Platform support
- Improved iOS/Mac support, Game Mode support ([#19287], [#19281], [#19269],
[#19270], [#19257], [#19254], [#19244], [#19227], [#19224], [#19213], [#19200],
[#19187], [#19184], [#19161], [#19118])
- IR Interpreter: work on correctness and optimizations ([#19299], [#19280],
[#19268], [#19265], [#19262], [#19260], [#19255], [#19252], [#19240], [#19233],
[#19231], [#19193], [#19189], [#19173], [#19128])
- Interpreted Vertex Decoder optimizations: ([#19243], [#19241])
- SDL fixes: ([#19131])
- Legacy Edition for old Android TV (only for download on the website):
([#19401])
- Android and Windows shortcuts - add icons and bugfixes: ([#19139],
[#19142], [#19138])
- Improve performance of CHD loading ([#18931])
- UI
- Many crash, hang and performance fixes around the UI ([#18950], [#19561],
[#19556], [#19531], [#19507], [#19523], [#19529], [#19482], [#19473], [#19438]
[#19165])
- New post proc filter "Sharp bilinear" ([#19530])
- Misc UI fixes ([#19505], [#19492], [#19126], [#19020])
- 3 new themes ([#19504])
- Game info in-game ([#19471])
- New remote iso UI ([#19293])
- Install save games from ZIP file ([#19443], [#19436])
- More input-mappable actions like Reset, allow mapping Alt key ([#19472],
[#19484], [#19304])
- Homebrew Store: Added website links, license info: ([#19425], [#19426])
- RetroAchievements: Can now hash homebrew apps ([#19096]), RAIntegration
support ([#19002])
- Fix regression of the AxisSwap feature ([#19059])
- Emulation
- Misc crash fixes: ([#19563], [#19546], [#19491], [#19358], [#19347],
[#19198])
- Vulkan barrier fixes: ( [#19009], [#19017], [#19018])
- Misc compatibility fixes ([#19560])
- Misc filesystem fixes (FDs, date/time) ([#19459], [#19340])
- Workaround for The Warriors video playback ([#19450])
- Expose GPI switches and GPO leds, accessible in developer settings
- Fix regression caused by the fix for UFC Undisputed ([#18806])
- Broke out the Atrac3+ code from ffmpeg for easier debugging and maintenance
([#19033], [#19053], more)
- implement sysclib_sprintf ([#19097])
- Rendering fixes
- Socom FB3 depth buffer problem in menu ([#19490])
- Platypus: Glitchy transparency with OpenGL ([#19364])
- Syphon Filter: Logan's Shadow: Dark lighting in OpenGL ([#19489])
- MGS2 Acid errors on AMD GPUs ([#19439])
- Fix regression in Genshou Suikoden ([#19122])
- Fix HUD glitch in GTA LCS by emulating "provoking vertex" correctly
([#19334])
- Debugging improvements
- MIPSTracer - a new (rough) debugging tool by Nemoumbra ([#19457])
- VR
- New immersive mode (makes better use of reprojection by extending the
rendered area) ([#19361])
- A lot of fixes by Lubos ([#19420], [#19416], [#19389], [#19390], [#19361],
[#19092], ...)
- Misc
- The CHD file format is better supported and performance has been
drastically improved ([#18924], [#18931])

What's new in 1.17.1


--------------------
- Fixed green rendering errors on some PowerVR GPUs ([#18781])
- Release all held keys on pause to avoid "stuck keys" after unpausing or in run-
behind-pause ([#18786])
- UI fixes ([#18785])
- Update libchdr with zstd support, warn the user about bad CHDs ([#18824],
[#18803])
- Add workaround for AdHoc mode in Resistance ([#18821])
- Fix graphics in Tokimeki Memorial 4 ([#18822])
- Fix crash in UFC 2010 on Mali GPUs ([#18813])
- Temporarily disable MSAA on Adreno GPUs due to crashing ([#18819])
- Fixed some crashes and optimized the game metadata cache ([#18794], [#18775])
- Additional crashfixes and similar ([#18777], [#18779], [#18823])
- Fixed playback of frame dumps with Vulkan ([#18793])
- Volume slider added for RetroAchievements sounds ([#18772])

What's new in 1.17


------------------
- Rendering performance and fixes
- Fix for very old rendering issue in Tokimeki Memorial 4 ([#18650]) (didn't
quite work, see 1.17.1)
- Performance improvement in Tactics Ogre by avoiding a readback ([#18599])
- Cull small draws that are quick to check that they are offscreen ([#18446])
- Assorted optimizations ([#18586], [#18573], [#18476], [#18413], [#18416],
[#18219])
- Fix HUD in Tiger Woods 06 ([#18554])
- Adrenotools support added - you can now load custom Vulkan drivers on
Adreno ([#18532], [#18548], [#18699])
- Fix rendering with bad Z parameters, fixes homebrew Zig example ([#18535])
- Fix Z problem in Hayate no Gotoku!! Nightmare Paradise [#18478]
- Fix frozen pitch meters in MLB games ([#18484])
- Enable MSAA on modern mobile devices (Vulkan-only) ([#18472])
- Fix video flicker in Naruto: Ultimate Ninja Heroes 2 ([#18454])
- UI
- Track total time played per game ([#18442])
- When opening the pause menu, there's now an option to keep the game running
behind the menu.
This is enforced in multiplayer to avoid inadvertent desyncs ([#18517],
[#18515])
- ISO loading improvements
- The CHD file format is now fully supported (use `chdman createdvd`!),
including with Remote ISO and Retroachievements
- Improvements to [remote ISO](https://www.ppsspp.org/docs/reference/disc-
streaming/): optional tab on home screen, can now share whole folders ([#18627],
[#18639], [#18640], [#18631], [#18632], [#18633],)
- Controller and touchscreen fixes
- More control bindings, organize into categories ([#18635], [#18589])
- Fix inverse deadzone (low end) for joystick input
- Fix analog deadzones for XInput controllers ([#18407])
- Improved tilt control further ([#18533])
- Mouse input supported on Android ([#18551], [#18473])
- Customizable threshold for analog-trigger to button-press mapping,
customizable delay for mouse-scroll key-up ([#18621], [#18585])
- Make it work better to bind an analog stick to four buttons, useful for
camera control in some games
- Can now unpause with the key you bound to pause ([#18591])
- Other fixes and updates
- More work on the IR JITs ([#18234], [#18235], [#18228], [#18227], [#18226],
many more)
- Moving the memstick directory on Android is now faster and safer [#18744]
- Workaround problems in Add Doko Demo Issho, Driver 76, Harukanaru Toki no
Naka, Ace Combat by slowing down the emulated UMD drive to match reality better
([#18436], [#18445])
- VR: Quest 3 rendering issues fixed ([#18677])
- Various bugfixes in texture replacement ([#18638], [#18610], [#18519],
[#18466], [#18747])
- RetroAchievements: Rich presence, renamed Challenge Mode back to the
recommended Hardcore Mode, various error handling improvements, configure per game
([#18468], [#18651], [#18488], [#18428], [#18425])
- HLE: Slice large-and-slow memcpy/memset operations, can help with some
stalls. ([#18560])
- Other various minor fixes and optimizations ([#18558], [#18555], [#18538],
[#18529], [#18450], [#18314], [#18233], [#18678], [#18749], [#18736], [#18704])
- SoftGPU fixes ([#18362])
- Fixed international fonts on Steam Deck ([#18732], [#18734])
- GoExplore (GPS app) now starts up and allows navigation ([#18665],
[#18666], [#18668], [#18669])
- SDL: Improve input latency in Vulkan mode by running rendering on a
separate thread ([#18268])
- Assorted multiplayer fixes ([#18435])
- Support for emulating the infrared port of the original PSP through
sceSircs ([#18684])

[comment]: # (LINK_LIST_BEGIN_HERE)
[#18228]: https://github.com/hrydgard/ppsspp/issues/18228 "unittest: Add jit
compare for jit IR"
[#18235]: https://github.com/hrydgard/ppsspp/issues/18235 "irjit: Handle VDet"
[#18650]: https://github.com/hrydgard/ppsspp/issues/18650 "Allow merging
framebuffers vertically like the old Juiced 2 fix."
[#18599]: https://github.com/hrydgard/ppsspp/issues/18599 "Tactics Ogre: Remove a
redundant GPU readback operation"
[#18446]: https://github.com/hrydgard/ppsspp/issues/18446 "Minor bbox
optimizations, assorted bugfixes"
[#18586]: https://github.com/hrydgard/ppsspp/issues/18586 "DrawEngine: Avoid
decoding indices when we don't need them."
[#18573]: https://github.com/hrydgard/ppsspp/issues/18573 "Defer frame waits if
possible"
[#18476]: https://github.com/hrydgard/ppsspp/issues/18476 "VertexDecoder: Minor
optimization for x86/64 CPUs not supporting SSE4."
[#18413]: https://github.com/hrydgard/ppsspp/issues/18413 "Cache and hash data for
DrawPixels"
[#18416]: https://github.com/hrydgard/ppsspp/issues/18416 "Optimize DrawPixels for
16-bit RGB565 copies"
[#18219]: https://github.com/hrydgard/ppsspp/issues/18219 "Make GetIndexBounds
friendlier to autovectorization. Works on x86 at least."
[#18554]: https://github.com/hrydgard/ppsspp/issues/18554 "DXT5: Fix decoding of
alpha channel for textures with a non-mod-4 width."
[#18532]: https://github.com/hrydgard/ppsspp/issues/18532 "Android: Implement
custom driver loading for ARM64 Android devices"
[#18548]: https://github.com/hrydgard/ppsspp/issues/18548 "Adrenotools followup"
[#18699]: https://github.com/hrydgard/ppsspp/issues/18699 "Adrenotools driver
installation: Fix bad error checks"
[#18535]: https://github.com/hrydgard/ppsspp/issues/18535 "Eliminate inf values
resulting from depth range computation."
[#18478]: https://github.com/hrydgard/ppsspp/issues/18478 "Handle block transfers
from RAM to depth buffers."
[#18484]: https://github.com/hrydgard/ppsspp/issues/18484 "Fix frozen pitch meters
in MLB series games - we were not hashing enough texture data"
[#18472]: https://github.com/hrydgard/ppsspp/issues/18472 "Vulkan: Allow MSAA on
modern-ish mobile devices, but add a little warning sign."
[#18454]: https://github.com/hrydgard/ppsspp/issues/18454 "Naruto Ultimate Ninja
Heroes 2 video flicker fix: Take 3"
[#18442]: https://github.com/hrydgard/ppsspp/issues/18442 "Track time-played per
game"
[#18517]: https://github.com/hrydgard/ppsspp/issues/18517 "Run-behind-pause: Fix
some edge cases with the transparent background setting"
[#18515]: https://github.com/hrydgard/ppsspp/issues/18515 "Run behind pause screen"
[#18627]: https://github.com/hrydgard/ppsspp/issues/18627 "Remote game streaming:
Add an option to put a tab on the main screen"
[#18639]: https://github.com/hrydgard/ppsspp/issues/18639 "Various changes to the
webserver to handle serving HTTP subfolders"
[#18640]: https://github.com/hrydgard/ppsspp/issues/18640 "Various fixes to
PathBrowser etc to handle browsing HTTP subfolders"
[#18631]: https://github.com/hrydgard/ppsspp/issues/18631 "Remote ISO: Prepare to
allow sharing folders directly"
[#18632]: https://github.com/hrydgard/ppsspp/issues/18632 "Remote ISO: Allow
sharing a full folder instead of Recent"
[#18633]: https://github.com/hrydgard/ppsspp/issues/18633 "Remote ISO: Add working
support for streaming CHD files over the network"
[#18635]: https://github.com/hrydgard/ppsspp/issues/18635 "Add bindings for
toggling mouse control and touch screen controls"
[#18589]: https://github.com/hrydgard/ppsspp/issues/18589 "Control Mappings:
Organize bindings into categories"
[#18407]: https://github.com/hrydgard/ppsspp/issues/18407 "skip xinput trigger
threshold check"
[#18533]: https://github.com/hrydgard/ppsspp/issues/18533 "Tilt: Bugfix, make the
deadzone circular, in addition to the inverse (low end radius)."
[#18551]: https://github.com/hrydgard/ppsspp/issues/18551 "Mouse refactor, restore
smoothing"
[#18473]: https://github.com/hrydgard/ppsspp/issues/18473 "Add mouse wheel
scrolling support for Android to the UI"
[#18621]: https://github.com/hrydgard/ppsspp/issues/18621 "Add \"Analog trigger
threshold\" setting, for conversion of analog trigger inputs to digital button
inputs."
[#18585]: https://github.com/hrydgard/ppsspp/issues/18585 "Add setting to configure
simulated key-up delay for mouse wheel events"
[#18591]: https://github.com/hrydgard/ppsspp/issues/18591 "Allow unpausing with
keys bound to pause"
[#18234]: https://github.com/hrydgard/ppsspp/issues/18234 "x86jit: Perform vector
transfers instead of flushing to memory"
[#18227]: https://github.com/hrydgard/ppsspp/issues/18227 "x86jit: Flush floats
together if possible"
[#18226]: https://github.com/hrydgard/ppsspp/issues/18226 "x86jit: Improve memory
breakpoint speed"
[#18744]: https://github.com/hrydgard/ppsspp/issues/18744 "Memstick folder move on
Android: Speedup and safety"
[#18436]: https://github.com/hrydgard/ppsspp/issues/18436 "Add Doko Demo
Issho ,Driver 76, Harukanaru Toki no Naka de 3 with Izayoiki Aizouban into
ForceUMDReadSpeed"
[#18445]: https://github.com/hrydgard/ppsspp/issues/18445 "Make 3 games into
compat"
[#18677]: https://github.com/hrydgard/ppsspp/issues/18677 "Update README.md for
1.17"
[#18638]: https://github.com/hrydgard/ppsspp/issues/18638 "Fix two minor tex
replacement issues"
[#18610]: https://github.com/hrydgard/ppsspp/issues/18610 "Texture replacer: Fix
for texture directories missing an ini file"
[#18519]: https://github.com/hrydgard/ppsspp/issues/18519 "Enable texture
replacement filtering overrides even if file is missing"
[#18466]: https://github.com/hrydgard/ppsspp/issues/18466 "Texture replacement:
Prioritize ini file [hashes] section over just files in the \"root\" folder."
[#18747]: https://github.com/hrydgard/ppsspp/issues/18747 "Texture saving fixes,
icon load fix"
[#18468]: https://github.com/hrydgard/ppsspp/issues/18468 "RetroAchievements: Show
rich presence message on pause screen, restriction tweaks"
[#18651]: https://github.com/hrydgard/ppsspp/issues/18651 "HTTPS through naett: Get
the body of the response even if code isn't 200"
[#18488]: https://github.com/hrydgard/ppsspp/issues/18488 "Make some achievement
settings (including Hardcore mode) configurable per-game."
[#18428]: https://github.com/hrydgard/ppsspp/issues/18428 "Forgot some cases where
I need to enable save (but not load) state in challenge mode, if the option is set"
[#18425]: https://github.com/hrydgard/ppsspp/issues/18425 "RetroAchievements: Add
option to allow saving, but not loading, in challenge / hardcore mode."
[#18560]: https://github.com/hrydgard/ppsspp/issues/18560 "HLE: Slice the very slow
memset/memcpy variants"
[#18558]: https://github.com/hrydgard/ppsspp/issues/18558 "Enforce a max size for
save state screenshot regardless of resolution mode"
[#18555]: https://github.com/hrydgard/ppsspp/issues/18555 "Vulkan: UI texture
loading error handling fixes"
[#18538]: https://github.com/hrydgard/ppsspp/issues/18538 "Async texture load on
Pause screen"
[#18529]: https://github.com/hrydgard/ppsspp/issues/18529 "Android: Add option to
ask system for 60hz output"
[#18450]: https://github.com/hrydgard/ppsspp/issues/18450 "Enable some NEON
optimizations on ARM32 that we only had on ARM64 before"
[#18314]: https://github.com/hrydgard/ppsspp/issues/18314 "Interpreter: Optimize
ReadVector/WriteVector"
[#18233]: https://github.com/hrydgard/ppsspp/issues/18233 "Use a thread for meminfo
and defer tag lookup for copies"
[#18678]: https://github.com/hrydgard/ppsspp/issues/18678 "Vulkan: Fix trying to
compare uninitialized parts of packed descriptors"
[#18749]: https://github.com/hrydgard/ppsspp/issues/18749 "HTTPClient: Fix socket
leak on connect failure"
[#18736]: https://github.com/hrydgard/ppsspp/issues/18736 "CwCheats: Retry looking
in g_gameInfoCache until the data is there."
[#18704]: https://github.com/hrydgard/ppsspp/issues/18704 "Revert back to the old
way of fitting into 16:9: Crop one line at the top and bottom"
[#18362]: https://github.com/hrydgard/ppsspp/issues/18362 "softgpu: Point depthbuf
at the first VRAM mirror"
[#18732]: https://github.com/hrydgard/ppsspp/issues/18732 "SDL fonts: Add \"Droid
Sans Fallback\" to the list of fallback fonts."
[#18734]: https://github.com/hrydgard/ppsspp/issues/18734 "SDL fallback fonts: Add
more font names"
[#18665]: https://github.com/hrydgard/ppsspp/issues/18665 "Fix Go!Explore issue
with GetDirListing(/); closes #15932"
[#18666]: https://github.com/hrydgard/ppsspp/issues/18666 "GPS: Improve emulation
to enable Go!Explore navigation"
[#18668]: https://github.com/hrydgard/ppsspp/issues/18668 "GPS: Set valid values
and request updates on savestate loading"
[#18669]: https://github.com/hrydgard/ppsspp/issues/18669 "GPS: updates"
[#18268]: https://github.com/hrydgard/ppsspp/issues/18268 "SDL: Use
an \"EmuThread\" in Vulkan mode"
[#18435]: https://github.com/hrydgard/ppsspp/issues/18435 "An attempt to fix Tekken
6 stuck issue when exiting Lob"
[#18684]: https://github.com/hrydgard/ppsspp/issues/18684 "sceSircs/Infrared
support on Android"
[#18781]: https://github.com/hrydgard/ppsspp/issues/18781 "Disable 16-bit textures
on PowerVR with Vulkan"
[#18794]: https://github.com/hrydgard/ppsspp/issues/18794 "More gameinfocache
fixes"
[#18775]: https://github.com/hrydgard/ppsspp/issues/18775 "GameInfoCache: Keep
properly track of what's already loaded, lots of cleanup"
[#18793]: https://github.com/hrydgard/ppsspp/issues/18793 "Fix GE framedump
playback on Vulkan"
[#18786]: https://github.com/hrydgard/ppsspp/issues/18786 "Release all keys on
pause."
[#18785]: https://github.com/hrydgard/ppsspp/issues/18785 "Fix issue with the
collapsible sections in control mapping collapsing on every change, plus, combo
fix"
[#18777]: https://github.com/hrydgard/ppsspp/issues/18777 "Expand primitives: Check
the vertex count too."
[#18779]: https://github.com/hrydgard/ppsspp/issues/18779 "More fixes"
[#18772]: https://github.com/hrydgard/ppsspp/issues/18772 "Add volume slider for
RetroAchievements sound effects"
[#18824]: https://github.com/hrydgard/ppsspp/issues/18824 "Update libchdr to the
latest, which supports zstd blocks"
[#18803]: https://github.com/hrydgard/ppsspp/issues/18803 "Warn the user about bad
CHDs"
[#18821]: https://github.com/hrydgard/ppsspp/issues/18821 "Hacky compat workaround
for Resistance's ad-hoc mode"
[#18822]: https://github.com/hrydgard/ppsspp/issues/18822 "Avoid vertically merging
the two main framebuffers, even if FramebufferAllowLargeVerticalOffset is on."
[#18813]: https://github.com/hrydgard/ppsspp/issues/18813 "Mali: Turn off any depth
writes in the shader if depth test == NEVER"
[#18819]: https://github.com/hrydgard/ppsspp/issues/18819 "Temporarily disable MSAA
on Adreno GPUs"
[#18823]: https://github.com/hrydgard/ppsspp/issues/18823 "Memory exception
handler: Don't disassemble if ignoring the exception"
[#19287]: https://github.com/hrydgard/ppsspp/issues/19287 "iOS: Enable \"double-
swipe\" to switch apps"
[#19281]: https://github.com/hrydgard/ppsspp/issues/19281 "iOS: Disable the swipe-
back gesture in-game, to maximize touch responsiveness"
[#19269]: https://github.com/hrydgard/ppsspp/issues/19269 "Set the games category
in plists for Mac and iOS."
[#19270]: https://github.com/hrydgard/ppsspp/issues/19270 "Set GCSupportsGameMode
in info.plist files for iOS and Mac"
[#19257]: https://github.com/hrydgard/ppsspp/issues/19257 "iOS: Implement basic
physical keyboard support"
[#19254]: https://github.com/hrydgard/ppsspp/issues/19254 "iOS: Fix \"Home\" button
on controllers (like the PS logo button on a PS4 controller)"
[#19244]: https://github.com/hrydgard/ppsspp/issues/19244 "JIT-less vertex decoder:
SSE/NEON-optimize ComputeSkinMatrix"
[#19227]: https://github.com/hrydgard/ppsspp/issues/19227 "More text fixes on
iOS/Mac"
[#19224]: https://github.com/hrydgard/ppsspp/issues/19224 "More iOS fixes"
[#19213]: https://github.com/hrydgard/ppsspp/issues/19213 "iOS: Prevent the Recents
list from disappearing a lot"
[#19200]: https://github.com/hrydgard/ppsspp/issues/19200 "iOS: Add audio session
mode controls"
[#19187]: https://github.com/hrydgard/ppsspp/issues/19187 "iOS: Fix issue with
keyboard popping up after file picker."
[#19184]: https://github.com/hrydgard/ppsspp/issues/19184 "Native text drawing on
macOS/iOS"
[#19161]: https://github.com/hrydgard/ppsspp/issues/19161 "Add basic soft-keyboard
support on iOS"
[#19118]: https://github.com/hrydgard/ppsspp/issues/19118 "macOS: Update
VulkanLoader for MoltenVK 1.2.8-style framework finding"
[#19299]: https://github.com/hrydgard/ppsspp/issues/19299 "IR Interpreter: Two
small optimizations"
[#19280]: https://github.com/hrydgard/ppsspp/issues/19280 "Implement FPU rounding
mode support in the IR interpreter"
[#19268]: https://github.com/hrydgard/ppsspp/issues/19268 "IRJit: If we're in \"JIT
using IR\" mode, don't accidentally optimize for the interpreter."
[#19265]: https://github.com/hrydgard/ppsspp/issues/19265 "More minor IR
optimizations"
[#19262]: https://github.com/hrydgard/ppsspp/issues/19262 "IR: Add some
interpreter-only IR instructions for faster interpretation"
[#19260]: https://github.com/hrydgard/ppsspp/issues/19260 "More IR interpreter
profiler work"
[#19255]: https://github.com/hrydgard/ppsspp/issues/19255 "Add built-in IR
Interpreter profiler"
[#19252]: https://github.com/hrydgard/ppsspp/issues/19252 "Preparations for adding
a performance profiler for the IR Interpreter"
[#19240]: https://github.com/hrydgard/ppsspp/issues/19240 "Store IR instructions in
a bump-allocated vector instead of loose allocations"
[#19233]: https://github.com/hrydgard/ppsspp/issues/19233 "Minor IR Interpreter
optimizations, other bugfixes"
[#19231]: https://github.com/hrydgard/ppsspp/issues/19231 "IR Interpreter: Some
minor optimizations"
[#19193]: https://github.com/hrydgard/ppsspp/issues/19193 "IRInterpreter: Enable
some optimizations that accidentally were only enabled on non-ARM64."
[#19189]: https://github.com/hrydgard/ppsspp/issues/19189 "IRInterpreter: Fix issue
where we could accidentally optimize out CallReplacement ops."
[#19173]: https://github.com/hrydgard/ppsspp/issues/19173 "IRInterpreter compiler:
Reject all vec2ops where the prefix is unknown while compiling"
[#19128]: https://github.com/hrydgard/ppsspp/issues/19128 "More IR interpreter
optimizations"
[#19243]: https://github.com/hrydgard/ppsspp/issues/19243 "iOS: Implement
accelerometer support"
[#19241]: https://github.com/hrydgard/ppsspp/issues/19241 "Optimize color
conversions in non-JIT vertex decoder"
[#19131]: https://github.com/hrydgard/ppsspp/issues/19131 "CPU at 100% in menu in
Vulkan on Linux"
[#19401]: https://github.com/hrydgard/ppsspp/issues/19401 "Android: Add new build
config \"legacyOptimized\", which targets an older Android SDK version"
[#19139]: https://github.com/hrydgard/ppsspp/issues/19139 "Android: Upgrade SDK and
target versions, implement shortcut icons"
[#19142]: https://github.com/hrydgard/ppsspp/issues/19142 "Android: Fix issue where
shortcuts wouldn't override the currently running game."
[#19138]: https://github.com/hrydgard/ppsspp/issues/19138 "Windows: When
using \"Create shortcut\", use the game's icon instead of PPSSPP's"
[#18931]: https://github.com/hrydgard/ppsspp/issues/18931 "CHD: Fix unnecessary
reloads of \"hunks\" during large reads"
[#18950]: https://github.com/hrydgard/ppsspp/issues/18950 "Fix soft-lock when
loading non-existing files, fix wrong timer in MIPSDebugInterface"
[#19561]: https://github.com/hrydgard/ppsspp/issues/19561 "Simplify reporting code
(removing two threads), other minor fixes"
[#19556]: https://github.com/hrydgard/ppsspp/issues/19556 "Another bunch of pre-
release fixes"
[#19531]: https://github.com/hrydgard/ppsspp/issues/19531 "Improve performance of
UI text rendering"
[#19507]: https://github.com/hrydgard/ppsspp/issues/19507 "Prevent soft-locking the
emulator on bad PBP files"
[#19523]: https://github.com/hrydgard/ppsspp/issues/19523 "Even more fixes"
[#19529]: https://github.com/hrydgard/ppsspp/issues/19529 "More misc minor fixes"
[#19482]: https://github.com/hrydgard/ppsspp/issues/19482 "Remove double ampersands
from PPGe-drawn text (in-game UI)"
[#19473]: https://github.com/hrydgard/ppsspp/issues/19473 "Try to make Frame
Advance a bit more reliable"
[#19438]: https://github.com/hrydgard/ppsspp/issues/19438 "Android memstick folder
move: Minor logging and robustness improvements"
[#19165]: https://github.com/hrydgard/ppsspp/issues/19165 "UI crash fix in control
mapping screen"
[#19530]: https://github.com/hrydgard/ppsspp/issues/19530 "Even more misc fixes:
Beaterator, sharp bilinear, remove back button"
[#19505]: https://github.com/hrydgard/ppsspp/issues/19505 "iOS: Chat input fix, Mac
text input fix"
[#19492]: https://github.com/hrydgard/ppsspp/issues/19492 "RetroAchievements login:
Implement password masking"
[#19126]: https://github.com/hrydgard/ppsspp/issues/19126 "Allow taking screenshots
in the app menu"
[#19020]: https://github.com/hrydgard/ppsspp/issues/19020 "Clickable notifications"
[#19504]: https://github.com/hrydgard/ppsspp/issues/19504 "Add 3 new themes"
[#19471]: https://github.com/hrydgard/ppsspp/issues/19471 "Add button to show the
game-info screen from the in-game pause screen"
[#19293]: https://github.com/hrydgard/ppsspp/issues/19293 "Rework remote ISO UI a
bit"
[#19443]: https://github.com/hrydgard/ppsspp/issues/19443 "More zip file install
fixes"
[#19436]: https://github.com/hrydgard/ppsspp/issues/19436 "Implement save data
install from ZIP"
[#19472]: https://github.com/hrydgard/ppsspp/issues/19472 "Add Reset as a mappable
control"
[#19484]: https://github.com/hrydgard/ppsspp/issues/19484 "Add mappable devkit-only
L2/L3/R2/R3 controls"
[#19304]: https://github.com/hrydgard/ppsspp/issues/19304 "Allow \"Alt\" to act
like a normal keyboard input, if it's been mapped to something"
[#19425]: https://github.com/hrydgard/ppsspp/issues/19425 "Homebrew Store: Minor
update adding license and website links"
[#19426]: https://github.com/hrydgard/ppsspp/issues/19426 "Additional store UI
update"
[#19096]: https://github.com/hrydgard/ppsspp/issues/19096 "RetroAchievements: Add
support for hashing homebrew"
[#19002]: https://github.com/hrydgard/ppsspp/issues/19002 "Add initial
RAIntegration support through rc_client"
[#19059]: https://github.com/hrydgard/ppsspp/issues/19059 "Fix the AxisSwap feature
- had a double mutex lock, oops."
[#19563]: https://github.com/hrydgard/ppsspp/issues/19563 "Vulkan: Fix potential
crash from binding old CLUT textures"
[#19546]: https://github.com/hrydgard/ppsspp/issues/19546 "More assorted fixes"
[#19491]: https://github.com/hrydgard/ppsspp/issues/19491 "DrawEngineCommon:
Enforce the limit on vertex decoding"
[#19358]: https://github.com/hrydgard/ppsspp/issues/19358 "Two crashfixes:
Achievements menu, Outrun"
[#19347]: https://github.com/hrydgard/ppsspp/issues/19347 "sceFont and savestate
fixes"
[#19198]: https://github.com/hrydgard/ppsspp/issues/19198 "Prevent a buffer
overflow at the end of Atrac tracks."
[#19009]: https://github.com/hrydgard/ppsspp/issues/19009 "More Vulkan barrier code
cleanup work"
[#19017]: https://github.com/hrydgard/ppsspp/issues/19017 "Vulkan: More memory
barrier simplification and fixes"
[#19018]: https://github.com/hrydgard/ppsspp/issues/19018 "More Vulkan barrier
fixes"
[#19560]: https://github.com/hrydgard/ppsspp/issues/19560 "Increase the hardcoded
free space reported"
[#19459]: https://github.com/hrydgard/ppsspp/issues/19459 "Fix PSP_STDIN and
PSP_MIN_FD value"
[#19340]: https://github.com/hrydgard/ppsspp/issues/19340 "sceIoGetStat: Fix
retrieving timestamps from directories"
[#19450]: https://github.com/hrydgard/ppsspp/issues/19450 "Port over LunaMoo's
compat flag for The Warriors video playback"
[#18806]: https://github.com/hrydgard/ppsspp/issues/18806 "UFC Undisputed 2010:
Crash on device lost on some ARM GPUs"
[#19033]: https://github.com/hrydgard/ppsspp/issues/19033 "Break out the
Atrac3/Atrac3+ decoders from FFMPEG to a separate library"
[#19053]: https://github.com/hrydgard/ppsspp/issues/19053 "Remove ffmpeg use from
the sceAtrac HLE module"
[#19097]: https://github.com/hrydgard/ppsspp/issues/19097 "implement
sysclib_sprintf"
[#19490]: https://github.com/hrydgard/ppsspp/issues/19490 "Fix Z-buffer issue in
Socom Fireteam Bravo character customizer, plus a couple of minor things"
[#19364]: https://github.com/hrydgard/ppsspp/issues/19364 "Slightly nudge down the
multiplier used for float->u8 conversion in fragment shaders"
[#19489]: https://github.com/hrydgard/ppsspp/issues/19489 "Hardware transform:
Clamp the specular coefficient to 0.0 before calling pow()"
[#19439]: https://github.com/hrydgard/ppsspp/issues/19439 "Fix the MGS2 Acid
renderpass merge optimization"
[#19122]: https://github.com/hrydgard/ppsspp/issues/19122 "More minor fixes"
[#19334]: https://github.com/hrydgard/ppsspp/issues/19334 "Improved provoking
vertex fix"
[#19457]: https://github.com/hrydgard/ppsspp/issues/19457 "Tracing support for the
IR Interpreter"
[#19361]: https://github.com/hrydgard/ppsspp/issues/19361 "OpenXR - Anti-flickering
rendering flow added"
[#19420]: https://github.com/hrydgard/ppsspp/issues/19420 "OpenXR - Ensure we have
a valid poses after app event"
[#19416]: https://github.com/hrydgard/ppsspp/issues/19416 "OpenXR - Hotfix for v69"
[#19389]: https://github.com/hrydgard/ppsspp/issues/19389 "OpenXR - VR camera on
any platform"
[#19390]: https://github.com/hrydgard/ppsspp/issues/19390 "OpenXR - Removal
of \"VR/Experts only\" section"
[#19092]: https://github.com/hrydgard/ppsspp/issues/19092 "OpenXR - Support for
Meta Horizon OS"
[#18924]: https://github.com/hrydgard/ppsspp/issues/18924 "Fix a bunch of cases
where we forgot to check for CHD files"
[#19580]: https://github.com/hrydgard/ppsspp/issues/19580 "GCC/llvm: Enable a lot
more warnings, error on missing return value"
[#19582]: https://github.com/hrydgard/ppsspp/issues/19582 "Fix minor theme issue in
Store"

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