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Lubbaz

The document outlines the character Lubbaz, a Half-Orc Desert Rider with various weapons and armor options, including clubs, daggers, and leather armor. Lubbaz possesses unique abilities such as increased melee damage and a reliable mount, either a horse or camel, that provides additional combat benefits. The document also includes details about the mounts' statistics and abilities.

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regenyi.matyas
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0% found this document useful (0 votes)
9 views2 pages

Lubbaz

The document outlines the character Lubbaz, a Half-Orc Desert Rider with various weapons and armor options, including clubs, daggers, and leather armor. Lubbaz possesses unique abilities such as increased melee damage and a reliable mount, either a horse or camel, that provides additional combat benefits. The document also includes details about the mounts' statistics and abilities.

Uploaded by

regenyi.matyas
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Lubbaz WEAPONS: Club, Club (obsidian), Dagger, Dagger (obsidian), Javelin, Longsword, Pike,

Scimitar, Shortbow, Spear, Spear (obsidian), Whip; ARMOR: Leather armor, Mithral
www.shadowdarklings.net shield, Round shield, Shield

LANGUAGES: Common, Orcish

Half-Orc: MIGHTY: +1 to attack and damage with melee weapons.

8 -1 14 +2 Half-Orc
Desert Rider: CHARGE: 3/day charge by moving near before attacking; your melee
attacks do double damage that round

Desert Rider: MOUNT: You have a camel or horse with a reliable or lovely demeanor;
while riding you both get a bonus to AC equal to half your level (round down); you can
freely leap off or on your mount once per round.

Desert Rider-1: STAT BONUS: +2 to Dexterity

15 +2 12 +1 Desert Rider

14 +2 11 +0 1 0 10

1 9
Rat
7 13 Scimitar

Shortbow Backpack
Bag of coins (10)
Arrows (20)

Neutral Leather armor

Crowbar

SCIMITAR: +3, 1d6+1 (FIN) Flask or bottle

Flint and steel


SHORTBOW: +2 (F), 1d4 (2H)
Criminal
Charge: 3/day, move to near, melee attacks deal Oil, flask
double damage that round
Oil, flask

Torch
All Nord Gods

Lubbaz p.1
Desert Rider Mounts

Horse
Powerful, swift herd animals that roam open plains.
AC 11, HP 11, ATK 1 hooves +3 (1d6), MV double near, S +3, D +1, C +2, I -3, W +1, Ch -2, AL N, LV 2

Camel
Ornery, tan-furred desert beasts.
AC 10, HP 12, ATK 1 hoof +3 (1d6) or 1 spit (near) +0 (1d4), MV double near, S +3, D +0, C +3, I -2, W +1, Ch -3, AL N, LV 2

Lubbaz p.2

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