<?xml version="1.0" ?
><root>
<report><version>2</version><sessionid>7852d0893563e5b466cdbaac</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-08-
27 08:40:58</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>7852d0893563e5b466cdbaac</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
TemporaryHiddenInventoryTransferLiability(object=ParticipantTypeObject.PickedObject
) threw exception 'NoneType' object has no attribute 'get_inventory'
(AttributeError: 'NoneType' object has no attribute
'get_inventory') Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 236, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 4059, in
_process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 792, in
process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 952, in process_gen File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1151, in _remove_gen File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5553, in
on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5565, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7828, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5754, in release_liabilities
File "T:\InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line
66, in release File "T:\InGame\Gameplay\Scripts\Server\interactions\
object_liabilities.py", line 44, in _return_obj AttributeError: 'NoneType'
object has no attribute 'get_inventory'rtim=0 Client Session Time:
23.10 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 13,280,0,5793 Modded: False SystemInfo: Windows 10
10.0.19045 GPU: Intel(R) HD Graphics igdumd64.dll 8.15.10.2202, GUID: D7B78E66-
4306-11CF-027B-4424B8C2C535 </desyncdata></report>
<report><version>2</version><sessionid>7852d0893563e5b466cdbaac</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-08-
27 08:40:58</createtime><buildsignature>Local.Unknown.Unknown.1.108.349.1020-
1.300.000.189.Release</buildsignature><categoryid>object_liabilities.py:66</
categoryid><desyncid>7852d0893563e5b466cdbaac</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute
'get_inventory') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4059,
in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 792, in
process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 952, in process_gen File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1151, in _remove_gen File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5553, in
on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5565, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7828, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5758, in release_liabilities
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
5751, in release_liabilities File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_objAttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0 Client Session Time: 23.10 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,280,0,5793 Modded: False SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics igdumd64.dll 8.15.10.2202, GUID: D7B78E66-4306-11CF-
027B-4424B8C2C535 </desyncdata></report>
</root>