E Letech
E Letech
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                       ELEMENT-TECH LOCATION GUIDE
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-Locations of all Elements, Single Techs, Double Techs, and Triple Techs
-Enemy and Boss Attack Patterns for aquiring Trappable Elements
-Contributed by: Person Man
-Any questions thing you think would make this FAQ better (if I misspelled
  something, missed a space, or made any other mistakes, like a stray letter
  or, God forbid, a letter that should be capitalized, or possible ways you
  think I can improve the FAQ itself) please send them to my public email
  address: personman_@hotmail.com
---Disclaimer---
            All reproduction and usage of this document must be
            requested and accepted by Person Man and may not be
            used for profit under any circumstances.
---Version Information---
v 2.0 - Added from Royal Jelly to T.D.(Fused Dragon) in the Attack Patterns
        section. Tested everything that used to be (untested), removed
        Earth Dragon from possible ways to get Earthquake. Added a note
        about Terrator to the Element Location List, and tryed to make the
        Key look a little nicer, adding a TD note to that. I made a few
        more insignificant alterations here and there. This should be my
        last update, unless I test the techs for physical- or magical-based
        attributes, or if I ever get to filling in the steals/drops I
        missed.
                                                                   -06/24/03
v 1.9 - Added more Attack Patterns, revised the main Element Location list.
        I'll list the revisions, to save you time if they're all you need.
        Revisions: Sky Dragon does NOT use Holy Light, confirmed that Black
        Dragon uses FreeFall, confirmed Water Dragon uses Deluge, confirmed
        Fire Dragon(second form) uses Inferno, as does Vita Unus and Dark
        Serge, added Dark Serge to all the trappables he uses, all three
        Vitas use Volcano, Peppor uses ThundaStorm, reconfirmed both Solt
        and Peppor use Golem, Dario uses FreeFall, completed Green Dragon
        Attack Pattern, added Patterns for all the Dragons(except for two
        I misplaced) through Fate, as well as Orlha and Dario. PolisPolice
        drops PhysNegate, MegaStarky drops MagNegate, Steal:Fate:HolyHealing.
                                                                   -03/16/03
v 1.8 - Some fixes here and there for missed words and spelling errors
        mostly. Added some dividers and separated some sections for
        simpler navigation. Added another Pip trick (thanks A Demon's
        Requiem!). Added some important notes too.
                                                                    -09/09/02
v 1.7 - I re-did the entire Attack Pattern section and added 11 more
        patterns to it.
                                                                   -09/08/02
v 1.5 - Some minor revisions. Added a new Sprigg section, just has
        dopplegangs that would aid in doing the CusCus trick before
        actually getting the level 5 and 6 trappables.
                                                                   -08/09/02
v 1.2 - Hey, my guide's been accepted, hooray for me, now the first update:
        I fixed all the lines to 77 letters per line from it's previous 78
        letters per line to make sure it works for everyone. Finished the
        CusCus trick, I guess I didn't notice that I stopped a little short
        last time, heh, and I added some more drops and steals. Put in a lot
        more attack patterns too, and revised some inconsistencies.
                                                                    -06/29/02
v 1.0 - Lots of element and tech locations complete, working on level 5 tech
        star levels and dropped/stolen element lists.              -06/27/02
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
---Intro---
There's a few FAQs that list the names of the elements, and what they do, but
not one FAQ says _how_ to get each element. So, I thought I would. Enjoy.
---Table of Contents---
        A. Element Locations
            1. White Elements
            2. Black Elements
            3. Blue Elements
            4. Red Elements
            5. Green Elements
            6. Yellow Elements
        B. Techs
            1. Single Techs
            2. Double Techs
            3. Triple Techs
        C. Spriggs Dopplegangs
            1. Dopplegangs with Trappable Elements
        D. Attack Patterns
            1. Enemy Patterns
            2. Unique Enemy and Boss Patterns
        E. Tips and Tricks
            1. The CusCus Trick
            2. Pip Grid Trick #1
            3. Pip Grid Trick #2
            4. Pip's Evolution Trick
            5. Viper's Level 7 Tech Trick
            6. The Duplication Trick
F. Credits
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                             A. ELEMENT LOCATIONS
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Here's my compiled list of the locations of all the elements, I've started
  my own stolen/dropped list, but that's nowhere near done, so that could
  take awhile, I would use the one posted, but it's not actually complete,
  it's missing some things, and there's a few errors, so that'll be up
  eventually, I've only got a few enemy drops/steals up so far. First,
  here's the key, it took a while to make so at least glance at it before
  you get down to the rest:
  ___
|KEY|_______________________________________________________
|~ "*" indicates a summon, x5 indicates a consumable element|
|~ "(trap)" indicates a trap element                         |
|~ digits ("x�x") on left indicates the element level        |
|~ "home" means "Home World"                                 |
|~ "another" means "Another World"                           |
|~ "()" indicates a location or condition                    |
|~ "Weak" is the weaker version of an enemy                  |
|~ "Strong" is the stronger version of an enemy              |
|~ "Medium" is between Strong and Weak                       |
|~ Solt and Peppor are fought 6 times, "first" to "final"    |
|~ The TimeDevourer(Fused Dragon) has 7 'phases' of attack, |
|     the (#) next to it's name indicates which 'phase' it   |
|     uses the specified element(s)                          |
|~ Also, there are two Time Devourers, I'll refer to one as |
|     the "Fused Dragon" and the other as "final".           |
|~ Hydra Marshes is the one place impossible to describe     |
|     chest locations in, so chests there lack specific      |
|     directions                                             |
|~ If Home or Another is not specified it is found in both |
  �����������������������������������������������������������
2�6       _Meteorite_
      Buy in Guldove(another) for 100G
      Climb far left rocks on the second screen of Viper Manor
       Bluffs(another) to find the chest containing this
      Acacia SGT(weak) - Rare Drop
3�5       _PhotonBeam_
      Buy in Guldove(another) for 120G(after Water D. Isle)
      Chest directly outside SS Invincible engine room
3�5       _RecoverAll_
      Buy in Termina(another) for 380G(after Dead Sea beaten)
      Buy in Guldove(another) for 380G(after Water D. Isle)
      Buy in Guldove(home) for 380G
      Chest in Hydra Marshes(home)
      Prize for feeding 40 dragons in Viper Manor stables(another)
3�5       _AntiBlack_
      Take the path directly south of the teleporter in Fort
       Dragonia(home), directly to the left is this chest
4�4       _MeteorShower_
      Buy in Guldove(another) for 300G(after Water D. Isle)
      Take the path directly south of the teleporter in Fort
       Dragonia(another), directly to the left is this chest
4�4       _Purify_
      Buy in Guldove(home) for 210G
      Chest in train station in the Dead Sea ruins
4�4       _StrongMinded_
      Buy in Guldove(home) for 430G
      Buy in Marbule(another),Bro's for 430G
4�4       _WeakMinded_
      Buy in Guldove(home) for 430G
      Buy in Marbule(another),Bro's for 430G
5�3       _HolyLight_
      Use HolyLight(trap) on Cupoid
      Use HolyLight(trap) on Sun-of-a-Gun
      Use HolyLight(trap) on Miguel
      Use HolyLight(trap) on Luxator
      Use HolyLight(trap) on TimeDevourer (Fused Dragon)(6)
      Chest in train station in the Dead Sea ruins
      Aero Guard - Rare Steal
      Time Devourer(Fused Dragon) - Common Steal
5�3       _FullRevival_
      In Marbule(home), after the town is rebuilt, talk to the
       Blue Demi-Human near the entrance, then leave, reenter
       and talk to him again, and he'll give it to you(you must
       have previously done Nikki's Concert and cleared out the
       Lagoonates to awaken the Black Dragon earlier, if you
       skipped it then you can't get it).
6�2       _Ultranova_
      Use Ultranova(trap) on MegaStarky
      Use Ultranova(trap) on Sky Dragon
      Use Ultranova(trap) on Luxator
      Use UltraNova(trap) on TimeDevourer (Fused Dragon)(7)
      Chest in the colored crystal "sound" room in Terra Tower
      Luxator - Common Drop
6�2       _HolyHealing_
      Chest on triple-staircase in Terra Tower
      Fate - Common Steal
6�2       _MagNegate_
      Buy in Guldove(home) for 2880G
      MegaStarky - Common Drop
6�2       _Magnify_
      Buy in Guldove(home) for 1670G
      Buy in Marbule(another),Kid Bro's for 1670G
      Chest on Chronopolis stairway
      Portalgheist - Common Steal
7�1      *_Unicorn_
      Use a Unicorn(trap) on a Dodo(Fossil Valley-home)
      (They must be in a group of 2 on a high ledge in the valley)
      Use a Unicorn(trap) on Luxator
*****************************************************************************
2. BLACK
*****************************************************************************
          1�7       _GravityBlow_
                Buy in Guldove(another) for 60G
                Alphabat(weak) - Common Drop
                Alphabat(strong) - Common Steal
          1�7       _TurnBlack_
                Buy in Marbule(another),Bro's for 75G
                Chest in room where Harle sleeps in Viper Manor(another)
          2�0       _HellSoul_
                Buy in Guldove(another) for 100G
                DeadBeat - Rare Drop
          3�5       _Gravitonne_
                Buy in Guldove(another) for 120G(after Water D. Isle)
                Chest aboard SS Invincible, in engine room
          3�5       _AntiWhite_
                Chest northeast of teleporter in Fort Dragonia(home)
          4�0       _HellBound_
                Buy in Guldove(another) for 300G(after Water D. Isle)
                Chest near warp gate in the Dead Sea ruins
                Chest on Chronopolis 3rd floor
                Alphabat(weak) - Rare Steal
                Alphabat(strong) - Rare Steal
                Alphabat(strong) - Rare Drop
          4�4       _Genius_
                Buy in Guldove(home) for 430G
                Buy in Marbule(another),Bro's for 430G
          4�4       _Imbecile_
                Buy in Guldove(home) for 430G
                Buy in Marbule(another),Bro's for 430G
          5�3       _FreeFall_
                Use FreeFall(trap) on AirFrame(home)
                Use FreeFall(trap) on Bunyip(Second Form)
                Use FreeFall(trap) on Dario
                Use FreeFall(trap) on Black Dragon
                Use FreeFall(trap) on Fate
                Use FreeFall(trap) on Gravitor
                Use FreeFall(trap) on TimeDevourer (Fused Dragon)(6)
                Chest on destroyed highway on first Dead Sea area
                Bunyip - Common Drop
                De-Hydrate - Common Drop
      Grobyc - Rare Drop
5�3       _Revenge_
      Buy in Guldove(home) for 600G
6�2       _BlackHole_
      Use BlackHole(trap) on Tragedienne
      Use BlackHole(trap) on De-Hydrate(When Field effect is Black)
      Use BlackHole(trap) on Dark Serge
      Use BlackHole(trap) on Gravitor
      Use BlackHole(trap) on TimeDevourer (Fused Dragon)(6)
      Balcony of library of Terra Tower
      Gravitor - Common Drop
6�2       _SealAll_
      Buy in Guldove(home) for 2880G
      Chest next to destroyed plane in Dead Sea ruins
      Air Frame - Rare Drop
6�2       _Diminish_
      Buy in Guldove(home) for 1670G
      Buy in Marbule(another),Kid Bro's for 1670G
      Chest in Leene/Nadia Square in the Dead Sea ruins
7�1      *_MotherShip_
      Use MotherShip(trap) on AirFrame(Isle of the Damned-home)
      (Must be alone, check Attack Pattern for details)
      Use MotherShip(trap) on the ShadowCats(Fossil Valley-another)
      (used most often when they are in a group of 2, on the high
       ledge in Fossil Valley)
      Use MotherShip(trap) on Gravitor(Terra Tower)
8�0      *_GrimReaper_
                Dropped by the Black Dragon
*****************************************************************************
3. BLUE
*****************************************************************************
          1�7       _AquaBeam_
                Buy in Arni Shop for 50G
                Buy in Termina(another) for 50G
                Buy in Termina(home) for 50G
                In bucket in front of Arni's Chief's house(home)
          1�7       _Cure_
                Buy in Arni Shop for 100G
                Buy in Termina(another) for 100G(before beating Dead Sea)
                Buy in Guldove(another) for 100G(after Water D. Isle)
                Behind picture in Arni's Chief's house(home)
                Chest in Hydra Marshes(home)
          1�7       _TurnBlue_
                Buy in Marbule(another),Bro's for 75G
                At the top of Viper Manor Bluffs(another)
          2�6       _IceLance_
                Buy in Termina(another) for 80G
                Buy in Termina(home) for 80G
                Examine the pot in Arni pub four times(another)
          3�5       _AquaBall_
                Buy in Termina(another) for 100G(after Water D. Isle)
                Buy in Termina(home) for 100G
                Chest on left of first screen of Water D. Isle(home)
          3�5       _CurePlus_
                Buy in Termina(another) for 220G(after Water D. Isle)
                Buy in Guldove(another) for 220G(after Water D. Isle)
                Buy in Termina(home) for 220G
                Chest in theater in the Dead Sea ruins
                Gloop(home) - Common Drop
          3�5       _AntiRed_
                Chest on main map of the Dead Sea
          4�4       _IceBlast_
                Buy in Termina(another) for 240G(after Dead Sea beaten)
                Buy in Termina(home) for 240G
                Chest on right of first screen of Water D. Isle(home)
                SpearFisher - Rare Steal
          4�4       _Nimble_
                Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
      Chest under Viper Manor jailcells(another), in sewer
      Chest on screen with lone tree, Water D. Isle(home)
      SpearFisher - Common Drop
4�4       _Numble_
      Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
      Gloop(home) - common steal
5�3       _Deluge_
      Use Deluge(trap) on SideSteppa(Home - when field is blue)
      Use Deluge(trap) on SideSteppa(Another - when field is blue)
      Use Deluge(trap) on Water Dragon
      Use Deluge(trap) on Aquator
      Use Deluge(trap) on TimeDevourer (Fused Dragon)(5)
      Go through Viper Manor Sewers(another) and shake bars
       where you first entered the sewers in (home), the chest
       is released and you can get it by going back through the
       well to where you see it land
      Tragedienne - Rare Drop
      SideSteppa(another) - Common Steal(El Nido Triangle)
      Gloop(home) - Rare Steal
      Gerridae(home) - Rare Steal
      Puffy - Rare Steal
5�3       _CureAll_
      Chest on Chronopolis basement floor, use robot to get it
      SideSteppa(another) - Common Drop(El Nido Triangle)
      JellyBlubba - Common Steal
      SpearFisher - Rare Drop
5�3       _BlueField_
      Always dropped by Aquator
6�2       _Iceberg_
      Use Iceberg(trap) on Giant Gloop
      Use Iceberg(trap) on Water Dragon
      Use Iceberg(trap) on Orlha
      Use Iceberg(trap) on Dark Serge
      Use Iceberg(trap) on Royal Jelly
      Use Iceberg(trap) on Aquator
      Use Iceberg(trap) on Slash
      Chest on blue crystal path, Fort Dragonia(home)
      Jellyblubba - Rare Steal
      Slash - Rare Steal
6�2       _Vigora_
      Vita Unus - Common Drop
7�1      *_FrogPrince_
      Given to you by the Water Dragon if you talk to him
       before entering the SS Invincible
                A Dragon Rider guarding Fort Dragonia will drop it if
                 you miss the Water Dragon
          8�0      *_BlueWhale_
                Dropped by the Water Dragon
*****************************************************************************
4. RED
*****************************************************************************
          1�7       _Fireball_
                Buy in Arni Shop for 50G
                Buy in Termina(another) for 50G
                Buy in Termina(home) for 50G
                Chest on Lizard Rock(home) just below the entrance
          1�7       _TurnRed_
                Buy in Marbule(another),Bro's for 75G
                In pot right outside Arni Village Chief's hut(another)
                Chest in Viper Manor Treasury(another)
          2�6       _MagmaBomb_
                Buy in Termina(another) for 80G
                Buy in Termina(home) for 80G
                In chest behind boxes in Serge's (ex)room in Arni(another)
                Chest inside tree in Shadow Forest(another)
                Chest down the left path of the lava waterfalls in
                 Mount Pyre(another)
3�5       _AntiBlue_
      Chest on main map of the Dead Sea
4�4       _MagmaBurst_
      Buy in Termina(another) for 240G(after Dead Sea beaten)
      Buy in Termina(home) for 240G
      Chest on first screen of Mount Pyre(another), you can only
       get it before you freeze the lava
      Chest on south path, red crystal path, Fort Dragonia(another)
      Lantern Jaw - Common Steal
4�4       _Strengthen_
      Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
      Chest under bridge in Mount Pyre(home)
      Mama Dingo(home) - Common Drop
4�4       _Weaken_
      Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
      Chest under bridge in Mount Pyre(home)
      Tutanshaman - Common Drop
5�3       _Inferno_
      Use Inferno(trap) on Bunyip(First-Form)
      Use Inferno(trap) on Radius(as boss, not tutorial)
      Use Inferno(trap) on Red Dragon(second form)
      Use Inferno(trap) on Taurminator
      Use Inferno(trap) on Vita Unus
      Use Inferno(trap) on Dark Serge
      Chest under bridge in Mount Pyre(home)
      Burn away wall on the Isle of the Damned(home)
      Combot - Common Drop
      Pterodact - Common Drop
      Lava Boy - Common Drop(home)
      Willo'wisp - Rare Drop(Isle of the Damned)
      Lantern Jaw - Rare Drop
      Mannequeen - Rare Drop
5�3       _RedField_
      Always dropped by Pyrotor
6�2         _Volcano_
      Use   Volcano(trap)   on   Bunyip(First-Form)
      Use   Volcano(trap)   on   Tragedienne
      Use   Volcano(trap)   on   Tutanshaman(red field)
      Use   Volcano(trap)   on   Vita Unus
      Use   Volcano(trap)   on   Vita Duo
                Use Volcano(trap) on   Vita Tres
                Use Volcano(trap) on   Dark Serge
                Use Volcano(trap) on   Pyrotor
                Use Volcano(trap) on   TimeDevourer (Fused Dragon)(3)
                Use Volcano(trap) on   Flea
                Chest on south path,   red crystal path, Fort Dragonia(home)
          6�2       _NinetyNine_
                Buy in Guldove(home) for 2880G
          7�1      *_RedWolf_
                Use a RedWolf(trap) on a HotDoggity(Mount Pyre-home)
                (It must be in a group of 1 or 2 at the start of
                 the battle)
                Use a RedWolf(trap) on Pyrotor(Terra Tower)
          8�0      *_Salamander_
                Dropped by the Fire Dragon(the second time you fight it)
*****************************************************************************
5. GREEN
*****************************************************************************
          1�7       _Bushwhacker_
                Buy in Termina(another) for 50G
                Buy in Guldove(another) for 50G(before Water D. Isle)
                Buy in Termina(home) for 50G
          1�7       _TurnGreen_
                Buy in Marbule(another),Bro's for 75G
                In kitchen cabinet of Viper Manor(another)
          2�6       _AeroSaucer_
                Buy in Termina(another) for 80G
                Buy in Guldove(another) for 80G(before Water D. Isle)
                Buy in Termina(home) for 80G
                Chest on right side of 2nd screen of Shadow Forest(another)
                Chest in Hydra Marshes(home)
          2�6       _Heal_
                Buy in Termina(another) for 100G(before Dead Sea)
                Chest on Cape Howl(home) near entrance
                Chest on Viper Manor Bluffs(another), left hand side of
                 second screen
                Chest next to the large tree in Shadow Forest(another)
3�5       _Bushbasher_
      Buy in Termina(another) for 100G(after Water D. Isle)
      Buy in Termina(home) for 100G
      Chest in Hydra Marshes(home)
      Chest on the path to the green crystal, Fort Dragonia(another)
3�5       _AntiYellow_
      Chest on main map of the Dead Sea
4�4       _AeroBlaster_
      Buy in Termina(another) for 240G(after Dead Sea beaten)
      Buy in Termina(home) for 240G
      Chest on the path to the green crystal, Fort Dragonia(another)
4�4       _HealAll_
      Buy in Termina(another) for 300G(after Water D. Isle)
      Buy in Termina(home) for 300G
      Chest on the path to the green crystal, Fort Dragonia(another)
      Chest in theater in the Dead Sea ruins
4�4       _BatEye_
      Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
4�4       _EagleEye_
      Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
      CusCus(home) - Common Drop
5�3       _Carnivore_
      Use Carnivore(trap) on Fargo
      Use Carnivore(trap) on Green Dragon(when Field is Green)
      Use Carnivore(trap) on Dark Serge
      Use Carnivore(trap) on Anemotor
      Tragedienne - Rare Steal
5�3       _GreenField_
      Always dropped by Animetor
6�2       _Tornado_
      Use Tornado(trap) on Tragedienne
      Use Tornado(trap) on Dark Serge
      Use Tornado(trap) on Ozzie
      Use Tornado(trap) on Time Devourer(final)
      Use Tornado(trap) on Anemotor
      Use Tornado(trap) on TimeDevourer (Fused Dragon)(4)
      Chest on green crystal path, Fort Dragonia(home)
                Ozzie - Rare Steal
                                     -note-
                Taurusoid DOES NOT use Tornado. Many guides indicate that he
                 does, but he doesn't, ever, under any circumstances use it,
                 so if you want a Level 6�2 element before you fight Bunyip,
                 beat the Taurusoid first and capture some Icebergs from the
                 Giant Gloop.
          6�2       _HealPlus_
                Chest in the room with the Pyrotor in Terra Tower
          6�2       _InfoScope_
                Buy in Guldove(home) for 880G
          7�1      *_Sonja_
                Use Sonja(trap) on PreyMantis(Gaea's Navel)
                 (They must be in a group of 2 at the start of the battle)
                Use Sonja(trap) on Bulb(home) (must be alone-see patterns)
                Use Sonja(trap) on Anemotor(Terra Tower)
          8�0      *_Genie_
                Dropped by the Green Dragon
*****************************************************************************
6. YELLOW
*****************************************************************************
          1�7       _Uplift_
                Buy in Termina(another) for 50G
                Buy in Guldove(another) for 50G(before Water D. Isle)
                Buy in Termina(home) for 50G
                Agree with the fisherman who caught the marlin in Arni(home)
                 to get a Komodo Scale, then give it to the child near the
                 front of town for free and he'll give you one
                Examine the barrel in the pub in Arni(home) four times
                Chest on left of second screen of Shadow Forest(another)
          1�7       _TurnYellow_
                Buy in Marbule(another),Bro's for 75G
                Chest next to Viper Manor, Main Gates(another)
          2�6       _ElectroJolt_
                Buy in Termina(another) for 80G
                Buy in Guldove(another) for 80G(before Water D. Isle)
                Buy in Termina(home) for 80G
                In chest near entrance of Cape Howl(another)
                Chest in Hydra Marshes(another)
                DaggyDwarf(strong) - Common Drop
3�5       _Upheaval_
      Buy in Termina(another) for 100G(after Water D. Isle)
      Buy in Termina(home) for 100G
      Chest on lower-right path on second screen of
       Earth D. Isle(another)(underground)
      Acacia SGT(strong) - Common Steal
      Centaurpede - Rare Drop
3�5       _AntiGreen_
      Chest on main map of the Dead Sea
4�4       _ElectroBolt_
      Buy in Termina(home) for 240G
      Choose the "Head, Tail, Body" path in Fort Dragonia(another)
      Acacia SGT(strong) - Common Drop
      DaffyDwarf(strong) - Common Drop
4�4       _HiRes_
      Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
      Geos - Common Drop
4�4       _LoRes_
      Buy in Guldove(another) for 430G(after Water D. Isle)
      Buy in Marbule(another),Bro's for 430G
      Acacia PVT(strong) - Common Drop
      Acacia PVT(strong) - Rare Steal
      Acacia SGT(strong) - Rare Steal
          5�3       _Earthquake_
                Use Earthquake(trap) on Centaurpede
                (They only use it when the field effect is Yellow)
                Use Earthquake(trap) on Solt(Isle of the Damned)
                Use Earthquake(trap) on Peppor(Isle of the Damned)
                Use Earthquake(trap) on Criosphinx
                Use Earthquake(trap) on Cybot(home)
                Use Earthquake(trap) on Dwarf(strong-see patterns)
                Burn away wall outside Isle of the Damned(home)
                Centaurpede - Rare Steal
          5�3       _YellowField_
                Always dropped by Terrator
          6�2       _ThundaStorm_
                Use ThundaStorm(trap) on Solt(Isle of the Damned)
                Use ThundaStorm(trap) on Peppor(Isle of the Damned)
                Use ThundaStorm(trap) on Dark Serge
                Use ThundaStorm(trap) on Criosphinx(Low HP version)
                Use ThundaStorm(trap) on TimeDevourer (Fused Dragon)(2)
                Choose the "Head, Tail, Body" path in Fort Dragonia(home)
                Cybot(Fort Dragonia, home) - Rare Drop
          6�2       _PhysNegate_
                Buy in Guldove(home) for 2880G
                PolisPolice - Common Drop
          7�1      *_Golem_
                Use Golem(trap) on Centaurpede(Hydra Marshes-another)
                Use Golem(trap) on Solt(Isle of the Damned)
                Use Golem(trap) on Peppor(Isle of the Damned)
                                     -note-
                Terrator DOES NOT use Golem. If anyone tells you it does,
                 they are sadly misinformed.
          8�0      *_ThundaSnake_
                Dropped by the Earth Dragon
Trappable element note: The Time Devourer(final) is able to use any attack
 element in the game except summons, so you may trap some from it(greens are
 your best bet, that's all it'll use until it's hurt enough), but you won't
 have them until you use a New Game+ or Continue+ from that file. A good
 last resort if you missed Carnivore from all the bosses, not as good as the
 Sprigg-CusCus trick combo, but good if you don't feel like wasting time.
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                                B. TECHS
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
1. Single Techs
       Characters learn most of these on their own at certain star levels,
       but some you need to do something special to earn them, this section
       has when and how to get them.
Serge-
          Level 3 tech - Dash&Slash - learned at 3 stars
          Level 5 tech - Luminaire - learned at 15 stars
          Level 7 tech - FlyingArrow - learned automatically along story line
Kid-
          Level 3 tech - Pilfer - learned at 3 stars
          Level 5 tech - RedPin - learned at 15 stars
          Level 7 tech - HotShot - Check the machine in the first room of
                                   the Burning Orphanage and push
                                   X, L1, triangle, R1, triangle and
                                   you'll receive it.^^
Lynx-
          Level 3 tech - GlideHook - starts with it
          Level 5 tech - FeralCats - starts with it
          Level 7 tech - ForeverZero - learned at 35 stars
Guile-
          Level 3 tech - WandAln - starts with it
          Level 5 tech - WandaSwords - learned at 15 stars
          Level 7 tech - LightninRod - learned at 35 stars
Norris-
          Level 3 tech - SpiralRay - starts with it
          Level 5 tech - SunShower - starts with it
          Level 7 tech - TopShot - After escaping the Porre-occupied Viper
                                   manor, return and speak to Norris with
                                   the alternate Norris(another)
Nikki-
          Level 3 tech - GrandFinale - starts with it
          Level 5 tech - ChillOut - learned at 19 stars
          Level 7 tech - LimeLight - Speak to Nikki with Nikki(home) on the
                                     ship attached to the SS Zelbess
Viper-
          Level 3 tech - G-Force - starts with it
          Level 5 tech - AirForce - starts with it
          Level 7 tech - FlagBearer - Examine the flag in the back room of
                                      the bar in Termina(home). Unlock the
                                      door by speaking to the barmaid with
                                      Viper in your party
Riddel-
          Level 3 tech - SnakeEyes - starts with it
          Level 5 tech - SnakeSkin - starts with it
          Level 7 tech - SnakeFangs - Defeat Dario on the Forbidden Island
                                      in Home World
Karsh-
          Level 3 tech - DragonRider - starts with it
          Level 5 tech - AxialAxe - starts with it
          Level 7 tech - Axiomatic - Bring Karsh to the Isle of the Damned
                                     (another), and go all the way through.
                                     Defeat Solt and Peppor at the end
Zoah-
          Level 3 tech - DragonRider - starts with it
          Level 5 tech - Gyronimo - starts with it
          Level 7 tech - Toss&Spike - Examine the chest in Zoah's room in
                                      Viper Manor(another) with Zoah at the
                                      head of the party
Marcy-
          Level 3 tech - Cat'sCradle - starts with it
          Level 5 tech - StringPhone - starts with it
          Level 7 tech - WebSurfer - learned at 40 stars
Korcha-
          Level 3 tech - HeadButt - starts with it
          Level 5 tech - Hook&Sinker - learned at 15 stars
          Level 7 tech - BigCatch - After Terra Tower rises, examine the
                                    fish tank and go down to where you first
                                    saw Korcha's boat near the shrine and
                                    speak to the mermaid
Luccia-
          Level 3 tech - Pin-UpGirl - starts with it
          Level 5 tech - Mix&Match - learned at 19 stars
          Level 7 tech - TestAmeba - Go to Viper Manor sewers(another) with
                                     Luccia in the party and examine the
                                     slime next to the chest in the back
Poshul-
          Level 3 tech - K9-Ball - learned at 3 stars
          Level 5 tech - DoggyDunnit - learned at 15 stars
          Level 7 tech - Unleashed - Speak to Leena with Poshul in the party
                                     in Arni(home) after obtaining the Tear
                                     of Love
Razzly-
          Level 3 tech - Raz-Star - starts with it
          Level 5 tech - Raz-Heart - learned at 15 stars
          Level 7 tech - Raz-Flower - When you fight the Hydra in Hydra
                                      Marshes(home), make sure Razzly is
                                      _not_ in the party. After obtaining
                                      the Tear of Love, talk to the Fairy
                                      in front of the tree that Rosetta
                                      stood in front of, which isn't
                                      withered anymore with Razzly in your
                                      party (Water D. Isle - another)
Zappa-
          Level 3 tech - HammerBlow - starts with it
          Level 5 tech - HammerThrow - starts with it
          Level 7 tech - BallsOfIron - learned at 40 stars
Orcha-
          Level 3 tech - SpiceOfLife - starts with it
          Level 5 tech - MysteryMenu - starts with it
          Level 7 tech - DinnerGuest - Talk to the cook in Arni(home) with
                                       Orcha in the party
Radius-
          Level 3 tech - LongShot - starts with it
          Level 5 tech - QuickDraw - starts with it
          Level 7 tech - VitalEnergy - learned at 35 stars
Fargo-
          Level 3 tech - Pillage - starts with it
          Level 5 tech - CannonBalls - starts with it
          Level 7 tech - Invincible - Fargo takes it out during the "Save
                                      Marbule" subquest(return to SS Zelbess
                                      and talk to Fargo with Fargo before
                                      defeating the dragons)
Macha-
          Level 3 tech - BottomsUp - starts with it
          Level 5 tech - Folding - learned at 15 stars
          Level 7 tech - DirtyDishes - learned at 35 stars
Glenn-
          Level 3 tech - Dash&Gash - starts with it
          Level 5 tech - SonicSword - learned at 19 stars
          Level 7 tech - Div&Drive - learned at 40 stars
Leena-
          Level 3 tech - MaidenHand - learned at 3 stars
          Level 5 tech - MaidenHeart - learned at 15 stars
          Level 7 tech - MaidenFaith - Choose "We'll always remember this
                                       day" on the beach in the beginning
                                       of the game, then, after obtaining
                                       the Tear of Love, talk to Leena's
                                       Grandma with Leena in Arni(home)
Miki-
          Level 3 tech - HeadBopper - starts with it
          Level 5 tech - SexyWink - starts with it
          Level 7 tech - DanceOnAir - learned at 35 stars
Harle-
          Level 3 tech - MoonBeams - starts with it
          Level 5 tech - MoonShine - starts with it
          Level 7 tech - Lunalretic - learned at 25 stars
Janice-
          Level 3 tech - BeatIt - starts with it
          Level 5 tech - 24 Carrots - starts with it
          Level 7 tech - What'sUpDoc - talk to the creature in the middle
                                       of the Bend of Time with Janice in
                                       your party
Draggy-
          Level 3 tech - CoughDrop - starts with it
          Level 5 tech - CoughMix - starts with it
          Level 7 tech - BigBreath - Walk near the dragon skull at the top
                                     of Fossil Valley(another) with Draggy
Starky-
          Level 3 tech - StarLight - starts with it
           Level 5 tech - StarBurst - starts with it
           Level 7 tech - StarStruck - After flying to Terra Tower, return
                                       to Starky's spaceship
Sprigg-
           Level 3 tech - none - n/a
           Level 5 tech - Dopplegang - starts with it
           Level 7 tech - none - n/a
Mojo(y)-
           Level 3 tech - VoodooDance - learned at 3 stars
           Level 5 tech - CartWheel - learned at 19 stars
           Level 7 tech - HoodooGuroo - talk to the fisherman in Arni(home),
                                        then speak with the Cat statues in
                                        the order he tells you
Turnip-
           Level 3 tech - VegeChopper - starts with it
           Level 5 tech - VegeMight - starts with it
           Level 7 tech - VegeOut - go to NeoFio's pool on the balcony of
                                    Viper Manor(another) with NeoFio and
                                    Turnip in your party
NeoFio-
           Level 3 tech - PopPopPop - starts with it
           Level 5 tech - SlurpSlurp - learned at 15 stars
           Level 7 tech - BamBamBam - examine the creature chasing the
                                      butterfly on Sky D. Isle(home)(it
                                      should just make a gulp noise), then go
                                      up the stairs and back down. Examine
                                      the creature again
Greco-
           Level 3 tech - Clothesline - starts with it
           Level 5 tech - Flip-flop - learned at 19 stars
           Level 7 tech - GraveDigger - Speak with the woman in the shrine in
                                        Termina(home)with Greco in your party
Skelly-
           Level 3 tech - JuggerVein - starts with it
           Level 5 tech - BalloonLoan - learned at 15 stars
           Level 7 tech - OnARoll - talk with the barmaid in Termina(home)
                                    with Skelly in your party
Funguy-
           Level 3 tech - LumberJack - starts with it
           Level 5 tech - SporeCloud - starts with it
           Level 7 tech - Myconoids - go back to the cave where you found
                                      Funguy with Funguy in your party and
                                      examine the mushrooms in the back
Irenes-
           Level 3 tech - WaterBreath - starts with it
           Level 5 tech - MerMelody - starts with it
           Level 7 tech - SirenSong - do the "Save Marbule" subquest(see
                                      Fargo's Lv7), and return and speak to
                                      the shaman in the house closest to the
                                      entrance once Marbule(home) has been
                                      repopulated
Mel-
          Level 3 tech - Snatch - starts with it
          Level 5 tech - Doodle - learned at 19 stars
          Level 7 tech - Tantrum - learned at 40 stars
Leah-
          Level 3 tech - RockThrow - starts with it
          Level 5 tech - TailSpin - starts with it
          Level 7 tech - TripleKick - learned at 35 stars
Van-
          Level 3 tech - JumpThrow - starts with it
          Level 5 tech - WetPaint - starts with it
          Level 7 tech - PiggyBoink - learned at 35 stars
Sneff-
          Level 3 tech - BigDeal - starts with it
          Level 5 tech - HPShuffle - starts with it
          Level 7 tech - SwordTrick - learned at 35 stars
Steena-
          Level 3 tech - DireaShadow - starts with it
          Level 5 tech - HydraShadow - defeat the De-Hydrate in Hydra
                                       Marshes(home)
          Level 7 tech - GaraiShadow - examine Garai's grave on the Isle of
                                       the Damned(home) with Steena
Doc-
          Level 3 tech - HighFive - starts with it
          Level 5 tech - Gnarly - learned at 19 stars
          Level 7 tech - HangTen - Give the Medical Book(found in the Tower
                                   of Gheddon) to Doc in Guldove(another)
Grobyc-
          Level 3 tech - RocketFist - starts   with it
          Level 5 tech - HairCutter - starts   with it
          Level 7 tech - StrongArm - Examine   the large box near the Recharge
                                     element   in Chronopolis with Grobyc
Pierre-
          Level 3 tech - Medalsome - starts with it
          Level 5 tech - FoiledAgain - learned at 15 stars
          Level 7 tech - SlapOfCyrus - Give the Prop Sword to Pierre in
                                       Termina(another)
Orlha-
          Level 3 tech - MultiPunch - starts with it
          Level 5 tech - PunchDrunk - starts with it
          Level 7 tech - SisterHoods - talk to Doc in Guldove(home) with
                                       Orlha in your party
Pip-
          Level 3 tech -   Pounce - starts with it
          Level 5 tech -   Soothe - learned at 15 stars
          Level 7 tech -   HeavenCalls - learned at 37 stars(ArchAngel-form)
                       -   Hell'sFury - learned at 37 stars(ArchDevil-form)
                       -   CannonCannon - learned at 34 stars(ArchType-form)
  ^^ - before inputting L1,T,R1,T you need to activate the machine, I said to
       use X, but any button EXCEPT FOR L1,L2, and O will work (even pressing
       the analog buttons, L3 and R3, work for it).
2. Double Techs
            There are few Double Techs in this compared to the huge amount in
            Chrono Trigger, and I've tried every combination possible except
            for a few Sprigg Dopplegangs. To execute a Double Tech get each
            party member involved to have the Tech ready to be used ready,
            and make sure they have at least 1 stamina point left, then their
            Tech will change into the double tech until they use it,one drops
            below 1 stamina, or if one uses their tech before the other has
            enough power to combine them. You may have seen me post this list
            on the Message boards, so for those who have, here it is again:
Serge(3)Dash&Slash+
Glenn(3)Dash&Gash=
X-Strike(red)
Kid(3)Pilfer+
Mel(3)Snatch=
DoubleTake(red)
Karsh(3)DragonRider+
Zoah(7)Toss&Spike=
DragonSpike(green)
Viper(5)AirForce+
Radius(7)VitalEnergy=
VitalForce(white)
Guile(5)WandaSwords+
Sneff(7)SwordTrick=
SwordStorm(black)
Nikki(7)LimeLight+
Miki(7)DanceOnAir=
Flamenco(red)
Draggy(7)BigBreath+
Leah(7)TripleKick=
DraggyRider(yellow)
Norris(7)TopShot+
Grobyc(7)StrongArm=
PitchBlack(black)
NeoFio(7)BamBamBam+
Turnip(7)VegOut=
TossedSalad(green)
3. Triple Techs
          These are done exactly the same as Double Techs, except they are
          done with three characters instead of two, although the damage from
           Dash&Slash alone usually does more damage, and there's only two:
Serge(5)Luminaire+
Razzly(7)RazFlower+
Leena(7)MaidenFaith=
DeltaForce(white)
Serge(7)FlyingArrow+
Kid(5)RedPin+
Sprigg[in Slash dopplegang form](4)DashSlash=
Z-Slash(blue)
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                        C. SPRIGG'S DOPPLEGANGS
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
1.   Enemy: Bulb
     Level 5/6 Element and level it's set at
              Carnivore (+1), level 6
2.   Enemy: Gerridae
     Level 5/6 Element and level it's set at
              Deluge (+3), level 8
3.   Enemy: Dwarf
     Level 5/6 Element and level it's set at
              Earthquake (+1), level 6
              Earthquake (+2), level 7
5.   Enemy: Beeba
     Level 5/6 Element and level it's set at
              ThundaStorm (-3), level 3
6.   Enemy: Cybot
     Level 5/6 Element and level it's set at
              Earthquake (-1), level 4
              Earthquake (-2), level 3
8.   Enemy: Tragedienne
     Level 5/6 Element and level it's set at
              BlackHole (+1), level 7
              Tornado, level 6
              Volcano (-1), level 5
9.   Enemy: Tutanshaman
     Level 5/6 Element and level it's set at
              Volcano (-4), level 2
              Volcano (-5), level 1
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                           D. ATTACK PATTERNS
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Some enemies use random attacks and spells, but the majority of them have a
set pattern of attacks that they will go through, and usually repeat. This is
a list of the ones several other players and I have observed. Some of the
enemies change their pattern when they're low on HP, you can tell because
they will usually start hunching over or holding their head; for example,
MegaStarky holds his head and slouches forward when he changes his pattern
and by letting him live a bit longer could get you a rare Ultranova element.
-----------------------------------------------------------------------------
1. Enemy Patterns
This first section has common enemies that can be fought more than
once and in portals in the Bend of Time.
A > and < on each side of an element indicates that you can trap it.
-----------------------------------------------------------------------------
}ENEMY{: Airframe
          These are the most difficult enemy to trap a Summon Element from,
           but believe me, MotherShip works wonders on Miguel. The hardest
           part about it is finding one that'll use it, there's actually
           three different kinds of Airframe patterns, if they attack in a
           group they follow one pattern, and the game seems to randomly
           select which of two patterns it follows when alone. These
           patterns apply to those located in the Isle of the Damned(home).
          If it uses FreeFall and you want the Summon, you'll have to Run
           Away and try again, and if you wanted the FreeFall and it uses
           the trap or summon, you'll have to do the same. In other words,
           it'll never use both FreeFall and MotherShip in the same battle,
           but it will definitely use the summon if it uses the trap.
-----------------------------------------------------------------------------
}ENEMY{: Bulb
          It'll follow this pattern as long as it attacks you by itself. A
           very simple way to get Sonja, you can get the summon pretty
           early this way. Find these in Shadow Forest(home).
    Pattern:
       Attack
       Attack
       Bushwhacker
      >Sonja< (trap if field isn't green)
       Bushwhacker
       Attack
      >Sonja< (see above note)
       Attack
      >Sonja< (see above note)
       (repeats Sonja...over and over and over)
-----------------------------------------------------------------------------
}ENEMY{: Centaurpede
          They follow one pattern when the field is Yellow, and one when it
           isn't. A great way to stock up on Earthquakes, once you've got
           your Golem summon it's all they'll use once the field is Yellow.
           Find them in Hydra Marshes(another).
-----------------------------------------------------------------------------
}ENEMY{: Cupoid
          These little guys are a great source of HolyLights. Pretty easy to
           spot in various areas of Terra Tower. SlashAll can target one, or
           all your characters.
    Pattern:
       SlashAll
       Attack x2
      >HolyLight<
       Attack
       (repeat)
-----------------------------------------------------------------------------
}ENEMY{: Cybot
          Their third attack is random between the two listed. This is the
           pattern for the Cybots within Fort Dragonia(home).
    Pattern:
       Attack
       BeatenEarth
       BeatenEarth/Attack
       Attack x2
      >Earthquake<
       (repeat)
-----------------------------------------------------------------------------
}ENEMY{: Dwarf
          I fought this Dwarf in the third, bottom portal in the Bend of Time
           but I couldn't find any Dwarfs at any part of the game that
           followed his pattern, he was alone, but I don't know if it
           matters.
    Pattern:
       HiRes
      *Attack
       ElectroBolt
       Attack
       Upheaval
      >Earthquake<
       ElectroBolt
       (repeat from * down)
-----------------------------------------------------------------------------
}ENEMY{: Taurminator
          Not a very threatening enemy, easy for Infernos. Found in Mount
           Pyre(home).
    Pattern:
       Charge!
       Attack
       Attack x2
      >Inferno<
       Attack
       (repeat)
-----------------------------------------------------------------------------
}ENEMY{: Tragedienne
          They announce the element they will be using in that battle and
           they will only use the element they announce, so if none of them
           are using anything you want, they won't unless you fight another
           bunch, or run away and try again. They use Volcano, BlackHole,
           and Tornado, along with some non-trappable elements and techs.
           Found in the Tower of Gheddon and third upper portal in the Bend
           of Time.
    Pattern:
       (announced element)
       Attack x3
       (repeat)
-----------------------------------------------------------------------------
}ENEMY{: TutanShaman
          These guys have two completely different patterns, one pattern
           they only follow if the field is red, the other when it isn't.
          Easily found in Fossil Valley(another) later in the game.
/////////////////////////////////////////////////////////////////////////////
}BOSS{: Fargo
          For his second attack he always uses Strengthen, then each time
           he repeats he goes to the next element in the cycle instead.
    Pattern:
       Attack
       Strengthen->EagleEye->LoRes(on self)->Strengthen->etc.
       Attack x2
       Attack
       Aquaball
      >Carnivore<
       Attack
       IceBlast
       Attack x3
       Aquaball
       Attack
       ElectroBolt
       (repeat)
-----------------------------------------------------------------------------
    Pattern:
       GooeyGoo
       TakeIn
       Attack
       BlueField
      >Iceberg<(if you use a red element right after BlueField)
       IceLance
       IceBlast
       Attack x2
       (repeat)
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
    Pattern:
       MagmaBomb
      >Inferno<
       Attack
       Attack
       FirePillar
      >Volcano<
       Attack
       Attack
       MagmaBomb
      >Inferno<
       (morphs to second form)
    Pattern:
       Attack
       Gravitonne
      >FreeFall<
       DevilThunda
       Attack x2
       GravityBlow
       DevilThunda
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Lynx
          Lynx uses Serge's elements, literally. He uses it and it's grayed
           if you check it on Serge's grid as if you had used it. Whichever
           one he uses is completely random and if you run out he'll use a
           regular attack. He can't use consumable elements, curative
           elements, Turn elements, field elements, Magnify, Diminish, or any
           "good" assist magic(can't use HiRes, can use LoRes, can use Negate
           spells). If you put just traps and one trappable on Serge you can
           stock up a little on elements.
    Pattern:
       GlideHook
       Attack x3
       (random one of Serge's elements)/Attack
       Attack x2
       Attack x4
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Serge
          You'll fight them after Lynx, you can't trap anything from them,
           but it's good to know how quick they'll kill you on a regular
           New Game file. They always fight in this group of three: Serge,
           Kid, and the third character depends on who was in the group when
           you beat Lynx. They'll only use the techs they use once per
           battle.
    Pattern:
       Attack x3
       Dash&Slash(first round)/Attack x4(every round after first)
       Attack x3
       Attack x4
       Luminaire(first round only)/Attack x5(every round after first)
       (repeat)
}BOSS{: Kid
          (See Serge's description)
    Pattern:
       Attack x3
       Attack x4
       RedPin(first round only)/Attack x5(every round after first)
       (repeat)
    Pattern:
       Attack   x3
       Attack   x4
       Attack   x3
       Attack   x4
       Attack x5
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Radius
          Not the best way to get Infernos, but he uses it.
    Pattern:
       Attack
       Attack x2
       LongShot
       PhotonBeam
      >Inferno<
       Attack
       Attack x3
       Attack x3
       Attack x2
       QuickDraw
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: MegaStarky
          He uses Ultranova as part of his pattern only when he's in his
           weakened state(hunched over holding his head), he's the best way
           to get Ultranovas aside from the CusCus trick.
    Pattern:
       Attack x2
       Raydiation
       Attack x2
       Meteorite
       Attack x2
       MeteorShower
       RecoverAll(only when weakened)
       StrongMinded(only when not weakened)
       Attack x2
      >Ultranova<(only when weakened)
       PhotonBeam x2(only when not weakened)
       (repeat)
-----------------------------------------------------------------------------
    Pattern:
       Attack
       Attack x2
       Attack x3
       (repeat)
    Counter Pattern #1: he uses this pattern if hit with a Black element
       TurnBlack(on character who used the element on him)*
       PhotonBeam(on above character)
       Attack(random characters for this and the rest)**
       Imbecile
      >FreeFall<
       (returns to regular Pattern)
-----------------------------------------------------------------------------
}BOSS{: Miguel
          A relatively simple pattern to follow, once his HP reaches critical
          (when he slumps over, but is still standing) he'll hit you with two
          elements and then restart his pattern. Be warned, HolyDragSwd
          does a lot of damage. Another notable thing is that he'll only use
          MeteorShower and HolyLight once.
    Pattern:
       AntiBlack
       StrongMinded
       WeakMinded
       HolyDragSwd
       Attack
       TurnBlack
       PhotonBeam
       (repeat)
-----------------------------------------------------------------------------
    Pattern #1:
       Attack x2
       Attack x3
       Attack
       IceBlast x2 / TsunamiBeam
       (repeat)    / >Deluge<
       (repeat)
    Pattern #2:
       IceBreath
      >Iceberg<
       (return to Pattern #1)
-----------------------------------------------------------------------------
    Pattern:
       Attack x2
       Attack x3
       Attack
       GiddyBreath
       (repeat)
-----------------------------------------------------------------------------
    Pattern #1:
       BadBreath
       BadBreath
       Green Field
       (repeat)
    Pattern #2:
      >Carnivore<
       (repeat)
-----------------------------------------------------------------------------
    Pattern #1:
       Attack
       FieryBreath
       Attack
       (repeat)
    Pattern #2:
       FireBreath
       Attack x2
       FireBreath
      >Inferno<
       Strengthen
       Attack x3
       Brimstone
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Black Dragon
          His pattern only changes slightly when he's low on HP, but he'll
           hit you right away with SealAll(which won't have any effect on
           HIM, but you'll be unable to use your elements for a little while)
           He counters all white elements used on him with AntiWhite, and
           he is healed by black magic-based attacks.
    Pattern:
       Attack x3
       DarkBreath
       Attack x3
       Genius(on self)(only first round)
       GravityBomb
       Attack x3
       Gravitonne
      >FreeFall<
       (repeat)
-----------------------------------------------------------------------------
    Pattern:
       Attack x2
       WhiteBreath
       NullState
       Attack x3
       Magnify
       HolyBreath
       Attack x3
       MagNegate(self)/WeakMinded x2/HolyHealing(once)
      >Ultranova<(once)
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Orlha
          Once Orlha goes through the beginning of her pattern, she'll stop
           using anything but physical attacks, from a random 1-5 times and
           continue to do so for the rest of the battle.
    Pattern:
       Attack
       Attack x2
       Multipunch
       Strengthen
       Attack x3
       Genius + Gravitonne(all)
       LoRes
       Attack x3
      >Iceberg<
       PunchDrunk
      *Attack/Attack x2/Attack x3/Attack x4/Attack x5
       (repeat *)
-----------------------------------------------------------------------------
    Pattern:
       Attack x3
       FeralCats
       Attack x4
      >Volcano<
       Attack x4
       ForeverZero
      >BlackHole</>Tornado<
       Attack x4
      >ThundaStorm</>Iceberg<
       Attack x2
       Strengthen
       Attack x4
       Ninety-Nine+Vigora
       Attack x6
      >Inferno</>Carnivore<
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Solt & Peppor
          Each one can use Golem once, but if you caught(or catch one from
          one of them) neither can use it anymore. Golem replaces the
          "Earthquake x2"s whenever the field is yellow. Their patterns
          change slightly when you kill one of them. They sometimes will
          skip an Earthquake or a ThundaStorm here and there, but not
          very often. If you kill them with a summon, they'll give you
          Shiny items, but they only drop denadorite and stone stuff...
    Pattern:
     Peppor:
       Attack x3
       HiRes
       CrossCut
      >Earthquake<
       Attack x5
      >Earthquake<
       Attack x3
      >Earthquake< x2/>Golem<
      *Attack x3
       HiRes
      >Earthquake<
       Attack x5
      >Earthquake<
       Attack x3
      >Earthquake< x2/>Golem<
       (repeat from * down)
     Solt:
       Attack x3
       Strengthen
       CrossCut
       Attack x3
      >ThundaStorm<
       Attack x3
      >Earthquake< x2/>Golem<
      *Attack x3
       Strengthen
      >ThundaStorm<
       Attack x3
      >ThundaStorm<
       Attack x3
      >Earthquake< x2/>Golem<
       (repeat from *down)
-----------------------------------------------------------------------------
}BOSS{: Dario
          He'll counter every element/tech you use on him with an
           element/tech of the opposite color. Whatever the last element
           you used on him was before he get to his alternating element
           attack(indicated by the +), he'll use whichever of the named
           elements is the opposite color.
    Pattern:
       Attack x2
      *Dash&Gash
       Attack x3
       SonicSword
      >FreeFall</AeroBlaster/FirePillar/IceBlast/Upheaval/PhotonBeam
       (repeat from * down)
-----------------------------------------------------------------------------
    Pattern:
       (Past Fate -Atropos-)
       Attack x3
       Fireball + EagleEye + Cure
       Attack x3
       MagmaBomb + InfoScope + Cure
       Attack x3
       (repeat until you shut down Atropos)
       CurePlus
       (Future Fate -Lachesis-)
       Attack x2
       FirePillar + AntiYellow
       Attack x2
       FirePillar + BatEye
       Attack x2
       Attack x2
       (repeat until you shut down Lachesis)
       GreenField
       (Present Fate -Clotho-)
       Attack
      >Inferno<
       Attack
      >Volcano<
       Attack
       (repeat)
-----------------------------------------------------------------------------
    Pattern:
       (Present Fate -Clotho-)
       Attack x3
       EagleEye + Cure + Fireball
       Attack x3
       InfoScope + Cure + MagmaBomb
       Attack x3
       (repeat until you shut down Clotho)
      >Volcano<
       (Past Fate -Atropos-)
       Attack x2
       AntiYellow + Cure
       Attack x2
       BatEye + Cure
       Attack x2
       (repeat until you shut down Atropos)
       CurePlus
       (Future Fate -Lachesis-)
       Attack x3
       GreenField
       Attack x3
       GreenField
       Attack x3
       (repeat)
-----------------------------------------------------------------------------
    Pattern:
       (Future Fate -Lachesis-)
       Attack x3
       Cure + Fireball + EagleEye
       Attack x3
       Cure + MagmaBomb + InfoScope
       Attack x3
       Attack x3
       (repeat until you shut down Lachesis)
       GreenField
       (Present Fate -Clotho-)
       Attack x2
       Cure + FirePillar
       Attack x2
       Cure + FirePillar
       Attack x2
       (repeat until you shut down Clotho)
      >Volcano<
       (Past Fate -Atropos-)
       Attack
       CurePlus
       Attack
       CurePlus
       Attack
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: PolisPolice
          Try to steal his Rainbow Shell, and don't let him turn the field
           white or he'll kill you in one hit, regardless of how much HP
           you have(not an instant kill, I mean he does over 1000 damage).
           He doesn't use any trappables, but having patterns is convenient,
           hehe...
    Pattern:
       MegatonFist
       Attack x2
       (repeat until first explosion)
       Bazooka
       Attack x3
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: FATE
          Fate will only use Diminish the first round, then it will replace
           it with Attack x2. Make sure you steal his HolyHealing, they're
           not very common. Kinda funny that he's raving about being the
           'Goddess of Fate', yet his gender is ALWAYS male...hmmm
    Pattern:
        [ - - - COMMENCING COUNTDOWN - - - ]
        [                5                 ]
       Diminish
        [                4                 ]
       Gravitonne
        [                3                 ]
       HeatRay(single target, damage, chance of Curse/Darkness)
        [                2                 ]
      >FreeFall<
        [                1                 ]
       GravityBlow x2
        [                0                 ]
       DarkEnergy(damage all)
      * [- - - RECOMMENCING COUNTDOWN - - -]
        [                5                 ]
       Attack x2
        [                4                 ]
       Gravitonne
        [                3                 ]
       HeatRay(single target, damage, chance of Curse/Darkness)
        [                2                 ]
      >FreeFall<
        [                1                 ]
       GravityBlow x2
        [                0                 ]
       DarkEnergy(damage all)
       (repeat from * down)
-----------------------------------------------------------------------------
}BOSS{: De-Hydrate
          A pretty simple pattern, all it uses is Gravitonne when the field
           isn't black, all it uses is BlackHole when it is.
    Pattern:
       Gravitonne
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Criosphinx
          It only follows this pattern if you hit it right at the start of
           the battle, rather than waiting for it to ask it's riddles. If
           you wait for it to ask a riddle, then attack it or if you answer
           it's riddle(s) incorrectly, then it will respond with an
           Earthquake.
    Pattern:
      >ThundaStorm<
      >Earthquake<
      >ThundaStorm<
      >Earthquake<
       Attack
       Attack
       Attack
       (repeat)
-----------------------------------------------------------------------------
    Pattern:
       Attack x2
       Attack
       Numble
       Attack x2
       Vortex
       IceBlast
       Attack x3
      >Iceberg<
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Terrator
          Heals from Yellow Elements and magic-based Techs. Uses Two
          Capsules once it's HP starts running low, but only once. DOESN'T
          use Golem.
    Pattern:
       WaveOfFear(all, lower defense) + SpiritsUp(increase defense)
       Attack x4
       OmegaYellow
       (repeat)
       (low HP)
       Capsule x2
       (return to pattern)
-----------------------------------------------------------------------------
}BOSS{: Pyrotor
          Heals from Red Elements and magic-based Techs. Uses Three
           Tablets once it's HP starts running low, but only once.
           SadnessWave decreases all your character's attack, Rage
           increases his. If the Feild effect is red, and you haven't
           trapped RedWolf yet, he'll use it instead of Rage once.
    Pattern:
       SadnessWave(all, decrease attack)
       Attack x4
       OmegaRed
       Fireball + FirePillar
       Rage(increase attack) + Ninety-Nine / RedWolf + Ninety-Nine
       Attack x6
      >Volcano<
       OmegaRed x2
       (repeat)
       (low HP)
       Tablet x3
       (return to pattern)
-----------------------------------------------------------------------------
}BOSS{: Anemotor
          Heals from   Green Elements and magic-based Techs. Uses HealPlus
           once it's   HP starts running low, but only once. She switches to
           BatEye in   place of the GreenField or Sonja if the field is green
           and she's   already summoned.
    Pattern:
       InfoScope x3
       Bushwhacker + Bushbasher + AeroSaucer + AeroBlaster
       OmegaGreen
       Attack x2
       GreenField / Sonja / BatEye
      >Carvivore<
      >Tornado<
       Attack
       OmegaGreen x2
       (repeat)
       (low HP)
       HealPlus
       (return to pattern)
-----------------------------------------------------------------------------
}BOSS{: Gravitor
          She's the biggest pain in the game, keeps the field black and
           uses instant kills. Go for MotherShip if you don't have it yet,
           she'll use it under a black field. She uses Nostrum once, after
           she has taken enough damage.
    Pattern:
       OmegaBlack
       Attack x4
       HellBound
       GravityBlow + Gravitonne + HellSoul
       Genius / MotherShip
      >FreeFall< x2
      >BlackHole<
       OmegaBlack
       Imbecile x3
       Revenge
       (repeat)
       (low HP)
       Nostrum
       (return to pattern)
-----------------------------------------------------------------------------
}BOSS{: Luxator
          He only uses Magnify the first round, CrashPulse reduces all
           your character's Magic Defense, and NullState raises his. He
           heals from White elements and magic-based techs. Easiest thing
           to capture Unicorn from, so go for it if you didn't pick one off
           a Dodo earlier. NullState is replaced by Unicorn when the field
           is white, and that's replaced by StrongMinded if you have the
           summon already, or if he already used it.
    Pattern:
       Attack x4
       Magnify + OmegaWhite / PhotonRay + OmegaWhite
       MeteorShower
       PhotonRay x3
       NullState / Unicorn / StrongMinded
       Meteorite + PhotonBeam
      >HolyLight<
      >UltraNova<
       AntiBlack x2 + OmegaWhite
       MagNegate
       CrashPulse
       (repeat)
       (low HP)
       HolyHealing
       (return to pattern)
-----------------------------------------------------------------------------
}BOSS{: Aquator
          Whoever he hits with Numble he's planning to get wth his 6
           attacks in a row next turn. I assume he'd use FrogPrince in
           the place of BlueField, but it's impossible to test, because
           you always get FrogPrince earlier in the game. This guy wants
           you frozen, so if he gets one of your characters, Purify or
           HolyHealing right away. He changes his pattern slightly (but
           painfully) once his HP gets low enough, healing with CureAll
           and then replacing a pewny Icelace with a Deluge, and an
           AquaBall with an Iceberg.
    Pattern:
       Nimble + Vigora + Numble
       Attack x6
       OmegaBlue
       IceLance + AquaBall / Deluge + Iceberg
       BlueField / FrogPrince?
       IceBlast x2
      >Iceberg<
       Attack x3
      >Deluge<
       OmegaBlue x2
       (repeat)
       (low HP)
       CureAll
       (return to pattern)
-----------------------------------------------------------------------------
Pattern:
-----------------------------------------------------------------------------
}BOSS{: TimeDevourer(final)
          Well, it doesn't really have any pattern actually. It uses
           only Green elements, although the order is random until you do
           enough damage to it, then it'll start using elements in a
           complicated order depending on what elements you use on it.
           Only use this boss for capturing elements if you're insanely
           desperate.
    Pattern:
       (Random Attack Element)
       (repeat)
-----------------------------------------------------------------------------
}BOSS{: Ozzie
         His MaxDefense tech puts him and his buddies to sleep, but you
          won't be able to hit them with anything until you've attacked
          them a certain number of times, so waiting for it to wear off is
          completely useless. If you don't wake him up right away he'll
          restart his pattern too, which can get really annoying. Be
          careful with summon elements on them too, they all give unique
          items, but can be turned into Shiny materials if they're killed
          with a summon.
    Pattern:
       Attack
       MaxDefense
       Attack
       OmegaGreen
      >Tornado<
       Attack
       OmegaBlack
       (repeat)
}BOSS{: Slash
          One of Ozzie's crew, same deal, wake him up quickly after
          MaxDefense for him to complete his pattern, be careful with
          your summoning elements.
    Pattern:
       Attack x3
       WindSlash
       Attack x4
       DashSlash
       OmegaBlue
      >Iceberg<
       OmegaWhite
       Attack x4
       (repeat)
}BOSS{: Flea
         Another friend of Ozzie and Slash, and yes, although he may
          appear to be a she, it's a guy. Follow the same guidelines as
          Slash for him, and try to steal his rare stolen item, Flea Vest,
          it's the only way to get it. TheStare causes confusion, so have
          all your characters wear Red Brooches and you'll breeze through
          the battle.
    Pattern:
       TheStare
       Attack x2
       Attack x2
      >Volcano<
       Attack x2
       OmegaRed
       OmegaYellow
       (repeat)
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                             E. Tips and Tricks
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
There are a couple ways to trick the game into giving you elements and items,
here are a few.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                   (1)
             - The Best Way to get Trappable Elements. Period. -
                          - The CusCus Trick -
This is a complete walkthrough of how to get elements from the CusCus, if you
think you can figure it out on your own all you really need to know is that
if you use a non-consumable element on a CusCus, it will use that element
on it's next turn if left alone. If that's too vague, then read on:
This is a great way to stock up on Trappable level 5�3 and 6�2 elements.
First you have to switch the weakest magic users you have into your party,
if you're trying for a level 6�2 element then just pick the weakest character
of that element's color's innate, then give all your characters the worst
possible weapons you have (bone and copper if you didn't sell them), and some
SightScopes and ThirdEyes can help too. Try to get all the character's
stamina values to the same number too (with stamina belts and stamina rings).
Equip the following element sets to your characters:
Another thing you can take into account when doing these is that if you're
trying this at or below star level 48 you probably won't need to do some of
the steps in the strategies. If you're trying for a green element you can
skip pretty much everything and just get one character with enough power to
cast the trap, then use that, than have another character use the element.
The only times these strategies are really needed are if you have a high
magic stat with the caster, or if you're trying to trap a yellow element.
Without doing everything above, even a yellow character with a 19 Magic
stat can annihilate a CusCus with a single Earthquake-4.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                    (2)
                        - Pip Element Grid Trick #1 -
Pip's element grid are really, really messed up. The programmers obviously
had trouble with the little glitch factory, so you can run into a few
problems with the little evolving squirrel-thing.
The first thing you might notice when you're using him is that on most
occasions his element grid suddenly stops growing. It's completely normal, it
happens to almost everybody. If you save your game after evolving him into
one of his final three forms, and then soft reset, reset, or turn of your
playstation, the glitch goes into effect. In his first form Pip's grid growth
naturally stops after getting two level 6 grid slots, but in all his final
evolutions he gets much better grid growth, going up much like any other
character, but once you trigger the glitch his grid growth reverts back to
the his first form grid growth, leaving him unable to gain any level 7 or 8
slots. There are two ways that I know of to work around the glitch and not
have to worry about not getting grids.
The first one is the most obvious. Just don't turn off or reset the game. If
you don't turn it off the glitch can't catch you, and he'll get all the grids
that he should get in whatever form you choose. Of course, the problem with
this is that the game takes a good forty hours to complete, so you'd be
leaving your playstation on for a long time, which could easily damage the
game, or even the unit itself, so I wouldn't recommend this.
The second was devised by another GameFAQs member, Alex Jackson. He
discovered that, because the turning off of the game was the problem, that
it had to be something with the temporary memory of the game, like how if you
get a game over in some games it'll have the file on your memory card
scrolled down to so you can reload a little faster. With this in mind he
figured out this workaround theory, which completely fixes the problem:
1. Create your file and save before evolving Pip on two different files
2. Proceed through the game and evolve Pip at whatever point you feel like
  bothering with him on one of the files. If you don't know how to evolve him
  I'd recommend the Tumalu/Pip FAQ.
3. Every time you turn off or reset the game first load the file you kept
  from before you evolved Pip, and then evolve him, but don't save, just load
  your other file from there(right after the battle ends go to the menu and
  choose load).
4. Get at least one more star on your further file every time you do this or
  it'll be pretty pointless. Before the 47th star, instead of evolving him
  into the form you use on the further file, evolve him into the opposite
  form(if you use ArchAngel, choose ArchDevil or vice versa). When you load
  from there he'll get the element grid of the form you evolve him into on
  the pre-evolved file, and ArchAngel gets some grid slots ArchDevil doesn't
  get, and ArchDevil gets some ArchAngel doesn't, so you'll have Pip's
  Uber-grid with more grid slots than you can actually get without evolving
  him into both forms on different New Game/New Game +'s, or by using this
  workaround.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                   (3)
                     - Pip's Element Grid Trick #2 -
Another useful thing to know about Pip is that when he evolves the elements
he has equipped aren't removed, even if he switches his innate color and is
wearing innate only elements. Manipulating this little glitch can potentially
lead to having a Pip with up to six different summoning elements and/or six
different other innate only elements, where everyone else is limited to one
color and two summons at most. Equip another party member with some field
elements(bluefield, redfield, etc) and you can pull off tons of summons and
damage in a really short amount of time.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                   (4)
                         - Pip's Evolution Trick -
This isn't really much of a trick, just a useful observation. Pip can
actually be transformed into any color in any form, so you can actually have
a Black ArchAngel form, or a White ArchDevil form. All you have to do is use
a whole bunch of the color you want(if it's not one that is required for
that form), and use the one third the amount of each of the colors required
to evolve into that form. It's a bit hard to describe well(I had no idea what
the guy meant when he asked about it on the boards), so here's an example:
As long as you use more of that one non-angel-color than you use of any
angel-color, and as long as you use it before you reach the 125 points needed
to evolve into Angel form, you'll get the Black Angel.
So with this discovery you can potentially have a Black, Yellow, or Red
Angel or ArchAngel Pip, or a White, Green, or Blue Devil or ArchDevil Pip,
making the "Pip's Element Grid Trick #2" all the more useful in customizing
the elements on Pip.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                   (5)
                     - Viper's Level 7 Tech Trick -
For some reason getting General Viper's level 7 tech has a glitch, which can
be easily manipulated to get up to 99 FlagBearer techs, and 99 Dragoon's
Glory accessories. It's a little difficult to explain, but, here goes:
1. Go to the Termina Bar in Home World with General Viper in your party.
2. Talk to the barmaid and she'll let you into a small room leading into the
    back room of the bar.
3. Go into the back room and examine the flag with General Viper and you'll get
    one FlagBearer tech and one Dragoon's Glory.
4. Go into the small room, but don't go any further, turn around and go back
    into the back room and examine where the flag used to be and you'll get one
    more FlagBearer tech and one more Dragoon's Glory.
5. Just repeat that last step as many times as you want and you'll have all the
    FlagBearers you want, but more importantly, tons of Dragoon's Glory!
I saw this on the message board and tested it out myself, but I don't
remember who posted it, so if the discoverer comes forward I'll gladly put
you into the credits.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                  (6)
                       - The Duplication Trick -
With this trick you can duplicate almost everything you have, here's what
_won't_ be duplicated:
I thinks that's all of them, by the way, these are also the things that
aren't carried over into New Game+ or Continue+
In addition to that, you _lose_ all ALLOCATED BlackHole elements and all
ALLOCATED Field change elements(Blue Field, Green Field, etc). There also
appears to be a glitch with the XX element, when Sky Render was testing
this out after a few dupes he was down to three of them. Sky Render
figured all this out, so hats off to him for that, heh
To do the trick you need at least two save files, one saved after beating
the last boss(stars should be yellow instead of white), and one file saved
on a regular New Game(not New Game+ or Continue+), preferably around 47/48
stars. Here's what you do with those:
1. Load the finished file(with the yellow stars) and choose "Continue+".
    This will bring you to another load screen.
2. Load the regular New Game file and you'll find that all the items and
    elements you had on the finished file will be added to the items and
    elements you had on the regular New Game file.
3. DON'T SAVE, unless you have room to make another file, then you can save,
    just as long as you never save over your regular New Game file with a
    file you have used the finished file to get/improve.
4. Beat the game with your now improved New Game/Continue+ file.
5. When prompted to save after beating it, save over your old finished file
    with this new finished file.
6. Repeat steps one through 5 as many times as you want and you'll get more
    and more of the items and elements you had on the New Game file.
Note: The Dreamer's Sarong, Dreamer's Sash, Slasher, Flea Vest, and Ozzie
      Pants can only be obtained in a New Game+ file, so you can't duplicate
      them, you just have to get more and more of them, the most you'll
      ever need is 3, but I have made files that reached 44 of each, heh...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
                                F. Credits
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::