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Elthal

The document outlines the character Elthal, an elf ranger equipped with various weapons and armor, including a longbow and chainmail. It details Elthal's herbalism skills, including the ability to prepare remedies with specific DC checks, and provides information on their ranger abilities such as navigation and tracking. Additionally, it lists Elthal's attributes, gear, and a brief description of their lawful alignment.

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chrisdiskone
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0% found this document useful (0 votes)
10 views1 page

Elthal

The document outlines the character Elthal, an elf ranger equipped with various weapons and armor, including a longbow and chainmail. It details Elthal's herbalism skills, including the ability to prepare remedies with specific DC checks, and provides information on their ranger abilities such as navigation and tracking. Additionally, it lists Elthal's attributes, gear, and a brief description of their lawful alignment.

Uploaded by

chrisdiskone
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Elthal WEAPONS: Dagger, Longbow, Longsword, Shortbow, Shortsword, Spear, Staff; ARMOR:

Chainmail, Leather armor, Mithral chainmail


www.shadowdarklings.net LANGUAGES: Common, Elvish, Sylvan

Ranger: HERBALISM: INT check to prepare a herbal remedy you choose. If fail can't try
to prepare that remedy again until rested. HERBS: [DC 11] SALVE: Heal 1HP, [DC 12]
STIMULANT: Can't be surprised for 5 rounds, [DC 13] FOEBANE: ADV on attacks and
18 +4 16 +3 Elf
damage vs one creature type you choose for 1d6 rounds, [DC 14] RESTORATIVE: Ends a
poison or disease, [DC 15] CURATIVE: as Potion of Healing

Ranger: WAYFINDER: Trained in navigation, tracking, bushcraft, stealth and wild animals

Elf-1: FAR SIGHT: +1 to ranged weapon attack rolls

Ranger-1: STAT BONUS: +2 to Dexterity

16 +3 8 -1 Ranger

12 +1 12 +1 1 0 10

7
Wanderer
3 14 Leather armor

Longbow Backpack
Bag of coins (7)
Shortsword

Lawful Arrows (20)

Flask or bottle

LONGBOW: +4 (F), 1d8 (2H) Flint and steel

Torch
SHORTSWORD: +4, 1d6
Hunter

Saint Terragnis

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