LECTURE NOTES
Design Thinking
Unit-2
Mr. V S R K RAJU DANDU
Assistant Professor
Department of Computer Science and Engineering,
SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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OBJECTIVES
The Objectives of this lecture are:
1. Understand the Design Thinking Process
2. Apply Design Thinking to Innovation
3. Learn and Use Design Thinking Tools
4. Develop Creativity and Problem-Solving Skills
5. Enhance Communication and Presentation Skills
6. Encourage Hands-On Learning and Collaboration
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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Understand the Design Thinking Process
Design thinking is a problem-solving methodology focused on understanding user needs
and creating innovative solutions. It is widely used in product design, business strategy,
and social innovation. The process involves five key stages:
1. Empathize
2. Define
3. Ideate
4. Prototype
5. Test
Each stage plays a crucial role in developing user-centered solutions, ensuring that
products or services effectively solve real-world problems.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1. Design Thinking Process in Detail
1.1 Empathize – Understanding the User
This stage focuses on gaining deep insights into the needs, problems, and emotions of
users. It involves observation, interaction, and engagement with real users.
Methods used in this stage:
• User interviews
• Surveys
• Observation
• Empathy mapping
Real-World Example: Healthcare – GE Healthcare’s MRI for Kids
Problem: Many children were scared of MRI machines, making the scanning process
stressful.
Empathy: A GE designer observed that children felt like they were entering a
terrifying machine rather than a simple scanner.
Solution: The team transformed MRI machines into adventure-themed environments
(like a pirate ship or spaceship). The result? Children were more relaxed, leading to
better scan quality and a less stressful experience.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.2 Define – Identifying the Core Problem
After gathering insights, the next step is to clearly define the problem statement based
on user needs. A well-defined problem acts as a guide for ideation and innovation.
Methods used in this stage:
• User Personas (fictional users based on real data)
• Customer Journey Maps (mapping user experiences)
• Problem Statements
Real-World Example: Transportation – Uber's Redefinition of Taxi Services
Problem: Traditional taxi services had long wait times, unreliable pricing, and lack of
convenience.
Define Stage: Uber analyzed customer frustrations and redefined the problem as:
"How might we make urban transportation more accessible, affordable, and efficient?"
Solution: Uber’s app-based ride-hailing service eliminated uncertainty, allowing users to
book rides instantly, track drivers, and pay digitally.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.3 Ideate – Generating Creative Solutions
This stage is where teams brainstorm multiple ideas without judgment. The goal is to
explore as many possibilities before selecting the most promising solutions.
Methods used in this stage:
• Brainstorming sessions
• Mind mapping
• SCAMPER technique (Substitute, Combine, Adapt, Modify, Put to another use,
Eliminate, Reverse)
Real-World Example: Banking – ATM Innovation
Problem: Banks were experiencing long lines, making cash withdrawals inefficient.
Ideation Stage: The team brainstormed how to make banking more accessible without
visiting a branch.
Solution: The Automated Teller Machine (ATM) was introduced, allowing customers to
withdraw cash anytime without human assistance.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.4 Prototype – Creating a Tangible Representation
A prototype is a basic version of a product or service, built to test and refine ideas
before full-scale implementation.
Types of prototypes:
• Paper prototypes (hand-drawn sketches)
• Wireframes (digital mock-ups)
• Physical prototypes (early models of products)
• Role-playing prototypes (simulating a user experience)
Real-World Example: Tesla’s Electric Cars
Problem: Gasoline-powered cars were inefficient and environmentally harmful.
Prototype Stage: Tesla first built concept electric cars with battery-powered engines
to test performance, efficiency, and user experience.
Solution: Prototyping allowed Tesla to refine battery range, charging infrastructure,
and design, leading to the success of models like the Tesla Model S.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.5 Test – Validating and Refining the Solution
The final stage involves testing the prototype with real users to gather feedback. The
insights gained help in iterating and improving the solution.
Methods used in this stage:
• Usability Testing
• A/B Testing (comparing different versions)
• Pilot Programs
• User Feedback Analysis
Real-World Example: Social Media – Instagram’s Evolution
Problem: Instagram initially launched as "Burbn," an app with many features like check-
ins, gaming, and photo sharing.
Testing Stage: User testing revealed that photo sharing was the most popular
feature.
Solution: The app was redesigned, removing unnecessary features and focusing only on
photo sharing – leading to Instagram's massive success.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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2. Implementing Design Thinking in Driving Inventions
Design thinking has been the foundation of many groundbreaking inventions by focusing
on user needs and real-world problems.
Example: Airbnb – Reinventing Hospitality
Problem: The founders noticed that many travelers struggled to find affordable
accommodations and that homeowners had unused space.
Solution: Using design thinking, they created a platform where people could rent out
their homes, leading to Airbnb’s massive success.
Example: Apple’s iPhone – A User-Centric Revolution
Apple didn’t invent the smartphone, but they redesigned it using design thinking. They
observed users struggling with keyboards and complex interfaces, leading to the
development of a touchscreen phone that was simple, intuitive, and powerful.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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3. Design Thinking in Social Innovations
Design thinking is not limited to products—it also helps in solving social problems.
Example: The Embrace Infant Warmer
Problem: Many premature babies in developing countries died due to lack of access to
incubators.
Solution: A design thinking team developed Embrace, a low-cost, portable infant
warmer that maintained body temperature without electricity, saving thousands of
newborn lives.
Example: Water Purification
Nonprofits used design thinking to create LifeStraw, a low-cost, portable water filter
that allows people to drink safe water from contaminated sources.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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4. Tools of Design Thinking
Several tools help in applying design thinking effectively:
Personas: Fictional users representing different customer types.
Customer Journey Map: A visual map of a user’s experience with a product.
Brainstorming: Free-flowing idea generation.
Product Development: Turning an idea into a market-ready product.
Example: Amazon’s One-Click Ordering
Amazon used customer journey mapping to find friction points in the buying process.
They introduced one-click ordering, making online shopping faster and seamless.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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5. Activity: Student Presentations
Goal: Each student will:
1. Present their idea in 3 minutes.
2. Explain their design process (using a flow diagram or flowchart).
3. Describe how they developed their product.
Example Flowchart for a Smart Trash Bin
1. Empathize → Observe how people struggle with overflowing trash.
2. Define → "How can we make trash disposal easier?"
3. Ideate → Smart bin with automatic lid & waste-level sensors.
4. Prototype → Create a basic model with sensors.
5. Test → Users provide feedback on sensor efficiency.
This activity enhances creativity, problem-solving, and communication skills, making
students ready for real-world innovation.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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2 Marks Questions
1. What are the four key phases of the design thinking process?(K2)
Answer: The four key phases of the design thinking process are:
1. Empathize – Understanding user needs and problems.
2. Analyze – Defining the core problem to solve.
3. Ideate – Brainstorming possible solutions.
4. Prototype – Creating and testing models of the solution.
2. Define design thinking. (K2)
Answer: Design thinking is a problem-solving approach that focuses on understanding
user needs, brainstorming creative solutions, prototyping ideas, and continuously
improving through testing.
3. What is the role of empathy in design thinking? (K2)
Answer: Empathy helps designers understand the users' emotions, challenges, and
needs, ensuring the solution is user-centric and effective.
4. Name any two tools used in design thinking. (K2)
Answer: Two common tools in design thinking are:
1. Customer Journey Map – A visual representation of user interactions with a
product.
2. Brainstorming – A technique to generate multiple creative ideas.
5. What is a customer journey map? (K2)
Answer: A Customer Journey Map is a visual representation of a user’s interactions with
a product/service over time, helping designers identify pain points and opportunities for
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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improvement.
6. How is brainstorming used in design thinking? (K3)
Answer: Brainstorming is used to generate multiple creative ideas by encouraging team
members to think freely and explore innovative solutions to a problem.
7. What is prototyping in design thinking? (K2)
Answer: Prototyping is the process of creating a sample or model of a product to test
its functionality, usability, and feasibility before full-scale production.
8. How does design thinking drive inventions? (K3)
Answer: Design thinking helps identify unmet user needs, explore innovative ideas,
and test solutions rapidly, leading to breakthrough inventions.
9. What is the importance of product development in design thinking? (K3)
Answer: Product development ensures that ideas generated in design thinking are
transformed into real, functional products through testing, iteration, and refinement.
10. What are the benefits of implementing design thinking in social innovation? (K3)
Answer: Design thinking helps solve real-world social challenges by creating user-
centered, sustainable, and innovative solutions, such as affordable healthcare, clean
energy, and education improvements.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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5 Marks Questions
1. Explain the design thinking process with a real-world example. (K3)
Answer:
Design thinking follows these key steps:
1. Empathize – Understand user problems.
2. Analyze – Define the key challenge.
3. Ideate – Brainstorm potential solutions.
4. Prototype – Develop and test models.
Example: Tesla’s Electric Cars
• Empathize: People wanted eco-friendly cars but avoided EVs due to short battery
life and slow charging.
• Analyze: The core problem was to create an electric car that was powerful,
stylish, and long-range.
• Ideate: Tesla designed high-performance lithium-ion batteries and Supercharger
networks.
• Prototype & Test: The Tesla Roadster was tested, feedback was gathered, and
improvements led to the Model S.
Thus, Tesla applied design thinking to revolutionize the electric vehicle industry.
2. Discuss how design thinking is used to drive inventions. (K3)
Answer:
Design thinking drives inventions by:
1. Identifying user pain points through empathy.
2. Defining clear problem statements based on real-world challenges.
3. Encouraging innovative brainstorming to generate multiple solutions.
4. Rapidly prototyping ideas to test feasibility.
5. Iterating based on user feedback to refine the final product.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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Example: Smart Wearable Devices
• Fitness trackers (like Fitbit) were created by empathizing with health-conscious
individuals.
• The problem defined was tracking physical activity in a non-intrusive way.
• Ideas were brainstormed for lightweight, AI-powered wearables.
• Prototypes were developed and tested, leading to improvements in design, battery
life, and accuracy.
Thus, design thinking accelerates innovation in technology, healthcare, and consumer
products.
3. Explain how design thinking contributes to social innovations with examples. (K4)
Answer:
Design thinking helps solve global challenges by focusing on user needs and
sustainability.
Examples:
1. Affordable Healthcare (Empathy in Action)
o Problem: Lack of affordable medical devices in rural areas.
o Solution: Portable ECG machines (like GE’s low-cost ECG device) were
designed using design thinking.
2. Clean Energy Solutions
o Problem: High electricity costs in developing regions.
o Solution: Solar-powered lamps and microgrids were created to provide
affordable, renewable energy.
3. Education for Underprivileged Children
o Problem: Lack of digital learning tools in remote areas.
o Solution: Low-cost tablets with pre-installed educational content were
designed and tested.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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Conclusion:
Design thinking ensures social innovations are user-friendly, affordable, and
sustainable, improving healthcare, education, and the environment.
4. Analyze the role of tools like customer journey maps and brainstorming in product
development. (K4)
Answer:
Design thinking tools play a critical role in product development:
1. Customer Journey Maps
o Help understand pain points and emotions users experience while interacting
with a product.
o Example: E-commerce websites use journey maps to improve user
experience.
2. Brainstorming
o Encourages creative solutions by allowing diverse ideas.
o Example: Google’s "20% Time" policy encourages employees to brainstorm
new products like Gmail and Google Maps.
3. Personas
o Define target users with specific needs and behaviors.
o Example: Automobile companies create driver personas to design
comfortable interiors.
4. Prototyping
o Helps test ideas before final production, reducing risks.
o Example: Nike 3D-prints shoe prototypes before launching new models.
Conclusion:
Using these tools ensures better product-market fit, improves user satisfaction, and
enhances innovation in product development.
Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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5. Design an innovative product using design thinking and present the process using a
flowchart. (K4)
Answer:
Product Idea: Smart Water Bottle with Hydration Alerts
Design Thinking Process:
Empathize:
• Problem: People forget to drink enough water, leading to dehydration.
Analyze:
• Define the problem: "How might we design a water bottle that reminds users to
stay hydrated?"
Ideate:
• Brainstorming solutions:
Smart bottle with LED reminders
Mobile app integration
Voice assistant compatibility
Prototype:
• Create a basic model with a sensor and reminder system.
Test:
• Collect feedback and refine the product before final production.
Flowchart Representation:
(Empathize → Define → Brainstorm → Prototype → Test → Final Product)
Conclusion:
Using design thinking, we developed an intelligent hydration-tracking bottle to promote
better health.
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Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202