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DT Unit 2 Lecture Notes

The lecture notes on Design Thinking outline its process, which includes five key stages: Empathize, Define, Ideate, Prototype, and Test, aimed at creating user-centered solutions. It emphasizes the importance of understanding user needs and applying various tools like customer journey maps and brainstorming to drive innovation in products and social solutions. Real-world examples illustrate how design thinking has led to successful inventions and improvements in various fields, including healthcare and technology.
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0% found this document useful (0 votes)
60 views18 pages

DT Unit 2 Lecture Notes

The lecture notes on Design Thinking outline its process, which includes five key stages: Empathize, Define, Ideate, Prototype, and Test, aimed at creating user-centered solutions. It emphasizes the importance of understanding user needs and applying various tools like customer journey maps and brainstorming to drive innovation in products and social solutions. Real-world examples illustrate how design thinking has led to successful inventions and improvements in various fields, including healthcare and technology.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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LECTURE NOTES

Design Thinking

Unit-2

Mr. V S R K RAJU DANDU

Assistant Professor

Department of Computer Science and Engineering,

SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202


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OBJECTIVES
The Objectives of this lecture are:

1. Understand the Design Thinking Process

2. Apply Design Thinking to Innovation

3. Learn and Use Design Thinking Tools

4. Develop Creativity and Problem-Solving Skills

5. Enhance Communication and Presentation Skills

6. Encourage Hands-On Learning and Collaboration

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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Understand the Design Thinking Process

Design thinking is a problem-solving methodology focused on understanding user needs

and creating innovative solutions. It is widely used in product design, business strategy,

and social innovation. The process involves five key stages:

1. Empathize

2. Define

3. Ideate

4. Prototype

5. Test

Each stage plays a crucial role in developing user-centered solutions, ensuring that

products or services effectively solve real-world problems.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1. Design Thinking Process in Detail

1.1 Empathize – Understanding the User

This stage focuses on gaining deep insights into the needs, problems, and emotions of

users. It involves observation, interaction, and engagement with real users.

Methods used in this stage:

• User interviews

• Surveys

• Observation

• Empathy mapping

Real-World Example: Healthcare – GE Healthcare’s MRI for Kids

Problem: Many children were scared of MRI machines, making the scanning process

stressful.

Empathy: A GE designer observed that children felt like they were entering a

terrifying machine rather than a simple scanner.

Solution: The team transformed MRI machines into adventure-themed environments

(like a pirate ship or spaceship). The result? Children were more relaxed, leading to

better scan quality and a less stressful experience.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.2 Define – Identifying the Core Problem

After gathering insights, the next step is to clearly define the problem statement based

on user needs. A well-defined problem acts as a guide for ideation and innovation.

Methods used in this stage:

• User Personas (fictional users based on real data)

• Customer Journey Maps (mapping user experiences)

• Problem Statements

Real-World Example: Transportation – Uber's Redefinition of Taxi Services

Problem: Traditional taxi services had long wait times, unreliable pricing, and lack of

convenience.

Define Stage: Uber analyzed customer frustrations and redefined the problem as:

"How might we make urban transportation more accessible, affordable, and efficient?"

Solution: Uber’s app-based ride-hailing service eliminated uncertainty, allowing users to

book rides instantly, track drivers, and pay digitally.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.3 Ideate – Generating Creative Solutions

This stage is where teams brainstorm multiple ideas without judgment. The goal is to

explore as many possibilities before selecting the most promising solutions.

Methods used in this stage:

• Brainstorming sessions

• Mind mapping

• SCAMPER technique (Substitute, Combine, Adapt, Modify, Put to another use,

Eliminate, Reverse)

Real-World Example: Banking – ATM Innovation

Problem: Banks were experiencing long lines, making cash withdrawals inefficient.

Ideation Stage: The team brainstormed how to make banking more accessible without

visiting a branch.

Solution: The Automated Teller Machine (ATM) was introduced, allowing customers to

withdraw cash anytime without human assistance.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.4 Prototype – Creating a Tangible Representation

A prototype is a basic version of a product or service, built to test and refine ideas

before full-scale implementation.

Types of prototypes:

• Paper prototypes (hand-drawn sketches)

• Wireframes (digital mock-ups)

• Physical prototypes (early models of products)

• Role-playing prototypes (simulating a user experience)

Real-World Example: Tesla’s Electric Cars

Problem: Gasoline-powered cars were inefficient and environmentally harmful.

Prototype Stage: Tesla first built concept electric cars with battery-powered engines

to test performance, efficiency, and user experience.

Solution: Prototyping allowed Tesla to refine battery range, charging infrastructure,

and design, leading to the success of models like the Tesla Model S.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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1.5 Test – Validating and Refining the Solution

The final stage involves testing the prototype with real users to gather feedback. The

insights gained help in iterating and improving the solution.

Methods used in this stage:

• Usability Testing

• A/B Testing (comparing different versions)

• Pilot Programs

• User Feedback Analysis

Real-World Example: Social Media – Instagram’s Evolution

Problem: Instagram initially launched as "Burbn," an app with many features like check-

ins, gaming, and photo sharing.

Testing Stage: User testing revealed that photo sharing was the most popular

feature.

Solution: The app was redesigned, removing unnecessary features and focusing only on

photo sharing – leading to Instagram's massive success.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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2. Implementing Design Thinking in Driving Inventions

Design thinking has been the foundation of many groundbreaking inventions by focusing

on user needs and real-world problems.

Example: Airbnb – Reinventing Hospitality

Problem: The founders noticed that many travelers struggled to find affordable

accommodations and that homeowners had unused space.

Solution: Using design thinking, they created a platform where people could rent out

their homes, leading to Airbnb’s massive success.

Example: Apple’s iPhone – A User-Centric Revolution

Apple didn’t invent the smartphone, but they redesigned it using design thinking. They

observed users struggling with keyboards and complex interfaces, leading to the

development of a touchscreen phone that was simple, intuitive, and powerful.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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3. Design Thinking in Social Innovations

Design thinking is not limited to products—it also helps in solving social problems.

Example: The Embrace Infant Warmer

Problem: Many premature babies in developing countries died due to lack of access to

incubators.

Solution: A design thinking team developed Embrace, a low-cost, portable infant

warmer that maintained body temperature without electricity, saving thousands of

newborn lives.

Example: Water Purification

Nonprofits used design thinking to create LifeStraw, a low-cost, portable water filter

that allows people to drink safe water from contaminated sources.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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4. Tools of Design Thinking

Several tools help in applying design thinking effectively:

Personas: Fictional users representing different customer types.

Customer Journey Map: A visual map of a user’s experience with a product.

Brainstorming: Free-flowing idea generation.

Product Development: Turning an idea into a market-ready product.

Example: Amazon’s One-Click Ordering

Amazon used customer journey mapping to find friction points in the buying process.

They introduced one-click ordering, making online shopping faster and seamless.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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5. Activity: Student Presentations

Goal: Each student will:

1. Present their idea in 3 minutes.

2. Explain their design process (using a flow diagram or flowchart).

3. Describe how they developed their product.

Example Flowchart for a Smart Trash Bin

1. Empathize → Observe how people struggle with overflowing trash.

2. Define → "How can we make trash disposal easier?"

3. Ideate → Smart bin with automatic lid & waste-level sensors.

4. Prototype → Create a basic model with sensors.

5. Test → Users provide feedback on sensor efficiency.

This activity enhances creativity, problem-solving, and communication skills, making

students ready for real-world innovation.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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2 Marks Questions

1. What are the four key phases of the design thinking process?(K2)

Answer: The four key phases of the design thinking process are:

1. Empathize – Understanding user needs and problems.

2. Analyze – Defining the core problem to solve.

3. Ideate – Brainstorming possible solutions.

4. Prototype – Creating and testing models of the solution.

2. Define design thinking. (K2)

Answer: Design thinking is a problem-solving approach that focuses on understanding

user needs, brainstorming creative solutions, prototyping ideas, and continuously

improving through testing.

3. What is the role of empathy in design thinking? (K2)

Answer: Empathy helps designers understand the users' emotions, challenges, and

needs, ensuring the solution is user-centric and effective.

4. Name any two tools used in design thinking. (K2)

Answer: Two common tools in design thinking are:

1. Customer Journey Map – A visual representation of user interactions with a

product.

2. Brainstorming – A technique to generate multiple creative ideas.

5. What is a customer journey map? (K2)

Answer: A Customer Journey Map is a visual representation of a user’s interactions with

a product/service over time, helping designers identify pain points and opportunities for

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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improvement.

6. How is brainstorming used in design thinking? (K3)

Answer: Brainstorming is used to generate multiple creative ideas by encouraging team

members to think freely and explore innovative solutions to a problem.

7. What is prototyping in design thinking? (K2)

Answer: Prototyping is the process of creating a sample or model of a product to test

its functionality, usability, and feasibility before full-scale production.

8. How does design thinking drive inventions? (K3)

Answer: Design thinking helps identify unmet user needs, explore innovative ideas,

and test solutions rapidly, leading to breakthrough inventions.

9. What is the importance of product development in design thinking? (K3)

Answer: Product development ensures that ideas generated in design thinking are

transformed into real, functional products through testing, iteration, and refinement.

10. What are the benefits of implementing design thinking in social innovation? (K3)

Answer: Design thinking helps solve real-world social challenges by creating user-

centered, sustainable, and innovative solutions, such as affordable healthcare, clean

energy, and education improvements.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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5 Marks Questions
1. Explain the design thinking process with a real-world example. (K3)

Answer:

Design thinking follows these key steps:

1. Empathize – Understand user problems.

2. Analyze – Define the key challenge.

3. Ideate – Brainstorm potential solutions.

4. Prototype – Develop and test models.

Example: Tesla’s Electric Cars

• Empathize: People wanted eco-friendly cars but avoided EVs due to short battery

life and slow charging.

• Analyze: The core problem was to create an electric car that was powerful,

stylish, and long-range.

• Ideate: Tesla designed high-performance lithium-ion batteries and Supercharger

networks.

• Prototype & Test: The Tesla Roadster was tested, feedback was gathered, and

improvements led to the Model S.

Thus, Tesla applied design thinking to revolutionize the electric vehicle industry.

2. Discuss how design thinking is used to drive inventions. (K3)

Answer:

Design thinking drives inventions by:

1. Identifying user pain points through empathy.

2. Defining clear problem statements based on real-world challenges.

3. Encouraging innovative brainstorming to generate multiple solutions.

4. Rapidly prototyping ideas to test feasibility.

5. Iterating based on user feedback to refine the final product.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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Example: Smart Wearable Devices

• Fitness trackers (like Fitbit) were created by empathizing with health-conscious

individuals.

• The problem defined was tracking physical activity in a non-intrusive way.

• Ideas were brainstormed for lightweight, AI-powered wearables.

• Prototypes were developed and tested, leading to improvements in design, battery

life, and accuracy.

Thus, design thinking accelerates innovation in technology, healthcare, and consumer

products.

3. Explain how design thinking contributes to social innovations with examples. (K4)

Answer:

Design thinking helps solve global challenges by focusing on user needs and

sustainability.

Examples:

1. Affordable Healthcare (Empathy in Action)

o Problem: Lack of affordable medical devices in rural areas.

o Solution: Portable ECG machines (like GE’s low-cost ECG device) were

designed using design thinking.

2. Clean Energy Solutions

o Problem: High electricity costs in developing regions.

o Solution: Solar-powered lamps and microgrids were created to provide

affordable, renewable energy.

3. Education for Underprivileged Children

o Problem: Lack of digital learning tools in remote areas.

o Solution: Low-cost tablets with pre-installed educational content were

designed and tested.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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Conclusion:

Design thinking ensures social innovations are user-friendly, affordable, and

sustainable, improving healthcare, education, and the environment.

4. Analyze the role of tools like customer journey maps and brainstorming in product

development. (K4)

Answer:

Design thinking tools play a critical role in product development:

1. Customer Journey Maps

o Help understand pain points and emotions users experience while interacting

with a product.

o Example: E-commerce websites use journey maps to improve user

experience.

2. Brainstorming

o Encourages creative solutions by allowing diverse ideas.

o Example: Google’s "20% Time" policy encourages employees to brainstorm

new products like Gmail and Google Maps.

3. Personas

o Define target users with specific needs and behaviors.

o Example: Automobile companies create driver personas to design

comfortable interiors.

4. Prototyping

o Helps test ideas before final production, reducing risks.

o Example: Nike 3D-prints shoe prototypes before launching new models.

Conclusion:

Using these tools ensures better product-market fit, improves user satisfaction, and

enhances innovation in product development.

Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202
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5. Design an innovative product using design thinking and present the process using a

flowchart. (K4)

Answer:

Product Idea: Smart Water Bottle with Hydration Alerts

Design Thinking Process:

Empathize:

• Problem: People forget to drink enough water, leading to dehydration.

Analyze:

• Define the problem: "How might we design a water bottle that reminds users to

stay hydrated?"

Ideate:

• Brainstorming solutions:

Smart bottle with LED reminders

Mobile app integration

Voice assistant compatibility

Prototype:

• Create a basic model with a sensor and reminder system.

Test:

• Collect feedback and refine the product before final production.

Flowchart Representation:

(Empathize → Define → Brainstorm → Prototype → Test → Final Product)

Conclusion:

Using design thinking, we developed an intelligent hydration-tracking bottle to promote

better health.

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Department of Artificial Intelligence and Machine Learning, SRKR Engineering College, Bhimavaram, Andhra Pradesh - 534202

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