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0 - Gang Beasts Log

The log details various storage and resource loading activities for the game 'Gang Beasts', including the setup of application data paths and platform paths. Multiple errors are reported, such as missing keys in the locale and issues loading audio mixer configurations. The log concludes with the destruction of the global manager routine.

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marwanhazerg
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0% found this document useful (0 votes)
23 views2 pages

0 - Gang Beasts Log

The log details various storage and resource loading activities for the game 'Gang Beasts', including the setup of application data paths and platform paths. Multiple errors are reported, such as missing keys in the locale and issues loading audio mixer configurations. The log concludes with the destruction of the global manager routine.

Uploaded by

marwanhazerg
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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LogCS: [STORAGE] Using Application Data Path: D:/SteamLibrary/steamapps/common/Gang

Beasts/Gang Beasts_Data
14/12/2024 21:56:40
LogCS.LogFormatE(). Line: 0

LogCS: [STORAGE] Setup Platform Path. Path D:/SteamLibrary/steamapps/common/Gang


Beasts/
14/12/2024 21:56:40
LogCS.LogFormatE(). Line: 0

LogCS: [STORAGE] Using Application Data Path: D:/SteamLibrary/steamapps/common/Gang


Beasts/Gang Beasts_Data
14/12/2024 21:56:41
LogCS.LogFormatE(). Line: 0

LogCS: [STORAGE] Setup Platform Path. Path D:/SteamLibrary/steamapps/common/Gang


Beasts/
14/12/2024 21:56:41
LogCS.LogFormatE(). Line: 0

LogCS: Couldn't find value with key 'MENU_MUTE_BEAST' in locale 'English (en)'
14/12/2024 21:56:42
StringLoader.LoadString(). Line: 0

LogCS: [RESOURCE] LoadLoadedAsset: Runtime key is not valid | Key: | Sub: | Name:
NULL
14/12/2024 21:56:42
LogCS.LogFormatE(). Line: 0

LogCS: ERROR: LoadMixerGroups Could not load the CurrentSceneAudioConfig


14/12/2024 21:56:42
AudioMixerController.LoadAudioMixerGroups(). Line: 0

LogCS: ERROR: LoadMixerSnapshot could not load the current scens audio mixer
14/12/2024 21:56:42
AudioMixerController.LoadMixerSnapshots(). Line: 0

LogCS: ERROR: LoadMixerGroups Could not load the CurrentSceneAudioConfig


14/12/2024 21:56:42
AudioMixerController.LoadAudioMixerGroups(). Line: 0

LogCS: ERROR: LoadMixerSnapshot could not load the current scens audio mixer
14/12/2024 21:56:42
AudioMixerController.LoadMixerSnapshots(). Line: 0

LogCS: [RESOURCE] LoadLoadedAsset: Runtime key is not valid | Key: | Sub: | Name:
NULL
14/12/2024 21:56:46
LogCS.LogFormatE(). Line: 0

LogCS: Couldn't find value with key 'JOIN_SCREEN_JOIN'


14/12/2024 21:56:49
StringLoader.LoadRawString(). Line: 0

LogCS: Couldn't find value with key '120' in locale 'English (en)'
14/12/2024 21:57:07
StringLoader.LoadString(). Line: 0

LogCS: Couldn't find value with key 'JOIN_SCREEN_JOIN'


14/12/2024 21:57:21
StringLoader.LoadRawString(). Line: 0

LogCS: Couldn't find value with key 'JOIN_SCREEN_JOIN'


14/12/2024 21:58:06
StringLoader.LoadRawString(). Line: 0

LogCS: Couldn't find value with key 'INPUT_CONNECTION_UI_TOGGLE' in locale 'English


(en)'
14/12/2024 21:58:27
StringLoader.LoadString(). Line: 0

LogCS: [globalManager] Destroyed, stopped routine


14/12/2024 21:58:27
GlobalManager.OnDestroy(). Line: 0

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