Ooad 1 To 5
Ooad 1 To 5
[7M]
� In Object Oriented Analysis and Design (OOAD), a complex system is made up of many interacting parts,
such as objects, modules, and subsystems.
1. Hierarchical Structure
o Complex systems are arranged in levels or layers.
o Example: System → Subsystem → Module → Class → Object
2. Modularity
o The system is divided into small, manageable parts (modules).
o Each module handles a specific responsibility.
3. Encapsulation
o Each part hides its internal details and only exposes what is necessary.
4. Interaction Between Components
o Different parts of the system communicate using messages or methods.
o Example: Object A calls a method in Object B.
5. Reuse
o Existing classes or modules are reused in different parts of the system.
6. Dynamic Behavior
o The system changes its behavior during runtime based on inputs or conditions.
7. Emergent Properties
o The overall system shows behavior that cannot be seen just by looking at individual parts.
Q2: Explain the properties of complex and simple software systems. [7M]
1. Fewer Components
o Small number of objects and classes.
2. Low Maintenance Cost
o Easy to fix and update.
3. Predictable Behavior
o Easy to understand what will happen.
4. High Understandability
o Anyone can understand the system easily.
5. Less Coupling
o One module has minimum dependency on another.
6. Easier Testing
o Simple test cases.
7. Faster Development
o Takes less time to build and deliver.
Answer:
In Object-Oriented Analysis and Design (OOAD), software systems can be very complex. To make them easy
to understand and manage, we simplify them using some key techniques.
Simplification Techniques:
1. Abstraction
➤ Abstraction means showing only important details and hiding unwanted data.
➤ It reduces complexity by focusing only on what is necessary.
➤ Example: We drive a car using steering, brake, and accelerator — but we don’t need to know how the
engine works.
2. Encapsulation
➤ Encapsulation means wrapping data and code together.
➤ It hides the internal details of how things work.
➤ Example: ATM machine hides internal cash handling — we just press buttons.
3. Modularity
➤ Divide the big system into smaller parts (modules).
➤ Each module does a specific task. Easy to test and maintain.
4. Hierarchy
➤ Arrange things in levels like parent-child (inheritance).
➤ Helps to organize the system and reuse code.
5. Separation of concerns
➤ Each part of the system does only one job.
➤ Makes the system easier to design and understand.
Q2. Explain the elements of inherent complexity of software. [7M]
Answer:
Inherent complexity means the natural difficulty present in all software systems. These cannot be removed fully,
only managed.
Q1) What are the problems of characterizing the behavior of discrete systems? [7M]
Answer:
In Object-Oriented Analysis and Design (OOAD), discrete systems are systems that change state at specific
times (not continuously), like software, ATM, or ticket booking systems. Characterizing their behavior means
describing how they respond to different inputs and events.
Q2) Explain the white-box activity diagram for control launch of satellite navigation system
[7M]
Answer:
In OOAD, a white-box activity diagram shows internal working (logic) of a system, step-by-step, like a
flowchart. For a satellite navigation system, the diagram shows the sequence of activities to launch and
control the system.
Important Activities:
Start
Initialize Control System
Check Satellite Readiness
Upload Launch Commands
Ignite Launch Mechanism
Monitor Launch Parameters
Activate Navigation Control
Track Satellite Position
End
Each step is connected by arrows showing the flow of control. Conditions can be shown using decision
diamonds (like yes/no conditions).
Answer:
Model building is very important in Object-Oriented Analysis and Design (OOAD) because it helps in
understanding, designing, and communicating software systems clearly.
Answer:
In OOAD, we analyze and design systems based on real-world objects. For a Satellite Navigation System, the
requirements can be classified as:
Answer:
In Object-Oriented Analysis and Design (OOAD), there are three main categories of methods used to analyze
and design systems:
1. Structural Methods:
o Focus on static structure of the system.
o Example: Class diagrams, object diagrams.
o Shows how objects are related and how data is stored.
2. Behavioral Methods:
o Focus on dynamic behavior of the system.
o Example: Sequence diagrams, activity diagrams, state diagrams.
o Shows how the system responds to events and messages.
3. Architectural Methods:
o Focus on overall system architecture.
o Example: Deployment diagrams, component diagrams.
o Shows how system components are deployed and interact.
b) Draw and explain the deployment diagram for the satellite navigation system. [7M]
Answer:
A deployment diagram shows how software components are deployed on hardware (nodes) in a system.
Explanation:
A complex system in Object-Oriented Analysis and Design (OOAD) has the following five main attributes:
1. Hierarchy Structure
o A complex system is organized into levels or layers.
o Each level is made of subsystems or components.
o Example: A car has subsystems like engine, brakes, and steering.
o Hierarchy helps in managing complexity.
2. Common Patterns
o Many complex systems share similar structures or behaviors.
o These patterns help in reuse and simplification.
o In OOAD, design patterns like Singleton, Factory, etc., are used.
3. Stable Intermediate Forms
o Complex systems are developed step-by-step.
o Each step produces a working version that is stable.
o Helps in testing and debugging in stages.
4. Separation of Concerns
o Different parts of the system handle different tasks.
o Each module or class has a specific role.
o It leads to better modularity and easier debugging.
5. Relative Primitives
o Complex systems are built from simple basic parts (primitives).
o In OOAD, these are classes and objects.
o Combining simple units makes larger and complex systems.
Post-transition means what happens after a satellite navigation system is implemented and moved into
operation.
In OOAD, post-transition activities ensure the system runs smoothly in real life.
1. Deployment
o The final software is delivered and installed on satellite and ground stations.
o Tested for working in real environment.
2. Monitoring
o After deployment, the system is constantly monitored for performance.
o Signals, accuracy, and coverage are checked.
3. Maintenance
o Fix bugs or errors that appear during real-time use.
o Update the software when new requirements come.
4. User Feedback
o Collect feedback from users like pilots, vehicle systems, or mobile users.
o Make necessary changes to improve accuracy or features.
5. Support Services
o Provide training and manuals to end-users.
o Helpdesk or support team is available for any issues or guidance.
6. Enhancements
o Add new features based on feedback.
o Example: real-time traffic updates, better signal correction, etc.
In Object-Oriented Analysis and Design (OOAD), the problem domain refers to the specific area or
environment where the system will operate. Understanding its complexity is crucial for effective system design.
1. Imprecise Requirements: Users often struggle to clearly express their needs, leading to ambiguous or
incomplete requirements.
2. Changing Requirements: As development progresses, users may refine or alter their requirements,
necessitating design adjustments.
3. Diverse Stakeholders: Different users may have varying expectations, making it challenging to create a
unified system model.
4. Real-World Complexity: The real-world scenarios the system aims to model are inherently complex,
involving numerous entities and interactions.
OOAD Approach:
Abstraction: Focus on essential features relevant to the system, ignoring irrelevant details.
Encapsulation: Bundle data and methods operating on that data within objects, hiding internal
complexities.
Modularity: Divide the system into manageable, interchangeable modules or classes.
Hierarchy: Organize classes in a hierarchy to promote reuse and manage complexity through inheritance.
By applying these principles, OOAD helps manage and reduce the inherent complexity of the problem domain.
1. b) Draw and explain the component diagram for the satellite navigation system. [8M]
A component diagram in OOAD illustrates the organization and interrelationships of components within a
system. For a Satellite Navigation System, the main components include:
In OOAD, the canonical form of a complex system refers to a standard or typical representation that simplifies
understanding and analysis.
Key Aspects:
Hierarchy: Organizing system elements in a hierarchical structure (e.g., classes and subclasses) to
manage complexity.
Modularity: Dividing the system into discrete modules or components, each responsible for specific
functionality.
Abstraction: Focusing on high-level functionalities while hiding low-level details.
Encapsulation: Bundling data and methods within objects, restricting direct access to some components.
Example:
A white-box activity diagram provides a detailed view of the internal processes of a system function. For the
Initialize Operations in a satellite-based navigation system, the steps include:
Q1: Describe the structure of personal computer and social institutions. [7M]
In Object-Oriented Analysis and Design (OOAD), a personal computer is modeled as a system composed of
interacting objects. Each component is treated as an object with specific attributes and behaviors.
Central Processing Unit (CPU): Acts as the brain of the computer, processing instructions and
managing tasks.
Memory (RAM): Stores data temporarily for quick access by the CPU.
Storage Devices: Hard drives or SSDs that store data permanently.
Input Devices: Keyboards, mice, and other devices that allow users to input data.
Output Devices: Monitors, printers, and other devices that present data to Users.
In OOAD, these components are represented as objects interacting through defined interfaces, promoting
modularity and reusability.
Social institutions can be modeled in OOAD as systems comprising various interacting objects representing roles,
rules, and relationships.
Roles: Individuals or entities with specific responsibilities (e.g., teacher, student).
Rules: Policies or norms governing interactions (e.g., academic regulations).
Relationships: Connections between roles (e.g., teacher-student relationship).
By modeling social institutions as object-oriented systems, we can analyze and design software that effectively
represents complex social structures.
Q2: Explain the black-box activity diagram for initialize operations in satellite-based navigation. [7M]
In OOAD, a black-box activity diagram represents the high-level view of a system's behavior without detailing
internal processes.
Software is inherently complex because of various factors that involve the interaction between different
components, technologies, and requirements. Here are the main reasons:
1. Changing Requirements: Requirements in software often change during the development cycle due to
new business needs or user feedback. This leads to rework and redesign, making the software more
complex.
2. Multiple Components: Modern software systems are built using several components that must work
together. Each component may be developed by different teams or technologies, making integration
difficult.
3. Interdependencies: Components within the software can be highly dependent on one another, meaning a
small change in one area can affect many others, increasing complexity.
4. Scalability and Performance: As software needs to handle more users or data, ensuring that it can scale
without performance issues adds complexity in terms of architecture, optimization, and maintenance.
5. Complexity of Algorithms and Data: Software often involves complicated algorithms and data
structures that need careful management to ensure correctness and efficiency.
6. Emerging Technologies: New technologies and frameworks introduce additional complexity because
developers need to keep learning and adapting to integrate them into existing systems.
7. Human Element: The involvement of humans in the software development process introduces errors,
misunderstandings, and different approaches to coding, leading to variability and complexity.
Conclusion: Due to the need to accommodate constant changes, integration of multiple components, and
ensuring scalability, software development is inherently complex. OOAD helps to break down the system into
smaller, manageable objects that can be developed and maintained more easily.
Q2: Explain about the meaning of design. Describe the steps in the designing process. (7M)
Design in Software Development refers to the process of defining the architecture, components, and interfaces
of a system to fulfill specified requirements. In Object-Oriented Analysis and Design (OOAD), design focuses
on defining classes, objects, their interactions, and the structure of the system.
In Object-Oriented Analysis and Design (OOAD), decomposition refers to breaking down a complex system
into smaller, manageable parts.
1. Arithmetic Decomposition:
o It refers to breaking down a system into smaller parts based on functional operations or processes.
o It focuses on calculations and logical operations in the system.
o The goal is to simplify the mathematical or computational tasks, usually applied to systems with a
lot of data processing.
Example: If you have a payroll system, an arithmetic decomposition might involve breaking it into tasks
like salary calculation, bonus calculation, and tax deduction. Each part focuses on specific arithmetic
functions.
2. Object-Oriented Decomposition:
o It breaks down a system into objects, which are entities that combine both data and behavior
(methods).
o Each object represents a real-world entity or concept that plays a role in the system.
o This approach is used to ensure that each object is responsible for a specific set of tasks, making
the system easier to manage and maintain.
Example: In a Library Management System, objects could be Book, Member, and LibraryStaff. Each
object would have its own data (e.g., Book has attributes like title, author) and behavior (e.g., checkout
method in Book).
Q2. Discuss about the roles of abstraction and hierarchy in detail. [7M]
In Object-Oriented Analysis and Design (OOAD), abstraction and hierarchy are key concepts that help in
managing system complexity.
1. Abstraction:
o Abstraction is the process of simplifying complex systems by focusing on essential details while
ignoring unnecessary ones.
o It hides the internal workings of objects and allows only relevant information to be exposed.
o It helps to reduce complexity by providing generalized views of an object and its behavior.
Example: Consider a Car object. You may abstract the complex workings of an engine and show only
the drive and stop functionalities, allowing users to interact with the car at a higher level.
Benefits of Abstraction:
Example: In an Employee Management System, a Manager and a Developer can both inherit from a
general Employee class, which defines common properties like name, ID, and salary.
Benefits of Hierarchy:
Q3. Describe stipulating the system architecture and its deployment. [7M]
In OOAD, stipulating system architecture and deployment are critical steps in finalizing the design and
ensuring the system works efficiently in the real world.
1. System Architecture:
o System architecture is a high-level view of the system that defines the organization of
components and their interactions.
o It consists of both hardware and software components.
o It focuses on how different parts of the system work together (e.g., user interfaces, database,
server-side components).
Example: In a web application, the architecture might involve a client-server model where the client
interacts with a server that hosts the application and communicates with a database for data storage.
2. Deployment:
o Deployment refers to the process of installing and configuring the system on the hardware.
o It includes determining how to deploy the system across multiple machines, how to distribute
load, and ensure scalability and reliability.
Example: For a web application, deployment involves configuring web servers, setting up databases, and
ensuring the system works across different environments (e.g., development, testing, production).
Key aspects of deployment:
Modeling is a crucial activity in Object-Oriented Analysis and Design (OOAD). It helps represent the real-
world system in a simplified and understandable form. Here are some key points explaining the importance of
modeling:
Visualizing the System: Models provide a visual representation of the system, helping developers and
stakeholders understand how different components of the system interact.
Effective Communication: Models serve as a common language for communication between
stakeholders such as developers, clients, and users. It ensures that everyone is on the same page regarding
system functionality.
Reducing Complexity: Large and complex systems are difficult to understand. Models break down the
system into smaller, manageable parts, making it easier to understand and work on.
Designing & Analyzing Systems: Modeling is essential to design the system in a structured way and
analyze its behavior. It helps identify potential problems early in the design phase, reducing future risks.
Documentation: Models act as documentation for the system, helping developers understand the
structure and behavior of the system even after development.
Reusability & Flexibility: Reusability is enhanced as models often represent components that can be
reused across different parts of the system or in future projects. Models are also flexible enough to be
adapted to changes in requirements.
UML (Unified Modeling Language) is a standard way to visualize the design of a system. Here are the common
mechanisms used in UML that help in modeling systems effectively:
1. Specifications:
Specifications define the behavior and attributes of objects in a model. They describe the functions an
object can perform and the states it can be in. Specifications help in defining the precise roles of various
system components.
2. Common Divisions:
UML models can be divided into various views, such as:
o Structural View: Describes the system's static structure.
o Behavioral View: Represents the system’s dynamic behavior.
o Interaction View: Focuses on how objects communicate with each other.
3. Mechanisms of Extensibility:
UML provides mechanisms that allow users to extend the language for specific needs. These mechanisms
include:
o Stereotypes
o Tagged values
o Constraints
These mechanisms allow for flexibility and provide the ability to customize UML to meet specific
requirements of the system being modeled.
4. Stereotype:
Stereotypes are used to extend the UML vocabulary. They add meaning to existing UML elements. For
example, a stereotype can be used to specify whether an object is a controller, entity, or boundary in an
application.
`
5. Tagged Values:
Tagged values are used to add additional information to UML elements. They are key-value pairs that
provide more detailed information about a model element.
6. Constraints:
Constraints define rules or conditions that an element must satisfy. They help enforce specific behaviors
or properties of objects and relationships in the model.
The conceptual model of UML (Unified Modeling Language) can be categorized into different types of
elements:
1. Structural Things
These represent the static elements of a system.
o Class: Defines the properties and behaviors of objects in the system.
o
o Interface: Describes the behavior that a class must implement.
o
o Collaboration: Shows how objects work together to achieve a common goal.
o
o Use Case: Represents the functional requirements of a system.
o
o Active Class: An object that has its own thread of control (like processes or threads).
o
o Component: Represents a modular part of a system.
o
o Node: A physical entity that executes the components.
o
2. Behavioral Things
These represent the dynamic aspects of the system.
o Interaction: Describes the communication between objects.
o
o State Machine: Represents the various states an object can be in and how it transitions between
those states.
o
3. Grouping Things
These help organize and structure the model.
o Package: A container that groups related elements, such as classes or components, for better
organization.
o
4. Annotational Things
These provide additional information to the model.
o Note: Textual annotations or comments that provide more details.
In UML, an association represents a relationship between two or more classes. It is a way of connecting them
based on their roles.
Association: It is shown as a solid line connecting two classes. It indicates that instances of one class are
related to instances of another class.
Adornments: These are additional notations used to give more details about the association.
1. Multiplicity: Indicates how many instances of a class are involved in the relationship.
o Example: 1..* means one or more instances are related.
o 1..1 means exactly one instance is related.
2. Role Names: Indicates the role or the meaning of the relationship at both ends.
o Example: In an association between Teacher and Student, the role names might be "teaches" and
"is taught by."
3. Navigability: Indicates whether you can navigate the relationship from one class to another.
o Unidirectional: Only one class knows about the other.
o Bidirectional: Both classes are aware of each other.
4. Aggregation and Composition: Special types of associations that show whole-part relationships.
o Aggregation: Represented by an open diamond, it indicates a "has-a" relationship where the child
can exist independently.
o Composition: Represented by a filled diamond, it indicates a stronger "has-a" relationship where
the child cannot exist without the parent.
Q1: What are terms and concepts of classes? Explain with examples. [7M]
In Object-Oriented Analysis and Design (OOAD), a class is like a blueprint for creating objects (instances). The
class defines the structure and behavior that objects created from it will have. Here are the key concepts related to
classes:
1. Names
o A class name is used to identify the class. It should be descriptive and indicate the purpose of the
class.
o
2. Attributes
o Attributes are characteristics or properties of a class. They define the state of an object created
from the class.
o
3. Operations
o Operations are the behaviors or functions that the class can perform. They define how objects
interact and manipulate data.
o
4. Responsibilities
o Responsibilities refer to what the class is supposed to do. It is the role or duty the class fulfills
within the system.
Modeling plays a significant role in Object-Oriented Analysis and Design (OOAD) because it helps us
understand complex systems by simplifying them. Here’s why modeling is important:
1. Class Diagram:
o Definition: A class diagram shows the static structure of a system. It displays the system’s classes,
their attributes, methods, and the relationships between objects.
o Example: A Person class with attributes like name and age and methods like getName() and
setAge().
2. Object Diagram:
o Definition: An object diagram represents a snapshot of the instances of the classes at a particular
point in time. It shows objects and their relationships.
o Example: Objects John and Anna are instances of the Person class.
3. Component Diagram:
o Definition: A component diagram illustrates the components of a system, including the
relationship between software components and how they interact with each other.
o Example: Components like Database, UI, and API showing how they communicate.
4. Deployment Diagram:
o Definition: A deployment diagram shows the physical deployment of artifacts on nodes, which
can be hardware or software components.
o Example: A Server node connected to a Database and Web Application nodes.
5. Use Case Diagram:
o Definition: A use case diagram models the functional aspects of a system. It shows the system’s
use cases and the users (actors) that interact with them.
o Example: A Customer using Place Order in an online shopping system.
6. Sequence Diagram:
o Definition: A sequence diagram shows how objects interact in a particular sequence of events. It
models the time sequence of messages exchanged.
o Example: A Customer ordering a product, the system verifying the order, and the system
confirming the order back to the customer.
7. Collaboration Diagram:
o Definition: A collaboration diagram shows the interactions between objects based on a particular
scenario, focusing on the structure of objects involved in a scenario.
o Example: An interaction between Customer, Product, and Order objects in a shopping system.
8. Statechart Diagram:
o Definition: A statechart diagram shows the states of an object and how the object transitions
between those states based on events.
o Example: A Ticket object changing states from Available to Booked to Paid.
9. Activity Diagram:
o Definition: An activity diagram is used to model the workflow of a system. It shows the sequence
of activities and their control flow.
o Example: A process flow of Customer Login with actions like Enter Credentials, Validate,
and Show Dashboard.
Question 1: Define modeling. What are the principles of modeling? Explain. [7M]
Modeling is the process of creating abstract representations of a system, concept, or problem to understand its
components, behaviors, and interactions. It simplifies complex real-world systems to make them easier to
analyze, discuss, and design.
Principles of Modeling:
1. The choice of what models to create has a profound influence on how a problem is attacked and
how a solution is shaped.
o When we decide what kind of model to use, it influences how we approach the problem and
design a solution. Choosing the right model helps us break down the problem efficiently and solve
it in the best possible way.
2. Every model may be expressed at different levels of precision.
o Models can be simplified or detailed based on the need. A high-level model may focus on general
concepts, while a detailed model shows fine-grained details. The level of precision affects how we
interpret and use the model.
3. The best models are connected to reality.
o A model should closely represent the real system or problem it is trying to depict. It should reflect
the reality in a meaningful way, ensuring that it remains useful for making decisions and solving
the problem.
4. No single model is sufficient. Every non-trivial system is best approached through a small set of
nearly independent models.
o Complex systems require multiple models to capture various aspects of the system. No single
model can provide all the information needed, so it's best to use a combination of models to view
the system from different angles.
Question 2: What are the basic relationships used in UML? Explain. [7M]
Basic Relationships in UML (Unified Modeling Language) are used to depict how objects, classes, and
components in a system relate to one another. The four fundamental relationships are:
1. Dependency:
o A dependency relationship shows that one element (class, interface, etc.) depends on another. If
the first element changes, the second one may also change. In UML, it is shown as a dashed arrow
with an open head.
o
2. Association:
o Association represents a structural relationship between two or more classes. It is a bidirectional
connection, meaning each class is aware of the other. It can also indicate the multiplicity (one-to-
many, many-to-many, etc.).
o
3. Generalization:
o Generalization is a relationship where one class (child) inherits properties and behaviors from
another class (parent). This shows an "is-a" relationship, meaning the child is a specialized version
of the parent.
o
4. Realization:
o Realization represents a relationship between an interface and a class that implements it. The class
"realizes" the behavior defined by the interface.
2. Modeling Single Inheritance
Inheritance means one class (child) gets properties of another class (parent).
UML uses a solid line with a hollow triangle pointing to the parent class.
It helps in code reuse and hierarchical design.
Example: Class ―Dog‖ inherits from class ―Animal‖.
Structural relationships connect two or more classes to show how they are related.
Types include:
o Association (simple connection between classes)
o Aggregation (whole-part relationship, but parts can exist without whole)
o Composition (strong ownership; parts die with whole)
Symbols:
o Association → solid line
o Aggregation → hollow diamond
o Composition → filled diamond
✅ Revision Highlights:
Answer:
In Object-Oriented Analysis, analyzing system functionality means understanding what the system should
do. In Train Traffic Management System (TTMS), we analyze how trains are managed, scheduled, and how
traffic is controlled.
In OOAD, we use:
Each functionality is connected to one or more objects, like Train, Signal, Track, etc.
Q2. What are requirements for the Train Traffic Management System? Explain. [7M]
Answer:
Requirement Diagrams
Use Case Descriptions
Answer:
In Object-Oriented Systems, message passing means objects communicate with each other by sending
messages (method calls).
Train.requestTrack(trackId)
SignalController.changeSignal(signalId, "Green")
�Revision Tips:
Answer:
TTMS stands for Train Time Management System. In Object Oriented Analysis and Design (OOAD), a
subsystem is a part of the system that performs a specific function.
Subsystem Specification describes the responsibilities and interfaces of each subsystem in TTMS.
Answer:
Train schedule planning in TTMS means designing how trains will run based on time, routes, platforms, and
stations.
Answer:
In OOAD, abstractions and mechanisms help simplify complex systems like TTMS.
Q1) Explain about the use case diagram for the Train Traffic Management System (TTMS).
[7M]
Answer:
A Use Case Diagram shows how users (actors) interact with the Train Traffic Management System (TTMS).
It helps to understand system functionality from the user’s point of view in OOAD.
Main Actors:
Schedule Train
Monitor Train Location
Control Signals
Report Fault
View Train Status
Update Route
Login/Logout
Explanation:
�Use Case Diagram helps identify key functionalities of TTMS and interactions with real-world users.
Answer:
In OOAD, System Architecture and Subsystem Planning are used to divide the system into parts for better
design and development.
TTMS follows a Layered Architecture, which separates the system into logical parts.
Layers:
Subsystems in TTMS:
�Subsystem planning helps in dividing the system into smaller components, which is a key practice in
Object-Oriented Analysis and Design.
Q1. Discuss about forward and reverse engineering with example. [7M]
Answer:
Forward Engineering means converting a design (like a class diagram) into actual code.
It is also called as model-to-code transformation.
It is used in the design and implementation phases of software development.
�Example:
Suppose we have a class diagram with the class Student having attributes like name, rollNo, and methods like
getDetails() and setDetails().
We write Java code from this class diagram.
Reverse Engineering means converting existing code into a class diagram or design model.
It is used for understanding, documenting, or modifying legacy systems.
�Example:
Suppose we have an existing Java class Student, and we draw a class diagram based on that code.
This helps in analysis or redesigning the code.
�Key Points:
Q2. What are eight stereotypes that apply to dependency relationships among classes and
objects in class diagrams? Explain with suitable examples. [7M]
Answer:
In UML class diagrams, dependency shows how one class depends on another.
Stereotypes are used to describe the type of dependency.
1. «instantiate»
➤ One class creates an object of another class.
«use»
➤ One class uses the service of another class temporarily.
2. «derive»
➤ Value of one class is derived from another class.
3. «refine»
➤ Used when one element adds more details to another.
4. .
5. «trace»
➤ Used to trace back requirements to design/code.
6.
7. «bind»
➤ Used in templates to indicate a class has filled in template parameters.
8. «substitute»
➤ One class can replace another.
9. «access»
➤ One class reads or writes attributes of another class.
Q: What are the terms and concepts of class diagrams? Explain. [7M]
Class diagrams are important diagrams in Object-Oriented Analysis and Design (OOAD). They describe the
static structure of a system by showing its classes, interfaces, and relationships among them.
➤ Classes
➤ Interfaces
An interface is like a class but contains only method declarations (no body).
A class can implement multiple interfaces.
Used when we want to ensure some methods are used by different classes.
➤ Collaborations
➤ Relationships
1. Dependency (uses):
o One class uses another.
o Represented by a dashed arrow.
2. Generalization (Inheritance):
o One class inherits from another.
o Represented by a hollow triangle arrow.
3. Association:
o A strong relationship between classes.
o Represented by a solid line.
o Can have multiplicity (e.g., 1..*, 0..1).
1. Basic Properties:
o Multiplicity – how many objects are linked (1, 0..*, etc.)
o Navigability – direction of the relationship (one-way or two-way)
Example:
A Library has multiple Books. So, multiplicity is 1..*.
2. Advanced Properties:
o Aggregation:
A special type of association (whole-part).
Represented by hollow diamond.
o Composition:
Stronger than aggregation.
Represented by filled diamond.
If the container is deleted, part is also deleted.
Class = Blueprint
Interface = Only method signatures
Collaboration = Objects working together
Dependency = uses → (dashed arrow)
Generalization = is-a → (hollow triangle)
Association = has-a → (solid line)
Aggregation = hollow diamond (weak part-of)
Composition = filled diamond (strong part-of)
Q1. Discuss about classifiers, visibility and scope of advanced class diagrams. [7M]
Answer:
In Object-Oriented Analysis and Design (OOAD), advanced class diagrams help show more detailed design
aspects. Three important concepts used in them are:
1. Classifiers:
2. Visibility:
Visibility shows how one class can access another class's attributes or methods.
Types:
o + Public → Can be accessed by any class.
o - Private → Can be accessed only within the same class.
o # Protected → Can be accessed by subclass.
o ~ Package → Can be accessed within the same package.
3. Scope:
Answer:
In OOAD, we use Interaction diagrams to show how objects interact in a time-ordered manner. This helps to
model control flow between objects.
3. Purpose:
To model:
o Real-time behavior
o Order of operations
o Method calls between objects
Useful in understanding how functions flow across time.
Revision Tip:
Q1. Describe terms and concepts of interfaces, types, and roles. (7M)
Interface:
An interface defines a contract or a set of methods that a class must implement. It does not provide any
implementation but only specifies the methods that must be present in the implementing class.
Names:
Names in interfaces refer to the unique identifiers used to access the interface and the operations defined within
it.
Operations:
Operations in an interface are the methods or functions that the interface specifies. These methods have no
implementation in the interface itself but must be implemented by any class that adopts the interface.
Relationships:
An interface may be related to different classes that implement its operations. It can also be related to other
interfaces. The main relationship is "implementation," where classes implement the methods defined by the
interface.
Understanding an Interface:
An interface helps to define common behaviors across different classes without worrying about their
implementation details. It promotes loose coupling and flexibility in system design.
Types: An interface can be categorized based on its functionality, such as "Data Access Interface" or
"User Interaction Interface."
Roles: The role of an interface is to define a contract for behavior. For example, an interface could define
the role of a "PaymentProcessor" that requires methods like processPayment().
Q2. What are advanced relationships in UML? Explain. (7M)
Dependency:
Dependency represents a relationship where one element relies on another. It means that a change in one class or
component may affect the other. This is represented by a dashed arrow pointing from the dependent class to the
class it depends on.
Generalization:
Generalization is a relationship between a more general class (superclass) and a more specific class (subclass).
The subclass inherits attributes and behaviors from the superclass. It is represented by a solid line with a hollow
triangle at the superclass end.
Association:
Association shows a structural relationship between classes where one class uses or is linked to another. There
are variations:
Navigation: Shows the direction of association between objects (one-way or two-way)
.
Qualification: Qualifiers are used to reduce the cardinality of an association. It defines how one object is
linked to another through a key or qualifier
.
Answer:
In Object-Oriented Analysis and Design (OOAD), modeling the flow of control means showing how actions
are executed step by step in a system. It helps in understanding the order of execution and how control moves
from one activity or object to another.
We use Activity Diagrams to model the flow of control.
Key Points:
Answer:
In OOAD, behavioral modeling shows how a system behaves and how objects interact to perform tasks. It is
used to model functional requirements of a system.
3. Activity Diagrams:
✅Answer:
In Object-Oriented Analysis and Design (OOAD), modeling flows of control by organization means how
different parts of the system (like departments or roles) handle the flow of activities or events.
The main goal is to represent how the control (decision and work) flows between different parts of the
organization.
This is helpful for understanding responsibilities of each actor or department.
✅Key Points:
Flow of control: It is the order in which actions are done in the system.
Organization: It refers to departments or roles (like manager, user, admin).
We use activity diagrams or swimlane diagrams to model this.
Swimlane diagrams divide the process into lanes where each lane shows who is responsible for each
activity.
Helps in visualizing responsibilities and interactions in the system.
✅Example:
Q2. What are terms and concepts of use cases? Explain with examples. [7M]
✅Answer:
In OOAD, a use case shows how a user (actor) interacts with the system to achieve a goal. It explains what the
system should do, not how it does it.
1. Actor:
o A person or system who interacts with the system.
o Example: Customer, Admin.
2. Use Case:
o A task or action done by the actor.
o Example: Login, Place Order.
3. System Boundary:
o A box that defines what is inside the system.
4. Association:
o A line that connects actor and use case.
5. Include:
o Reusable function shared by other use cases.
o Example: Login is included in many use cases.
6. Extend:
o Adds optional behavior.
o Example: Apply Discount extends Checkout.
7. Use Case Diagram:
o A diagram that shows actors, use cases, and relationships.
Login is a common use case that is included in Add to Cart and Make Payment.
Answer:
In Object-Oriented Analysis and Design (OOAD), we use Activity Diagrams to show the workflow (the flow
of activities) in a system or process.
Modeling a workflow means representing the steps that happen one after another to complete a task.
�Important Points:
Answer:
In Object-Oriented Analysis and Design (OOAD), modeling an operation using Activity Diagrams means
showing how one operation works internally step by step.
�Important Points:
Modeling an operation focuses on only one task.
It shows the sequence of actions inside that operation.
It is used to understand how the operation performs its work.
Each small action inside the operation is shown as an activity.
Ans:
Interaction diagrams are used in Object-Oriented Analysis and Design (OOAD) to show how objects
interact with each other using messages to perform a function.
1. Sequence Diagram
2. Collaboration Diagram (also called Communication Diagram)
1. Sequence Diagram:
2. Collaboration Diagram:
It focuses on structural organization of the objects that send and receive messages.
Shows objects and their links.
Numbered arrows show the order of interaction.
Conclusion:
Ans:
A Use Case Diagram is a part of OOAD which shows the functionality of a system from the user’s point of
view.
Main Components:
Example:
Q1. Explain about terms and concepts of activity diagrams. [7M]
In Object-Oriented Analysis and Design (OOAD), activity diagrams are used to model the dynamic aspects of a
system, particularly the workflows of various activities and actions. Below are the key terms and concepts:
1. Activity States:
o Represent the execution of an activity or a step in a workflow.
o Denoted by rounded rectangles.
o Example: "Process Order", "Validate Payment".
2. Branching:
o Represents decision points where the flow can diverge based on conditions.
o Denoted by a diamond shape.
o Outgoing edges are labeled with conditions (guards).
o Example: After "Check Stock", the flow branches to "Ship Item" if in stock, or "Notify Customer"
if out of stock.
3. Transitions:
o Arrows that show the flow from one activity state to another.
o Indicate the progression of control in the activity diagram.
o Example: Transition from "Receive Order" to "Process Payment".
4. Forking and Joining:
o Forking: Splits a single flow into multiple concurrent flows.
Denoted by a thick horizontal or vertical bar with one incoming edge and multiple
outgoing edges.
Example: After "Initiate Process", fork into "Check Inventory" and "Send Confirmation
Email".
o Joining: Synchronizes multiple concurrent flows back into a single flow.
Denoted by a thick bar with multiple incoming edges and one outgoing edge.
Example: After "Check Inventory" and "Send Confirmation Email", join into "Complete
Order".
Answer:
In Object-Oriented Analysis and Design (OOAD), use case modeling is a powerful technique for identifying and
defining the functional requirements of a system. The common modeling techniques used in use case diagrams
include:
1. Actors:
o Actors represent the users or other systems that interact with the system.
o They can be human or external systems.
o Actors are drawn outside the system boundary.
2. Use Cases:
o Use cases represent the functionality or behavior of the system.
o They describe what the system will do in response to requests made by actors.
o They are drawn as ovals and labeled with descriptive titles.
3. Relationships:
o Association: It represents the interaction between an actor and a use case.
o Include: It shows that a use case always includes the behavior of another use case.
o Extend: It shows that a use case may extend the behavior of another use case in specific
conditions.
o Generalization: This shows inheritance between actors or use cases.
4. System Boundary:
o The system boundary separates the actors from the use cases, showing the scope of the system
being modeled.
o It is represented as a rectangle containing the use cases.
Q. Describe activity diagrams for School Management System. (7M)
Answer:
Activity diagrams model the dynamic aspects of the system by representing the workflow of activities and the
transitions between them. In the context of a School Management System, an activity diagram can represent
processes such as student registration, course management, and attendance tracking.
Activity Diagram:
Start: The process begins when a user (like an admin or teacher) interacts with the system.
Login Process: The user logs into the system.
Check Role: The system checks if the user is an admin, teacher, or student.
o If the user is an admin, they can add new students or courses.
o If the user is a teacher, they can manage student attendance and grades.
o If the user is a student, they can view their courses and grades.
Course Registration: A student registers for courses.
Attendance Management: A teacher marks student attendance.
End: The process ends when the user logs out.
Q1. Describe defining the boundaries of the problem in Cryptanalysis. [7M]
Answer:
In Object-Oriented Analysis, defining the boundaries of the problem is the first step in understanding what
needs to be solved.
Cryptanalysis is the study of breaking cryptographic systems. To apply OOAD to Cryptanalysis, we must define
what the problem includes and excludes.
Key Points:
Define scope clearly – Which part of the cryptographic system we are trying to break (e.g., cipher type,
key size).
Identify stakeholders – Who are the users and analysts (e.g., security analysts, attackers, etc.).
Recognize system limits – What the system will do and will not do.
Define input/output – Inputs like encrypted messages, outputs like possible plain text.
Set objectives – For example, "find the key used in Caesar cipher".
Answer:
In OOAD, we design knowledge sources as classes and objects that store and use expert knowledge for solving
a problem like cryptanalysis.
Key Points:
Specialized knowledge sources are parts of the system that contain algorithms, rules, or past data to
help in breaking the cipher.
Each knowledge source is modeled as an object with its own attributes and methods.
Helps divide the cryptanalysis system into manageable parts using Object-Oriented Principles.
Design in OOAD:
Class: FrequencyAnalyzer
Attributes: frequencyTable
Methods: calculateFrequency(), suggestCharacters()
Q3. Describe the Use case model of the Vacation Tracking System. [7M]
Answer:
In OOAD, the Use Case Model describes how users interact with the system. It shows actors and use cases
(functions).
Vacation Tracking System is used in organizations for requesting and approving leaves.
Key Points:
Actors:
o Employee – requests leave
o Manager – approves or rejects leave
o HR – monitors leave balances
Use Cases:
o Apply Leave
o Approve/Reject Leave
o Check Leave Balance
o Generate Leave Report
Q1. Discuss about the web pages and the user interface of the Vacation Tracking System. [7M]
Answer:
The Vacation Tracking System (VTS) is used to manage employee leave requests and track their vacation
balances.
1. Login Page:
o Allows user to enter username and password.
o Only authorized users can access the system.
2. Employee Dashboard:
o Displays leave balance, applied leaves, and status.
o Has options to apply for leave, view history.
3. Leave Application Page:
o User fills form: type of leave, dates, reason.
o Submit request goes to manager.
4. Manager Dashboard:
o Manager views pending leave requests.
o Can approve or reject leave.
5. Admin Panel:
o Add or remove users.
o View reports on leaves, holidays, etc.
Q2. Discuss about the architecture of the blackboard framework in Cryptanalysis. [7M]
Answer:
The Blackboard Architecture is a problem-solving model where multiple expert modules work together to
solve a problem using a shared knowledge base called the blackboard.
�Architecture Components:
Working:
Answer:
In OOAD, entities represent real-world objects that have attributes and behaviors.
1. Employee:
o Attributes: empID, name, email, leaveBalance
o Methods: applyLeave(), viewStatus()
2. Manager:
o Attributes: managerID, name, email
o Methods: reviewLeave(), approveLeave(), rejectLeave()
3. LeaveRequest:
o Attributes: leaveID, startDate, endDate, type, status
o Methods: submit(), updateStatus()
4. Administrator:
o Attributes: adminID, name, role
o Methods: manageUsers(), generateReports()
5. System:
o Handles workflows between above entities.
OOAD Viewpoint:
These are modeled using classes, with relationships like association, aggregation, and inheritance.
Answer:
In Object-Oriented Analysis and Design (OOAD), a blackboard object is a central shared workspace used to
store and communicate data between different objects or modules.
In cryptanalysis, blackboard objects help in solving encryption problems by storing intermediate results and
allowing collaboration between knowledge sources.
In OOAD terms:
Blackboard is a class with attributes like data, status, update() method, etc.
Other objects interact through message passing.
Q2. Explain about the user experience model of the Vacation Tracking System. [7M]
Answer:
In OOAD, the User Experience (UX) model focuses on how users interact with the system.
The Vacation Tracking System allows employees to request vacation, view balance, and get approvals.
UX model includes:
In OOAD terms:
Answer:
Designing blackboard objects in cryptanalysis using OOAD involves identifying the roles of different objects
and how they interact through a shared workspace.
Benefits:
Reusable components
Easy collaboration
Modular design
In Object-Oriented Analysis and Design (OOAD), generalizing knowledge sources in cryptanalysis involves
identifying common functionalities among various components and abstracting them into generalized classes.
Knowledge Sources: These are entities that provide information or rules to solve problems. In
cryptanalysis, they can be algorithms, heuristics, or rules used to decrypt or analyze ciphers.
Generalization: This is an OOAD concept where common features of multiple classes are extracted into
a superclass.
Example:
Consider different cryptanalysis techniques like frequency analysis, pattern matching, and brute force.
Each of these can be modeled as a subclass of a generalized CryptanalysisTechnique class.
This superclass can define common methods like analyzeCipherText() or generateKeyHypotheses(),
which are then specialized in each subclass.
By generalizing knowledge sources, we promote code reusability, modularity, and ease of maintenance in the
system design.
The deployment view in OOAD illustrates the physical arrangement of hardware and software components in
the system.
Communication:
The client communicates with the server over the internet using HTTP/HTTPS protocols.
This deployment ensures that users can access the system remotely, and the centralized server manages all
processing and data storage.
In OOAD, object diagrams show the static relationships between instances of classes at a particular moment,
while communication diagrams depict the interactions between objects to fulfill a specific task.
Object Diagram:
o Employee: Initiates a vacation request.
o VacationRequest: Contains details of the request.
o Manager: Approves or rejects the request.
o HRSystem: Updates records based on the manager's decision.
Communication Diagram:
1. Employee sends a submitRequest() message to VacationRequest.
2. VacationRequest sends a notifyManager() message to Manager.
3. Manager sends an approveRequest() or rejectRequest() message back to VacationRequest.
4. VacationRequest sends an updateRecords() message to HRSystem.
These diagrams help in understanding the flow of information and responsibilities among objects during the
request validation process.
In OOAD, dependency and affirmation classes are used to model relationships and validations between
different components.
Dependency Classes:
o Represent relationships where one class relies on another.
o In cryptanalysis, a CipherText class may depend on a Key class to perform decryption.
Affirmation Classes:
o Used to validate or affirm certain conditions or rules.
o For example, an Affirmation class can be used to check if a decrypted message matches
expected patterns or frequencies.
Answer:
The Blackboard framework is a software architectural model used to solve problems by collaborating multiple
expert components.
Integration in Cryptanalysis:
Each KS may use different attack strategies (e.g., frequency analysis, brute-force).
All KS write findings to the blackboard.
The system gradually builds towards the correct decryption.
Benefits in OOAD:
2. Give a summary of the written specification for the Manage Time use case of the Vacation
Tracking System. [7M]
Answer:
Description:
This use case helps an employee to manage their vacation time, including:
Requesting vacation
Checking remaining leave
Cancelling previous requests
Flow:
OOAD relevance:
3. Explain in detail about the logical view of the Vacation Tracking System. [7M]
Answer:
Logical View shows the static structure of the system using classes and their relationships.
It describes:
Classes like Employee, LeaveRequest, Manager, HRSystem
Attributes (like leave balance, name, ID)
Methods (like applyLeave(), checkBalance())
Relationships (like association between Manager and Employee)
Answer:
The Elaboration Phase is the 2nd phase of Unified Process (UP) in OOAD.
Key Points:
Relevance in OOAD:
Answer:
Cryptanalysis is the study of analyzing and breaking cryptographic systems using knowledge of how they work.
Requirements of Cryptanalysis:
Understanding Encryption Algorithms: To analyze and break encryption, one must know how
encryption works.
Identify Weaknesses: Find flaws in the cryptographic system.
Knowledge of Ciphertext and Plaintext: Access to either or both helps in guessing the encryption.
Mathematical Skills: Basic to advanced math is needed to crack complex algorithms.
Pattern Recognition: Recognizing repeated patterns in ciphertext can lead to decryption.
Black Box Knowledge: Only input and output are known, internal working is unknown.
White Box Knowledge: Full knowledge of encryption algorithm.
Known Plaintext Attack: Attacker knows a part of plaintext and its ciphertext.
Ciphertext-only Attack: Only ciphertext is available to attacker.
Chosen Plaintext Attack: Attacker can encrypt a selected plaintext.
Chosen Ciphertext Attack: Attacker can decrypt selected ciphertexts.
Answer:
In OOAD, the Vacation Tracking System has two important views: Client View and Implementation View.
Client View:
Implementation View:
3. Describe service data objects and primary key generation of Vacation Tracking System.
[7M]
Answer:
In OOAD, Service Data Objects (SDOs) and Primary Key Generation help manage data efficiently.
Example Classes:
Steps:
Answer:
The use case view in OOAD shows how a system is used by external actors to perform specific tasks.
In the Vacation Tracking System, use case view helps to understand the functional requirements by showing
the interactions between users and the system.
Actors:
Employee
Manager
HR/Admin
Explanation:
Answer:
The Inception Phase is the first phase in the RUP (Rational Unified Process) model in OOAD.
Vision Document
Use Case Model
Project Plan
Risk Assessment
Answer:
In OOAD, knowledge sources are elements that provide the system with expert data or logic.
Example Classes:
CipherAnalyzer
PatternMatcher
FrequencyCounter
DecryptionRule
Purpose:
Answer:
Post-transition phase is the final phase in the OOAD lifecycle where the system is fully deployed and moved to
the end-users.
System Deployment
Training users (analysts, security experts)
Performance Monitoring
User Feedback Collection
Maintenance and Support
Final Documentation
Activities include:
The Inception Phase in Object-Oriented Analysis and Design (OOAD) is the initial phase of the software
development lifecycle. It focuses on understanding the problem domain and establishing the project's scope and
feasibility. When applied to a Cryptanalysis System, the inception phase involves the following key activities:
Defining the Problem Scope: Identifying the objectives of the cryptanalysis system, such as analyzing
encrypted messages to find vulnerabilities.
Identifying Stakeholders: Recognizing all parties involved, including security analysts, developers, and
end-users.
Establishing Use Cases: Determining the primary functionalities the system should support, like
decrypting messages or analyzing encryption algorithms.
Assessing Risks: Evaluating potential challenges, such as handling large volumes of data or ensuring
system security.
Developing a Business Case: Justifying the need for the system by outlining benefits, costs, and potential
return on investment.
Creating a Preliminary Architecture: Sketching an initial system design to address high-risk areas and
validate feasibility.
This phase ensures a clear understanding of the project's goals and lays the foundation for subsequent
development stages.
2. Discuss about analysis and design model of Vacation Tracking System. [7M]
In OOAD, the Analysis and Design Model of the Vacation Tracking System (VTS) involves understanding
system requirements and translating them into a structured design.
Analysis Model:
o Use Case Diagram: Identifies actors (e.g., Employee, Manager, HR Administrator) and their
interactions with the system.
o Class Diagram: Defines system classes such as Employee, VacationRequest, and LeaveBalance,
along with their attributes and relationships.
o Activity Diagram: Illustrates the workflow of processes like submitting and approving leave
requests.
Design Model:
o Sequence Diagram: Depicts the sequence of interactions between objects during operations like
leave approval.
o State Diagram: Shows the states of a vacation request (e.g., Submitted, Approved, Rejected) and
transitions between them.
o Component Diagram: Outlines the system's modular components and their interconnections.
These models collectively ensure that the system's functionality aligns with user requirements and is structured
for efficient implementation.
In OOAD, the Logical View and Process View provide different perspectives of the system architecture:
Logical View:
o Focuses on the system's functionality and object model.
o Class Diagram: Represents classes like Employee, VacationRequest, and their relationships.
o Object Diagram: Depicts instances of classes at a particular moment, showing real-world
scenarios.
Process View:
o Addresses the system's dynamic aspects, including concurrency and performance.
o Activity Diagram: Illustrates the flow of activities, such as the process of requesting and
approving leave.
o Sequence Diagram: Shows the sequence of messages exchanged between objects during
operations.
Together, these views help in understanding both the static structure and dynamic behavior of the Vacation
Tracking System, ensuring a comprehensive design approach.
Answer:
A State Machine in OOAD is a model that shows how an object changes its state in response to events.
Context:
State machines are useful when objects behave differently in different states.
They are used in real-time systems, control systems, and protocols.
States:
Important Concepts:
Answer:
In OOAD, Events and Signals are used to show how objects communicate and how they react to changes.
Events:
Signals:
Event Signal
→ Flow of Control:
Active Object: An object that owns a process or thread and can initiate control activity.
Active Class: A class whose instances are active objects.
Events: Occurrences that can trigger state changes in objects.
→ Standard Elements:
Process: A heavyweight flow that can execute concurrently with other processes.
Thread: A lightweight flow that can execute concurrently with other threads within the same process.
Q2: Explain the following: a) Common modeling techniques of state machines. [7M]
State Machine: Represents the sequence of states an object undergoes during its lifetime in response to
events.
States: Conditions during the life of an object where it performs some activity or waits for an event.
Transitions: Movement from one state to another triggered by events.
Events: Occurrences that trigger transitions.
Q3: Explain the following: a) Common modeling techniques of deployment diagrams. [7M]
Definition: Architecture where clients request services and servers provide them.
Modeling: Deployment diagrams illustrate the distribution of software components across client and
server nodes.
Definition: Systems where components are distributed across multiple networked computers.
Modeling: Deployment diagrams depict the nodes and the components deployed on each, showing their
interactions.
Q4: Explain the following: a) Common modeling techniques of component diagrams. [7M]
1. Q: Explain the display mechanism of a Weather Monitoring Station using Object-Oriented Analysis and
Design (OOAD). [7M]
Answer:
In OOAD, the display mechanism of a Weather Monitoring Station is modeled using classes and their
interactions.
Interaction Flow:
UML Diagram:
Class Diagram: Shows relationships between Display, Controller, and Sensor classes.
Sequence Diagram: Illustrates the flow of data from sensors to the display.
2. Q: Describe the use case scenarios of a Weather Monitoring Station in the context of OOAD. [7M]
Answer:
Actors:
Use Case Diagram: Depicts actors and their interactions with the system's functionalities.
3. Q: Explain the frame mechanism of a Weather Monitoring Station using OOAD principles. [7M]
Answer:
The frame mechanism refers to the structural design of the system components.
Key Components:
OOAD Perspective:
Q1: Define the boundaries of the problem of a Weather Monitoring Station. [7M]
Answer:
In Object-Oriented Analysis and Design (OOAD), defining the boundaries of a problem involves identifying
what is included in the system (system scope) and what is external to it (external entities).
System Scope:
Sensors: Measure environmental parameters like temperature, humidity, wind speed, and pressure.
Data Acquisition Module: Collects data from sensors.
Processing Unit: Analyzes raw data to compute derived values such as dew point and wind chill.
Display Interface: Shows current and historical weather data to users.
User Input Mechanism: Allows users to set date, time, and calibrate sensors.
External Entities:
Users: Interact with the system to view data and configure settings.
External Systems: Such as weather forecasting services that may use the collected data.
Key Considerations:
Q2: Describe the use cases and components of a Weather Monitoring System. [7M]
Answer:
Use Cases:
1. Measure Weather Parameters: System collects data on temperature, humidity, wind speed, and
pressure.
2. Compute Derived Values: Calculates dew point, wind chill, and trends.
3. Display Data: Shows current and historical data to the user.
4. Set Date and Time: User inputs current date and time.
5. Calibrate Sensors: Adjust sensors for accurate readings.
6. Store Data: Saves data for future reference and analysis.
Components:
Q3: Explain the user interface mechanism of a Weather Monitoring System. [7M]
Answer:
Input Methods:
o Keypad/Input Panel: Allows users to enter date, time, and calibration settings.
Output Methods:
o Display Screen: Shows current weather data, trends, and alerts.
Interaction Flow:
1. User Inputs Data: User sets date/time or calibrates sensors via the keypad.
2. System Processes Input: Updates internal settings accordingly.
3. Data Display: Updated information is shown on the display screen.
Design Considerations:
A scenario in Object-Oriented Analysis and Design (OOAD) shows how the system behaves in a particular
situation. In the Weather Monitoring System, different scenarios show how the system collects and displays
weather data.
2. Discuss about requirements and post transition of Weather Monitoring System. [7M]
Functional Requirements:
Non-Functional Requirements:
3. Describe sensor mechanism and display mechanism of Weather Monitoring System. [7M]
In OOAD, mechanisms are designed using class diagrams and sequence diagrams.
Sensor Mechanism:
Sensors like temperature, humidity, and pressure sensors are placed at different locations.
Each sensor is represented by a Sensor class with attributes like sensorType, location, value.
Sensors send data to a central unit.
Central unit updates the WeatherData object.
Display Mechanism: