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DLL Injecting Method

The document contains a C# code snippet for extracting an embedded resource (DLL) and injecting it into a target process. It includes methods for handling process memory operations using P/Invoke, such as opening a process, allocating memory, writing to memory, and creating a remote thread. The code also checks for the target process and handles errors related to resource extraction and process access.

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0% found this document useful (0 votes)
14 views3 pages

DLL Injecting Method

The document contains a C# code snippet for extracting an embedded resource (DLL) and injecting it into a target process. It includes methods for handling process memory operations using P/Invoke, such as opening a process, allocating memory, writing to memory, and creating a remote thread. The code also checks for the target process and handles errors related to resource extraction and process access.

Uploaded by

misbah.lib291
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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private static void ExtractEmbeddedResource(string resourceName, string outputPath)

{ Assembly executingAssembly = Assembly.GetExecutingAssembly();

// Get the embedded resource stream


using (Stream resourceStream =
executingAssembly.GetManifestResourceStream(resourceName))
{
if (resourceStream == null)
{
throw new ArgumentException($"Resource '{resourceName}' not found.");
}

// Read the embedded resource and save it to the specified path


using (FileStream fileStream = new FileStream(outputPath, FileMode.Create))
{
byte[] buffer = new byte[resourceStream.Length];
resourceStream.Read(buffer, 0, buffer.Length);
fileStream.Write(buffer, 0, buffer.Length);
}
}
}

// Global variables to store the target process handle and the remote module
handle.
private IntPtr remoteModuleHandle = IntPtr.Zero;
private IntPtr hTargetProcess = IntPtr.Zero;
private string tempDllPath = Path.Combine(Path.GetTempPath(), "ALPHA.dll");

// P/Invoke declarations
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr OpenProcess(uint dwDesiredAccess, bool bInheritHandle,
int dwProcessId);
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress,
IntPtr dwSize, uint flAllocationType, uint flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr
lpBaseAddress, byte[] lpBuffer, uint nSize, out IntPtr lpNumberOfBytesWritten);
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr CreateRemoteThread(IntPtr hProcess, IntPtr
lpThreadAttributes, IntPtr dwStackSize,
IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, IntPtr
lpThreadId);
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr GetProcAddress(IntPtr hModule, string lpProcName);
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr GetModuleHandle(string lpModuleName);
[DllImport("kernel32.dll", SetLastError = true)]
static extern uint WaitForSingleObject(IntPtr hHandle, uint
dwMilliseconds);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool GetExitCodeThread(IntPtr hThread, out IntPtr
lpExitCode);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool VirtualFreeEx(IntPtr hProcess, IntPtr lpAddress, IntPtr
dwSize, uint dwFreeType);

// Constants
const uint PROCESS_CREATE_THREAD = 0x0002;
const uint PROCESS_QUERY_INFORMATION = 0x0400;
const uint PROCESS_VM_OPERATION = 0x0008;
const uint PROCESS_VM_WRITE = 0x0020;
const uint PROCESS_VM_READ = 0x0010;
const uint MEM_COMMIT = 0x00001000;
const uint MEM_RELEASE = 0x8000;
const uint PAGE_READWRITE = 0x04;
const uint INFINITE = 0xFFFFFFFF;

// Dummy method to extract an embedded resource to a file.


// (Implement this as needed.)

Button:-

// Define target process and resource names.


string processName = "HD-Player";
string dllResourceName = "External.PC CORP Chams Menu.dll"; //
Ensure this exactly matches your embedded resource name

// Extract the embedded DLL to the temporary file (ALPHA.dll)


ExtractEmbeddedResource(dllResourceName, tempDllPath);

// Find the target process.


Process[] targetProcesses =
Process.GetProcessesByName(processName);
if (targetProcesses.Length == 0)
{
status.text = "Emulator Not Found"
status.Forecolor = color.Red;
}

Process targetProcess = targetProcesses[0];

// Open the target process with required rights.


hTargetProcess = OpenProcess(PROCESS_CREATE_THREAD |
PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE |
PROCESS_VM_READ,
false, targetProcess.Id);

// Allocate memory in the target process for the DLL path.


IntPtr allocMemAddress = VirtualAllocEx(hTargetProcess,
IntPtr.Zero, (IntPtr)tempDllPath.Length, MEM_COMMIT, PAGE_READWRITE);
// Write the DLL path into the allocated memory.
IntPtr bytesWritten;
WriteProcessMemory(hTargetProcess, allocMemAddress,
Encoding.ASCII.GetBytes(tempDllPath),
(uint)tempDllPath.Length, out bytesWritten);

// Get the address of LoadLibraryA in kernel32.dll.


IntPtr loadLibraryAddr =
GetProcAddress(GetModuleHandle("kernel32.dll"), "LoadLibraryA");

// Create a remote thread to call LoadLibraryA with the DLL path.


IntPtr hThread = CreateRemoteThread(hTargetProcess, IntPtr.Zero,
IntPtr.Zero, loadLibraryAddr, allocMemAddress, 0, IntPtr.Zero);

// Wait for the remote thread to finish.


WaitForSingleObject(hThread, INFINITE);

// Retrieve the module handle (the return value of LoadLibraryA)


from the remote thread.
GetExitCodeThread(hThread, out remoteModuleHandle);

// Free the allocated memory in the target process.


VirtualFreeEx(hTargetProcess, allocMemAddress, IntPtr.Zero,
MEM_RELEASE);

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