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Robo Drift

The Robo Race event allows one team of two participants from each school, targeting students from classes VIII to XII, to design and operate a wireless-controlled robot on a custom track. The competition includes specific robot specifications, arena details, and rules for gameplay, including penalties for violations. Judging will be based on completion time, penalties incurred, and overall robot control, with disqualification criteria outlined for rule breaches.

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0% found this document useful (0 votes)
11 views3 pages

Robo Drift

The Robo Race event allows one team of two participants from each school, targeting students from classes VIII to XII, to design and operate a wireless-controlled robot on a custom track. The competition includes specific robot specifications, arena details, and rules for gameplay, including penalties for violations. Judging will be based on completion time, penalties incurred, and overall robot control, with disqualification criteria outlined for rule breaches.

Uploaded by

yogeshthukraan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Event: Robo Race

Team per school: 1 Team


Participants per 2
team:
Class: VIII to XII
Mode: Offline

Robo Drift
Task:
Participants must design and operate a wireless-controlled robot
to navigate a custom track featuring various challenges. The goal
is to finish the course within the least time and precision

General Rules:
1. Each team may have a maximum of 2 members.
2. The robot should not exceed 30 cm × 30 cm x 30cm (L × B x
H).
3. Only wireless robots are permitted in the competition.

Robot Specifications:
1. Only wireless-controlled robots are allowed.
2. Maximum Dimensions: 30 cm × 30 cm × 30 cm
3. Max Operating Voltage: 12V
4. Max Weight: 3.5 kg (remote excluded)
5. Power Supply: Battery-operated only

Arena:
Arena Size: 6 ft × 4 ft (white mat surface)
The track would include:
● Ramps
● Sharp turns
● Speed breakers
● Varied terrains (sand, gravel, slopes)
Designed to test speed, maneuverability, and stability

Game Duration & Rules:


1. Each team gets 3 laps
2. The fastest lap will be considered for scoring
3. Run Duration: 3 to 5 minutes
4. No re-runs allowed after all 3 laps are completed
5. If the robot goes off the track the lap it would get a warning
after 3 warning the team would get awarded a 3 second time
penalty which will be added to their final time.
6. Teams are not allowed to touch the robot during the run
7. If the robot falls over then it would reward in a 2 second time
penalty.
8. corner cutting will result in invalidation of the lap and maybe
disqualification.
9. Track limits will get considered if all 4 wheels go off the track

Penalties:
1. Touching the robot: +5 seconds
2. Veering off track will result in a
3. Missed checkpoint or corner cutting: Disqualification for that
run
4. Late reporting to the event: May result in disqualification

Disqualification Criteria:
1. Robot exceeds size or weight limits
2. Wired robots or external power supplies are used
3. Dangerous or damaging behavior on the track
4. Repeated violations of track limits or rules
Judgement and Scoring:
Judgement based on:
● Time taken to complete the track
● Number and severity of penalties
● Smooth navigation and robot control
Final decision rests with the judges and event heads

Event Coordinators:
● Teacher Incharge: Mr. Deepak Gahlot
● Event Heads: Amish Khurana & Divyansh Joshi

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