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The document provides technical details about the GIANTS Engine Runtime 10.0.0 used for the application FarmingSimulator2025, including system specifications and configurations. It highlights the hardware profile, rendering settings, and input system capabilities, along with a warning about the sound system initialization failure. Additionally, it mentions the version of Farming Simulator and available languages, along with some mod-related information.

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0% found this document useful (0 votes)
15 views3 pages

Log

The document provides technical details about the GIANTS Engine Runtime 10.0.0 used for the application FarmingSimulator2025, including system specifications and configurations. It highlights the hardware profile, rendering settings, and input system capabilities, along with a warning about the sound system initialization failure. Additionally, it mentions the version of Farming Simulator and available languages, along with some mod-related information.

Uploaded by

n4c76fn42d
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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GIANTS Engine Runtime 10.0.

0 (37530) 64bit (Build Date: Nov 6 2024)


Copyright (c) 2008-2024, GIANTS Software GmbH (giants-software.com), All Rights
Reserved.
Copyright (c) 2003-2024, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2025
PID: 15968
Main System
CPU: 13th Gen Intel(R) Core(TM) i5-13400
Virtual Cores: 16
Memory: 7892 MB
OS: Windows NT 11.0 64-bit
[DirectStorage] Configured for base game on a SSD drive
[DirectStorage] No GPU decompression for GDeflate
[DirectStorage] No GPU decompression for GDeflate
[DirectStorage] GDeflate Compression Support for 'FileQueueHigh' :
DSTORAGE_COMPRESSION_SUPPORT_CPU_FALLBACK
[DirectStorage] GDeflate Compression Support for 'FileQueueNormal' :
DSTORAGE_COMPRESSION_SUPPORT_CPU_FALLBACK
[DirectStorage] GDeflate Compression Support for 'MemoryQueueRealtime' :
DSTORAGE_COMPRESSION_SUPPORT_CPU_FALLBACK
[DirectStorage] Init success
Physics System
Version: 6.3.7
Thread(s): 2
Warning: Failed to initialize sound system. Defaulting to NULL device.
Sound System
Driver: NULL
Render System
Driver: Direct 3D 12
Card Vendor: Intel
Renderer: Intel(R) UHD Graphics 730 0.1GB
Revision: 12
Driver version: 32.0.101.6078
Driver version is up to date.
Hardware Feature Level : 12_1
DirectX 12 AgilitySDK : 610
Windowed Mode : off
V-Sync : on
Allow Tearing : off
HDR : off
Validation Layer : off
Effective Window Size : 1920 x 1080px
Effective Swap Chain Size : 1280 x 720px
Started 3 threads for threadpool 'GIANTS Render threadpool'
Hardware Profile
Level: Very Low (auto)
Recommended Window Size: 1280 x 720px
UI Scaling Factor: 1.000000
3D Scaling Factor: 1.000000
View Distance Factor: 0.650000
LOD Distance Factor: 0.650000
Terrain LOD Distance Factor: 0.650000
Foliage View Distance Factor: 0.800000
Displacement View Distance Factor: 0.800000
Foliage Shadows: false
Volume Mesh Tesselation Factor: 1.500000
Tyre Track Segments Factor: 0.500000
Shadow Quality: 0.000000
Shadow Distance Quality: Low
Allow Shadow Focus Box: false
Shadowmap Size: 1024
Shadowmap Filter Size: 4
Max. Number of Shadow Lights: 1
Shader Quality: Low
Skip Mipmaps: 1
Use Trilinear Filtering: false
Max. Anisotropy: 0
Reflection Map Ratio: 0.000000
Terrain Quality: Medium
MSAA: 1
Post-process AA: TAA
DLSS Quality: Off
AMD FidelityFx SR Quality: Off
AMD FidelityFx SR 3.0 Quality: Off
AMD FidelityFx SR 3.0 Frame Interpolation Mode: false
Intel XeSS Quality: Off
DRS Quality: Off
DRS Target FPS: 60
Sharpness: 1.000000
Max. Number of Lights: 64
Max. Number of Dir Lights: 4
Max. Number of Lights Per Cluster: 32
SSAO Quality: Low
Bloom Quality: Off
Lensflare Quality: Off
Enable Depth-of-Field: false
Enable Texture Streaming: true
Enable Envmap Blending: true
Enable Dynamic Specular Envmap: false
Atmosphere Quality: Low
Volumetric Fog Quality: Low
Max. Number of Volumetric Lights: 0
Half-resolution Depth-of-Field: false
Shading Rate Quality: Low
Texture Streaming Memory Budget: 2147483648
Texture Streaming Downgrade Delay: 2000.000000
Texture Streaming Target Texel-to-Pixel Ratio: 1.000000
Shadow Filter Quality: PCF
Shadow Denoising Quality: Off
Intel VALAR Quality: Off
Intel VALAR Power Mode: Low
Screenspace Shadows Quality: Off
Cloud Shadows Quality: Off
Rain Amount Factor: 0.150000
Shadow Buffer Pixel Quality: 8 Bit
Screenspace Reflections Quality: Off
Screenspace Reflections Upsampling Quality: Off
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
[ImageDescIndexer] Loaded 23107 imageDescs from database
Used Start Parameters:
name FarmingSimulator2025
exe x64/FarmingSimulator2025Game.exe
Platform: loading defaults
Setting 'Master Volume': 1.000
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Help Trigger': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.600
Setting 'Vehicle Volume': 1.000
Setting 'Environment Volume': 0.700
Setting 'Character Volume': 0.700
Setting 'GUI Volume': 0.500
Setting 'Game Volume While Not In Focus': 0.000
Setting 'Master Volume': 1.000
Setting 'Music Volume': 0.450
Farming Simulator 25
Version: 1.2.1.0 b31289
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr ea da
fi no sv fc uk vi id
Language: fr
Time: 2024-11-23 18:06:33
ModDesc Version: 92
Mod Directory: C:/Users/Utilisateur/Documents/My Games/FarmingSimulator2025/mods/
dataS/character/playerAnimations/animations.i3d (154.97 ms)
dataS/character/playerAnimations/animationsVehicleCharacter.i3d (1.19 ms)
dataS/character/playerAnimations/animationsPedestrians.i3d (28.41 ms)
2024-11-23 18:08 Info: Failed to request rc, HTTP code 0

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