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Introduction of Computer Science

This lecture covers the definition, historical evolution, and scope of Computer Science (CS), highlighting its core aspects such as algorithms, data structures, and programming. It differentiates CS from Information Technology (IT) and Software Engineering, and emphasizes the application of the scientific method in CS for problem-solving. Real-world applications of CS are also discussed, including its impact on fields like medicine, finance, and education.

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0% found this document useful (0 votes)
56 views4 pages

Introduction of Computer Science

This lecture covers the definition, historical evolution, and scope of Computer Science (CS), highlighting its core aspects such as algorithms, data structures, and programming. It differentiates CS from Information Technology (IT) and Software Engineering, and emphasizes the application of the scientific method in CS for problem-solving. Real-world applications of CS are also discussed, including its impact on fields like medicine, finance, and education.

Uploaded by

hawaidebrag
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Lecture Objective:

By the end of this lecture, students will:

• Understand the definition and scope of Computer Science

• Trace the historical evolution of computing

• Differentiate between CS, IT, and Software Engineering

• Understand how computer science solves real-world problems

• Recognize the structure and approach of scientific inquiry within CS

Section 1: What is Computer Science?

Computer Science is the study of computation. It focuses on both theoretical foundations and
practical techniques for implementing and applying those foundations to solve problems. It's
about understanding what computers can do, what they cannot do, and how we can make them
do what we want efficiently.

Core Aspects:

• Algorithms: Step-by-step instructions to solve problems

• Data structures: Ways of organizing and storing data

• Programming: Writing instructions for a computer to follow

• Hardware systems: Understanding the physical machinery

• Software systems: Operating systems, databases, compilers

• Artificial Intelligence: Mimicking cognitive functions

• Theory of Computation: Mathematical aspects like automata, languages

CS is not just programming. Programming is a tool in CS, but the core goal is problem-solving
using computational thinking.

Section 2: A Brief History of Computer Science

Pre-Computer Era:

• Abacus (~2400 BCE): First known calculation tool


• Algorithm by Al-Khwarizmi (9th century): Origins of the word "algorithm"

• Charles Babbage (1837): Designed the first mechanical computer - Analytical Engine

• Ada Lovelace: The first computer programmer

Theoretical Foundations:

• Alan Turing (1936): Concept of a theoretical machine (Turing Machine), foundation of


modern computation

• Claude Shannon (1937): Introduced binary logic in electrical circuits

Electronic Computers:

• ENIAC (1945): First general-purpose digital computer

• Transistors (1947): Replaced vacuum tubes, smaller and more reliable

• Microprocessors (1971): Complete CPU on a chip

• Internet Era (1990s): Global connectivity revolution

• AI & Quantum Computing (2010s-present): Redefining computational limits

Section 3: Scope and Branches of Computer Science

1. Theoretical CS

o Automata theory

o Computability

o Complexity theory

2. Algorithms & Data Structures

o Graphs, trees, hashing, sorting algorithms

3. Programming Languages

o Syntax, semantics, compilers, interpreters

4. Software Engineering

o Software lifecycle, testing, project management

5. Artificial Intelligence & Machine Learning


o Neural networks, deep learning, NLP, robotics

6. Computer Graphics & Vision

o Rendering, 3D modeling, computer vision

7. Human-Computer Interaction

o UI/UX design, accessibility

8. Operating Systems

o Process management, memory, file systems

9. Networks and Communications

o Internet protocols, wireless communication

10. Cybersecurity

o Encryption, firewalls, ethical hacking

11. Databases

o SQL, NoSQL, data warehousing

12. Cloud Computing & DevOps

o Virtualization, scalability, CI/CD

Section 4: CS vs IT vs Software Engineering

Field Computer Science Information Technology (IT) Software Engineering

Algorithms, theory, Application of tech in business Building maintainable


Focus
computation & management software systems

Programming, logic, Network management, tech Design patterns,


Skills
problem solving support architecture, SDLC

Academic and Software for real-world


Outcome Systems and tools deployment
innovation-focused use

Section 5: The Scientific Method in CS


Just like in other sciences, CS uses the scientific method:

1. Observe a phenomenon or need

2. Hypothesize a computational solution (e.g., an algorithm)

3. Experiment through code implementation

4. Evaluate results and efficiency

5. Repeat to refine

Example:

• Problem: Sorting names alphabetically

• Hypothesis: Bubble sort will work

• Experiment: Implement bubble sort in Python

• Evaluate: Measure time complexity O(n^2)

• Improve: Switch to merge sort O(n log n)

Section 6: Real-World Applications of CS

Field Application

Medicine AI for diagnostics, surgical robots

Finance Fraud detection, algorithmic trading

Education Adaptive learning platforms

Gaming Real-time physics, AI opponents

Space NASA simulations and robotics

Environment Climate modeling, sustainability monitoring

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