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Elber

The document outlines the character Elber, detailing their weapons, armor, languages, and spellcasting abilities as a Priest. Elber can cast spells such as Cure Wounds, Holy Weapon, and Turn Undead, with specific mechanics for each spell. The document also includes information on Elber's equipment and attributes, including their proficiency in various skills and spells.

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Andrew Straight
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0% found this document useful (0 votes)
16 views2 pages

Elber

The document outlines the character Elber, detailing their weapons, armor, languages, and spellcasting abilities as a Priest. Elber can cast spells such as Cure Wounds, Holy Weapon, and Turn Undead, with specific mechanics for each spell. The document also includes information on Elber's equipment and attributes, including their proficiency in various skills and spells.

Uploaded by

Andrew Straight
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Elber WEAPONS: Club, Club (obsidian), Crossbow, Dagger, Dagger (obsidian), Longsword,

Mace, Staff, Warhammer; ARMOR: All armor and shields


www.shadowdarklings.net LANGUAGES: Common, Elvish, Primordial, Sylvan

Priest: PRIEST SPELLCASTING: To cast a Priest spell, roll 1d20+4 vs a DC equal to 10 +


the spell's tier.

11 +0 12 +1 Elf
Elf-1: FARSIGHT: +1 to spellcasting rolls (inc. above)

Priest-1: CASTING: +1 to Priest spell casting rolls (inc. above)

SPELLS: Cure Wounds, Holy Weapon, Turn Undead

10 +0 15 +2 Priest

10 +0 4 -3 1 0 10

6 2
Seeker
4 13 Leather armor

Shield
Torch

Backpack
Holy symbol
Dagger (obsidian)

Neutral Crowbar
Bag of coins (8)

Flask or bottle

DAGGER (OBSIDIAN): +0 (N), 1d6 (BREAKABLE, Flint and steel


FIN)
Rations
SPELLS: To cast a Priest spell, roll 1d20+4 vs a DC Minstrel
equal to 10 + the spell's tier. Rations

Torch

Torch
Lythia

Elber p.1
Spells Known

CURE WOUNDS (Tier 1, Priest), DC 11 to cast


Duration: Instant, Range: Close
Your touch restores ebbing life.
Roll a number of d6s equal to 1 + half your level (rounded down). One target you touch regains that many hit points.

HOLY WEAPON (Tier 1, Priest), DC 11 to cast


Duration: 5 rounds, Range: Close
One weapon you touch is imbued with a sacred blessing. The weapon becomes magical and has +1 to attack and damage rolls for the
duration.

TURN UNDEAD (Tier 1, Priest), DC 11 to cast


Duration: Instant, Range: Near
You rebuke undead creatures, forcing them to flee. You must present a holy symbol to cast this spell.
Undead creatures within near of you must make a CHA check opposed by your spellcasting check. If a creature fails by 10+ points and is
equal to or less than your level, it is destroyed. Otherwise, on a fail, it flees from you for 5 rounds.

Elber p.2

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