Mobile Any style Third-Person Action Shooter Core
Chrono-Conflict
A narrative-driven shooter where players switch between 'past'
and 'future' versions of the same combat zone to alter outcomes
in a post-apocalyptic timeline.
Players experience a battle royale or team deathmatch scenario,
but at specific moments, they can activate a 'Temporal Shift'
ability. This instantaneously transports them to the same physical
location but in a different chronological state (e.g., pre-
apocalypse, mid-apocalypse, post-apocalypse). Environmental
elements and player positions change based on the timeline.
Actions in one timeline directly impact the others, such as
destroying a building in the past causing it to be rubble in the
future. The core loop involves using temporal shifts strategically
to gain tactical advantages, flank enemies, or complete objectives
that span across different eras. Objectives might require
retrieving items from the past to affect future events.
The game posits a fractured timeline in a post-apocalyptic world,
where echoes of past conflicts ripple through the present. Players
are 'Chronosoldiers,' tasked with repairing or manipulating the
timeline to achieve victory in ever-shifting battlegrounds. The
theme delves into causality, consequence, and the futility of war
across time. The narrative explores fragmented memories and the
paradoxes of altering history, all within the context of intense,
high-stakes combat.
Mechanics Echoes of Conflict
This mechanic introduces 'Echoes' of past or future combatants that briefly manifest in the player's current timeline. These Echoes are
translucent, non-interactive projections of enemies or allies performing actions from a different chronological state. Players can use these
Echoes to anticipate enemy movements, identify safe zones that were once dangerous, or even deduce optimal Temporal Shift locations
based on the projected outcomes of actions taken in other timelines.
Causality Chains
Certain environmental objectives or interactive elements will be linked across timelines through 'Causality Chains.' For example,
activating a broken power generator in the future might require finding a specific component in the past. These chains are visualized
through subtle glowing pathways or temporal distortions, guiding players to objects or actions in one timeline that directly affect another,
requiring strategic Temporal Shifts to progress or gain a combat advantage by altering the battlefield's layout.
Objectives Mend the Fractured Timeline
Players must actively identify and 'mend' temporal paradoxes across the battleground by retrieving 'Chronal Fragments' from specific
past or future timelines and integrating them into designated 'Paradox Nodes' in the current timeline. Each successful mend repairs a
localized fracture, gradually stabilizing the overall timeline and revealing new tactical opportunities or altering enemy spawns. The match
is won when all critical Paradox Nodes are mended, preventing the timeline from completely collapsing.
Theme
The game is set in a shattered reality known as the "Chronoscape," a dimension where the fabric of time has been fractured by a
catastrophic, multi-dimensional war dubbed the "Temporal Collapse." Pockets of different eras – from the pristine techno-utopias of the pre-
Collapse, to the burning battlefields of the Collapse's height, and the desolate, overgrown ruins of the deep post-Collapse – exist
simultaneously within the same physical space, constantly bleeding into one another. Players are "Echo-Forged," elite Chronosoldiers whose
very essence is interwoven with temporal anomalies, allowing them to navigate and manipulate these intersecting timelines. Their mission is
to either enforce a new, chaotic order or restore a semblance of linear progression, all while battling other Echo-Forged factions and
monstrous "Paradoxical Aberrations" – beings born from the timeline's instability. The Chronoscape is a realm of temporal echoes, shifting
realities, and the constant threat of existential unraveling.
Playable
Characters
Anya, the Chrono-Weaver
Anya is a 'Chronosoldier' whose unique physiology allows her to perceive and manipulate the fractured timelines of the Chronoscape with
unparalleled precision. Her backstory involves being a survivor of a temporal cataclysm that ravaged her home era, leaving her with an
innate connection to the Chronal Fragments and the ability to 'weave' them into coherent realities. Anya's primary motivation is to mend
the fractured timeline, driven by a deep-seated hope of restoring her lost past, even if it's a paradox. Her abilities center around enhancing
Temporal Shifts, allowing her to 'Echo-Locate' crucial Paradox Nodes and manipulate 'Causality Chains' with greater efficiency, making
her essential for 'Mending the Fractured Timeline' objectives. She is agile, relying on quick maneuvers and strategic temporal jumps to
outwit opponents and navigate the volatile Chronoscape.
Art
Gameplay
3D Assets
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