Rogue 5                                                                             VerkX
CLASS & LEVEL                                                                       PLAYER NAME
   Sky Valli
                                                                                            Human                                           Scribe                                (Milestone)
          CHARACTER NAME                                                                    SPECIES                                        BACKGROUND                             EXPERIENCE POINTS
                            -1    Strength
                                                                                                                           ARMOR                                Max HP            Current HP          Temp HP
 STRENGTH            •     +6     Dexterity
                           +0     Constitution                                    +3                                        13                                   28                                       --
    8                •     +4     Intelligence
                                                                                                                            CLASS
                           +2     Wisdom                                       INITIATIVE                                                                                         HIT POINTS
     -1
                           +1     Charisma
                                                                                                                                                           Total    5d8                   SUCCESSES
                           Saving Throw Modifiers
 DEXTERITY                                                                                                                                                                                     FAILURES
   17                                                                                                 DEFENSES                                                       HIT DICE                     DEATH SAVES
    +3                           SAVING THROWS                                                   HEROIC INSPIRATION
                                                                                                                                                         === ARMOR ===
                                                                                                                                                         Light Armor
CONSTITUTION         P     +6     Acrobatics DEX
                                                                                                 PROFICIENCY BONUS
                                                                                                                                                         === WEAPONS ===
                                                                            +3
   11                      +2
                           +1
                                  Animal Handling WIS
                                  Arcana INT
                                                                                                                                                         Crossbow, Hand, Rapier, Scimitar,
                                                                                                                                                         Shortsword, Simple Weapons, Whip
    +0                     -1     Athletics STR                                                                                                          === TOOLS ===
                                                                                                 ABILITY SAVE DC                                         Calligrapher's Supplies, Thieves' Tools
                           +1     Deception CHA
                     P     +4     History INT                                                                                                            === LANGUAGES ===
INTELLIGENCE
                     P     +5     Insight WIS                                                                                                            Common, Common Sign Language, Elvish,
                                                                              30 ft. (Walking)                                                           Goblin, Thieves’ Cant
   13                      +1     Intimidation CHA
                     E     +7     Investigation INT
    +1                     +2     Medicine WIS                                                          SPEED
                           +7     Nature INT                                                                                                                             PROFICIENCIES & TRAINING
                     E
  WISDOM             P     +5     Perception WIS
                           +1     Performance CHA                        === ACTIONS ===                                                             moved during this turn. After you use it, your Speed is
   14                P     +4     Persuasion CHA
                                                                         Standard Actions
                                                                            Attack, Magic, Dash, Disengage, Dodge, Help,
                                                                                                                                                     0 until the end of the current turn.
                                                                         Hide, Ready, Search, Utilize, Opportunity Attack,                           === REACTIONS ===
                           +1     Religion INT
    +2                                                                   Grapple, Shove, Improvise, Two-Weapon Fighting,                             Skirmisher
                     E     +9     Sleight of Hand DEX                    Interact with an Object, Study, Influence                                      You can move up to half your speed as a reaction
                                                                                                                                                     when an enemy ends its turn within 5 ft. of you without
                           +3     Stealth DEX                            === BONUS ACTIONS ===                                                       provoking opportunity attacks.
 CHARISMA                                                                Cunning Action
                     E     +8     Survival WIS
                                                                            On your turn, you can take one of the following                          Uncanny Dodge
                                                                                                                                                        When an attacker you can see hits you with an
   13                                                                    actions as a Bonus Actions: Dash, Disengage, or
                                                                         Hide.                                                                       attack, you can take a Reaction to halve the attack’s
                                                                                                                                                     damage against you (round down).
                                                                         Steady Aim
    +1                                                                       You give yourself Advantage on your next attack                         === SPECIAL ===
                                                                         roll on the current turn, provided that you haven’t                         Sap (Revolver)
                                     SKILLS                                                                                                   ACTIONS
                                                                        NAME                                              HIT            DAMAGE/TYPE                 NOTES
  15         PASSIVE PERCEPTION
                                                                         Unarmed Strike                                    +2             0 Bludgeoning
  15         PASSIVE INSIGHT
  17         PASSIVE INVESTIGATION
                         SENSES                                                                                                   WEAPON ATTACKS & CANTRIPS
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                                                                                                 Rogue 5                                                                              VerkX
                                                                                                CLASS & LEVEL                                                                        PLAYER NAME
         Sky Valli
                                                                                                 Human                                           Scribe                                   (Milestone)
                 CHARACTER NAME                                                                 SPECIES                                         BACKGROUND                               EXPERIENCE POINTS
     === ROGUE FEATURES ===                                                you haven’t moved during this turn. After you use it,                          | Sneak Attack: Poison (Cost: 1d6): No Action
                                                                           your Speed is 0 until the end of the current turn.
     * Core Rogue Traits • PHB-2024 129                                                                                                                   | Sneak Attack: Trip (Cost: 1d6): No Action
                                                                             | 1 Bonus Action
     * Expertise • PHB-2024 129                                                                                                                           | Sneak Attack: Withdraw (Cost: 1d6): No Action
     You gain Expertise in two of your skill proficiencies of              * Skirmisher • XGtE
     your choice.                                                          You can move up to half your speed as a reaction                             * Uncanny Dodge • PHB-2024 131
                                                                           when an enemy ends its turn within 5 ft. of you without                      When an attacker you can see hits you with an attack,
     * Sneak Attack • PHB-2024 129                                         provoking opportunity attacks.                                               you can take a Reaction to halve the attack’s damage
     Once per turn you can deal an extra 3d6 damage to                                                                                                  against you (round down).
     one creature you hit with an attack if you have                         | 1 Reaction
     Advantage on the roll and the attack uses a Finesse or                                                                                               | 1 Reaction
     Ranged weapon. The extra damage’s type is the same                    * Survivalist • XGtE
     as the weapon’s type.                                                 You gain proficiency in the Nature and Survival skills
                                                                           and your proficiency bonus is doubled for any ability                        === HUMAN SPECIES TRAITS ===
     You don’t need Advantage on the attack if at least one                check you make that uses either of them.
     of your allies is within 5 ft. of the target, the ally doesn’t                                                                                     * Size • PHB-2024 194
     have the Incapacitated condition, and you don’t have                  * Ability Score Improvement • PHB-2024 130                                   Your Size is Medium or Small, chosen when you select
     Disadvantage on the attack roll.                                                                                                                   this species.
                                                                           * Cunning Strike • PHB-2024 130
       | Special                                                           When you deal Sneak Attack damage you can add                                * Speed • PHB-2024 194
                                                                           one of the following Cunning Strike effects. Each effect                     Your Speed is 30 ft.
     * Thieves’ Cant • PHB-2024 129                                        has a die cost, which is the number of Sneak Attack
     You know Thieves’ Cant and one other language of                      damage dice you must forgo to add the effect. You                            * Resourceful • PHB-2024 194
     your choice.                                                          remove the die before rolling, and the effect occurs                         You gain Heroic Inspiration whenever you finish a
                                                                           immediately after the attack’s damage is dealt.                              Long Rest.
     * Weapon Mastery • PHB-2024 129
                                                                              • Poison (Cost: 1d6). You add a toxin to your strike,                     * Skillful • PHB-2024 193
     * Cunning Action • PHB-2024 130                                       forcing the target to make a DC 14 Con. saving throw.                        You gain proficiency in one skill of your choice.
     On your turn, you can take one of the following actions               On a failed save, the target has the Poisoned condition
     as a Bonus Actions: Dash, Disengage, or Hide.                         for 1 minute, and at the end of each of its turns, the                       * Versatile • PHB-2024 194
                                                                           Poisoned target repeats the save, ending the effect on                       You gain an Origin feat of your choice.
       | 1 Bonus Action                                                    itself on a success. You must have a Poisoner’s Kit on
                                                                           your person to use this effect.                                              * Languages • PHB-2024 37
     * Rogue Subclass • PHB-2024 130                                          • Trip (Cost: 1d6). If the target is Large or smaller, it                 Your character knows at least three languages:
                                                                           must succeed on a DC 14 Dex. saving throw or have                            Common plus two languages you roll or choose from
       | Scout (XGtE)                                                      the Prone condition.                                                         the Standard Languages table. Knowledge of a
                                                                              • Withdraw (Cost: 1d6). Immediately after the attack,                     language means your character can communicate in it,
     * Steady Aim • PHB-2024 130                                           you move up to half your Speed without provoking                             read it, and write it.
     As a Bonus Action, you give yourself Advantage on                     Opportunity Attacks.
     your next attack roll on the current turn, provided that
                                                                                                   FEATURES & TRAITS
                                NAME                                                             QTY            WEIGHT            NAME                                                            QTY        WEIGHT
CP           0                  Leather                                                          1              10 lb.            Rope                                                            1          5 lb.
                                Dagger                                                           1              1 lb.             Tinderbox                                                       1          1 lb.
SP           0                  Dagger                                                           1              1 lb.             Waterskin                                                       1          5 lb.
                                Shortsword                                                       1              2 lb.             Quiver                                                          1          1 lb.
EP           0                  Shortbow                                                         1              2 lb.             Calligrapher's Supplies                                         1          5 lb.
                                Arrows                                                           20             1 lb.             Fine Clothes                                                    1          6 lb.
GP          31                  Thieves' Tools                                                   1              1 lb.             Lamp                                                            1          1 lb.
                                Backpack                                                         1              5 lb.             Oil                                                             3          3 lb.
PP           0                  Ball Bearings                                                    1,000          2 lb.             Parchment                                                       10         --
                                Bell                                                             1              --                Revolver, +1                                                    1          3 lb.
      WEIGHT CARRIED
           79 lb.               Candle                                                           10             --
        ENCUMBERED              Crowbar                                                          1              5 lb.             ATTUNED MAGIC ITEMS                                             QTY        WEIGHT
          120 lb.               Hooded Lantern                                                   1              2 lb.
      PUSH/DRAG/LIFT            Oil                                                              7              7 lb.
          240 lb.               Rations                                                          5              10 lb.
                                                                                                       EQUIPMENT
                                              TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
                                                                                          Rogue 5                                                                              VerkX
                                                                                         CLASS & LEVEL                                                                        PLAYER NAME
   Sky Valli
                                                                                          Human                                           Scribe                                   (Milestone)
          CHARACTER NAME                                                                 SPECIES                                         BACKGROUND                               EXPERIENCE POINTS
=== FEATS ===                                                         | Sling (Slow) •
                                                                    Slow. If you hit a creature with a Sling and deal
* Piercer • PHB-2024 206                                            damage to the creature, you can reduce its Speed by
Ability Score Increase. Increase your Str. or Dex. by 1.            10 ft. until the start of your next turn. If the creature is
                                                                    hit more than once with this property, the Speed
Puncture. Once per turn, when you hit a creature with               reduction doesn’t exceed 10 ft.
an attack that deals Piercing damage, you can reroll
one of the attack's damage dice, and you must use the                 | Slow (Sling): 1 Action
new roll.
                                                                      | Sap (Revolver): Special
Enhanced Critical. When you score a Critical Hit that
deals Piercing damage to a creature, you can roll one
additional damage die when determining the extra
Piercing damage the target takes.
* Alert • PHB-2024 200
Initiative Proficiency. When you roll Initiative, add +3 to
the roll.
Initiative Swap. Immediately after you roll Initiative, you
can swap your Initiative with the Initiative of one willing
ally in the same combat. You can’t make this swap if
you or the ally has the Incapacitated condition.
* Scribe Ability Score Improvements • PHB-2024 184
  | Increase two scores (+2 / +1) •
* Skilled • PHB-2024 201
You gain proficiency in any combination of three skills
or tools of your choice.
Repeatable. You can take this feat more than once.
* Weapon Mastery • PHB-2024 129
  | Revolver (Sap) •
Sap. If you hit a creature with a Revolver, that creature
has Disadvantage on its next attack roll before the
start of your next turn.
                                                                                    ADDITIONAL FEATURES & TRAITS
                         NAME                                                             QTY            WEIGHT            NAME                                                            QTY        WEIGHT
                                                                                          ADDITIONAL EQUIPMENT
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                                                                                                                                 Medium
                                                                        GENDER                         AGE                      SIZE                      HEIGHT               WEIGHT
Sky Valli
   CHARACTER NAME                                                       ALIGNMENT                     FAITH                     SKIN                      EYES                 HAIR
                                                                                                                                                              PERSONALITY TRAITS
                                                                                                                                                                     IDEALS
                                                                                                                                                                     BONDS
                                                                                                                                                                      FLAWS
     CHARACTER APPEARANCE                                                 ALLIES & ORGANIZATIONS
     CHARACTER BACKSTORY                                                                                            ADDITIONAL NOTES
                        TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
                                                                                        SPELLCASTING                               SPELL SAVE DC                                SPELL ATTACK
             SPELLCASTING                                                                  ABILITY                                                                                 BONUS
             CLASS
PREP SPELL NAME             SOURCE                            SAVE/ATK TIME      RANGE             COMP     DURATION             PAGE REF      NOTES
                                                                                         SPELLS
                            TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.