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VerkX 148798136

The document details the character Sky Valli, a level 5 human rogue with a scribe background. It includes information on abilities, skills, equipment, and features such as Sneak Attack and Cunning Action. Additionally, it outlines the character's proficiencies, traits, and combat capabilities.
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0% found this document useful (0 votes)
6 views5 pages

VerkX 148798136

The document details the character Sky Valli, a level 5 human rogue with a scribe background. It includes information on abilities, skills, equipment, and features such as Sneak Attack and Cunning Action. Additionally, it outlines the character's proficiencies, traits, and combat capabilities.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Rogue 5 VerkX

CLASS & LEVEL PLAYER NAME


Sky Valli
Human Scribe (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+0 Constitution +3 13 28 --
8 • +4 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
-1
+1 Charisma
Total 5d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

17 DEFENSES HIT DICE DEATH SAVES

+3 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION P +6 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
11 +2

+1
Animal Handling WIS
Arcana INT
Crossbow, Hand, Rapier, Scimitar,
Shortsword, Simple Weapons, Whip

+0 -1 Athletics STR === TOOLS ===


ABILITY SAVE DC Calligrapher's Supplies, Thieves' Tools
+1 Deception CHA
P +4 History INT === LANGUAGES ===
INTELLIGENCE
P +5 Insight WIS Common, Common Sign Language, Elvish,
30 ft. (Walking) Goblin, Thieves’ Cant
13 +1 Intimidation CHA
E +7 Investigation INT
+1 +2 Medicine WIS SPEED

+7 Nature INT PROFICIENCIES & TRAINING


E

WISDOM P +5 Perception WIS


+1 Performance CHA === ACTIONS === moved during this turn. After you use it, your Speed is
14 P +4 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
0 until the end of the current turn.

Hide, Ready, Search, Utilize, Opportunity Attack, === REACTIONS ===


+1 Religion INT
+2 Grapple, Shove, Improvise, Two-Weapon Fighting, Skirmisher
E +9 Sleight of Hand DEX Interact with an Object, Study, Influence You can move up to half your speed as a reaction
when an enemy ends its turn within 5 ft. of you without
+3 Stealth DEX === BONUS ACTIONS === provoking opportunity attacks.
CHARISMA Cunning Action
E +8 Survival WIS
On your turn, you can take one of the following Uncanny Dodge
When an attacker you can see hits you with an
13 actions as a Bonus Actions: Dash, Disengage, or
Hide. attack, you can take a Reaction to halve the attack’s
damage against you (round down).
Steady Aim
+1 You give yourself Advantage on your next attack === SPECIAL ===
roll on the current turn, provided that you haven’t Sap (Revolver)
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE PERCEPTION
Unarmed Strike +2 0 Bludgeoning

15 PASSIVE INSIGHT

17 PASSIVE INVESTIGATION

SENSES WEAPON ATTACKS & CANTRIPS

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Rogue 5 VerkX
CLASS & LEVEL PLAYER NAME
Sky Valli
Human Scribe (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === you haven’t moved during this turn. After you use it, | Sneak Attack: Poison (Cost: 1d6): No Action
your Speed is 0 until the end of the current turn.
* Core Rogue Traits • PHB-2024 129 | Sneak Attack: Trip (Cost: 1d6): No Action
| 1 Bonus Action
* Expertise • PHB-2024 129 | Sneak Attack: Withdraw (Cost: 1d6): No Action
You gain Expertise in two of your skill proficiencies of * Skirmisher • XGtE
your choice. You can move up to half your speed as a reaction * Uncanny Dodge • PHB-2024 131
when an enemy ends its turn within 5 ft. of you without When an attacker you can see hits you with an attack,
* Sneak Attack • PHB-2024 129 provoking opportunity attacks. you can take a Reaction to halve the attack’s damage
Once per turn you can deal an extra 3d6 damage to against you (round down).
one creature you hit with an attack if you have | 1 Reaction
Advantage on the roll and the attack uses a Finesse or | 1 Reaction
Ranged weapon. The extra damage’s type is the same * Survivalist • XGtE
as the weapon’s type. You gain proficiency in the Nature and Survival skills
and your proficiency bonus is doubled for any ability === HUMAN SPECIES TRAITS ===
You don’t need Advantage on the attack if at least one check you make that uses either of them.
of your allies is within 5 ft. of the target, the ally doesn’t * Size • PHB-2024 194
have the Incapacitated condition, and you don’t have * Ability Score Improvement • PHB-2024 130 Your Size is Medium or Small, chosen when you select
Disadvantage on the attack roll. this species.
* Cunning Strike • PHB-2024 130
| Special When you deal Sneak Attack damage you can add * Speed • PHB-2024 194
one of the following Cunning Strike effects. Each effect Your Speed is 30 ft.
* Thieves’ Cant • PHB-2024 129 has a die cost, which is the number of Sneak Attack
You know Thieves’ Cant and one other language of damage dice you must forgo to add the effect. You * Resourceful • PHB-2024 194
your choice. remove the die before rolling, and the effect occurs You gain Heroic Inspiration whenever you finish a
immediately after the attack’s damage is dealt. Long Rest.
* Weapon Mastery • PHB-2024 129
• Poison (Cost: 1d6). You add a toxin to your strike, * Skillful • PHB-2024 193
* Cunning Action • PHB-2024 130 forcing the target to make a DC 14 Con. saving throw. You gain proficiency in one skill of your choice.
On your turn, you can take one of the following actions On a failed save, the target has the Poisoned condition
as a Bonus Actions: Dash, Disengage, or Hide. for 1 minute, and at the end of each of its turns, the * Versatile • PHB-2024 194
Poisoned target repeats the save, ending the effect on You gain an Origin feat of your choice.
| 1 Bonus Action itself on a success. You must have a Poisoner’s Kit on
your person to use this effect. * Languages • PHB-2024 37
* Rogue Subclass • PHB-2024 130 • Trip (Cost: 1d6). If the target is Large or smaller, it Your character knows at least three languages:
must succeed on a DC 14 Dex. saving throw or have Common plus two languages you roll or choose from
| Scout (XGtE) the Prone condition. the Standard Languages table. Knowledge of a
• Withdraw (Cost: 1d6). Immediately after the attack, language means your character can communicate in it,
* Steady Aim • PHB-2024 130 you move up to half your Speed without provoking read it, and write it.
As a Bonus Action, you give yourself Advantage on Opportunity Attacks.
your next attack roll on the current turn, provided that

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Rope 1 5 lb.

Dagger 1 1 lb. Tinderbox 1 1 lb.

SP 0 Dagger 1 1 lb. Waterskin 1 5 lb.

Shortsword 1 2 lb. Quiver 1 1 lb.


EP 0 Shortbow 1 2 lb. Calligrapher's Supplies 1 5 lb.

Arrows 20 1 lb. Fine Clothes 1 6 lb.


GP 31 Thieves' Tools 1 1 lb. Lamp 1 1 lb.

Backpack 1 5 lb. Oil 3 3 lb.


PP 0 Ball Bearings 1,000 2 lb. Parchment 10 --

Bell 1 -- Revolver, +1 1 3 lb.


WEIGHT CARRIED

79 lb. Candle 10 --

ENCUMBERED Crowbar 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Hooded Lantern 1 2 lb.

PUSH/DRAG/LIFT Oil 7 7 lb.

240 lb. Rations 5 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 5 VerkX
CLASS & LEVEL PLAYER NAME
Sky Valli
Human Scribe (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== FEATS === | Sling (Slow) •


Slow. If you hit a creature with a Sling and deal
* Piercer • PHB-2024 206 damage to the creature, you can reduce its Speed by
Ability Score Increase. Increase your Str. or Dex. by 1. 10 ft. until the start of your next turn. If the creature is
hit more than once with this property, the Speed
Puncture. Once per turn, when you hit a creature with reduction doesn’t exceed 10 ft.
an attack that deals Piercing damage, you can reroll
one of the attack's damage dice, and you must use the | Slow (Sling): 1 Action
new roll.
| Sap (Revolver): Special
Enhanced Critical. When you score a Critical Hit that
deals Piercing damage to a creature, you can roll one
additional damage die when determining the extra
Piercing damage the target takes.

* Alert • PHB-2024 200


Initiative Proficiency. When you roll Initiative, add +3 to
the roll.

Initiative Swap. Immediately after you roll Initiative, you


can swap your Initiative with the Initiative of one willing
ally in the same combat. You can’t make this swap if
you or the ally has the Incapacitated condition.

* Scribe Ability Score Improvements • PHB-2024 184

| Increase two scores (+2 / +1) •

* Skilled • PHB-2024 201


You gain proficiency in any combination of three skills
or tools of your choice.

Repeatable. You can take this feat more than once.

* Weapon Mastery • PHB-2024 129

| Revolver (Sap) •
Sap. If you hit a creature with a Revolver, that creature
has Disadvantage on its next attack roll before the
start of your next turn.

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Sky Valli
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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