TECHNOLOGY FOR TEACHING AND LEARNING
What is PowerPoint?
-Presentation software is designed to display information, including text, images, audio, and
video, in a slideshow format.
PowerPoint- is a computer program that allows you to create and show slides to support a
presentation.
-you can combine text, graphics and multi-media content to create professional
presentations.
PowerPoint can be used to;
1. Organize and structure your presentation
2. Create and professional and consistent format
3. Provide an illustrative backdrop for the content of your presentation
4. Animate your slides to give them greater visual impact
When selecting a product, you want students to create using a presentation program it is essential
to determine the technology skills that are required. In addition, you must consider the students’
grade level and previous computer experience prior to selecting task. Presentation skills can be
grouped into basic and advanced levels of difficulty.
Integrating presentation technology skills into curriculum to create meaningful learning experiences
for your students.
HOW TO EFFICIENCY USE POWERPOINT PRESENTATION IN THE CLASSRROM?
- not all presentation require support from Ppt so you should consider whether it is appropriate for
your presentation
- This decision will need to take into account the venue of your presentation, the availability of
equipment, the time available and the expectations of the audience.
- whether you choose to use Ppt or not, your presentation will need to be carefully planned and
structured in order to achieve your objectives.
STEP 1: Designing Powerpont slides
Using Color: Ensure that all of your slides have the same or similar background images and color
schemes. PPt design templates can be used for this
- Prepare slides that use a bold colour contrast e.g. black or deep blue text on a cream
background (black and white can be too glaring for the audience
- avoid using red or green for text or highlighting as it can be difficult to read.
Avoid using too much text: A useful guidelines is the six-by-six rule (slides should have no more
than six bullet points and each bullet point should be no more than six words.
Bullet points: Create bullet points which are clear summaries of key points. It is not necessary for
bullet points to be complete sentences
Fonts: Don’t mix up your fonts and font sizes and type can be visually confusing
Alignment: Choose left align for all text to make it easier to read
Emphasis and Headings: Use bold for clear and simple form of emphasis and headings rather than
upper case, italics or underling.
STEP 2: MAKING THE MOST OF GRAPHICS AND ANIMATONS USING
Choose an appropriate quality for scanned images. Scan at 150 dpi for images where accurate
colour reproduction is not important and at 300 dpi for higher quality images.
Beware of images that you take from the internet. They are generally of a very low quality and
are likely to pixelate (lose their smoothness) when you project them onto a large screen
Make sure graphics are relevant to your text and not just decorative
Consider using graphics to replace text where you think an image would be easier to
understand
Ensure that the images that you use are simple and clear enough to be easily read at a
distance . A small, overly complex and poor-quality image will only frustrate your audience.
Find out as much as you can about your audience and the environment in which you are going to
be presenting before you present. Ask yourself the following questions:
1. How large is the room that I am going to presenting in? Will people be able to see my slides from
the back?
2. Do any of my audience have any special requirements (visually or hearing impaired, dyslexic,
etc.)? Is there anything that I can do to ensure that they can access the presentation?
3. Have I rehearsed my presentation to check that all of my slides work in the way they are
supposed to?
Ask yourself the following questions:
Does my presentation fit into the time that I have been allotted? Choosing Rehearse Timing
from the Slide Show menu can help you to judge how much time you are spending on each
aspect of your presentation (but choose ‘no’ when asked ‘do you want to keep the new slide
timings to use when you view the slide show?’
Have I checked that the necessary equipment (laptop, data projector, speakers for sound) has
been booked for my presentation?
Di I have an alternative plan in case the technology fails? This may be a second copy of the
slides on acetates, a set of handouts or a second disk format (USB)
An effective presenter uses ppt to illustrate and emphasize points that are made in the
presentation. An audience that is trying to copy down detailed information from slides will not be
able to give you their full attention.
Consider using handouts for your audience so they are free to concentrate on listening and
understanding. Some points to consider when presenting with slides are given below:
Don’t leave your screen saver on, as this will distract your audience
Don’t move your pointer on the screen unless you’re using it to demonstrate something as this
will distract your audience
Don’t just read out the text on the slides, they should be a summary or a supplement to the
content of your spoken presentation
Treat each slide as a min-presentation where you make a point to introduce the idea, give the
detail and then conclude that slide with an explanation of how the point fits in with the rest of
your presentation.
Direct your audience attention to the slides when they contain information that is key to
getting your message across
Give your audience time to assimilate material on your slides. If, for example, a slides contains
a quotation or a diagram-introduce the slide, give them time to read and understand it and
then explain its relevance
CHARACTERISTICS OF APPROPRIATE INSTRUCTIONAL MATERIALS AND TECHNOLOGY TOOLS
Instructional Materials- are physical and visible objects having content or information conveyed
within a course/subject matter.
- the best instructional materials are aligned with all other elements in the subject matter,
including objectives, assessments, and activities.
Why is it important?
Provide the core information that students will experience, learn, and apply during a course.
They hold the power to either engage or discourage students
Serve as access, exploration, absorption, and reference of knowledge and skills as they proceed
on a learning process
Therefore, such materials must be carefully planned, selected, organized, refined, and used in a
teaching-learning process for the maximum effect
USUAL INSTRUCTIONAL MATERIALS
1. Realia
2. Model
3. Text
4. Graphic materials
5. Display board
CHARACTERISTICS OF A GOOD INSTRUCTIONAL MATERIALS
The use of instructional materials is a big help for the teacher to facilitate the teaching-learning
process .
The visual aids are important in motivating and arousing your students interest.
1. THE SIZE- it is must that the materials is big enough to be seen by the farthest students in the
classroom
- consider also the font size and font style to use
2. THE COLOR- students are more interested to those materials which are colorful and beautiful
3. THE DURABILITY- Instructional materials are not made for one session only, they must last if
possible so that it cam be reuse.
4. THE ECONOMY- Consider also the salary of the teachers and their expenses in making
instructional materials
5. IT’S PORTABILITY- Your materials must be easy to handle and carry so that it is more convenient
for your part.
6. THE RELATIVITY- Must be related to the topic or lesson
7. IT’S SAFETY- Safety not only for the health but also in culture and emotional
MULTIMEDIA ELEMENTS (TEXT, GRAPHICS, VIDEO, AUDIO, ANIMATION)
Researchers have proven that when more senses are involved in the teaching and learning
activity, the better and faster the students learn. To do this, teachers use different media to
deliver the content of the lesson such as text, graphics, video, audio, and animation
Five basic types of media into the learning environment (Providing a powerful tool for education)
1. Text
2. Video
3. Sound
4. Graphics
5. Animation
What is Multimedia?
Multimedia (Marshall, 2001) can have a many definition these include:
1. Multimedia means that computer information can be represented through audio, video, and
animation in addition to traditional media
2. Multimedia is the field concerned with the computer-controlled integration of text, graphics,
drawings, still and moving images (video), animation, audio, and any other media where every type
of information can be represented, stored, transmitted and processed digitally.
3. Multimedia Application is an application which uses a collection of multiple media sources
MULTIMEDIA
So, to help students learn what teacher intended for them to achieve, effective teachers
combine these media together to enhance students learning, to cater multiple intelligence, and
learning preferences.
Multimedia Teaching -the combination and use of different media in teaching I
The world in which we live is changing rapidly.
The growth in use of multimedia within the education sector has accelerated in recent years,
and looks set for continued expansion in the future.
The development of multimedia technologies for learning offers new ways in which learning
can take place in schools and homes.
Students must be able to select appropriate multimedia tools and apply them to the learning
task within the learning environment in order for effective learning to take place.
Allows the teacher to focus more on being a facilitator of learning while working with individual
students
PODCAST
Is a fairly new technology
It is a series of audio or visual clips for people to listen to or watch
Has many different uses, not all of which are intended for the classroom
SOCIAL NETWORKING SITES
Networking is defined as that group of individuals who communicates and connects on a regular
basis
1. FACEBOOK
Biggest social networking site founded in 2004 based in Menlo Park, Caliornia
It lets people share status updates, new articles with friends and family
2. TWITTER
It does not only provide social networking service but also gives online news. Breaking
news has taken a new twist with this social network website
“tweets” or messages are restricted to only 140 characters
3. LINKEDIN
It is a social networking website for work. Helps one search for career connections.
It may contain one’s resume for potential employers to see.
Launched in 2003
4. GOOGLE
A total communication social network, launched in 2011 and discontinued on March 7,
2019
5. YOUTUBE
Is an American video sharing website where users can upload , view, and share video
clips or multimedia productions.
It is owned by google
It was created in February 2005 and is based in Bruno, California
6. PINTEREST
It was designed as a catalogue of ideas or project ideas by its founder Ben Silberman.
It is an excellent choice for those who have passion for creativity. An email account or
Facebook account can be used for signing in
7. INSTAGRAM
Is a platform where users share visual stories
It allows users to post photos with captions allowing followers to comment or like on
one’s post
This is the best social networking site for photography
8. TMBLR.
Is a social networking site that combines social media and blogging
Its main goal is to simplify social media and blogging.
Users can post whatever they like such as photos, videos, quotes, music, links
9. MYSPACE
Is another popular social networking site where members can make friends, post
blogs and photos, videos.
It was acquired by Specific Media in 2011 and based in Beverly Hills California
It had its dose of crisis but came back stronger and re-branded to focus on music.
10. FLICKR
Is an image and video hosting website that was created by Ludicorp in 2004 and
acquired by Yahoo.
It offers massive online photo sharing
11. BEBO
It is a social networking website with the acronym, Blog Early, Blog Often.
It was invented to answer the question what the name meant
It was founded by husband and wife team Michel and Xochi Birch in January 2005 at
their home in San Francisco
MOBILE TECHNOLOGIES
Portable
Any device that carries us to perform a wide variety of “tasks”
Task to be performed via cellular phone Personal Digital Assistants (PDA) tablet, laptops, etc
It includes the use of a variety of transmission media such as; radiowave, microwave, infra-
tred, GPS, bluetooth to allow for the transfer of data via voice, text, video, 2-dimensional
barcodes and more.
An electronic tele-communications device often referred to as Cellular Phones or Cell Phone
Mobile phones connect to a wireless communications network through radio wave or satellite
transmissions
Most mobile phones provide voice communication, short messages service (SMS), Multimedia
Message Service (MMS), games, cameras video players, navigational systems, and also provide
internet services such as web browsing and e-mail
They can be used over a wide are without a physical connection to a network
DEFINITION OF MOBILE TECHNOLOGIES
MOBILE LEARNING - according to Lan and Sie (2010), is a kind of learning model allowing learners
to obtain learning materials anywhere and anytime using mobile
technologies and the internet.
MOBILE LEARNING - according to Laurillard and Pachler (2007), it is being the digital support of
adaptive, investigate, communicative, collaborate and productive learning
activities in remote locations purposes a wide variety of environments in
which the teacher can operate.
MOBILE DEVICES - Cellphones
- E-book Readers
- Smartphones
USE OF SMARTPHONES IN LEARNING
Portability
Accessibility
Ease of use
Apps
Built in features; Camera, Email, etc.
Personalization
Convenience
Tools to help and keep organized
Information at our fingertips
Pocket size power
Faster communication
Keep in touch
Multimedia Functions
Which is best when…?
Your students don’t have devices?
Plickers or FlipQuiz (no student devices needed)
Your class has only few devices…?
Kahoot, FlipQuiz, Quizzes (playing in team mode -one device per team)
You are an absolute beginner..?
Google Forms (Because its GAFE), poll everywhere
You don’t have much time to create?
Google forms, poll everywhere, Socrative (or borrow other’s work in EDpuzzle, FlipQuiz,
Kahoot,etc.)
You have no time to create?
Poll eveywhere, Socrative exit ticket or quick question
You don’t have much time in class?
Poll everywhere, Kahoot (fast game), Padlet, Google forms (independent), EDpuzzle
(flipped at home)
1. QUIZZIZ
An alternative to kahoot
A student-paced formative assessment tool
Fun and engaging
Unlike kahoot, questions created by the teacher appear on the student’s device, rather
than the screen
2. PLICKERS
No need for student devices
You projects the questions (in advance) and print out answer cards which students hold up.
You scan cards with an ipad or chromebook
Can create class and view class by question, quiz, etc. or just have students guest
3. KAHOOT!
a free game-based learning platform that teachers can use in any subject
Teacher-created questions are asked in real-time, students connect to the game with a pin
Three uses of Kahoot: Quiz, Survey, and Discussion
4. QUIZLET
A free study/review application- digital flashcards. Can make into a game
Great for self-assessment
Can find and borrow other users sets.
5. GOOGLE FORMS
Create forms to generate data from students
Data and responses are stored in google spreadsheet
Forms can be shared with students using a link
6. PADLET
a collaborative virtual wall that allows students to express their thoughts on any topic
Acts like a sheet of paper that allows students to post any type of content (texts, images,
documents, videos)
Good for metacognition
7. SOCRATIVE
Great for multiple choice quizzes and quick exit tickets wit open ended responses
Can turn quizzes into an interactive classroom team game in space race mode.