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AREA, Volume

The document provides a comprehensive overview of geometric formulas and concepts, including areas and perimeters of various shapes such as triangles, circles, quadrilaterals, and polygons. It also covers laws related to triangles, spherical geometry, and three-dimensional shapes like cones, cylinders, and prisms. Additionally, it includes specific formulas for calculating volume and surface area, as well as properties related to vectors in geometry.
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0% found this document useful (0 votes)
38 views6 pages

AREA, Volume

The document provides a comprehensive overview of geometric formulas and concepts, including areas and perimeters of various shapes such as triangles, circles, quadrilaterals, and polygons. It also covers laws related to triangles, spherical geometry, and three-dimensional shapes like cones, cylinders, and prisms. Additionally, it includes specific formulas for calculating volume and surface area, as well as properties related to vectors in geometry.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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AREA aa = is perpendicular to a

CIRCLE Orthocenter - common point of altitude


π 2
A = πr2 = d
4
*angle bisector
C = 2πr = dπ
*sector
1
A = r2θ
2
Arc length, S = rθ
*segment 2
Ba =
b+c
√bcs (s − a)
1 2
A= r (θ - sinθ)
2 s = semiperimeter
Arc length, S = rθ r = perpendicular distance from side to incenter
Incenter = common point of angle bisector
TRIANGLE Bisector = divides the angle or two side into two equal
*SIDES sides
Equilateral or equiangular
= all sides and angles are equal SINE LAW
Isoceles a b c
= =
sinA sinB sinC
=2 sides and angles are equal
Scalene
=No sides are equal

COSINE LAW
1
A = bℎ 2 2 2
2 −1 b +c − a
2 2 2
a =b +c −2 bccosA A=cos ( ¿ )¿
2 bc
*median
2 2 2
2 2 2 −1 a +c − b ¿
b =c + a −2 accosB B=cos ( )¿
2 ac
2 2 2
2 2 2 −1 a +b −c ¿
c =a + b −2 abcosC C=cos ( )¿
2 ab
1
Ma=
2
√ 2 2
2b + 2 c −a
2

Complex Mode - sci cal

M a= |a2 − c ∠ B| -Heron’s formula


a+b+ c
Centroid - common point of medians Semiperimeter, s =
2
Area, A =√ s (s − a)(s − b)(s −c )
*altitude
-SAS theorem
1
Area, A = absin θ
2
-3 angles 1 side
2 AT 2
a sin B sin C
aa = Area, A =
a 2sin A
-triangle Inscribe in a Circle -parallelogram
abc Area, A = bh , right parallelogram 90 degress
Area, A =
4r 1
Area, A = d d sin B , B = angle between d1 and d2
a b c 2 1 2
2 r= + +
sinA sinB sinC

Circumcenter = perpendicular bisector of a triangle


-Trapezoid
tha intersect at a common point
1
Area, A = (b1 +b2 )(ℎ)
2
-Triangle Circumscribe in a Circle
Area, A = rs s=semiperimeter -rhombus
1
A= d d
2 1 2
1
S=
2
√ 2
d1 + d2
2

P = 4s
r = perpendicular distance from side to incenter NOTE:
-Triangle Excribing a circle -ALL SIDE OF RHOMBUS IS EQUAL TO EACH
A = r(s-a) OTHER
-THE TWO DIAGONAL IS PERPEDICULAR TO
EACH OTHER

-cyclic quadrilateral ( circumscribing a circle )


QUADRILATERAL a+b+ c+ d
Semiperimeter, s =
-trapezium (General quadrilateral) 2
A= √(s − a)(s − b)(s − c)( s −d )− abcd cos2 θ A = √ (s − a)(s − b)(s − c)( s −d )

a+b+ c+ d
s=
2 -quadrilateral circumscribe in a circle
a+b c+ d
θ= = A = √ abcd
2 2
A = rs

-square
KITE
Area, A = s2
1
Perimeter, P = 4S A= d d
2 1 2
Diagonal, D = S √ 2
ellipse
A = πab
-rectangle


2 2
A=BxH P = 2 π a +b
2
P = 2(L + B)
Diagonal, D = √ L2+ B2

POLYGON E s s −a s −b s−c
tan = tan( )tan( )tan( )tan( )
ns
2 4 2 2 2 2
A= 180 Spherical Defect, D = 360 - (A+B+C)
4 tan( )
n Radius of Earth
1
A = pa R = 6373km = 3959 miles
2
Usually 6400km
A = n * Atriangle
1 degree = 60 minutes of arc
Sum of interior angle
1 minute of arc = 1 nautical mile
Σθ = 180(n - 2)
1 nautical mile = 1 statue mile
One exterior angle
1 statue mile = 5280 ft
360
ß= 1 knot = 1 nautical mile per hour
n
One central angle
360
a=
n
Number of diagonals
n
d= (n −3)
2
-INscribe in a circle
1 2 360
A= n r sin( )
2 n
2 180
A = n a tan( )
n

-CIRCUMscbribe in a circle
2 180
A = n r tan ( )
n Right Spherical Triangle
Radius = Apothem
-Inscribe in a square
n 2 180
A= s tan( )
4 n
NOTE:
Ā = 90 - A
n= number of sides
Ḇ = 90 - B
s= length of side
č = 90 - c
a = apothem
SIN CO OP RULE
r=radius The Sine of any middle part is equal to the product of the
cosines of its opposite parts
p = perimeter
sin a = (cos č )(cos Ā)

SIN TA AD RULE
SPHERICAL TRIANGLE
The Sine of any middle part is equal to the product of the
πr E
2
tangents of its adjacent parts.
SA = sin a = (tan b)(tan Ḇ)
180
3
πr E Oblique Spherical Triangle
V=
540
Spherical excess, E = A+B+C - 180
1 2 2
V= Aℎ= π r ℎ
3 3
SPHERICAL LUNE

Law of Cosines and Sines SA = 2 r 2 ∅

cos a=cos b cos c +sin b sin c sin A Wedge


cos b=cos a cos c +sin a sin c sin B 2 3
V= r ∅
3
cos c=cos a cos b+sin a sin b sinC
Law of Cosines for angle
CYLINDER
cos A=− cos B cos C+sin B sin C sin a
cos B=−cos A cos C+sin A sin C sin b SA = 2 πr (r +ℎ)

cos C=− cos A cos B+sin A sin B sin c V = πr2h


Law of Sines
sin a sin b sin c TETRAHEDRON
= =


sin A sin B sin C 2
H=s
3
SA = s2 √ 3
s3
V=
6 √2

PYRAMID
1
SA = A B + PbS
2
1
VOLUME V= A h
3 B
CUBE/HEXAHEDRON
AB = Area of Base
2
SA = 6s
P = perimeter of the base
V = s3
S = slant height
D = s √3
h = perpendicular to the base

SPHERE Triangular PRISM S


SA = 4πr2 SA = 2AB + Ph
4 3 V = AB h
V= πr
3 P = perimeter of the base
h = height
1 2
V= π ℎ (3 r −ℎ) , 1base
3
Rectangular Prism
1 2 2 2
V = πℎ(3 a + 3 b +ℎ ) , 2bases SA=2 LW +2 LH + 2WH
6
A = 2πrh V =LWH

a and b should be in radius for 1 & 2 base


SPHERICAL CONE
SA = πrl+ π r 2 TRUNCATED PRISM or CYLINDER

l = √ r 2 +ℎ2
V = (A x B) •C
Angle between two vectors or plane
θ = cos −1 ¿ ¿
V Types of No. Of No. Of No. Of Surface Volume VA = Vector A
Polygon
= faces faces vertices edges area VB = Vector B
3
A s
s √3
2
Tethrahedron Triangle 4 4 6
b
6 √2
3
* Hexahedron square 6 8 12 6s2 s

H s
3
√2
Octahedron triangle 8 6 12 2s
2
√3
3
av
2
Dodecahedron pentagon 12 20 30 20.65s 7.66s3
e
Isosahedron Triangle 20 12 30 5S2√ 3 2.183

LA = Pb * Have

CONE (circular base)


SA = πrB(rB + l)
1 1 2
V= A B ℎ= π r ℎ
3 3
AB = Area of Base
h = perpendicular height from the base
l = Slant height

FRUSTUM

V= (A + A + √ A 1 A 2)
3 1 2

PRISMATOID

V= (A +4 A m + A 2 )
6 1

VECTOR GEOMETRY / 3D GEOMETRY


Area of parallelogram
A = /A x B/
A = ¿ A/ B/sin θ
Area of Triangle
1
A = / A x B /¿
2
Volume of Parallelipiped
NOTE : the distance to “POINT” to any “LINE” is
ALWAYS PERPENDICULAR

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