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Stage 0: Prerequisites (If Needed) : Layout Controls

The document outlines a comprehensive guide for learning WPF and PRISM, detailing stages from prerequisites to advanced topics and real-world application development. It covers essential concepts such as layouts, data binding, the MVVM pattern, modularity, and dependency injection. Additionally, it provides practice project ideas to reinforce the learning experience.

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Mani Kandan
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0% found this document useful (0 votes)
11 views9 pages

Stage 0: Prerequisites (If Needed) : Layout Controls

The document outlines a comprehensive guide for learning WPF and PRISM, detailing stages from prerequisites to advanced topics and real-world application development. It covers essential concepts such as layouts, data binding, the MVVM pattern, modularity, and dependency injection. Additionally, it provides practice project ideas to reinforce the learning experience.

Uploaded by

Mani Kandan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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� Stage 0: Prerequisites (if needed)

 Basic C# programming
 Understanding of .NET and Visual Studio
 Object-Oriented Programming (OOP) concepts

� Stage 1: Introduction to WPF


 What is WPF? (Architecture, Use Cases)
 WPF vs WinForms
 Setting up a WPF project in Visual Studio
 Understanding the XAML file and code-behind
 First WPF app: "Hello, World!"

�� Stage 2: Layouts and Controls


� Layout Controls
 Grid
 StackPanel
 WrapPanel
 DockPanel
 Canvas
� Common UI Controls
 Button, TextBox, Label
 CheckBox, RadioButton, ComboBox
 ListBox, ListView, DataGrid
 Image, MediaElement, ProgressBar

� Stage 3: Styling and Appearance


 Introduction to Styles
 Static vs Dynamic Resources
 Control Templates
 Data Templates
 Triggers (Property Triggers, Event Triggers)
 Themes and Skins

� Stage 4: Data Binding


 What is Data Binding?
 Binding Modes (OneWay, TwoWay, etc.)
 DataContext
 Binding to Objects and Collections
 INotifyPropertyChanged interface
 ObservableCollection
 Value Converters (IValueConverter)

� Stage 5: MVVM Pattern (Model-View-


ViewModel)
 MVVM Overview & Benefits
 Creating Models
 Creating ViewModels
 RelayCommand / DelegateCommand for Commands
 Binding View to ViewModel
 Simple MVVM example

� Stage 6: Advanced Topics


 Routed Events (Bubbling, Tunneling)
 Dependency Properties
 Attached Properties
 Custom Controls vs UserControls
 Behaviors and Attached Behaviors
 Animation and Storyboards
 Multimedia and Graphics (2D, 3D basics)

�� Stage 7: Real-world Application


Development
 Navigation (Pages, NavigationWindow, Frame)
 Dialogs (Modal, Non-Modal)
 Resource Dictionaries and Merging
 Localization and Globalization
 Unit Testing ViewModels
 Performance Optimization
 Exception Handling in WPF
☁� Stage 8: Deployment and Beyond
 Application Settings
 Packaging and Deploying WPF Applications (MSIX,
ClickOnce, etc.)
 Interoperability with WinForms or Win32
 Introduction to .NET MAUI / future direction of desktop
apps

� Practice Ideas
 To-Do List App
 Calculator
 Weather Dashboard using an API
 MVVM CRUD App with SQLite or SQL Server
 Media Player
 File Explorer Clone
PRISM for WPF: Zero to Hero – Full Concept List

� Stage 0: Prerequisites
 Strong understanding of C# and WPF
 Solid grasp of MVVM (Model-View-ViewModel)
 Basic experience with Data Binding and Commands in
WPF

� Stage 1: Introduction to PRISM


 What is PRISM? (Overview, History, Use Cases)
 Key Principles: Separation of Concerns, Modularity,
Dependency Injection
 Installing Prism NuGet packages
o Prism.Wpf
o Prism.Unity or Prism.DryIoc

� Stage 2: Application Bootstrapping


 Creating a PRISM WPF project
 Understanding the PrismApplication base class
 Overriding RegisterTypes, ConfigureModuleCatalog, OnInitialized
 Configuring Dependency Injection container (Unity /
DryIoc)

� Stage 3: MVVM with Prism


 Using BindableBase for ViewModels
 Using DelegateCommand for Commands
 ViewModelLocator and Auto-Wiring
 Navigation with INavigationService
 Parameter Passing in Navigation

� Stage 4: Modularity
 What are Modules in PRISM?
 Creating and loading modules
 Using IModule interface
 Module Initialization and Dependencies
 Directory Module Discovery

� Stage 5: Event Aggregator


 Understanding IEventAggregator
 Publishing and Subscribing to Events
 Decoupled communication between modules
� Stage 6: Dependency Injection (DI) in
PRISM
 Registering and resolving services and ViewModels
 Lifetime management (singleton, transient)
 Interface-based programming with DI
 Injecting services into ViewModels

�� Stage 7: Region Management


 Understanding Regions and RegionManager
 Registering and Navigating Regions
 Region Names and RegionAdapters
 View Injection vs View Discovery

� Stage 8: Advanced Features


 Dialog Service
o Custom and built-in dialog handling

 Exception Handling with IExceptionHandler


 Theming and Resource Management
 Unit Testing ViewModels and Services

� Stage 9: Real-World Patterns


 Service Layer + Repository Pattern
 Shared Events across Modules
 Multi-module business applications
 Logging & Configuration

� Stage 10: Final Steps


 Packaging and Deployment of PRISM apps
 Integrating with third-party libraries (e.g.,
MaterialDesign, MahApps)
 Upgrading to .NET Core / .NET 6–8

� Practice Project Ideas


 Modular Contact Manager App
 Note-taking app with Dialogs and Events
 Dashboard app with dynamic regions and navigation
 Admin panel with role-based modules

� Optional: Prism
Alternatives/Comparisons
 Caliburn.Micro
 MVVM Light
 ReactiveUI

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