2025-07-20T16:51:37 Info Starting input thread..
2025-07-20T16:51:37 Info Input thread started.
2025-07-19T19:23:15 Info [Startup] Runtime path is
C:/Program Files (x86)/Steam/steamapps/common/King of Meat - Technical Test/bin
2025-07-19T19:23:15 Info [Startup] Setting working directory
to C:/Program Files (x86)/Steam/steamapps/common/King of Meat - Technical Test
2025-07-19T19:23:15 Info [Startup] Applying settings for
section: 'windows'
2025-07-19T19:23:15 Info [Startup] Applying settings for
section: 'playtest'
2025-07-19T19:23:16 Info Archive added: archive/data.archive
(0x99af876757c62b89)
2025-07-19T19:23:16 Info Archive added:
archive/data1.archive (0x4f428f29842f6dff)
2025-07-19T19:23:16 Info Archive added:
archive/data2.archive (0x6460cdb88a6a674f)
2025-07-19T19:23:16 Info Archive added:
archive/data3.archive (0xb42014db275991ab)
2025-07-19T19:23:16 Info Archive added:
archive/data4.archive (0x1f5a2110c314c497)
2025-07-19T19:23:16 Info Archive added:
archive/data5.archive (0x788329f4dfed6b9)
2025-07-19T19:23:16 Info Archive added:
archive/data6.archive (0xc27d664ba4767d18)
2025-07-19T19:23:16 Info Loaded 7 .archive files.
2025-07-19T19:23:16 Info System [Startup] Base path set to
C:/Program Files (x86)/Steam/steamapps/common/King of Meat - Technical Test/
2025-07-19T19:23:16 Info System [Startup] Build string: '35.200815'
2025-07-19T19:23:16 System System Command Line Arguments: --
netenv=playtest 3574177578377347719
2025-07-19T19:23:16 Info Net Environment is [playtest]
2025-07-19T19:23:16 Info Net ClearAuthState()
2025-07-19T19:23:16 Info Net Starting network thread
2025-07-19T19:23:16 Info Net SceneDataCache will consume approx
592 kb
2025-07-19T19:23:16 Info Core Inspecting files in
C:/ProgramData/KingOfMeat/writecache/..
2025-07-19T19:23:16 Info Core Found 333 files. 0 old files
deleted in 0.065 seconds.
2025-07-19T19:23:17 Info EasyAntiCheat Initializing...
2025-07-19T19:23:17 Info Omni Initialising Omni with alias 'king-
of-meat.alpha' on stage 'prod'..
2025-07-19T19:23:17 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":0}
2025-07-19T19:23:17 Info Net Server host (playtest) is
[adventurous.us-east-1.playtest.cumberland.games.aws.dev]
2025-07-19T19:23:17 Info Vivox Vivox User Just Signed In, Logging
into Vivox
2025-07-19T19:23:17 Info LocalPlayer User Sign-In
{"DisplayName":"lovowolf", "OnlineID":"76561198019064772"}
2025-07-19T19:23:17 Info LocalPlayer Loading RData from
RData:User:7897d09d8c21e785de857e49ced68fbf. Last stored version is v84
2025-07-19T19:23:17 Info LocalPlayer Data() IC = 1
2025-07-19T19:23:17 Info Net Network state change
{"From":"Uninitialised", "To":"ReachabilityTest"}
2025-07-19T19:23:17 Info Net Network state change
{"From":"ReachabilityTest", "To":"InternetAvailable"}
2025-07-19T19:23:17 Info Net Hello Wembley! Network has just
come up!
2025-07-19T19:23:17 Info Net Network state change
{"From":"InternetAvailable", "To":"CheckingServerState"}
2025-07-19T19:23:17 Info Net ControlMessage: [NetworkOnline]
2025-07-19T19:23:17 Warning Resource BlockUntilLoaded stalled for
0.134939s
2025-07-19T19:23:17 Info Core [Localise] Active language: English
(UK) [en-gb]
2025-07-19T19:23:17 Info Core [Localise]
InternalRebuildKeyTables: 23867 keys indexed
2025-07-19T19:23:17 Info Net Read region from User Settings
(manual) {"networkRegion":"us-east-1"}
2025-07-19T19:23:17 Info Audio Wwise version v2022.1.15
initialised OK
2025-07-19T19:23:20 Info RI Found adapter 'Intel(R) Iris(R) Xe
Graphics'
2025-07-19T19:23:22 Info RI Created new Instance, Platform =
'ri::Platform::Windows', API = 'ri::API::Direct3D12', Vendor = 'ri::Vendor::Intel'
2025-07-19T19:23:22 Info Net Network state change
{"From":"CheckingServerState", "To":"ServersAvailable"}
2025-07-19T19:23:22 Info Net Network state change
{"From":"ServersAvailable", "To":"AwaitingUserDataFromTx"}
2025-07-19T19:23:22 Info Net ControlMessage: [ServersAvailable]
2025-07-19T19:23:22 System UserMgmt
BeginAsyncAuthTokenProcess() ..
2025-07-19T19:23:22 Info Net Started generating auth tokens...
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.034716s
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.102310s
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.137991s
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.062386s
2025-07-19T19:23:24 Info Achievements Achievements initialised
successfully
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_EMOTE_GAX_BUFF_1", "Steam Achievement
ID":"T_GE_EMOTE_GAX_BUFF_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_OBJECT_CATCH_1", "Steam Achievement
ID":"T_GE_OBJECT_CATCH_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_PARRY_PROJECTILE_1", "Steam Achievement
ID":"T_GE_PARRY_PROJECTILE_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_CREATOR_TIP_1", "Steam Achievement ID":"T_CREATOR_TIP_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_HYPE_MAX_1", "Steam Achievement ID":"T_HYPE_MAX_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_FINISH_DIVE_1", "Steam Achievement ID":"T_GE_FINISH_DIVE_1",
"Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_FINISH_FIRST_1", "Steam Achievement
ID":"T_GE_FINISH_FIRST_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_PUSH_OOB_1", "Steam Achievement ID":"T_GE_PUSH_OOB_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_ENVIRONMENT_KILL_1", "Steam Achievement
ID":"T_GE_ENVIRONMENT_KILL_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_REVIVE_PLAYER_1", "Steam Achievement
ID":"T_GE_REVIVE_PLAYER_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_SWITCH_ACTIVATE_DIVE_1", "Steam Achievement
ID":"T_GE_SWITCH_ACTIVATE_DIVE_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_EMOTE_FINISH_1", "Steam Achievement
ID":"T_GE_EMOTE_FINISH_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_DOUBLE_GM_1", "Steam Achievement ID":"T_GE_DOUBLE_GM_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_DNGN_PUBLISH_1", "Steam Achievement ID":"T_DNGN_PUBLISH_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_DNGN_TIP_RECEIVE_1", "Steam Achievement
ID":"T_DNGN_TIP_RECEIVE_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GOLD_TROPHY_1", "Steam Achievement ID":"T_GOLD_TROPHY_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_SWD_UPGRD_MAX", "Steam Achievement ID":"T_SWD_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_SWD_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_HMMR_UPGRD_MAX", "Steam Achievement ID":"T_HMMR_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_HMMR_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GNTLTS_UPGRD_MAX", "Steam Achievement ID":"T_GNTLTS_UPGRD_MAX",
"Is Progressive":"true", "Steam Progress Stat ID":"STAT_T_GNTLTS_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GAX_UPGRD_MAX", "Steam Achievement ID":"T_GAX_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_GAX_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_XBOW_UPGRD_MAX", "Steam Achievement ID":"T_XBOW_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_XBOW_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_BMB_LNCH_UPGRD_MAX", "Steam Achievement
ID":"T_BMB_LNCH_UPGRD_MAX", "Is Progressive":"true", "Steam Progress Stat
ID":"STAT_T_BMB_LNCH_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_FLINT_UPGRD_MAX", "Steam Achievement ID":"T_FLINT_UPGRD_MAX",
"Is Progressive":"true", "Steam Progress Stat ID":"STAT_T_FLINT_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_BLNDBSS_UPGRD_MAX", "Steam Achievement
ID":"T_BLNDBSS_UPGRD_MAX", "Is Progressive":"true", "Steam Progress Stat
ID":"STAT_T_BLNDBSS_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_REVIVE_ALLY_TEAM_1", "Steam Achievement
ID":"T_GE_REVIVE_ALLY_TEAM_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_PLAY_DISCOVERY_3", "Steam Achievement ID":"T_PLAY_DISCOVERY_3",
"Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_ALL_STARS_EACH_CMPGN", "Steam Achievement
ID":"T_ALL_STARS_EACH_CMPGN", "Is Progressive":"true", "Steam Progress Stat
ID":"STAT_T_ALL_STARS_EACH_CMPGN"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_RTS_COMPLETE", "Steam Achievement ID":"T_RTS_COMPLETE", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_RTS_COMPLETE"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_LB_TOP_TEN_1", "Steam Achievement ID":"T_LB_TOP_TEN_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"ACH_UNLOCK_ALL_ACHIEVEMENTS", "Steam Achievement
ID":"ACH_UNLOCK_ALL_ACHIEVEMENTS", "Is Progressive":"false"}
2025-07-19T19:23:24 Info MultiplayerSettings Requesting to set crossplay
to disabled. Will apply once possible
2025-07-19T19:23:24 Info MultiplayerSettings Requesting to set crossplay
to enabled. Will apply once possible
2025-07-19T19:23:24 Info Audio Changing audio system language to:
'en-gb'
2025-07-19T19:23:24 Info Audio NOTE: Audio fallback to language
'en-gb' because no audio available for game language 'es-419'
2025-07-19T19:23:24 Info Core [Localise] Active language: Spanish
(LATAM) [es-419]
2025-07-19T19:23:24 Error Core [Localise] es-419: Key EPISODE_DEV
missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
TUT_HLP_BIG_DEAL_ICON_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
TUT_HLP_BIG_DEAL_ICON_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
ALPHA_TERMS_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_2_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_2_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_2_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LD_TESTING_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
EXTERNAL_DUNGEONS_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
EXTERNAL_DUNGEONS_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
EXTERNAL_DUNGEONS_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEVEL_GAME_OBJECTS_ALL_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_XBOX_DEMO_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_XBOX_DEMO_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_XBOX_DEMO_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_SWITCH_DEMO_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_SWITCH_DEMO_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_SWITCH_DEMO_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_PS5_DEMO_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_PS5_DEMO_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_PS5_DEMO_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_THEEND_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_INTRO_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_THEEND_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_INTRO_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_INTRO_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_REVEAL_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_REVEAL_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_REVEAL_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_THEEND_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INTRO_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INTRO_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INTRO_01_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_REVEAL_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_REVEAL_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_05 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_06 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_07 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_05 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_05 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_THEEND_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_THEEND_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_THEEND_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_INTRO_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_INTRO_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_REVEAL_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_REVEAL_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_THEEND_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_THEEND_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_THEEND_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_INTRO_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_INTRO_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_INTRO_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_THEEND_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_THEEND_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_THEEND_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_INTRO_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_INTRO_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_INTRO_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_REVEAL_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_THEEND_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
Q_PLAY_CORE_PLAYLIST_5_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_5_1 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_5_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_5_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_4_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_4_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_3_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_3_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_2_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_2_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_1_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_1_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_NOTICE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_INFO missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_INFO_PROMPT missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_INFO_AMOUNT missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_SUBTITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_CONTENT missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_BG_VAMPIRE_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_BG_VAMPIRE_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_VAMPIRE_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_VAMPIRE_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_BG_PUMPKIN_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_PUMPKIN_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_PUMPKIN_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VAMPIRELIPS_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VAMPIRELIPS_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATEAR_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATEAR_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATMONOCLE_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATMONOCLE_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_STRAWBEARD_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_STRAWBEARD_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_PITCHFORKHORN_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_PITCHFORKHORN_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VINEDGLASSES_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VINEDGLASSES_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATHEAD_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATHEAD_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_CROWHEAD_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_CROWHEAD_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_30_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_30_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_31_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_31_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
GRAVESTONES_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
GRAVESTONES_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PUMPKIN_CANDY_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PUMPKIN_CANDY_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SKELLIE_HAND_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SKELLIE_HAND_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SPIDER_WEB_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SPIDER_WEB_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
VAMPIRE_MOUTH_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
VAMPIRE_MOUTH_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NEON_GHOSTS_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NEON_GHOSTS_STICKER_DESC missing
2025-07-19T19:23:24 Info Core [Localise]
InternalRebuildKeyTables: 23706 keys indexed
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_PLAYLIST_GENERIC, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for NPC_CURVEDBEAK_INTROS_DUO, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for NPC_CURVEDBEAK_INTROS_TRIO, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for NPC_CURVEDBEAK_INTROS_QUAD, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_TRYOUTS_GENERIC, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_GLOBAL_LEAGUE, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_INTER_CUP, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS_FAIL, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_TRYOUTS_GENERIC, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS_FAIL, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_GLOBAL_LEAGUE, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_GLOBAL_LEAGUE_FAIL, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_INTER_CUP, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_INTER_CUP_FAIL, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_START_GENERIC, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_GROUP,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_GROUP,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_GROUP,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_SOLO,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_FAIL, defauling to
Short.
2025-07-19T19:23:24 Info Audio Changing audio system language to:
'en-gb'
2025-07-19T19:23:24 Info Audio NOTE: Audio fallback to language
'en-gb' because no audio available for game language 'es-419'
2025-07-19T19:23:25 Info Audio Ignoring custom output device
PS5_ControllerSpeaker because it is not supported on the current platform
2025-07-19T19:23:25 Info MultiplayerSettings Sending network request to
set crossplay to enabled
2025-07-19T19:23:25 Info ClientServicesConfig Client Services config public
data was loaded
2025-07-19T19:23:25 Info Net UserAuthTokenRequestSuccess()
2025-07-19T19:23:25 Info OmniNotifications Connecting to to Omni notifications
service
2025-07-19T19:23:25 Info Net ControlMessage: [GotAuthTokens]
2025-07-19T19:23:25 Info Net Processor_IssueAuthRequest
2025-07-19T19:23:25 Info Net Enqueued auth request...
2025-07-19T19:23:25 Info Net [TX 0027] AuthCallback::OK
2025-07-19T19:23:25 Error Net Invalid feature name: reward_grant
2025-07-19T19:23:25 Info Net Feature Gate 2 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 3 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 4 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 5 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 6 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 7 has been ENABLED
2025-07-19T19:23:25 Info Store Requesting items shop
2025-07-19T19:23:25 Info Store Requesting items guild
2025-07-19T19:23:25 Info Net Feature Gate 8 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 11 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 12 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 13 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 14 has been ENABLED
2025-07-19T19:23:25 Info Net Successful Auth Login
{"GLUID":2250142055059015024, "lastSeenName":""}
2025-07-19T19:23:25 Info Net Updating { UserDataPrivate }
2025-07-19T19:23:25 Info Resource Unloaded 26 unused resources
2025-07-19T19:23:25 Error Resource Bad data:
RParticleEffect:Dev:6bc7930369959423860d64356a664f70
(0x704f666a35640d86239495690393c76b)
2025-07-19T19:23:25 Error Resource Bad data:
RParticleEffect:Dev:ec2a54b3836592aa300a8ef342fcc854
(0x54c8fc42f38e0a30aa926583b3542aec)
2025-07-19T19:23:25 Error Resource Bad data:
RParticleEffect:Dev:5a4fee445271afdea8ae270f489c3cc1
(0xc13c9c480f27aea8deaf715244ee4f5a)
2025-07-19T19:23:26 Error Resource Bad data:
RParticleEffect:Dev:f63fcb7125840f39c5ce365a40770c54
(0x540c77405a36cec5390f842571cb3ff6)
2025-07-19T19:23:26 Error Resource Bad data:
RParticleEffect:Dev:acf000158343902a6737e47fdf2c59fe
(0xfe592cdf7fe437672a9043831500f0ac)
2025-07-19T19:23:26 System NAT Public IP is 45.186.208.145:0
2025-07-19T19:23:26 System NAT Private IP is 192.168.0.128:0
2025-07-19T19:23:26 Info LocalPlayer User authed online
2025-07-19T19:23:26 Info LocalPlayer First auth for this user, loading
latest public data
2025-07-19T19:23:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:23:26 Info LocalPlayer LocalPlayer::RetrieveProfile (v84)
2025-07-19T19:23:26 Info PublicData Requested to refresh active
upgrades: 1
2025-07-19T19:23:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:23:26 Info Net ControlMessage: [GotAuthResponse]
2025-07-19T19:23:26 Info Net Network state change
{"From":"AwaitingUserDataFromTx", "To":"Live"}
2025-07-19T19:23:26 Info Session Opening WebSocket connection
{"Attempt":1}
2025-07-19T19:23:26 Info Net Server host (playtest) is
[adventurous.us-east-1.playtest.cumberland.games.aws.dev]
2025-07-19T19:23:26 Info Net ControlMessage: [NetworkLive]
2025-07-19T19:23:26 Error Net {Tx 23} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:26 Info MultiplayerSettings Multiplayer Crossplay set to
enabled
2025-07-19T19:23:26 Info Net [TX 0020] Cancelled, ignoring
callback
2025-07-19T19:23:26 Warning Net [TX 0017]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:23:26 Warning Net [TX 0016]
flatbuffers::Verify(PresetsModsDataResponse) failed
2025-07-19T19:23:26 Warning CreatorPresets Error 200 receiving presets
with mods data from backend
2025-07-19T19:23:26 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:23:26 Info StoreConsumables Received 0 store consumables
2025-07-19T19:23:26 Info BackendEquipment Received 0 boosters
2025-07-19T19:23:26 Info Fcs Sending sync entitlements request
for type GameStarted
2025-07-19T19:23:26 Info Vivox Client Services config data was
requested for Vivox SDK initialisation
2025-07-19T19:23:26 Info Vivox Vivox SDK was properly initialised
with version 5.21.0.33641.4d38c7cc
2025-07-19T19:23:26 Error Net [TX 0026] [404] Not Found :
/v1/resource/t6d696e61v39d596ed5a135cc21a777c6b3f374f36?major=1&minor=0
2025-07-19T19:23:26 Error Net [TX 0022] [404] Not Found :
/v1/resource/t6d696e61v32317d772827182b392205d7c297924f?major=1&minor=0
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOS) :: [Boot] EOSSDK
Version 1.16.4-36651368 booting at 2025-07-19T19:23:26.518Z using C
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOS) :: [Boot] EOSSDK
Platform Properties [OS=Windows/10.0.19041.5915.64bit,
ClientId=xyza7891Y60LKBY19F3ycWzuzdZhpJNY,
ProductId=53ee2a740cf0430ca18afa7672537eb9,
SandboxId=86887669834947d2b3b1892e4b7f5d17,
DeploymentId=5a4db35a8e264138a642c2fbcf1e2c37, ProductName=King of Meat,
ProductVersion=1.0, IsServer=false, Flags=None]
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] EOS_AntiCheatClient_AddNotifyClientIntegrityViolated bound with
NotificationId=[23]
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[24]
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOS) :: Updating Platform
SDK Config, Time: 0.000128
2025-07-19T19:23:26 Info EasyAntiCheat Login
2025-07-19T19:23:26 Info EasyAntiCheat Setting up auth expiration callback
2025-07-19T19:23:26 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:23:26 Error Resource File not found:
RAnim:Dev:39d596ed5a135cc21a777c6b3f374f36 (0x364f373f6b7c771ac25c135aed96d539)
2025-07-19T19:23:26 Error Resource File not found:
RAnim:Dev:32317d772827182b392205d7c297924f (0x4f9297c2d70522392b182728777d3132)
2025-07-19T19:23:26 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:23:26 Info Store Applying owned value of items to
True for 6 items
2025-07-19T19:23:26 Info PublicData Received UpgradeListResponse
2025-07-19T19:23:26 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:23:26 Info Store Applying owned value of items to
True for 22 items
2025-07-19T19:23:26 Info Store Applying available value of items
to False for 0 items
2025-07-19T19:23:26 Info Store Applying available value of items
to True for 8 items
2025-07-19T19:23:26 Info LocalPlayer RetrieveProfile returned status
NOT_MODIFIED
2025-07-19T19:23:26 Warning Net [TX 0051] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:26 Warning Net [TX 0050] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:26 Warning Net [TX 0049] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:26 Warning Net [TX 0048] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0055] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0054] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0052] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Info Session WebSocket connection active
2025-07-19T19:23:27 Warning Net [TX 0057] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0056] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0058] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Info Store OnStoreContentReceive(200): Got 550
items of type Guild
2025-07-19T19:23:27 Info Store Setting all items
2025-07-19T19:23:27 Info Store Applying owned value of items to
True for 22 items
2025-07-19T19:23:27 Info Store Applying available value of items
to True for 8 items
2025-07-19T19:23:27 Info Store OnStoreContentReceive(200): Got
2098 items of type Shop
2025-07-19T19:23:27 Info Store Setting all items
2025-07-19T19:23:27 Info Store Applying owned value of items to
True for 6 items
2025-07-19T19:23:27 Info Store Applying available value of items
to True for 0 items
2025-07-19T19:23:27 Info Session WebSocket Auth Login OK
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Platform
Update Request Successful, Time: 0.452249
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 0.459373
2025-07-19T19:23:27 Error Net {Tx 41} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:27 Error Net [TX 0040] [404] Not Found :
https://client.entitlementservice.amazongames.com/players/amzn1.ags.bc0267ce-687a-
d447-798b-fafb0b610fc8/games/king-of-meat.alpha/platforms/steam/entitlements/
stamps/expiration?pageSize=5
2025-07-19T19:23:27 Info Fcs Sync entitlements succeeded for
event type GameStarted
2025-07-19T19:23:27 Info Fcs Game Started sync entitlements
succeeded. Attempting to GetEntitlements for the backend to retrieve data
2025-07-19T19:23:27 Error Net {Tx 39} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:27 Info Vivox Connector created
2025-07-19T19:23:27 Error Net {Tx 68} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:27 Info Fcs Get entitlements after Game Started
sync succeeded.
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Successful, Time: 0.729063
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Data -
Watermark: -145532755
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 0.729063, Update Interval: 340.491333
2025-07-19T19:23:27 Info Vivox Login state changed to 2, (null)
2025-07-19T19:23:27 Info EasyAntiCheat Logged in successfully with epic id
00029253367746daa097a36336a69ddd
2025-07-19T19:23:28 Info Resource Resource::Save took 0.027s
2025-07-19T19:23:28 Info Vivox VivoxConnectionStateChanged: 1,
isLoggedIn: 0
2025-07-19T19:23:28 Info Vivox Login succeeded for
account .amazon3561-pr91.2250142055059015024.
2025-07-19T19:23:28 Info Vivox The player has been logged in
2025-07-19T19:23:34 Info Audio FindCorrectLocalisationTrack - es-
419 is not a supported audio language, defaulting to en-gb
2025-07-19T19:24:07 Info Resource Unloaded 163 unused resources
2025-07-19T19:24:07 Info Session Frontend: Player not assigned to
any party
2025-07-19T19:24:07 Info PlatformInvites Auto accept enabled
2025-07-19T19:24:07 Info PlatformInvites Frontend is fully authed. Enabling
platform invites auto accept and trying to accept any pending join requests
2025-07-19T19:24:07 Info PlatformInvites Received platform request to join
3574177578377347719's party
2025-07-19T19:24:07 Info PlatformInvites Sent party & group join request to
3574177578377347719
2025-07-19T19:24:07 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"false"}
2025-07-19T19:24:09 Info Session OnJoinPartyResponse:
NotifyPartyJoinedFromBackend
2025-07-19T19:24:09 Info Session OnPartyJoinedFromBackend
{"PartyID":153451, "GroupID":741225, "IsInFrontend":"false"}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:24:09 Info Session OnJoinGluidPartyResponse
{"targetGluid":2250142055059015024, "canJoin":"true", "reason":"Join
accepted, joining target gluid's party", "requestId":278330610,
"expectedRequestId":278330610}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":153451, "GroupID":741225, "GameSessionID":"",
"PlayerSessionId":""}
2025-07-19T19:24:09 Info Session OnJoinPartyResponse: Join response
for party 153451 received
2025-07-19T19:24:09 Info Session PartyID changed {"Old":0,
"New":153451}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":75745507239672697, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":75745507239672697, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":540038207368826152, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":540038207368826152, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":615818299439362397, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":615818299439362397, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":897242965528575091, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":897242965528575091, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":903084133112221565, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":903084133112221565, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":934487128306759977, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":934487128306759977, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1150565697750131072, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":1150565697750131072, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1743031511764096149, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":1743031511764096149, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1955348654993066923, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":1955348654993066923, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2001749130558846254, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2001749130558846254, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2109911712893034866, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2109911712893034866, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2141863668636595001, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2141863668636595001, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2209037159769545680, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2209037159769545680, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2250142055059015024, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2416366189549549666, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2416366189549549666, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2443688076152571278, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2443688076152571278, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2760632772035726475, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2760632772035726475, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3574177578377347719, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3610382800363848138, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":3610382800363848138, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3960642680963544706, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":3960642680963544706, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4019704597995777684, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4019704597995777684, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4263186692622494826, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4263186692622494826, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4347934197507844113, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4347934197507844113, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4353061654883760554, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4353061654883760554, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4487872320925415503, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4487872320925415503, "force":"true"}
2025-07-19T19:24:09 Info MultiplayerGroupAgreements I joined my group
741225, reset agreement state
2025-07-19T19:24:09 Info GroupPlaylists I joined the group 741225
2025-07-19T19:24:09 Info GroupPlaylists Player 3574177578377347719 joined
my group 741225
2025-07-19T19:24:09 Info GroupPlaylists Adding data of 3574177578377347719
( 741225 ) : 0 playlists
2025-07-19T19:24:09 Info GroupPlaylists Entry was added
2025-07-19T19:24:09 Info GroupPlaylists Entries in the list: 1
2025-07-19T19:24:09 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Got server
{"PartyID":153451,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/6cbfb842-8ef2-40b7-9a1e-3f97f90e1e1a", "ServerIP":"3.219.233.21"}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":153451, "GroupID":741225, "GotClients":0, "ExpectedClients":0}
2025-07-19T19:24:09 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953049509}
2025-07-19T19:24:10 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:24:10 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:24:10 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953049688}
2025-07-19T19:24:10 Info Session OnRequestConnectTokenResponse
2025-07-19T19:24:10 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":99, "old_seq_number":99}
2025-07-19T19:24:10 Warning Session Ignoring party update for
party 153451
2025-07-19T19:24:10 Info Session OnPartyEnterGame
2025-07-19T19:24:10 Info GameClient Init client
2025-07-19T19:24:10 Info Yojimbo client started on port 49814
2025-07-19T19:24:10 Info Yojimbo client connecting to server
3.219.233.21:40008 [1/1]
2025-07-19T19:24:10 Warning GameClient Secure connection with
connect token
2025-07-19T19:24:10 Info GameClient Client address is 0.0.0.0:49814
2025-07-19T19:24:10 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:24:10 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:24:10 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:24:10 Info Session Session data sync in progress
2025-07-19T19:24:10 Info GroupPlaylists Waiting until the player is
connected to the dedicated server to send the message
2025-07-19T19:24:10 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:24:10 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:24:10 Info Core World Allocate - Count: 1
2025-07-19T19:24:10 Info Yojimbo client connected to server
2025-07-19T19:24:10 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:24:10 Info GroupPlaylists Sent message with supported
playlists
2025-07-19T19:24:10 Info GameClient Recv ConnectionState {"Server
Build":"33.200751"}
2025-07-19T19:24:12 Info Achievements Checking if all achievements are
unlocked...
2025-07-19T19:24:12 Error Achievements Failed to get state of achievement
ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:24:12 Warning Achievements Failed to get the achievement
state of the 'Unlock all achievements' achievement ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:24:15 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:24:15 Info GroupPlaylists Sent again the message with
supported playlists
2025-07-19T19:24:17 Info Session SetState {"NewState":2}
2025-07-19T19:24:17 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:24:21 Info GameClient Switch World {"Index":0}
2025-07-19T19:24:21 Info PublicData Requested to refresh active
upgrades: 1
2025-07-19T19:24:21 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:24:21 Info GameClient SEND ClientControl
{"Client":24, "Ctrl":"ReadyForSpawn",
"StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:24:22 Info Net Fetching { UserDataPrivate }
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":75745507239672697, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":615818299439362397, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":897242965528575091, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":903084133112221565, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":934487128306759977, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":1150565697750131072, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":1743031511764096149, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":1955348654993066923, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2001749130558846254, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2109911712893034866, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2141863668636595001, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2209037159769545680, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2416366189549549666, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2760632772035726475, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":3960642680963544706, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4019704597995777684, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4263186692622494826, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4347934197507844113, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4353061654883760554, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4487872320925415503, "force":"false"}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":24, "UID":2147492339}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":24, "Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":3960642680963544706, "Client":0, "UID":2147489483}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4353061654883760554, "Client":1, "UID":2147490095}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":615818299439362397, "Client":2, "UID":2147489789}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":934487128306759977, "Client":3, "UID":2147492237}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":5}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":897242965528575091, "Client":4, "UID":2147489687}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":6}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":540038207368826152, "Client":5, "UID":2147490401}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":5,
"Ctrl":"Handshake", "Spawn Count":7}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2109911712893034866, "Client":6, "UID":2147490605}
2025-07-19T19:24:22 Info Resource Unloaded 88 unused resources
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4347934197507844113, "Client":7, "UID":2147489585}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":75745507239672697, "Client":8, "UID":2147490197}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4019704597995777684, "Client":9, "UID":2147489891}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2141863668636595001, "Client":10, "UID":2147490707}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":903084133112221565, "Client":11, "UID":2147489993}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4487872320925415503, "Client":12, "UID":2147490299}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":12, "Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2001749130558846254, "Client":13, "UID":2147490911}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":13, "Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":1150565697750131072, "Client":14, "UID":2147492135}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":14, "Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":1955348654993066923, "Client":15, "UID":2147492033}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2416366189549549666, "Client":16, "UID":2147491115}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":1743031511764096149, "Client":17, "UID":2147490809}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":3610382800363848138, "Client":18, "UID":2147489381}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":18, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2443688076152571278, "Client":19, "UID":2147491625}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":19, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2209037159769545680, "Client":20, "UID":2147491523}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2760632772035726475, "Client":21, "UID":2147491421}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4263186692622494826, "Client":22, "UID":2147491931}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":22, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":23, "UID":2147491727}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":23, "Ctrl":"Handshake", "Spawn Count":25}
2025-07-19T19:24:22 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:24:22 Info GroupPlaylists Adding data of 3574177578377347719
( 741225 ) : 14 playlists
2025-07-19T19:24:22 Info GroupPlaylists Entries in the list: 1
2025-07-19T19:24:22 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:24:22 Info GroupPlaylists Adding data of 3574177578377347719
( 741225 ) : 14 playlists
2025-07-19T19:24:22 Info GroupPlaylists Entries in the list: 1
2025-07-19T19:24:22 Info Session SetState {"NewState":5}
2025-07-19T19:24:22 Info Core World Allocate - Count: 2
2025-07-19T19:24:22 Error Resource No reflection info for resource
type '1734962551'
2025-07-19T19:24:22 Error Resource No reflection info for resource
type '1953066359'
2025-07-19T19:24:22 Error Net [TX 0155] [404] Not Found :
/v1/komstructTopSeasonScenesLeaderboard
2025-07-19T19:24:22 Error Net [TX 0154] [404] Not Found :
/v1/komstructTopSeasonCreatorsLeaderboard
2025-07-19T19:24:22 Info Session SetState {"NewState":2}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":540038207368826152, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2443688076152571278, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"false"}
2025-07-19T19:24:22 Info Net User private data update: OK
2025-07-19T19:24:22 Info Net Updating { UserDataPrivate }
2025-07-19T19:24:22 Info BackendTriggerActions Action
'boot_hub_creator_tipped' with action type 'BTActionCustomClient' triggered in the
backend
2025-07-19T19:24:22 Info StoreConsumables Received 0 store consumables
2025-07-19T19:24:22 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:24:22 Warning Net [TX 0167]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:24:22 Info PublicData Received UpgradeListResponse
2025-07-19T19:24:22 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:24:22 Info PublicData Received UpgradeListResponse
2025-07-19T19:24:22 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:24:22 Info Store Applying available value of items
to False for 0 items
2025-07-19T19:24:22 Info Store Applying available value of items
to True for 0 items
2025-07-19T19:24:22 Warning Net [TX 0155]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:24:22 Warning Net [TX 0154]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:24:22 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:24:22 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:24:22 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:24:23 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:24:23 Info Core World Allocate - Count: 3
2025-07-19T19:24:23 Info Net PublicDataCacheLookup miss
{"gluid":3610382800363848138, "force":"false"}
2025-07-19T19:24:23 Error Resource Bad data:
RParticleEffect:Dev:7ca3a6bd925e3713c23193f9935b543e
(0x3e545b93f99331c213375e92bda6a37c)
2025-07-19T19:24:23 Warning Net [TX 0221] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0220] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0219] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0218] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0217] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:24:23 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:23 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:23 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:23 Warning Net [TX 0227] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0226] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0225] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0224] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0223] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:24 Info Core World Free - Count: 2
2025-07-19T19:24:24 Info Core World Allocate - Count: 3
2025-07-19T19:24:24 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:24 Info Core World Free - Count: 2
2025-07-19T19:24:24 Info Core World Allocate - Count: 3
2025-07-19T19:24:25 Info Core World Free - Count: 2
2025-07-19T19:24:25 Info Core World Allocate - Count: 3
2025-07-19T19:24:25 Info Core World Free - Count: 2
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EventCache either took too long to flush (1.592 ms) or had a very large payload
(4.336 KB, 7 events). Listing events in the payload for investigation:
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
SessionStart,544
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
SDKOverlayComponent.Init,515
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,681
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,667
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,680
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,667
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,673
2025-07-19T19:24:29 Info Session OnActivePartyResponse
2025-07-19T19:24:29 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":2209037159769545680, "New Member Count":24}
2025-07-19T19:24:36 Info Resource Resource::Save took 0.035s
2025-07-19T19:24:40 Info Session OnActivePartyResponse
2025-07-19T19:24:40 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":1743031511764096149, "New Member Count":23}
2025-07-19T19:24:40 Info Session OnActivePartyResponse
2025-07-19T19:24:40 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3535339320078109996, "New Member Count":24}
2025-07-19T19:24:40 Info Net PublicDataCacheLookup miss
{"gluid":3535339320078109996, "force":"true"}
2025-07-19T19:24:42 Info GameClient Spawn Player
{"GLUID":3535339320078109996, "Client":17, "UID":2147492441}
2025-07-19T19:24:42 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:24:42 Info Core World Allocate - Count: 3
2025-07-19T19:24:43 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:43 Info Core World Free - Count: 2
2025-07-19T19:24:43 Info Core World Allocate - Count: 3
2025-07-19T19:24:43 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:44 Info Core World Free - Count: 2
2025-07-19T19:24:48 Info Session OnActivePartyResponse
2025-07-19T19:24:48 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":4263186692622494826, "New Member Count":23}
2025-07-19T19:24:49 Info Session OnActivePartyResponse
2025-07-19T19:24:49 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":375064272724900232, "New Member Count":24}
2025-07-19T19:24:49 Info Net PublicDataCacheLookup miss
{"gluid":375064272724900232, "force":"true"}
2025-07-19T19:24:51 Info Session OnActivePartyResponse
2025-07-19T19:24:51 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":2109911712893034866, "New Member Count":23}
2025-07-19T19:25:02 Info Core World Allocate - Count: 3
2025-07-19T19:25:02 Info Session OnActivePartyResponse
2025-07-19T19:25:02 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1685392776611402091, "New Member Count":24}
2025-07-19T19:25:02 Info Net PublicDataCacheLookup miss
{"gluid":1685392776611402091, "force":"true"}
2025-07-19T19:25:03 Info Core World Free - Count: 2
2025-07-19T19:25:03 Info Core World Allocate - Count: 3
2025-07-19T19:25:03 Info Core World Free - Count: 2
2025-07-19T19:25:03 Info Core World Allocate - Count: 3
2025-07-19T19:25:04 Info Core World Free - Count: 2
2025-07-19T19:25:04 Info GameClient Spawn Player
{"GLUID":1685392776611402091, "Client":6, "UID":2147492543}
2025-07-19T19:25:04 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:25:05 Info GameClient Spawn Player
{"GLUID":375064272724900232, "Client":20, "UID":2147492645}
2025-07-19T19:25:05 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:25:06 Info Core World Allocate - Count: 3
2025-07-19T19:25:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:25:07 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:25:10 Info Session OnActivePartyResponse
2025-07-19T19:25:10 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":2001749130558846254, "New Member Count":23}
2025-07-19T19:25:15 Info Session Received group agreement client
notification {"agreement_id":58143153}
2025-07-19T19:25:15 Info Session Received group agreement client
response {"agreement_id":58143153}
2025-07-19T19:25:19 Info Session Received group agreement client
response {"agreement_id":58143153}
2025-07-19T19:25:19 Info Session Resolution to agreement
{"group_id":741225, "response":"true"}
2025-07-19T19:25:19 Info Session Starting to PlayerGather from
LeaguesOptionsContainer {"groupId":741225}
2025-07-19T19:25:19 Info Session OnMatchmakingUpdate
{"Status":"PotentialMatch", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:19 Info Session OnMatchmakingUpdate
{"Status":"Searching", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:20 Info Session OnMatchmakingUpdate
{"Status":"PotentialMatch", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:20 Info Session OnMatchmakingUpdate
{"Status":"Searching", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:21 Info Net PublicDataCacheLookup miss
{"gluid":4185871396038053793, "force":"false"}
2025-07-19T19:25:21 Info Session OnActivePartyResponse
2025-07-19T19:25:21 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":375064272724900232, "New Member Count":22}
2025-07-19T19:25:22 Info Core World Allocate - Count: 4
2025-07-19T19:25:23 Info Core World Free - Count: 3
2025-07-19T19:25:23 Info Core World Allocate - Count: 4
2025-07-19T19:25:23 Info Session OnMatchmakingUpdate
{"Status":"Succeeded", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"f0edf55c-11d3-4b55-b6f8-cb7e7f73ca00"}
2025-07-19T19:25:23 Info Net PublicDataCacheLookup miss
{"gluid":681214780149061615, "force":"false"}
2025-07-19T19:25:23 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:25:23 Info Core World Free - Count: 3
2025-07-19T19:25:23 Info GameClient ResetControlState
2025-07-19T19:25:23 Info GameClient SEND ClientControl
{"Client":24, "Ctrl":"Reset", "StringArg1":""}
2025-07-19T19:25:23 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:25:23 Info Session Atempt to leave active Party
{"Party ID":153451, "Party exists locally":"true"}
2025-07-19T19:25:23 Info Yojimbo client disconnected
2025-07-19T19:25:23 Info EasyAntiCheat EndSession
2025-07-19T19:25:23 Info Core World Free - Count: 2
2025-07-19T19:25:23 Info Core World Free - Count: 1
2025-07-19T19:25:23 Info Session OnActivePartyResponse
2025-07-19T19:25:23 Warning Session Ignoring party update for
party 153451
2025-07-19T19:25:23 Info Session OnLeavePartyResponse
2025-07-19T19:25:24 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":162979, "GroupID":0, "GameSessionID":"", "PlayerSessionId":""}
2025-07-19T19:25:24 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:25:24 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752953123648}
2025-07-19T19:25:24 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953123727}
2025-07-19T19:25:24 Info Session OnJoinPartyResponse: Join response
for party 162979 received
2025-07-19T19:25:24 Info Session PartyID changed {"Old":0,
"New":162979}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":681214780149061615, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":681214780149061615, "force":"true"}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":2250142055059015024, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":3574177578377347719, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"true"}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":4185871396038053793, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":4185871396038053793, "force":"true"}
2025-07-19T19:25:24 Info MultiplayerGroupAgreements I joined my group
814751, reset agreement state
2025-07-19T19:25:24 Info GroupPlaylists I joined the group 814751
2025-07-19T19:25:24 Info GroupPlaylists Player 3574177578377347719 joined
my group 814751
2025-07-19T19:25:24 Info GroupPlaylists Adding data of 3574177578377347719
( 814751 ) : 0 playlists
2025-07-19T19:25:24 Info GroupPlaylists Entry was added
2025-07-19T19:25:24 Info GroupPlaylists Entries in the list: 2
2025-07-19T19:25:24 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:25:24 Info GameClient ClientHoldingRoom: Got server
{"PartyID":162979,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/759bd8f3-8a47-46db-9b0a-13f5e335ea09", "ServerIP":"3.90.175.135"}
2025-07-19T19:25:24 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":162979, "GroupID":814751, "GotClients":2, "ExpectedClients":2}
2025-07-19T19:25:24 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:25:24 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:25:24 Info Resource Unloaded 2825 unused resources
2025-07-19T19:25:24 Info Session OnRequestConnectTokenResponse
2025-07-19T19:25:24 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":7, "old_seq_number":7}
2025-07-19T19:25:24 Warning Session Ignoring party update for
party 162979
2025-07-19T19:25:24 Info Session OnPartyEnterGame
2025-07-19T19:25:24 Info GameClient Init client
2025-07-19T19:25:24 Info Yojimbo client started on port 63996
2025-07-19T19:25:24 Info Yojimbo client connecting to server
3.90.175.135:40008 [1/1]
2025-07-19T19:25:24 Warning GameClient Secure connection with
connect token
2025-07-19T19:25:24 Info GameClient Client address is 0.0.0.0:63996
2025-07-19T19:25:24 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:25:24 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:25:24 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:25:24 Info Resource Resource::Save took 0.037s
2025-07-19T19:25:24 Info Session Session data sync in progress
2025-07-19T19:25:24 Info GroupPlaylists Waiting until the player is
connected to the dedicated server to send the message
2025-07-19T19:25:25 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:25:25 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:25:25 Info Core World Allocate - Count: 2
2025-07-19T19:25:25 Info Yojimbo client connected to server
2025-07-19T19:25:25 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:25:25 Info GroupPlaylists Sent message with supported
playlists
2025-07-19T19:25:25 Info GameClient Recv ConnectionState {"Server
Build":"33.200751"}
2025-07-19T19:25:26 Info Session SetState {"NewState":2}
2025-07-19T19:25:26 Info GameClient Switch World {"Index":0}
2025-07-19T19:25:26 Info Resource Unloaded 30 unused resources
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"ReadyForSpawn", "StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147484068}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147483762}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147483864}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147483966}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:25:26 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:25:26 Info GroupPlaylists Adding data of 3574177578377347719
( 814751 ) : 14 playlists
2025-07-19T19:25:26 Info GroupPlaylists Entries in the list: 2
2025-07-19T19:25:26 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:25:26 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:25:26 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:25:26 Warning Session Can't find preset in
CreatorPresets -> PresetsModsData {"preset":"DEFAULT_PRESET"}
2025-07-19T19:25:26 Info Session SetState {"NewState":4}
2025-07-19T19:25:26 Info Session SetState {"NewState":1}
2025-07-19T19:25:26 Info Session Setting to be ready to start
LevelSelect {"groupId":814751}
2025-07-19T19:25:26 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:25:26 Error Resource Bad data:
RParticleEffect:Dev:7ca3a6bd925e3713c23193f9935b543e
(0x3e545b93f99331c213375e92bda6a37c)
2025-07-19T19:25:26 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:25:26 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:25:29 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:25:29 Info GroupPlaylists Adding data of 3574177578377347719
( 814751 ) : 14 playlists
2025-07-19T19:25:29 Info GroupPlaylists Entries in the list: 2
2025-07-19T19:25:30 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:25:30 Info GroupPlaylists Sent again the message with
supported playlists
2025-07-19T19:25:56 Info Session OnGameLevelSwitch {"sceneId":1099,
"newState":2}
2025-07-19T19:25:56 Info Session Session data sync in progress
2025-07-19T19:25:56 Info Session OnActivePartyResponse
2025-07-19T19:25:57 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:25:57 Info GameClient ResetControlState
2025-07-19T19:25:57 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Reset", "StringArg1":""}
2025-07-19T19:25:57 Info Core World Allocate - Count: 3
2025-07-19T19:25:57 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752953156673}
2025-07-19T19:25:57 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953156683}
2025-07-19T19:25:57 Info Core World Free - Count: 2
2025-07-19T19:25:57 Info Resource Unloaded 207 unused resources
2025-07-19T19:25:57 Warning Core PartChainEntryAllocator is
having to reallocate in the middle of a frame.
Please call PartChainAllocatorCheckAndGrow each frame on this world to ensure it
doesn't reallocate whilst jobs are running and construct PartChainEntryAllocator
with a decent size
2025-07-19T19:25:57 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:25:58 Error Net [TX 0283] [404] Not Found :
/v1/resource/t63697473v364c96146baed3af167533db21a0a4d5?major=1&minor=0
2025-07-19T19:25:58 Error Resource File not found:
RSticker:Dev:364c96146baed3af167533db21a0a4d5 (0xd5a4a021db337516afd3ae6b14964c36)
2025-07-19T19:26:00 Error Net [TX 0286] [404] Not Found :
/v1/resource/t62787472v99dd5037e8c750147d0cc439ace4dea2?major=1&minor=0
2025-07-19T19:26:00 Error Net [TX 0285] [404] Not Found :
/v1/resource/t62787472v99391bee551b968a02561bfd6776d3de?major=1&minor=0
2025-07-19T19:26:00 Error Net [TX 0284] [404] Not Found :
/v1/resource/t62787472v521fd096045b7e5aebb612b1b7450977?major=1&minor=0
2025-07-19T19:26:00 Error Resource File not found:
RTexture:Dev:99dd5037e8c750147d0cc439ace4dea2 (0xa2dee4ac39c40c7d1450c7e83750dd99)
2025-07-19T19:26:00 Error Resource File not found:
RTexture:Dev:99391bee551b968a02561bfd6776d3de (0xded37667fd1b56028a961b55ee1b3999)
2025-07-19T19:26:00 Error Resource File not found:
RTexture:Dev:521fd096045b7e5aebb612b1b7450977 (0x770945b7b112b6eb5a7e5b0496d01f52)
2025-07-19T19:26:03 Error Net [TX 0290] [404] Not Found :
/v1/resource/t62787472v33a7c3cadc85b407f652ffc6e6450d80?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0289] [404] Not Found :
/v1/resource/t62787472vf8d36eb2568ba98560dda7728603e7cd?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0288] [404] Not Found :
/v1/resource/t62787472v9b8365bbe6b7af151c979dd2d5ca2ff8?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0287] [404] Not Found :
/v1/resource/t62787472v7a12bfdb8602f4ad59ed6e13ae5577f7?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:f8d36eb2568ba98560dda7728603e7cd (0xcde7038672a7dd6085a98b56b26ed3f8)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:33a7c3cadc85b407f652ffc6e6450d80 (0x800d45e6c6ff52f607b485dccac3a733)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:7a12bfdb8602f4ad59ed6e13ae5577f7 (0xf77755ae136eed59adf40286dbbf127a)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:9b8365bbe6b7af151c979dd2d5ca2ff8 (0xf82fcad5d29d971c15afb7e6bb65839b)
2025-07-19T19:26:03 Error Resource Bad data:
RParticleEffect:Dev:e53372d6a16bb3bd52048f2131ecf47e
(0x7ef4ec31218f0452bdb36ba1d67233e5)
2025-07-19T19:26:03 Error Net [TX 0292] [404] Not Found :
/v1/resource/t62787472v7c5e41841c3e5edcfb4a43d19df5bddc?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0291] [404] Not Found :
/v1/resource/t62787472v4a684f9fcabf945cd7d3519aa93ebf5b?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:7c5e41841c3e5edcfb4a43d19df5bddc (0xdcbdf59dd1434afbdc5e3e1c84415e7c)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:4a684f9fcabf945cd7d3519aa93ebf5b (0x5bbf3ea99a51d3d75c94bfca9f4f684a)
2025-07-19T19:26:03 Error Net [TX 0294] [404] Not Found :
/v1/resource/t62787472v0613a0d9d7a03f0f88626e9134a32300?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:0613a0d9d7a03f0f88626e9134a32300 (0x0023a334916e62880f3fa0d7d9a01306)
2025-07-19T19:26:03 Error Net [TX 0295] [404] Not Found :
/v1/resource/t62787472va73566d3dccec9b6d6eefe48eb30accf?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0293] [404] Not Found :
/v1/resource/t62787472v61d6ada54768d33fa61e1e627b491b25?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0296] [404] Not Found :
/v1/resource/t62787472v7a3f433bc0063211a3625c8ef169547c?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:a73566d3dccec9b6d6eefe48eb30accf (0xcfac30eb48feeed6b6c9cedcd36635a7)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:7a3f433bc0063211a3625c8ef169547c (0x7c5469f18e5c62a3113206c03b433f7a)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:61d6ada54768d33fa61e1e627b491b25 (0x251b497b621e1ea63fd36847a5add661)
2025-07-19T19:26:03 Error Net [TX 0297] [404] Not Found :
/v1/resource/t62787472v248e9fa95a5c5f7be15112fff0957d50?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:248e9fa95a5c5f7be15112fff0957d50 (0x507d95f0ff1251e17b5f5c5aa99f8e24)
2025-07-19T19:26:03 Error Net [TX 0298] [404] Not Found :
/v1/resource/t62787472vf1a4a2b020b10fa05ec90d368fe8606f?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:f1a4a2b020b10fa05ec90d368fe8606f (0x6f60e88f360dc95ea00fb120b0a2a4f1)
2025-07-19T19:26:03 Error Net [TX 0299] [404] Not Found :
/v1/resource/t62787472v1308cf1895470250ea788eab4125e48d?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:1308cf1895470250ea788eab4125e48d (0x8de42541ab8e78ea5002479518cf0813)
2025-07-19T19:26:04 Info Session SetState {"NewState":2}
2025-07-19T19:26:04 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:26:07 Error Net [TX 0301] [404] Not Found :
/v1/resource/t62787472v738eeebdb7a3fdf2194ae708c573db1d?major=1&minor=0
2025-07-19T19:26:07 Error Net [TX 0300] [404] Not Found :
/v1/resource/t62787472v34a97386218ab2b5dbb835f620a2d27c?major=1&minor=0
2025-07-19T19:26:07 Error Resource File not found:
RTexture:Dev:34a97386218ab2b5dbb835f620a2d27c (0x7cd2a220f635b8dbb5b28a218673a934)
2025-07-19T19:26:07 Error Resource File not found:
RTexture:Dev:738eeebdb7a3fdf2194ae708c573db1d (0x1ddb73c508e74a19f2fda3b7bdee8e73)
2025-07-19T19:26:07 Info GameClient Switch World {"Index":2}
2025-07-19T19:26:07 Info Resource Unloaded 429 unused resources
2025-07-19T19:26:08 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"ReadyForSpawn", "StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:26:08 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:26:08 Error Net [TX 0305] [404] Not Found :
/v1/resource/t6d696e61v9d9b3bb3dc25222e91f33e2eca547a79?major=1&minor=0
2025-07-19T19:26:08 Error Net [TX 0304] [404] Not Found :
/v1/resource/t6d696e61vb5b938681c5afcec3025f1fa5c371a41?major=1&minor=0
2025-07-19T19:26:08 Error Resource File not found:
RAnim:Dev:b5b938681c5afcec3025f1fa5c371a41 (0x411a375cfaf12530ecfc5a1c6838b9b5)
2025-07-19T19:26:08 Error Resource File not found:
RAnim:Dev:9d9b3bb3dc25222e91f33e2eca547a79 (0x797a54ca2e3ef3912e2225dcb33b9b9d)
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147496336}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147496438}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147496540}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147496642}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147496336}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147496438}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147496540}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info Net PublicDataCacheLookup miss
{"gluid":4260742512, "force":"false"}
2025-07-19T19:26:30 Error Net [TX 0306] [404] Not Found :
/v1/user/public/4260742512
2025-07-19T19:26:30 Error Net [TX 0307] [404] Not Found :
/v1/user/identity/4260742512
2025-07-19T19:26:30 Error Net Failed to find public data for
[4260742512]
2025-07-19T19:26:30 Warning Net [TX 0307]
{ UserIdentityResponse } bind error : http status !OK (404)
2025-07-19T19:26:30 Error Net Failed to find public data for
[4260742512]
2025-07-19T19:26:30 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:26:30 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:26:30 Info Session Threshold 0 : pct 0 -> Glory needed
0
2025-07-19T19:26:30 Info Session Threshold 1 : pct 10 -> Glory
needed 41000
2025-07-19T19:26:30 Info Session Threshold 2 : pct 50 -> Glory
needed 54000
2025-07-19T19:26:30 Info Session Threshold 3 : pct 75 -> Glory
needed 59000
2025-07-19T19:26:30 Info Session SetState {"NewState":3}
2025-07-19T19:26:30 Info Core World Allocate - Count: 3
2025-07-19T19:26:30 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:26:30 Error Resource Bad data:
RParticleEffect:Dev:7ca3a6bd925e3713c23193f9935b543e
(0x3e545b93f99331c213375e92bda6a37c)
2025-07-19T19:26:30 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":6128302815565012097, "count":1}
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":7429593514177474922, "count":1}
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":14929291724648427333, "count":1}
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":9082142046205927977, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":2329784496645896922, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":16804313502912016074, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":6768695551855624874, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":1844137482711988770, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":14904939019388897119, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":16620792917572021053, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":6066941270629923009, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":2503261482089478906, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":10470873242688427309, "count":1}
2025-07-19T19:26:40 Info GameClient Timed out event
{"hash":14252328384797158458, "count":1}
2025-07-19T19:26:41 Info GameClient Timed out event
{"hash":1761455921830371115, "count":1}
2025-07-19T19:26:42 Info GameClient Timed out event
{"hash":8269300309185642477, "count":2}
2025-07-19T19:26:42 Info GameClient Timed out event
{"hash":14931539826713255839, "count":1}
2025-07-19T19:26:42 Info GameClient Timed out event
{"hash":3147432827040603482, "count":1}
2025-07-19T19:26:43 Info GameClient Timed out event
{"hash":14037914821245374170, "count":1}
2025-07-19T19:26:57 Info GameClient Timed out event
{"hash":6128302815565012097, "count":1}
2025-07-19T19:26:57 Info GameClient Timed out event
{"hash":14778347070608149631, "count":1}
2025-07-19T19:26:59 Info GameClient Timed out event
{"hash":10343945432314717299, "count":1}
2025-07-19T19:27:00 Info Session SetState {"NewState":4}
2025-07-19T19:27:00 Info GameClient Timed out event
{"hash":1669386956392127532, "count":2}
2025-07-19T19:27:01 Info GameClient Timed out event
{"hash":8361131520355659597, "count":1}
2025-07-19T19:27:03 Info GameClient Timed out event
{"hash":10624065998793533517, "count":1}
2025-07-19T19:27:05 Info GameClient Timed out event
{"hash":14931539826713255839, "count":1}
2025-07-19T19:27:08 Info Session SetState {"NewState":5}
2025-07-19T19:27:08 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:27:09 Info Core World Free - Count: 2
2025-07-19T19:27:10 Info GameClient Timed out event
{"hash":5630377595293626606, "count":1}
2025-07-19T19:27:15 Info GameClient Timed out event
{"hash":5599767191570287566, "count":1}
2025-07-19T19:27:17 Info GameClient Timed out event
{"hash":10282583887379628211, "count":1}
2025-07-19T19:27:18 Info GameClient Timed out event
{"hash":10343945432314717299, "count":1}
2025-07-19T19:27:19 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:19 Info GameClient Timed out event
{"hash":10061476105917837047, "count":1}
2025-07-19T19:27:19 Info GameClient Timed out event
{"hash":974077821460201975, "count":1}
2025-07-19T19:27:20 Info GameClient Timed out event
{"hash":11441918990731955010, "count":1}
2025-07-19T19:27:21 Info GameClient Timed out event
{"hash":18022821021589800826, "count":1}
2025-07-19T19:27:22 Info GameClient Timed out event
{"hash":14931539826713255839, "count":2}
2025-07-19T19:27:22 Info GameClient Timed out event
{"hash":3167988485144577082, "count":1}
2025-07-19T19:27:22 Info GameClient Timed out event
{"hash":3020293008066513188, "count":1}
2025-07-19T19:27:24 Info GameClient Timed out event
{"hash":9763312947889056889, "count":1}
2025-07-19T19:27:24 Info GameClient Timed out event
{"hash":11729885971832957153, "count":1}
2025-07-19T19:27:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:30 Info Net PublicDataCacheLookup timed out
gluid error {"gluid":4260742512, "time":60.0186}
2025-07-19T19:27:30 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:31 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:32 Info GameClient Timed out event
{"hash":11250249917349220751, "count":1}
2025-07-19T19:27:33 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_AIR_B
2025-07-19T19:27:33 Info GameClient Timed out event
{"hash":11398874416001561600, "count":1}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":15751651480682471811, "count":1}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":14931539826713255839, "count":3}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":219869963239422695, "count":1}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":1669386956392127532, "count":2}
2025-07-19T19:27:35 Info GameClient Timed out event
{"hash":4899952245986386868, "count":1}
2025-07-19T19:27:35 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_S
2025-07-19T19:27:35 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_S
2025-07-19T19:27:40 Info GameClient Timed out event
{"hash":11547094843978858113, "count":1}
2025-07-19T19:27:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:44 Error Net [TX 0312] [404] Not Found :
/v1/resource/t62787472v1b64fce77b26202e56521500b195e704?major=1&minor=0
2025-07-19T19:27:44 Error Resource File not found:
RTexture:Dev:1b64fce77b26202e56521500b195e704 (0x04e795b1001552562e20267be7fc641b)
2025-07-19T19:27:44 Error Net [TX 0311] [404] Not Found :
/v1/resource/t62787472vc3c8d4faff6e3ad83bd4fb0592851351?major=1&minor=0
2025-07-19T19:27:44 Error Net [TX 0310] [404] Not Found :
/v1/resource/t62787472v1e206d214ffda32c8e96b27da841ae9f?major=1&minor=0
2025-07-19T19:27:44 Error Resource File not found:
RTexture:Dev:1e206d214ffda32c8e96b27da841ae9f (0x9fae41a87db2968e2ca3fd4f216d201e)
2025-07-19T19:27:44 Error Resource File not found:
RTexture:Dev:c3c8d4faff6e3ad83bd4fb0592851351 (0x5113859205fbd43bd83a6efffad4c8c3)
2025-07-19T19:27:46 Warning Gameplay Collider on podium doesn't
have a collider config, it cant do anything without it
2025-07-19T19:27:46 Info Core World Allocate - Count: 3
2025-07-19T19:27:46 Info Session SetState {"NewState":2}
2025-07-19T19:27:46 Info GameClient Timed out event
{"hash":12176311402470037646, "count":1}
2025-07-19T19:27:49 Warning AIController AI 0x800038b3 position error!
Has [18.8,7.9,0.0] but wants [15.5,5.7,0.1] (Error=4.0). Snapping to correct
2025-07-19T19:27:49 Warning AIController AI 0x800038b7 position error!
Has [17.1,6.2,0.1] but wants [17.9,10.0,0.1] (Error=3.9). Snapping to correct
2025-07-19T19:27:49 Info GameClient Timed out event
{"hash":12237672947405126734, "count":1}
2025-07-19T19:27:49 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:49 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:50 Info GameClient Timed out event
{"hash":14839708615543238719, "count":1}
2025-07-19T19:27:51 Warning AIController AI 0x80003849 position error!
Has [16.3,4.2,0.1] but wants [16.3,7.4,0.1] (Error=3.2). Snapping to correct
2025-07-19T19:27:53 Info Core World Allocate - Count: 4
2025-07-19T19:27:53 Info Resource Resource::Save took 0.002s
2025-07-19T19:27:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:53 Info PublicData Starting 'avatar' upload...
2025-07-19T19:27:53 Info Resource Resource::Save took 0.052s
2025-07-19T19:27:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:53 Info Core World Free - Count: 3
2025-07-19T19:27:53 Info PublicData Starting 'image' upload...
2025-07-19T19:27:53 Info ContentUpload UploadSingleResource
af55c84d85a50f35ef92b26e69208694
2025-07-19T19:27:53 Info ContentUpload UploadSingleResource
db8f3b5d0fee154db7b01241d6ed4640
2025-07-19T19:27:53 Info Resource Unloaded 71 unused resources
2025-07-19T19:27:53 Info ContentUpload Completed 1 of 1
2025-07-19T19:27:54 Info ContentUpload Completed 1 of 1
2025-07-19T19:27:54 Info Resource Resource::Save took 0.022s
2025-07-19T19:27:54 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:54 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:af55c84d85a50f35ef92b26e69208694 [HTTP 200]
2025-07-19T19:27:54 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:54 Info PublicData 'image' descriptor sync complete:
RTexture:User:db8f3b5d0fee154db7b01241d6ed4640 [HTTP 200]
2025-07-19T19:27:54 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:54 Info GameClient Timed out event
{"hash":4727260284125265149, "count":1}
2025-07-19T19:27:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Info Resource Resource::Save took 0.024s
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat we have attempted to go to
damage sub phase for which we do not have data [SWORD_BBB][idx:1]
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Info GameClient Timed out event
{"hash":16557007021324369322, "count":1}
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Info GameClient Timed out event
{"hash":12115231332511770574, "count":1}
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:07 Info GameClient Timed out event
{"hash":11371914775764697509, "count":1}
2025-07-19T19:28:08 Info GameClient Timed out event
{"hash":11310553230829608421, "count":3}
2025-07-19T19:28:09 Info GameClient Timed out event
{"hash":7387035128688834824, "count":1}
2025-07-19T19:28:10 Info GameClient Timed out event
{"hash":11734159573367334571, "count":1}
2025-07-19T19:28:10 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:28:11 Info GameClient Timed out event
{"hash":12237672947405126734, "count":1}
2025-07-19T19:28:12 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:28:13 Info GameClient Timed out event
{"hash":7509476743582190984, "count":1}
2025-07-19T19:28:15 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:28:15 Info GameClient Timed out event
{"hash":2984295628286147113, "count":1}
2025-07-19T19:28:15 Info GameClient Timed out event
{"hash":13766964386084280858, "count":1}
2025-07-19T19:28:15 Info GameClient Timed out event
{"hash":12031599829464074354, "count":1}
2025-07-19T19:28:16 Info GameClient Timed out event
{"hash":15509126266538149224, "count":1}
2025-07-19T19:28:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:28:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":12237672947405126734, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":16056278393995258848, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":1327246540412730333, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":17766927114576778287, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":13569838024364605154, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":18290819566712813541, "count":1}
2025-07-19T19:28:26 Info GameClient Timed out event
{"hash":5051961137449306159, "count":1}
2025-07-19T19:29:04 Info GameClient Timed out event
{"hash":13293211346416848082, "count":1}
2025-07-19T19:29:08 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 341.374451
2025-07-19T19:29:08 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:29:08 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 341.622711, Update Interval: 328.061768
2025-07-19T19:29:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Info GameClient Timed out event
{"hash":13224271037197074549, "count":1}
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Info GameClient Timed out event
{"hash":2033497933398878772, "count":1}
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:29:41 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:29:42 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:29:43 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:29:43 Warning Combat Prevented getting stuck
waiting for an attack that may not come: XBOW_SHOOT
2025-07-19T19:29:44 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:29:44 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:29:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:29:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:31:42 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:31:45 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:31:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:31:51 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:31:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:31:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:31:53 Info GameClient Timed out event
{"hash":4076351576395508403, "count":1}
2025-07-19T19:31:56 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147507492}
2025-07-19T19:31:56 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:32:18 Info GameClient Timed out event
{"hash":9925068045047334014, "count":1}
2025-07-19T19:32:21 Info GameClient Timed out event
{"hash":17298544355749109500, "count":1}
2025-07-19T19:33:09 Info GameClient Timed out event
{"hash":3535226818522175113, "count":1}
2025-07-19T19:33:43 Info GameClient Timed out event
{"hash":11115472040042734535, "count":1}
2025-07-19T19:34:16 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:34:20 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:34:21 Info GameClient Timed out event
{"hash":11957839151917106082, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":3918165636286720875, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":16161448182364619597, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":15144083314503897429, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":11939146892706821003, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":10173541367251607942, "count":1}
2025-07-19T19:34:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:34:39 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 672.271057
2025-07-19T19:34:39 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:34:39 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 672.540527, Update Interval: 336.056396
2025-07-19T19:34:39 Info GameClient Timed out event
{"hash":11921442487142836822, "count":1}
2025-07-19T19:34:41 Info GameClient Timed out event
{"hash":2226865535219433466, "count":1}
2025-07-19T19:34:43 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:34:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:34:50 Warning AIController AI 0x8000674c position error!
Has [-12.9,75.5,0.6] but wants [-25.8,68.1,-9.0] (Error=17.7). Snapping to correct
2025-07-19T19:34:50 Warning AIController AI 0x8000674c position error!
Has [-25.8,68.1,-8.3] but wants [-12.9,75.5,-0.1] (Error=17.0). Snapping to correct
2025-07-19T19:34:50 Warning AIController AI 0x800066e0 position error!
Has [3.2,76.8,2.2] but wants [0.8,79.9,2.2] (Error=3.9). Snapping to correct
2025-07-19T19:34:50 Warning AIController AI 0x800066de position error!
Has [4.7,78.7,2.2] but wants [1.8,79.7,2.2] (Error=3.0). Snapping to correct
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":4886106618440587764, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":9455540385650390662, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":8211893555862690133, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":17682392059094664588, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":11315948778980145444, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":16758180174440272474, "count":1}
2025-07-19T19:34:56 Info GameClient Timed out event
{"hash":1586773673908764070, "count":1}
2025-07-19T19:34:57 Info GameClient Timed out event
{"hash":1898031032543257817, "count":1}
2025-07-19T19:34:58 Info Resource Resource::Save took 0.025s
2025-07-19T19:34:58 Info GameClient Timed out event
{"hash":1433722754803697081, "count":1}
2025-07-19T19:34:59 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:35:00 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:35:00 Info GameClient Timed out event
{"hash":18257094221580904132, "count":5}
2025-07-19T19:35:00 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:00 Info GameClient Timed out event
{"hash":5088368245428748162, "count":1}
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:35:08 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:35:08 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:08 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:10 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:10 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:13 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:13 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:13 Info GameClient Timed out event
{"hash":10154380113082721527, "count":1}
2025-07-19T19:35:13 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:17 Info GameClient Timed out event
{"hash":8400374863086854378, "count":2}
2025-07-19T19:35:19 Info GameClient Timed out event
{"hash":8492065336768460490, "count":1}
2025-07-19T19:36:11 Info GameClient Timed out event
{"hash":2793791464657252373, "count":1}
2025-07-19T19:36:12 Info Session OnActivePartyResponse
2025-07-19T19:36:12 Info Session OnPartyLeft {"PartyID":162979,
"GLUID":681214780149061615, "New Member Count":3}
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:40 Info GameClient Timed out event
{"hash":9964073681830465295, "count":1}
2025-07-19T19:36:46 Info GameClient Timed out event
{"hash":13231190898875447702, "count":1}
2025-07-19T19:37:06 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:06 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:06 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Info GameClient Timed out event
{"hash":10910126869760434389, "count":1}
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Info GameClient Timed out event
{"hash":1537009177398864161, "count":1}
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Info GameClient Timed out event
{"hash":7882175585983061371, "count":1}
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:02 Info GameClient Timed out event
{"hash":2783234076642502232, "count":1}
2025-07-19T19:39:35 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:39:39 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:39:39 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":8260496526012579465, "count":1}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":8443016152418729086, "count":1}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":11019536960652988344, "count":1}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":11060823198830652448, "count":1}
2025-07-19T19:39:45 Info GameClient Timed out event
{"hash":3374504952392364959, "count":1}
2025-07-19T19:39:46 Info GameClient Timed out event
{"hash":10353673722818308677, "count":1}
2025-07-19T19:39:48 Info GameClient Timed out event
{"hash":2310676629459854865, "count":5}
2025-07-19T19:39:48 Info GameClient Timed out event
{"hash":16380160478449959055, "count":2}
2025-07-19T19:39:48 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147521922}
2025-07-19T19:39:48 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:40:21 Info Resource Resource::Save took 0.020s
2025-07-19T19:40:21 Info Session OnActivePartyResponse
2025-07-19T19:40:21 Info Session OnPartyLeft {"PartyID":162979,
"GLUID":3574177578377347719, "New Member Count":2}
2025-07-19T19:40:21 Info GroupPlaylists Player 3574177578377347719 left my
group 814751
2025-07-19T19:40:21 Info GroupPlaylists Delete data of player
3574177578377347719( 814751 )
2025-07-19T19:40:21 Info GroupPlaylists Entries remaining: 1
2025-07-19T19:40:21 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 1014.776672
2025-07-19T19:40:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:21 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:40:21 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 1015.025146, Update Interval: 311.189911
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:23 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:40:25 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:40:25 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:40:26 Info OmniNotifications HandlePresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"platform":"steam", "online":"false"}
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:29 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:40:30 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:40:34 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:42:05 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147525320}
2025-07-19T19:42:05 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:42:11 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147525322}
2025-07-19T19:42:11 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:42:12 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:42:12 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:43:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:43:40 Info GameClient Timed out event
{"hash":181675065943097304, "count":1}
2025-07-19T19:43:42 Info GameClient Timed out event
{"hash":10044487488029115058, "count":3}
2025-07-19T19:43:43 Info GameClient Timed out event
{"hash":17764885761758910304, "count":1}
2025-07-19T19:43:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:43:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:43:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:43:57 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:43:58 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:44:02 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:44:08 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:44:09 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:44:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:44:20 Info GameClient Timed out event
{"hash":427373860563283907, "count":1}
2025-07-19T19:44:21 Info GameClient Timed out event
{"hash":6167669391170978393, "count":1}
2025-07-19T19:44:22 Info GameClient Timed out event
{"hash":4741100607117070057, "count":5}
2025-07-19T19:44:23 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:44:24 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:44:56 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:10 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:10 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:45:14 Info OmniNotifications HandlePresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"platform":"steam", "online":"true"}
2025-07-19T19:45:14 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:24 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:24 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:45:26 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752954325877}
2025-07-19T19:45:29 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:38 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:45:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:41 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 1334.409546
2025-07-19T19:45:41 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:45:41 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 1334.576050, Update Interval: 333.794983
2025-07-19T19:45:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:53 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:46:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:46:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:46:38 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:46:39 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:46:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:46:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:46:49 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:46:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:46:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:00 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:47:01 Info GameClient Timed out event
{"hash":6543780614473007882, "count":1}
2025-07-19T19:47:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:47:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:05 Error Net [TX 0330] [404] Not Found :
/v1/resource/t62787472v1b64fce77b26202e56521500b195e704?major=1&minor=0
2025-07-19T19:47:05 Error Net [TX 0329] [404] Not Found :
/v1/resource/t62787472vc3c8d4faff6e3ad83bd4fb0592851351?major=1&minor=0
2025-07-19T19:47:05 Error Net [TX 0328] [404] Not Found :
/v1/resource/t62787472v1e206d214ffda32c8e96b27da841ae9f?major=1&minor=0
2025-07-19T19:47:05 Error Resource File not found:
RTexture:Dev:c3c8d4faff6e3ad83bd4fb0592851351 (0x5113859205fbd43bd83a6efffad4c8c3)
2025-07-19T19:47:05 Error Resource File not found:
RTexture:Dev:1b64fce77b26202e56521500b195e704 (0x04e795b1001552562e20267be7fc641b)
2025-07-19T19:47:05 Error Resource File not found:
RTexture:Dev:1e206d214ffda32c8e96b27da841ae9f (0x9fae41a87db2968e2ca3fd4f216d201e)
2025-07-19T19:47:10 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:47:13 Warning AIController AI 0x8000a95b position error!
Has [-267.4,123.2,8.2] but wants [-264.5,122.0,8.1] (Error=3.1). Snapping to
correct
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9a position error!
Has [-228.8,121.7,0.3] but wants [-204.6,121.7,-6.3] (Error=25.2). Snapping to
correct
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9b position error!
Has [-219.8,143.9,7.1] but wants [-202.4,126.5,7.8] (Error=24.6). Snapping to
correct
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9a position error!
Has [-204.6,121.7,-6.4] but wants [-228.8,121.7,0.0] (Error=25.1). Snapping to
correct
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9b position error!
Has [-210.6,134.7,7.3] but wants [-195.3,119.3,8.1] (Error=21.8). Snapping to
correct
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9b position error!
Has [-195.1,119.0,7.3] but wants [-210.6,134.6,6.8] (Error=22.0). Snapping to
correct
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:19 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:19 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147529267}
2025-07-19T19:47:19 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:47:19 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:20 Info GameClient Timed out event
{"hash":2388383702293399475, "count":1}
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Info GameClient Timed out event
{"hash":10626792382363771391, "count":1}
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Info GameClient Timed out event
{"hash":7539736976569657379, "count":1}
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":6441452456947592377, "count":1}
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":12923509856541716440, "count":1}
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":444269270184395242, "count":1}
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":7002639146113929989, "count":1}
2025-07-19T19:47:26 Info GameClient Timed out event
{"hash":3098074083847753804, "count":5}
2025-07-19T19:47:26 Info GameClient Timed out event
{"hash":17875798556885974997, "count":5}
2025-07-19T19:47:27 Info GameClient Timed out event
{"hash":14221784138838104106, "count":4}
2025-07-19T19:47:27 Info GameClient Timed out event
{"hash":14876907751455527352, "count":4}
2025-07-19T19:47:27 Info GameClient Timed out event
{"hash":8931004684902364053, "count":4}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":890681274563308696, "count":1}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":3594134798889541575, "count":5}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":1179542264449033176, "count":1}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":1575893704133098021, "count":1}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":14678056532299300965, "count":1}
2025-07-19T19:47:29 Info GameClient Timed out event
{"hash":8706302675367672395, "count":1}
2025-07-19T19:47:31 Info GameClient Timed out event
{"hash":9717274179058514480, "count":1}
2025-07-19T19:47:32 Info GameClient Timed out event
{"hash":9314328545765671043, "count":1}
2025-07-19T19:47:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:40 Info GameClient Timed out event
{"hash":111660130599364453, "count":1}
2025-07-19T19:47:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:41 Info GameClient Timed out event
{"hash":16190723707996358619, "count":1}
2025-07-19T19:47:51 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:51 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:54 Info GameClient Timed out event
{"hash":1092384737581145021, "count":1}
2025-07-19T19:47:54 Info GameClient Timed out event
{"hash":15402116837250052404, "count":1}
2025-07-19T19:47:55 Warning AIController AI 0x8000b969 position error!
Has [-229.8,137.5,3.5] but wants [-229.4,138.1,-0.0] (Error=3.6). Snapping to
correct
2025-07-19T19:47:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:56 Info GameClient Timed out event
{"hash":10237906141823186441, "count":1}
2025-07-19T19:47:56 Info GameClient Timed out event
{"hash":3547850929509791531, "count":1}
2025-07-19T19:47:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning AIController AI 0x8000b969 position error!
Has [-230.1,132.1,3.1] but wants [-227.2,131.0,3.1] (Error=3.1). Snapping to
correct
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:59 Warning AIController AI 0x8000b96b position error!
Has [-232.7,134.8,3.1] but wants [-236.4,133.1,3.1] (Error=4.1). Snapping to
correct
2025-07-19T19:47:59 Info GameClient Timed out event
{"hash":16271079541914789233, "count":1}
2025-07-19T19:48:04 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:04 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:05 Warning AIController AI 0x8000b9d3 position error!
Has [-237.8,140.2,0.3] but wants [-253.8,140.2,7.1] (Error=17.4). Snapping to
correct
2025-07-19T19:48:05 Warning AIController AI 0x8000b9d3 position error!
Has [-253.8,140.2,7.1] but wants [-215.2,140.2,-9.2] (Error=41.9). Snapping to
correct
2025-07-19T19:48:05 Warning AIController AI 0x8000b9d3 position error!
Has [-216.5,140.2,-9.3] but wants [-237.8,140.2,-0.1] (Error=23.2). Snapping to
correct
2025-07-19T19:48:07 Info GameClient Timed out event
{"hash":18323784525341182327, "count":1}
2025-07-19T19:48:08 Info GameClient Timed out event
{"hash":17621484585563140578, "count":1}
2025-07-19T19:48:08 Info GameClient Timed out event
{"hash":2080166287047234492, "count":1}
2025-07-19T19:48:08 Warning AIController AI 0x8000b96b position error!
Has [-251.2,139.0,7.1] but wants [-254.8,137.2,7.1] (Error=4.0). Snapping to
correct
2025-07-19T19:48:08 Warning AIController AI 0x8000b9d1 position error!
Has [-231.2,135.3,3.1] but wants [-231.4,131.7,3.1] (Error=3.6). Snapping to
correct
2025-07-19T19:48:09 Warning AIController AI 0x8000b9da position error!
Has [-231.3,120.4,0.4] but wants [-250.4,131.4,0.1] (Error=22.0). Snapping to
correct
2025-07-19T19:48:09 Warning AIController AI 0x8000b9da position error!
Has [-250.4,131.4,0.1] but wants [-220.5,114.2,0.2] (Error=34.5). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9da position error!
Has [-220.5,114.2,0.2] but wants [-214.3,110.6,0.2] (Error=7.2). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9da position error!
Has [-214.3,112.3,0.2] but wants [-208.0,106.9,0.2] (Error=8.3). Snapping to
correct
2025-07-19T19:48:10 Info GameClient Timed out event
{"hash":5613039362316728353, "count":1}
2025-07-19T19:48:10 Warning AIController AI 0x8000b9da position error!
Has [-207.3,106.9,0.1] but wants [-231.3,120.4,0.1] (Error=27.6). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9e1 position error!
Has [-255.0,139.4,7.1] but wants [-249.0,118.2,-4.2] (Error=24.8). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9e1 position error!
Has [-251.4,126.8,0.3] but wants [-246.8,110.4,-8.2] (Error=19.0). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9e1 position error!
Has [-248.4,110.4,-8.4] but wants [-251.4,126.8,-0.3] (Error=18.6). Snapping to
correct
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:12 Info GameClient Timed out event
{"hash":10195557223495132034, "count":1}
2025-07-19T19:48:12 Warning AIController AI 0x8000b903 position error!
Has [-252.3,139.6,7.1] but wants [-255.2,138.0,7.1] (Error=3.3). Snapping to
correct
2025-07-19T19:48:14 Info GameClient Timed out event
{"hash":14600225081605395919, "count":1}
2025-07-19T19:48:14 Info GameClient Timed out event
{"hash":16839741607355321003, "count":1}
2025-07-19T19:48:16 Info GameClient Timed out event
{"hash":8429392164604148850, "count":1}
2025-07-19T19:48:16 Info GameClient Timed out event
{"hash":13379209953430175782, "count":1}
2025-07-19T19:48:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:48:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:48:17 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_AIR_B
2025-07-19T19:48:18 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:48:18 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:48:20 Warning AIController AI 0x8000b9e1 position error!
Has [-251.4,126.8,0.1] but wants [-229.7,114.3,0.6] (Error=25.1). Snapping to
correct
2025-07-19T19:48:20 Warning AIController AI 0x8000b9e1 position error!
Has [-237.6,118.8,0.3] but wants [-222.3,110.0,0.8] (Error=17.6). Snapping to
correct
2025-07-19T19:48:20 Warning AIController AI 0x8000b9e1 position error!
Has [-222.3,110.0,0.6] but wants [-237.6,118.8,-0.2] (Error=17.6). Snapping to
correct
2025-07-19T19:48:20 Info GameClient Timed out event
{"hash":11377142449366780336, "count":1}
2025-07-19T19:48:25 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Info GameClient Timed out event
{"hash":6663617353455879282, "count":1}
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning AIController AI 0x8000b969 position error!
Has [-251.5,126.7,-0.3] but wants [-250.2,123.3,0.1] (Error=3.6). Snapping to
correct
2025-07-19T19:48:29 Warning AIController AI 0x8000b905 position error!
Has [-240.1,138.3,0.1] but wants [-237.2,140.8,0.1] (Error=3.8). Snapping to
correct
2025-07-19T19:48:30 Info GameClient Timed out event
{"hash":12220702863865521849, "count":1}
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Info GameClient Timed out event
{"hash":17628797481220797233, "count":1}
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Info GameClient Timed out event
{"hash":8399760935185283509, "count":1}
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:34 Info GameClient Timed out event
{"hash":6286303952663173285, "count":1}
2025-07-19T19:48:35 Warning AIController AI 0x8000b905 position error!
Has [-226.6,138.3,0.1] but wants [-229.8,138.5,0.1] (Error=3.2). Snapping to
correct
2025-07-19T19:48:35 Info GameClient Timed out event
{"hash":6959333176986004487, "count":1}
2025-07-19T19:48:38 Info GameClient Timed out event
{"hash":1798308999865005674, "count":1}
2025-07-19T19:48:39 Info GameClient Timed out event
{"hash":8574882449932958459, "count":1}
2025-07-19T19:48:39 Info GameClient Timed out event
{"hash":7718730588796916173, "count":1}
2025-07-19T19:48:40 Info GameClient Timed out event
{"hash":3577551873957162683, "count":1}
2025-07-19T19:48:40 Info GameClient Timed out event
{"hash":10893511901930451182, "count":1}
2025-07-19T19:48:41 Info GameClient Timed out event
{"hash":6603424261775861514, "count":1}
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Info GameClient Timed out event
{"hash":16259736945258270465, "count":1}
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning AIController AI 0x8000b905 position error!
Has [-229.4,139.1,0.1] but wants [-230.6,136.0,0.1] (Error=3.3). Snapping to
correct
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Info GameClient Timed out event
{"hash":5955217927239054975, "count":1}
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat we have attempted to go to
damage sub phase for which we do not have data [SWORD_B][idx:1]
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Info GameClient Timed out event
{"hash":16541007876613548197, "count":2}
2025-07-19T19:48:48 Info GameClient Timed out event
{"hash":16556313078475217717, "count":1}
2025-07-19T19:48:49 Info GameClient Timed out event
{"hash":15353710919390216048, "count":1}
2025-07-19T19:48:51 Info GameClient Timed out event
{"hash":16387954758485224786, "count":1}
2025-07-19T19:48:51 Info GameClient Timed out event
{"hash":14810660670812656235, "count":1}
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Info GameClient Timed out event
{"hash":14948265650567642696, "count":1}
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Info GameClient Timed out event
{"hash":1967653372127911897, "count":1}
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:57 Info GameClient Timed out event
{"hash":17704817937811345762, "count":1}
2025-07-19T19:49:05 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:49:09 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Info GameClient Timed out event
{"hash":1474986270401398472, "count":1}
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Info GameClient Timed out event
{"hash":14541951740657793520, "count":1}
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Info GameClient Timed out event
{"hash":5461392096750353720, "count":1}
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Info Resource Resource::Save took 0.043s
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:36 Info GameClient Timed out event
{"hash":686943387118305381, "count":1}
2025-07-19T19:49:37 Info Session SetState {"NewState":6}
2025-07-19T19:49:38 Info Session OnGameResultsReceived: Received
game results data
2025-07-19T19:49:38 Info Session OnGameResultsReceived: after
parsing the matchmaking data {"msg_valid":"true", "can_play_next":"true",
"playlist":"COREPLAYLIST_1", "next_scene_id":0, "use_matchmaking":"true"}
2025-07-19T19:49:38 Info Session OnGameResultsReceived: Data of
player was found. Caching rewards
2025-07-19T19:49:38 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:49:38 Info Session Caching granular rewards
{"numGranularRewards":2}
2025-07-19T19:49:38 Info Session Caching granular reward
{"reason_type":2, "reason":"RewardReasonCorpLevelUp"}
2025-07-19T19:49:38 Info Session Caching granular reward
{"reason_type":9, "reason":"RewardReasonLevelCompletePlaylistTierReward"}
2025-07-19T19:49:38 Info Session The granular reward is of type
LevelCompletePlaylistTierReward {"tier_id":0, "max_tier_received":0,
"totalGlory":32582}
2025-07-19T19:49:38 Info Net Fetching { UserDataPrivate }
2025-07-19T19:49:38 Error Achievements Failed to set progress of
achievement T_RTS_COMPLETE to 4
2025-07-19T19:49:38 Info LocalPlayer Received EndOfMatch reward reason.
Caching rewards locally
2025-07-19T19:49:38 Info GameClient EndOfMatch rewards have been
cached. Going to Caching state
2025-07-19T19:49:38 Info Net User private data update: OK
2025-07-19T19:49:38 Info Net Updating { UserDataPrivate }
2025-07-19T19:49:38 Info StoreConsumables Received 0 store consumables
2025-07-19T19:49:38 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:49:38 Warning Net [TX 0347]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:49:38 Info PublicData Received UpgradeListResponse
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 1 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Info GameClient Received backend rewards via
message. It includes 0 currencies, 0 items, 0 corp upgrades and 0 XP items
2025-07-19T19:49:38 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:49:38 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:49:38 Info Net Fetching { UserDataPrivate }
2025-07-19T19:49:38 Info PublicData Received UpgradeListResponse
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Warning Net [TX 0362] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0361] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0360] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0359] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0358] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:49:39 Warning Net [TX 0356] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0355] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0354] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0353] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0352] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Info Net User private data update: OK
2025-07-19T19:49:39 Info Net Updating { UserDataPrivate }
2025-07-19T19:49:39 Info StoreConsumables Received 0 store consumables
2025-07-19T19:49:39 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:49:39 Warning Net [TX 0375]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:49:39 Warning Net [TX 0390] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0389] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0388] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0387] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0386] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0384] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0383] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0382] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0381] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0380] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Info GameClient Waiting for private data sync
completed
2025-07-19T19:49:39 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:49:50 Info Core World Allocate - Count: 4
2025-07-19T19:50:06 Info Session OnActivePartyResponse
2025-07-19T19:50:06 Info Session OnPartyLeft {"PartyID":162979,
"GLUID":4185871396038053793, "New Member Count":1}
2025-07-19T19:50:12 Info Net Fetching { UserDataPrivate }
2025-07-19T19:50:12 Info Net User private data update: OK
2025-07-19T19:50:12 Info Net Updating { UserDataPrivate }
2025-07-19T19:50:19 Info Core World Allocate - Count: 5
2025-07-19T19:50:43 Info Core World Allocate - Count: 6
2025-07-19T19:50:47 Warning Net [TX 0395]
{ SceneDetailsSocial } bind error : empty / invalid buffer
2025-07-19T19:50:50 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:50:50 Info GameClient ResetControlState
2025-07-19T19:50:50 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Reset", "StringArg1":""}
2025-07-19T19:50:50 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:50:50 Info Session Atempt to leave active Party
{"Party ID":162979, "Party exists locally":"true"}
2025-07-19T19:50:50 Info Yojimbo client disconnected
2025-07-19T19:50:50 Info EasyAntiCheat EndSession
2025-07-19T19:50:51 Info Core World Free - Count: 5
2025-07-19T19:50:51 Info Core World Free - Count: 4
2025-07-19T19:50:51 Info Core World Free - Count: 3
2025-07-19T19:50:51 Info Session OnLeavePartyResponse
2025-07-19T19:50:51 Info GameClient ClientHoldingRoom: Start Lobby
Placement
2025-07-19T19:50:51 Info Session InternalStartPlacementOnClient
{"Region":"us-east-1", "VersionMajor":1, "VersionMinor":0,
"VersionTimestamp":1752142782}
2025-07-19T19:50:51 Info Session OnLobbyPlacementResponse
{"Status":"InProgress"}
2025-07-19T19:50:51 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954650914}
2025-07-19T19:50:52 Info Resource Unloaded 2430 unused resources
2025-07-19T19:50:52 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:50:52 Info Session OnLobbyPlacementResponse
{"Status":"Success"}
2025-07-19T19:50:52 Info Session Lobby Placement: Finished with
results... {"PartyID":152782, "GroupID":858757, "PlayerSessionID":"psess-d8b473bf-
dcdb-4650-a999-ddf213d8d90f", "GameSessionID":"arn:aws:gamelift:us-east-
1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/07da61a3-78d7-409c-9e81-
7badd82518d2"}
2025-07-19T19:50:52 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:50:52 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":152782, "GroupID":858757, "GameSessionID":"arn:aws:gamelift:us-
east-1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/07da61a3-78d7-409c-
9e81-7badd82518d2", "PlayerSessionId":"psess-d8b473bf-dcdb-4650-a999-ddf213d8d90f"}
2025-07-19T19:50:53 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:50:53 Info Session OnJoinPartyResponse: Join response
for party 152782 received
2025-07-19T19:50:53 Info Session PartyID changed {"Old":0,
"New":152782}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1992868894334689, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1992868894334689, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":100833922962590555, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":100833922962590555, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":194578967408233169, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":194578967408233169, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":709209387790617568, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":709209387790617568, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":994942865732799512, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":994942865732799512, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1111122142150576910, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1111122142150576910, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1269842692715822618, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1269842692715822618, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1277054143975178133, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1277054143975178133, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1430767052858611919, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1430767052858611919, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1448530784490261860, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1448530784490261860, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1605010213151388190, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1605010213151388190, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1676652877656876925, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1676652877656876925, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1813807014598445368, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1813807014598445368, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1886335577301186742, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1886335577301186742, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2250142055059015024, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2365438619870498282, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2365438619870498282, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2405540235646171245, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2405540235646171245, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2516906826180309682, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2516906826180309682, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2734252940348556297, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2734252940348556297, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2994358108697530175, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2994358108697530175, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":3844553613204351252, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":3844553613204351252, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":4470601283495166349, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":4470601283495166349, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":4562239165175296573, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":4562239165175296573, "force":"true"}
2025-07-19T19:50:53 Info MultiplayerGroupAgreements I joined my group
858757, reset agreement state
2025-07-19T19:50:53 Info GroupPlaylists I joined the group 858757
2025-07-19T19:50:53 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:50:53 Info GameClient ClientHoldingRoom: Got server
{"PartyID":152782,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/07da61a3-78d7-409c-9e81-7badd82518d2", "ServerIP":"3.95.56.166"}
2025-07-19T19:50:53 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":152782, "GroupID":858757, "GotClients":0, "ExpectedClients":0}
2025-07-19T19:50:53 Info Session OnActivePartyResponse
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":3934996045270481389, "New Member Count":24}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":3934996045270481389, "force":"true"}
2025-07-19T19:50:53 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954652937}
2025-07-19T19:50:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:50:53 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:50:53 Info Session OnRequestConnectTokenResponse
2025-07-19T19:50:53 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":426, "old_seq_number":426}
2025-07-19T19:50:53 Warning Session Ignoring party update for
party 152782
2025-07-19T19:50:53 Info Session OnPartyEnterGame
2025-07-19T19:50:53 Info GameClient Init client
2025-07-19T19:50:53 Info Yojimbo client started on port 62550
2025-07-19T19:50:53 Info Yojimbo client connecting to server
3.95.56.166:40004 [1/1]
2025-07-19T19:50:53 Warning GameClient Secure connection with
connect token
2025-07-19T19:50:53 Info GameClient Client address is 0.0.0.0:62550
2025-07-19T19:50:53 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:50:53 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:50:53 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:50:53 Info Session Session data sync in progress
2025-07-19T19:50:53 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:50:53 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:50:53 Info Core World Allocate - Count: 4
2025-07-19T19:51:01 Info Session SetState {"NewState":2}
2025-07-19T19:51:01 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1992868894334689, "New Member Count":23}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":100833922962590555, "New Member Count":21}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":709209387790617568, "New Member Count":21}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":428, "old_seq_number":429}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":994942865732799512, "New Member Count":20}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1111122142150576910, "New Member Count":17}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1448530784490261860, "New Member Count":17}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":4562239165175296573, "New Member Count":17}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":431, "old_seq_number":433}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1269842692715822618, "New Member Count":15}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":2365438619870498282, "New Member Count":15}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":434, "old_seq_number":435}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":432, "old_seq_number":435}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1277054143975178133, "New Member Count":14}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":2994358108697530175, "New Member Count":13}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":4470601283495166349, "New Member Count":12}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1430767052858611919, "New Member Count":10}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":3844553613204351252, "New Member Count":10}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":439, "old_seq_number":440}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1813807014598445368, "New Member Count":9}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1605010213151388190, "New Member Count":8}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":2734252940348556297, "New Member Count":7}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1886335577301186742, "New Member Count":6}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":194578967408233169, "New Member Count":5}
2025-07-19T19:51:23 Info Yojimbo client connect failed. connection
request timed out
2025-07-19T19:51:23 Info Yojimbo client disconnected
2025-07-19T19:51:23 Info System System toast posted: 'Ahora no es
posible conectar con los servidores de King of Meat.'
2025-07-19T19:51:23 Info Session OnGameEnded: Will end game session
2025-07-19T19:51:23 Info Session Game session has ended {"Will End
Session":"true", "Force Abort Session":"false"}
2025-07-19T19:51:23 Info Session Atempt to leave active Party
{"Party ID":152782, "Party exists locally":"true"}
2025-07-19T19:51:23 Info Session Atempt to leave active Party
{"Party ID":152782, "Party exists locally":"true"}
2025-07-19T19:51:23 Info EasyAntiCheat EndSession
2025-07-19T19:51:23 Info Fcs Sending sync entitlements request
for type GameForegrounded
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session Frontend: Player not assigned to
any party
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:51:23 Info Session OnLeavePartyResponse
2025-07-19T19:51:23 Info Session OnLeavePartyResponse
2025-07-19T19:51:23 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954683413}
2025-07-19T19:51:23 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954683423}
2025-07-19T19:51:23 Error Net {Tx 484} missing X-GM-GLUID header
in secured response
2025-07-19T19:51:23 Info Fcs Sync entitlements succeeded for
event type GameForegrounded
2025-07-19T19:51:24 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:51:24 Info Resource Unloaded 226 unused resources
2025-07-19T19:51:28 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:51:28 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:51:28 Info GameClient ClientHoldingRoom: Start Lobby
Placement
2025-07-19T19:51:28 Info Session InternalStartPlacementOnClient
{"Region":"us-east-1", "VersionMajor":1, "VersionMinor":0,
"VersionTimestamp":1752142782}
2025-07-19T19:51:28 Info Session OnLobbyPlacementResponse
{"Status":"InProgress"}
2025-07-19T19:51:28 Info Achievements Checking if all achievements are
unlocked...
2025-07-19T19:51:28 Error Achievements Failed to get state of achievement
ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:51:28 Warning Achievements Failed to get the achievement
state of the 'Unlock all achievements' achievement ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:51:29 Info Session OnLobbyPlacementResponse
{"Status":"Success"}
2025-07-19T19:51:29 Info Session Lobby Placement: Finished with
results... {"PartyID":161353, "GroupID":859519, "PlayerSessionID":"psess-06d8b8e7-
141a-463b-8777-e77cffafc45f", "GameSessionID":"arn:aws:gamelift:us-east-
1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/263ab00e-ca53-4d5a-b8da-
0f5e6f5e8717"}
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":161353, "GroupID":859519, "GameSessionID":"arn:aws:gamelift:us-
east-1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/263ab00e-ca53-4d5a-
b8da-0f5e6f5e8717", "PlayerSessionId":"psess-06d8b8e7-141a-463b-8777-e77cffafc45f"}
2025-07-19T19:51:29 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:29 Info Session OnJoinPartyResponse: Join response
for party 161353 received
2025-07-19T19:51:29 Info Session PartyID changed {"Old":0,
"New":161353}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":357842612404896456, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":357842612404896456, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":527944550781504275, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":527944550781504275, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":614182479455673525, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":614182479455673525, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":811081771634256390, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":811081771634256390, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1007362610839199602, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1007362610839199602, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1099313242660510910, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1099313242660510910, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1099397809431936976, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1099397809431936976, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1375001606638668262, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1375001606638668262, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1472261166560265843, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1472261166560265843, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1654045852683468909, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1654045852683468909, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1895483923863449344, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1895483923863449344, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2009285557940784068, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2009285557940784068, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2250142055059015024, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2294294306233943385, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2294294306233943385, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2362212448647395415, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2362212448647395415, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2412762575838922932, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2412762575838922932, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2497281414595869911, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2497281414595869911, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2925365271304623590, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2925365271304623590, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3037689286102065309, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3037689286102065309, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3081411964597705869, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3081411964597705869, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3185296929843267432, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3185296929843267432, "force":"true"}
2025-07-19T19:51:29 Info MultiplayerGroupAgreements I joined my group
859519, reset agreement state
2025-07-19T19:51:29 Info GroupPlaylists I joined the group 859519
2025-07-19T19:51:29 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:51:29 Info Session OnActivePartyResponse
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3529603608876204266, "New Member Count":22}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3529603608876204266, "force":"true"}
2025-07-19T19:51:29 Info Session OnActivePartyResponse
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":705170278184352884, "New Member Count":23}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":705170278184352884, "force":"true"}
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Got server
{"PartyID":161353,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/263ab00e-ca53-4d5a-b8da-0f5e6f5e8717",
"ServerIP":"18.215.33.200"}
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":161353, "GroupID":859519, "GotClients":0, "ExpectedClients":0}
2025-07-19T19:51:29 Info Session OnActivePartyResponse
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":603507563918072661, "New Member Count":24}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":603507563918072661, "force":"true"}
2025-07-19T19:51:29 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:29 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:51:29 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954689467}
2025-07-19T19:51:29 Info Session OnRequestConnectTokenResponse
2025-07-19T19:51:29 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":361, "old_seq_number":361}
2025-07-19T19:51:29 Warning Session Ignoring party update for
party 161353
2025-07-19T19:51:29 Info Session OnPartyEnterGame
2025-07-19T19:51:29 Info GameClient Init client
2025-07-19T19:51:29 Info Yojimbo client started on port 56042
2025-07-19T19:51:29 Info Yojimbo client connecting to server
18.215.33.200:40009 [1/1]
2025-07-19T19:51:29 Warning GameClient Secure connection with
connect token
2025-07-19T19:51:29 Info GameClient Client address is 0.0.0.0:56042
2025-07-19T19:51:29 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:51:29 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:51:29 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:51:29 Info Session Session data sync in progress
2025-07-19T19:51:30 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:30 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:51:30 Info Core World Allocate - Count: 5
2025-07-19T19:51:30 Info Yojimbo client connected to server
2025-07-19T19:51:30 Info GameClient Recv ConnectionState {"Server
Build":"33.200751"}
2025-07-19T19:51:30 Info Session SetState {"NewState":2}
2025-07-19T19:51:30 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:51:30 Info GameClient Switch World {"Index":3}
2025-07-19T19:51:30 Info PublicData Requested to refresh active
upgrades: 1
2025-07-19T19:51:30 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:51:30 Info GameClient SEND ClientControl
{"Client":18, "Ctrl":"ReadyForSpawn",
"StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:51:30 Info Net Fetching { UserDataPrivate }
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":357842612404896456, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":527944550781504275, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":614182479455673525, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":811081771634256390, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1007362610839199602, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1099313242660510910, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1099397809431936976, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1375001606638668262, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1654045852683468909, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2009285557940784068, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2294294306233943385, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2362212448647395415, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2412762575838922932, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2497281414595869911, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2925365271304623590, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":3037689286102065309, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":3185296929843267432, "force":"false"}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":18, "UID":2147504171}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":18, "Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2294294306233943385, "Client":0, "UID":2147486831}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":357842612404896456, "Client":1, "UID":2147502437}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2362212448647395415, "Client":2, "UID":2147503355}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":811081771634256390, "Client":3, "UID":2147501723}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":5}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":3037689286102065309, "Client":4, "UID":2147501927}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":6}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2009285557940784068, "Client":5, "UID":2147503661}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":5,
"Ctrl":"Handshake", "Spawn Count":7}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1007362610839199602, "Client":6, "UID":2147502539}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1099397809431936976, "Client":7, "UID":2147503763}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":614182479455673525, "Client":8, "UID":2147503151}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2925365271304623590, "Client":9, "UID":2147503865}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1375001606638668262, "Client":10, "UID":2147503049}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2412762575838922932, "Client":11, "UID":2147503253}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1099313242660510910, "Client":12, "UID":2147503967}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":12, "Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":3081411964597705869, "Client":13, "UID":2147502743}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":13, "Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":3185296929843267432, "Client":14, "UID":2147503457}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":14, "Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":527944550781504275, "Client":15, "UID":2147503559}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2497281414595869911, "Client":16, "UID":2147504069}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1654045852683468909, "Client":17, "UID":2147502947}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1472261166560265843, "Client":22, "UID":2147499479}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":22, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1895483923863449344, "Client":23, "UID":2147500295}
2025-07-19T19:51:31 Info Resource Unloaded 175 unused resources
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":23, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":705170278184352884, "Client":20, "UID":2147504273}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:51:31 Info Session SetState {"NewState":5}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"false"}
2025-07-19T19:51:31 Error Net [TX 0545] [404] Not Found :
/v1/komstructTopSeasonScenesLeaderboard
2025-07-19T19:51:31 Error Net [TX 0544] [404] Not Found :
/v1/komstructTopSeasonCreatorsLeaderboard
2025-07-19T19:51:31 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":705170278184352884, "force":"false"}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":3081411964597705869, "force":"false"}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":1895483923863449344, "force":"false"}
2025-07-19T19:51:31 Info Net User private data update: OK
2025-07-19T19:51:31 Info Net Updating { UserDataPrivate }
2025-07-19T19:51:31 Info BackendTriggerActions Action
'boot_hub_creator_tipped' with action type 'BTActionCustomClient' triggered in the
backend
2025-07-19T19:51:31 Info StoreConsumables Received 0 store consumables
2025-07-19T19:51:31 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:51:31 Warning Net [TX 0557]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:51:31 Info PublicData Received UpgradeListResponse
2025-07-19T19:51:31 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:51:31 Info PublicData Received UpgradeListResponse
2025-07-19T19:51:31 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:51:31 Info Store Applying available value of items
to False for 0 items
2025-07-19T19:51:31 Info Store Applying available value of items
to True for 0 items
2025-07-19T19:51:31 Warning Net [TX 0545]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:51:31 Warning Net [TX 0544]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:51:31 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:31 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:51:31 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:51:31 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:51:31 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:51:31 Warning Net [TX 0607] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0606] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0605] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0603] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0602] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0601] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0600] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0599] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0609] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0608] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:32 Info Resource Resource::Save took 0.041s
2025-07-19T19:51:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:51:32 Info Net PublicDataCacheLookup miss
{"gluid":1472261166560265843, "force":"false"}
2025-07-19T19:51:40 Info GameClient Spawn Player
{"GLUID":603507563918072661, "Client":21, "UID":2147504375}
2025-07-19T19:51:40 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:51:40 Info Net PublicDataCacheLookup miss
{"gluid":603507563918072661, "force":"false"}
2025-07-19T19:51:44 Info Resource Resource::Save took 0.018s
2025-07-19T19:51:46 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 1700.049683
2025-07-19T19:51:47 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:51:47 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 1700.271851, Update Interval: 303.631104
2025-07-19T19:52:00 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:52:02 Info DialoguePopup Dialogue Popup triggered
id:RGE_RANK_FEAT01_02_01, priority:0, amount range:(4, 2147483647)
2025-07-19T19:52:03 Info Resource Resource::Save took 0.017s
2025-07-19T19:52:11 Info Net PublicDataCacheLookup miss
{"gluid":3529603608876204266, "force":"false"}
2025-07-19T19:52:23 Info Session OnActivePartyResponse
2025-07-19T19:52:23 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3037689286102065309, "New Member Count":23}
2025-07-19T19:52:24 Info GameClient Spawn Player
{"GLUID":3529603608876204266, "Client":19, "UID":2147504477}
2025-07-19T19:52:24 Info GameClient SEND ClientControl
{"Client":19, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:52:28 Info Session OnActivePartyResponse
2025-07-19T19:52:28 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":357842612404896456, "New Member Count":22}
2025-07-19T19:52:50 Info Session OnActivePartyResponse
2025-07-19T19:52:50 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2294294306233943385, "New Member Count":21}
2025-07-19T19:52:50 Info Session OnActivePartyResponse
2025-07-19T19:52:50 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":603507563918072661, "New Member Count":20}
2025-07-19T19:52:53 Info Session OnActivePartyResponse
2025-07-19T19:52:53 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":614182479455673525, "New Member Count":19}
2025-07-19T19:52:59 Info Session OnActivePartyResponse
2025-07-19T19:52:59 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1007362610839199602, "New Member Count":18}
2025-07-19T19:53:07 Info Session OnActivePartyResponse
2025-07-19T19:53:07 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2362212448647395415, "New Member Count":17}
2025-07-19T19:53:08 Info Session OnActivePartyResponse
2025-07-19T19:53:08 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":811081771634256390, "New Member Count":16}
2025-07-19T19:53:09 Info Session OnActivePartyResponse
2025-07-19T19:53:09 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1654045852683468909, "New Member Count":15}
2025-07-19T19:53:11 Info Session OnActivePartyResponse
2025-07-19T19:53:11 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":705170278184352884, "New Member Count":14}
2025-07-19T19:53:12 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:53:12 Info Net Fetching { UserDataPrivate }
2025-07-19T19:53:12 Info Net User private data update: OK
2025-07-19T19:53:12 Info Net Updating { UserDataPrivate }
2025-07-19T19:53:13 Info StoreConsumables Received 0 store consumables
2025-07-19T19:53:13 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:53:13 Warning Net [TX 0652]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:53:13 Info PublicData Received UpgradeListResponse
2025-07-19T19:53:13 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:53:13 Info Store Applying owned value of items to
True for 1 items
2025-07-19T19:53:13 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:53:13 Info Store Applying owned value of items to
True for 5 items
2025-07-19T19:53:13 Info Resource Resource::Save took 0.021s
2025-07-19T19:53:13 Warning Net [TX 0667] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0666] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0665] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0664] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0663] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0661] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0660] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0659] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0658] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0657] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Info Session OnActivePartyResponse
2025-07-19T19:53:13 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2497281414595869911, "New Member Count":13}
2025-07-19T19:53:24 Info Session OnActivePartyResponse
2025-07-19T19:53:24 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2412762575838922932, "New Member Count":12}
2025-07-19T19:53:50 Info Session OnActivePartyResponse
2025-07-19T19:53:50 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1375001606638668262, "New Member Count":11}
2025-07-19T19:53:52 Info Session OnActivePartyResponse
2025-07-19T19:53:52 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2009285557940784068, "New Member Count":10}
2025-07-19T19:54:08 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:54:08 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:54:08 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:54:08 Info PublicData Received UpgradeListResponse
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 2 items
2025-07-19T19:54:08 Info Net Fetching { UserDataPrivate }
2025-07-19T19:54:08 Info Net User private data update: OK
2025-07-19T19:54:08 Info Net Updating { UserDataPrivate }
2025-07-19T19:54:08 Info PublicData Received UpgradeListResponse
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 1 items
2025-07-19T19:54:08 Info StoreConsumables Received 0 store consumables
2025-07-19T19:54:08 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:54:08 Warning Net [TX 0697]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:54:08 Info PublicData Received UpgradeListResponse
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:54:09 Warning Net [TX 0716] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0715] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0714] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0713] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0712] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0710] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0708] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0707] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0706] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0709] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Info Resource Resource::Save took 0.026s
2025-07-19T19:54:10 Info Core World Allocate - Count: 6
2025-07-19T19:54:16 Info Core World Allocate - Count: 7
2025-07-19T19:54:16 Info Core World Allocate - Count: 8
2025-07-19T19:54:16 Info Resource Resource::Save took 0.002s
2025-07-19T19:54:16 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:16 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:16 Info Resource Resource::Save took 0.047s
2025-07-19T19:54:16 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:16 Info Core World Free - Count: 7
2025-07-19T19:54:16 Info PublicData Starting 'image' upload...
2025-07-19T19:54:16 Info ContentUpload UploadSingleResource
e9c8ef75f5062ae433c6411ae1c5cc05
2025-07-19T19:54:17 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:17 Info ContentUpload UploadSingleResource
30fb1ddc7d49b0fb7037c88560d1514f
2025-07-19T19:54:17 Info Resource Resource::Save took 0.017s
2025-07-19T19:54:17 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:e9c8ef75f5062ae433c6411ae1c5cc05 [HTTP 200]
2025-07-19T19:54:17 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:17 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:18 Info PublicData 'image' descriptor sync complete:
RTexture:User:30fb1ddc7d49b0fb7037c88560d1514f [HTTP 200]
2025-07-19T19:54:18 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:18 Info Resource Resource::Save took 0.019s
2025-07-19T19:54:19 Info Core World Free - Count: 6
2025-07-19T19:54:20 Info Session OnActivePartyResponse
2025-07-19T19:54:20 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2925365271304623590, "New Member Count":9}
2025-07-19T19:54:21 Info Core World Allocate - Count: 7
2025-07-19T19:54:24 Info Core World Allocate - Count: 8
2025-07-19T19:54:24 Info Resource Resource::Save took 0.003s
2025-07-19T19:54:24 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:24 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:24 Info Resource Resource::Save took 0.040s
2025-07-19T19:54:24 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:24 Info Core World Free - Count: 7
2025-07-19T19:54:24 Info ContentUpload UploadSingleResource
be4f5372748d93737e285f14c418481e
2025-07-19T19:54:24 Info PublicData Starting 'image' upload...
2025-07-19T19:54:25 Info ContentUpload UploadSingleResource
2d53e140450e93a44f7fa6857fa997dc
2025-07-19T19:54:25 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:25 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:be4f5372748d93737e285f14c418481e [HTTP 200]
2025-07-19T19:54:25 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:25 Info Resource Resource::Save took 0.019s
2025-07-19T19:54:25 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:26 Info PublicData 'image' descriptor sync complete:
RTexture:User:2d53e140450e93a44f7fa6857fa997dc [HTTP 200]
2025-07-19T19:54:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:27 Info Resource Resource::Save took 0.027s
2025-07-19T19:54:30 Info Core World Free - Count: 6
2025-07-19T19:54:32 Info Core World Allocate - Count: 7
2025-07-19T19:54:37 Info Core World Allocate - Count: 8
2025-07-19T19:54:37 Info Resource Resource::Save took 0.003s
2025-07-19T19:54:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:37 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:37 Info Resource Resource::Save took 0.039s
2025-07-19T19:54:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:37 Info Core World Free - Count: 7
2025-07-19T19:54:37 Info ContentUpload UploadSingleResource
c23e9043ba43b81f9f767bcc2e9f0521
2025-07-19T19:54:37 Info PublicData Starting 'image' upload...
2025-07-19T19:54:38 Info ContentUpload UploadSingleResource
8a91080717e239861f4e62a4eeb15584
2025-07-19T19:54:38 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:38 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:c23e9043ba43b81f9f767bcc2e9f0521 [HTTP 200]
2025-07-19T19:54:38 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:38 Info Resource Resource::Save took 0.021s
2025-07-19T19:54:38 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:38 Info PublicData 'image' descriptor sync complete:
RTexture:User:8a91080717e239861f4e62a4eeb15584 [HTTP 200]
2025-07-19T19:54:38 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:39 Info Resource Resource::Save took 0.017s
2025-07-19T19:54:44 Info Session OnActivePartyResponse
2025-07-19T19:54:44 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3185296929843267432, "New Member Count":8}
2025-07-19T19:54:45 Info Session OnActivePartyResponse
2025-07-19T19:54:45 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":527944550781504275, "New Member Count":7}
2025-07-19T19:54:45 Info Core World Free - Count: 6
2025-07-19T19:54:48 Info Core World Allocate - Count: 7
2025-07-19T19:54:53 Info Core World Allocate - Count: 8
2025-07-19T19:54:53 Info Resource Resource::Save took 0.004s
2025-07-19T19:54:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:53 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:53 Info Resource Resource::Save took 0.053s
2025-07-19T19:54:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:53 Info Core World Free - Count: 7
2025-07-19T19:54:53 Info PublicData Starting 'image' upload...
2025-07-19T19:54:54 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:b32be59ad5ecec1a87616d0ead3a40f5 [HTTP 200]
2025-07-19T19:54:54 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:54 Info ContentUpload UploadSingleResource
d2f8dd2f5cafa2c2acf1443117556260
2025-07-19T19:54:54 Info Resource Resource::Save took 0.017s
2025-07-19T19:54:55 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:55 Info Core World Free - Count: 6
2025-07-19T19:54:55 Info PublicData 'image' descriptor sync complete:
RTexture:User:d2f8dd2f5cafa2c2acf1443117556260 [HTTP 200]
2025-07-19T19:54:55 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:56 Info Resource Resource::Save took 0.025s
2025-07-19T19:54:57 Info Core World Allocate - Count: 7
2025-07-19T19:54:59 Info Core World Allocate - Count: 8
2025-07-19T19:54:59 Info Resource Resource::Save took 0.004s
2025-07-19T19:54:59 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:59 Info PublicData Starting 'avatar' upload...
2025-07-19T19:55:00 Info Resource Resource::Save took 0.038s
2025-07-19T19:55:00 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:55:00 Info Core World Free - Count: 7
2025-07-19T19:55:00 Info PublicData Starting 'image' upload...
2025-07-19T19:55:00 Info ContentUpload UploadSingleResource
32e73b2459bc538934cbfdcda376de07
2025-07-19T19:55:00 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:12ea12f00557daa98bab7ba890ffe1a7 [HTTP 200]
2025-07-19T19:55:00 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:55:00 Info Resource Resource::Save took 0.024s
2025-07-19T19:55:01 Info ContentUpload Completed 1 of 1
2025-07-19T19:55:01 Info PublicData 'image' descriptor sync complete:
RTexture:User:32e73b2459bc538934cbfdcda376de07 [HTTP 200]
2025-07-19T19:55:01 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:55:02 Info Resource Resource::Save took 0.030s
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":394542093899815952, "New Member Count":9}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":394542093899815952, "force":"true"}
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1840935832233243895, "New Member Count":9}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1840935832233243895, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1790591855476890620, "New Member Count":10}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1790591855476890620, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":380, "old_seq_number":382}
2025-07-19T19:55:03 Warning Session Ignoring party update for
party 161353
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1204100340290079960, "New Member Count":11}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1204100340290079960, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3108099885497511459, "New Member Count":12}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":3108099885497511459, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3078302478557494331, "New Member Count":13}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":3078302478557494331, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":16678904350495391, "New Member Count":16}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":16678904350495391, "force":"true"}
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1617351094358703024, "New Member Count":16}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1617351094358703024, "force":"true"}
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1897582479824417812, "New Member Count":16}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1897582479824417812, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":387, "old_seq_number":388}
2025-07-19T19:55:03 Warning Session Ignoring party update for
party 161353
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":4151830643020761280, "New Member Count":17}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":4151830643020761280, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":386, "old_seq_number":389}
2025-07-19T19:55:03 Warning Session Ignoring party update for
party 161353
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":18836546298888659, "New Member Count":18}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":18836546298888659, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1205755590225905690, "New Member Count":19}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1205755590225905690, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":384356343857688879, "New Member Count":20}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":384356343857688879, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2390348305160461466, "New Member Count":21}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":2390348305160461466, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2586279868468056904, "New Member Count":22}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":2586279868468056904, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":556661510890184706, "New Member Count":23}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":556661510890184706, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2714815728671471966, "New Member Count":24}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":2714815728671471966, "force":"true"}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":384356343857688879, "Client":8, "UID":2147504579}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1617351094358703024, "Client":17, "UID":2147504681}
2025-07-19T19:55:04 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1790591855476890620, "Client":3, "UID":2147504783}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1204100340290079960, "Client":2, "UID":2147504885}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":3078302478557494331, "Client":4, "UID":2147504987}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1897582479824417812, "Client":9, "UID":2147505089}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1840935832233243895, "Client":0, "UID":2147505191}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":3108099885497511459, "Client":6, "UID":2147505293}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":2390348305160461466, "Client":10, "UID":2147505395}
2025-07-19T19:55:04 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":4151830643020761280, "Client":11, "UID":2147505497}
2025-07-19T19:55:04 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:55:06 Info Core World Free - Count: 6
2025-07-19T19:55:06 Info Core World Free - Count: 5
2025-07-19T19:55:06 Info GameClient Spawn Player
{"GLUID":394542093899815952, "Client":1, "UID":2147505599}
2025-07-19T19:55:06 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:55:06 Info GameClient Spawn Player
{"GLUID":18836546298888659, "Client":5, "UID":2147505701}
2025-07-19T19:55:06 Info GameClient SEND ClientControl {"Client":5,
"Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:55:07 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:55:08 Info GameClient Spawn Player
{"GLUID":16678904350495391, "Client":16, "UID":2147505803}
2025-07-19T19:55:08 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:55:08 Info GameClient Spawn Player
{"GLUID":1205755590225905690, "Client":14, "UID":2147505905}
2025-07-19T19:55:08 Info GameClient SEND ClientControl
{"Client":14, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:55:08 Info Session OnActivePartyResponse
2025-07-19T19:55:08 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1099397809431936976, "New Member Count":23}
2025-07-19T19:55:13 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:13 Info GameClient Spawn Player
{"GLUID":2586279868468056904, "Client":20, "UID":2147506007}
2025-07-19T19:55:13 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:55:13 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:55:14 Info Session OnActivePartyResponse
2025-07-19T19:55:14 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1099313242660510910, "New Member Count":22}
2025-07-19T19:55:15 Info GameClient Spawn Player
{"GLUID":556661510890184706, "Client":15, "UID":2147506109}
2025-07-19T19:55:15 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:55:15 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:55:22 Info GameClient Spawn Player
{"GLUID":2714815728671471966, "Client":21, "UID":2147506211}
2025-07-19T19:55:22 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:55:36 Info Core World Allocate - Count: 6
2025-07-19T19:55:40 Info Core World Free - Count: 5
2025-07-19T19:55:41 Info Core World Free - Count: 4
2025-07-19T19:55:41 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:41 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:55:42 Info Session OnActivePartyResponse
2025-07-19T19:55:42 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":556661510890184706, "New Member Count":21}
2025-07-19T19:55:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:45 Info Session OnActivePartyResponse
2025-07-19T19:55:45 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":16678904350495391, "New Member Count":20}
2025-07-19T19:55:55 Info Session OnActivePartyResponse
2025-07-19T19:55:55 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2714815728671471966, "New Member Count":19}
2025-07-19T19:55:58 Info Session OnActivePartyResponse
2025-07-19T19:55:58 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1895483923863449344, "New Member Count":18}
2025-07-19T19:56:02 Info Session OnActivePartyResponse
2025-07-19T19:56:02 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3081411964597705869, "New Member Count":17}
2025-07-19T19:56:02 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:56:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:56:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:56:08 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:56:09 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:56:09 Info Resource Resource::Save took 0.021s
2025-07-19T19:56:12 Info Resource Resource::Save took 0.019s
2025-07-19T19:56:13 Info Core World Allocate - Count: 5
2025-07-19T19:56:13 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T19:56:37 Info Core World Allocate - Count: 6
2025-07-19T19:56:37 Info Resource Resource::Save took 0.002s
2025-07-19T19:56:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:37 Info CreatorProfile The CreatorProfile for
2250142055059015024 has been requested.
2025-07-19T19:56:37 Info PublicData Starting 'avatar' upload...
2025-07-19T19:56:37 Info Resource Resource::Save took 0.044s
2025-07-19T19:56:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:37 Info Core World Free - Count: 5
2025-07-19T19:56:37 Info PublicData Starting 'image' upload...
2025-07-19T19:56:37 Warning Net [TX 0843]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T19:56:37 Info ContentUpload UploadSingleResource
04a469e48ca114d33e4c1dc5282f9479
2025-07-19T19:56:37 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:79d1c14619bcd78b91ab9410cd031747 [HTTP 200]
2025-07-19T19:56:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:38 Info ContentUpload Completed 1 of 1
2025-07-19T19:56:38 Info Resource Resource::Save took 0.021s
2025-07-19T19:56:38 Info PublicData 'image' descriptor sync complete:
RTexture:User:04a469e48ca114d33e4c1dc5282f9479 [HTTP 200]
2025-07-19T19:56:38 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:39 Info Resource Resource::Save took 0.016s
2025-07-19T19:56:51 Info Session OnActivePartyResponse
2025-07-19T19:56:51 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2390348305160461466, "New Member Count":16}
2025-07-19T19:56:57 Info Session OnActivePartyResponse
2025-07-19T19:56:57 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1840935832233243895, "New Member Count":15}
2025-07-19T19:57:12 Info Core World Allocate - Count: 6
2025-07-19T19:57:12 Info Resource Resource::Save took 0.001s
2025-07-19T19:57:12 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:12 Warning Core Avatar did not save!
2025-07-19T19:57:12 Info Core World Free - Count: 5
2025-07-19T19:57:12 Info PublicData Starting 'avatar' upload...
2025-07-19T19:57:12 Info Resource Unloaded 247 unused resources
2025-07-19T19:57:12 Info Resource Resource::Save took 0.031s
2025-07-19T19:57:12 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:12 Info Core World Free - Count: 4
2025-07-19T19:57:12 Info ContentUpload UploadSingleResource
ed4bffb6d9364ec88831d76566241eda
2025-07-19T19:57:12 Info PublicData Starting 'image' upload...
2025-07-19T19:57:12 Info ContentUpload UploadSingleResource
61b24833eb6bd1ffdf4f9e59e489cfdf
2025-07-19T19:57:12 Info ContentUpload Completed 1 of 1
2025-07-19T19:57:12 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:ed4bffb6d9364ec88831d76566241eda [HTTP 200]
2025-07-19T19:57:12 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:12 Info ContentUpload Completed 1 of 1
2025-07-19T19:57:13 Info PublicData 'image' descriptor sync complete:
RTexture:User:61b24833eb6bd1ffdf4f9e59e489cfdf [HTTP 200]
2025-07-19T19:57:13 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:13 Info Resource Resource::Save took 0.017s
2025-07-19T19:57:15 Info Core World Allocate - Count: 5
2025-07-19T19:57:15 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T19:57:17 Info Core World Allocate - Count: 6
2025-07-19T19:57:17 Info Resource Resource::Save took 0.001s
2025-07-19T19:57:17 Info Core World Free - Count: 5
2025-07-19T19:57:17 Warning Net [TX 0861]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T19:57:18 Info Resource Resource::Save took 0.018s
2025-07-19T19:57:18 Info Core World Allocate - Count: 6
2025-07-19T19:57:18 Info Resource Resource::Save took 0.001s
2025-07-19T19:57:18 Info Core World Free - Count: 5
2025-07-19T19:57:18 Info Core World Free - Count: 4
2025-07-19T19:57:19 Info Resource Unloaded 9 unused resources
2025-07-19T19:57:19 Info Core World Allocate - Count: 5
2025-07-19T19:57:19 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T19:57:23 Info Session OnActivePartyResponse
2025-07-19T19:57:23 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3108099885497511459, "New Member Count":14}
2025-07-19T19:57:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:57:32 Info Session OnActivePartyResponse
2025-07-19T19:57:32 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3078302478557494331, "New Member Count":13}
2025-07-19T19:57:44 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 2057.629395
2025-07-19T19:57:44 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:57:44 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 2057.782959, Update Interval: 357.429108
2025-07-19T19:57:51 Info Session OnActivePartyResponse
2025-07-19T19:57:51 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1204100340290079960, "New Member Count":12}
2025-07-19T19:57:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:58:12 Info Session OnActivePartyResponse
2025-07-19T19:58:12 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":4151830643020761280, "New Member Count":11}
2025-07-19T19:58:19 Info Session OnActivePartyResponse
2025-07-19T19:58:19 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1897582479824417812, "New Member Count":10}
2025-07-19T19:58:43 Info Session OnActivePartyResponse
2025-07-19T19:58:43 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1790591855476890620, "New Member Count":9}
2025-07-19T19:59:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:59:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":814496860331776697, "New Member Count":11}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":814496860331776697, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2393906608168902667, "New Member Count":11}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2393906608168902667, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":413, "old_seq_number":414}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":733959883632313270, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":733959883632313270, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1170381436582459256, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":1170381436582459256, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2269378823214162109, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2269378823214162109, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2480477553817386231, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2480477553817386231, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":415, "old_seq_number":418}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":417, "old_seq_number":418}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":223519628654253928, "New Member Count":17}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":223519628654253928, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":422054239397289299, "New Member Count":17}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":422054239397289299, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":416, "old_seq_number":420}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":419, "old_seq_number":420}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3881428635633946076, "New Member Count":18}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":3881428635633946076, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1194364800921852924, "New Member Count":19}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":1194364800921852924, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2339551334858809512, "New Member Count":22}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2339551334858809512, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2608083730960083128, "New Member Count":22}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2608083730960083128, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3612249824113309049, "New Member Count":22}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":3612249824113309049, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":423, "old_seq_number":425}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":424, "old_seq_number":425}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":299479322256327029, "New Member Count":24}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":299479322256327029, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2656450929174210052, "New Member Count":24}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2656450929174210052, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":426, "old_seq_number":427}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:34 Info GameClient Spawn Player
{"GLUID":1170381436582459256, "Client":11, "UID":2147506931}
2025-07-19T19:59:34 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:59:34 Info GameClient Spawn Player
{"GLUID":2608083730960083128, "Client":12, "UID":2147507033}
2025-07-19T19:59:34 Info GameClient SEND ClientControl
{"Client":12, "Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2656450929174210052, "Client":21, "UID":2147507135}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":733959883632313270, "Client":10, "UID":2147507237}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":814496860331776697, "Client":4, "UID":2147507339}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2269378823214162109, "Client":2, "UID":2147507441}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":422054239397289299, "Client":3, "UID":2147507543}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":3881428635633946076, "Client":9, "UID":2147507645}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":223519628654253928, "Client":6, "UID":2147507747}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":3612249824113309049, "Client":0, "UID":2147507849}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2480477553817386231, "Client":7, "UID":2147507951}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2339551334858809512, "Client":13, "UID":2147508053}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":13, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":1194364800921852924, "Client":16, "UID":2147508155}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2393906608168902667, "Client":15, "UID":2147508257}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:59:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:59:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:59:41 Info GameClient Spawn Player
{"GLUID":299479322256327029, "Client":23, "UID":2147508359}
2025-07-19T19:59:41 Info GameClient SEND ClientControl
{"Client":23, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:59:44 Info Session OnActivePartyResponse
2025-07-19T19:59:44 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2656450929174210052, "New Member Count":23}
2025-07-19T19:59:45 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:59:45 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:59:46 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:01 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:04 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:11 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:11 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:14 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:17 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:17 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:21 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:25 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:28 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:28 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:31 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:34 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:37 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:41 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:48 Info Session OnActivePartyResponse
2025-07-19T20:00:48 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2608083730960083128, "New Member Count":22}
2025-07-19T20:00:52 Info Session OnActivePartyResponse
2025-07-19T20:00:52 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1170381436582459256, "New Member Count":21}
2025-07-19T20:00:58 Info Session OnActivePartyResponse
2025-07-19T20:00:58 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2339551334858809512, "New Member Count":20}
2025-07-19T20:01:04 Info Session OnActivePartyResponse
2025-07-19T20:01:16 Info Session OnActivePartyResponse
2025-07-19T20:01:16 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":299479322256327029, "New Member Count":19}
2025-07-19T20:01:25 Info Session OnActivePartyResponse
2025-07-19T20:01:25 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2586279868468056904, "New Member Count":18}
2025-07-19T20:01:28 Info Session OnActivePartyResponse
2025-07-19T20:01:28 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2269378823214162109, "New Member Count":17}
2025-07-19T20:01:31 Info Session OnActivePartyResponse
2025-07-19T20:02:05 Info Session OnActivePartyResponse
2025-07-19T20:02:05 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3529603608876204266, "New Member Count":16}
2025-07-19T20:02:21 Info Session OnActivePartyResponse
2025-07-19T20:02:21 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3612249824113309049, "New Member Count":15}
2025-07-19T20:02:34 Info Session OnActivePartyResponse
2025-07-19T20:02:34 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":223519628654253928, "New Member Count":14}
2025-07-19T20:02:42 Info Session OnActivePartyResponse
2025-07-19T20:02:42 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3881428635633946076, "New Member Count":13}
2025-07-19T20:02:53 Info Session OnActivePartyResponse
2025-07-19T20:02:53 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2480477553817386231, "New Member Count":12}
2025-07-19T20:02:59 Info Session OnActivePartyResponse
2025-07-19T20:02:59 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1194364800921852924, "New Member Count":11}
2025-07-19T20:03:02 Info Session OnActivePartyResponse
2025-07-19T20:03:02 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1617351094358703024, "New Member Count":10}
2025-07-19T20:03:03 Info Session OnActivePartyResponse
2025-07-19T20:03:03 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":733959883632313270, "New Member Count":9}
2025-07-19T20:03:14 Info Session OnActivePartyResponse
2025-07-19T20:03:14 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":814496860331776697, "New Member Count":8}
2025-07-19T20:03:14 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752955394498}
2025-07-19T20:03:14 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752955394514}
2025-07-19T20:03:17 Info Session OnActivePartyResponse
2025-07-19T20:03:17 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":384356343857688879, "New Member Count":7}
2025-07-19T20:03:18 Info Core World Allocate - Count: 6
2025-07-19T20:03:18 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:18 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:18 Warning Core Avatar did not save!
2025-07-19T20:03:18 Info Core World Free - Count: 5
2025-07-19T20:03:18 Info PublicData Starting 'avatar' upload...
2025-07-19T20:03:18 Info Resource Unloaded 167 unused resources
2025-07-19T20:03:19 Info Resource Resource::Save took 0.033s
2025-07-19T20:03:19 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:19 Info Core World Free - Count: 4
2025-07-19T20:03:19 Info PublicData Starting 'image' upload...
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info ContentUpload UploadSingleResource
4a19626a2b347bc3c81d94e878ce3834
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info ContentUpload UploadSingleResource
946171e99fda26118e7765096569e298
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info Resource Resource::Save took 0.015s
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Info PublicData 'avatar' descriptor sync complete:
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2025-07-19T20:03:20 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Info PublicData 'image' descriptor sync complete:
RTexture:User:946171e99fda26118e7765096569e298 [HTTP 200]
2025-07-19T20:03:20 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Info OmniNotifications HandlePresenceChanged
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2025-07-19T20:03:21 Info Resource Resource::Save took 0.016s
2025-07-19T20:03:21 Info Core World Allocate - Count: 5
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Info CreatorWelcomePage Set last data to 0 total tips
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2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Info Session OnActivePartyResponse
2025-07-19T20:03:24 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":422054239397289299, "New Member Count":6}
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info Core World Allocate - Count: 6
2025-07-19T20:03:25 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:25 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:25 Info CreatorProfile The CreatorProfile for
2250142055059015024 has been requested.
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info PublicData Starting 'avatar' upload...
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Net [TX 0940]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T20:03:25 Info Resource Resource::Save took 0.034s
2025-07-19T20:03:25 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:25 Info Core World Free - Count: 5
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info PublicData Starting 'image' upload...
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info ContentUpload UploadSingleResource
e86917d50093fb031ee0f5a4c38dfcb5
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info ContentUpload UploadSingleResource
c525297eb441cae37d90494520fce151
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:26 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:e86917d50093fb031ee0f5a4c38dfcb5 [HTTP 200]
2025-07-19T20:03:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Info Resource Resource::Save took 0.016s
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Info PublicData 'image' descriptor sync complete:
RTexture:User:c525297eb441cae37d90494520fce151 [HTTP 200]
2025-07-19T20:03:27 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Info OmniPrivacy SaveSettings called when there are
no settings to save
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Net [TX 0948]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Info Resource Resource::Save took 0.017s
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Info Session OnActivePartyResponse
2025-07-19T20:03:32 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2393906608168902667, "New Member Count":5}
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Info Core World Allocate - Count: 6
2025-07-19T20:03:32 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:32 Info Core World Free - Count: 5
2025-07-19T20:03:32 Info Core World Allocate - Count: 6
2025-07-19T20:03:32 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:32 Info Core World Free - Count: 5
2025-07-19T20:03:32 Info Core World Free - Count: 4
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Info Resource Unloaded 24 unused resources
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Info Resource Resource::Save took 0.018s
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1119672271683713063, "New Member Count":7}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":1119672271683713063, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2113514315054078718, "New Member Count":7}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2113514315054078718, "force":"true"}
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":450, "old_seq_number":451}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":691690543196674296, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":691690543196674296, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2530943085479519734, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2530943085479519734, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2537533776359265577, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2537533776359265577, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":4045463395454491495, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":4045463395454491495, "force":"true"}
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":453, "old_seq_number":455}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Core World Allocate - Count: 5
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":454, "old_seq_number":455}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":452, "old_seq_number":455}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1037867416226728697, "New Member Count":12}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":1037867416226728697, "force":"true"}
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2907534419899620802, "New Member Count":13}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2907534419899620802, "force":"true"}
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3392712848233281615, "New Member Count":14}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":3392712848233281615, "force":"true"}
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2530943085479519734, "Client":6, "UID":2147508461}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":6}
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":1119672271683713063, "Client":7, "UID":2147508563}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":7}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":691690543196674296, "Client":8, "UID":2147508665}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2113514315054078718, "Client":0, "UID":2147508767}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":1037867416226728697, "Client":2, "UID":2147508869}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":4045463395454491495, "Client":4, "UID":2147508971}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2537533776359265577, "Client":9, "UID":2147509073}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2907534419899620802, "Client":3, "UID":2147509175}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Info Core World Allocate - Count: 6
2025-07-19T20:03:45 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:45 Info Core World Free - Count: 5
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Net [TX 0982]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Info Resource Unloaded 30 unused resources
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Info Resource Resource::Save took 0.025s
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Info OmniPrivacy SaveSettings called when there are
no settings to save
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Info Core World Allocate - Count: 6
2025-07-19T20:03:47 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:47 Info Core World Free - Count: 5
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Info Resource Resource::Save took 0.018s
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:52 Info Session OnGameEnded: Will end game session
2025-07-19T20:03:52 Info Session Game session has ended {"Will End
Session":"true", "Force Abort Session":"false"}
2025-07-19T20:03:52 Info Session Atempt to leave active Party
{"Party ID":161353, "Party exists locally":"true"}
2025-07-19T20:03:52 Info Session Atempt to leave active Party
{"Party ID":161353, "Party exists locally":"true"}
2025-07-19T20:03:52 Info Yojimbo client disconnected
2025-07-19T20:03:52 Info EasyAntiCheat EndSession
2025-07-19T20:03:52 Info Core World Allocate - Count: 6
2025-07-19T20:03:52 Info Resource Resource::Save took 0.002s
2025-07-19T20:03:52 Info Core World Free - Count: 5
2025-07-19T20:03:52 Info OmniPrivacy SaveSettings called when there are
no settings to save
2025-07-19T20:03:52 Info Core World Free - Count: 4
2025-07-19T20:03:52 Info Core World Free - Count: 3
2025-07-19T20:03:52 Info Fcs Sending sync entitlements request
for type GameForegrounded
2025-07-19T20:03:52 Info Resource Unloaded 326 unused resources
2025-07-19T20:03:52 Info Resource Unloaded 68 unused resources
2025-07-19T20:03:52 Info Session Frontend: Player not assigned to
any party
2025-07-19T20:03:52 Info Session OnLeavePartyResponse
2025-07-19T20:03:52 Info Session OnLeavePartyResponse
2025-07-19T20:03:52 Info Analytics Succesful analytics event sent
through backend
2025-07-19T20:03:52 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752955432164}
2025-07-19T20:03:52 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752955432156}
2025-07-19T20:03:52 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"false"}
2025-07-19T20:03:52 Error Net {Tx 987} missing X-GM-GLUID header
in secured response
2025-07-19T20:03:52 Info Fcs Sync entitlements succeeded for
event type GameForegrounded
2025-07-19T20:03:53 Info Resource Resource::Save took 0.016s
2025-07-19T20:03:53 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T20:03:54 Info Core World Free - Count: 2
2025-07-19T20:03:54 Info Core World Free - Count: 1
2025-07-19T20:03:54 Info Analytics Entering 20 seconds max. loop to
ensure last session event is sent
2025-07-19T20:03:54 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T20:03:55 Info Analytics Succesful analytics event sent
through backend
2025-07-19T20:03:55 Info Analytics Exiting loop to ensure last session
event is sent. Succeeded to send
2025-07-19T20:03:55 Info EasyAntiCheat Closing...
2025-07-19T20:03:55 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] RemoveNotifyClientIntegrityViolated with NotificationId=[23]
2025-07-19T20:03:55 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[24]
2025-07-19T20:03:56 Info Net Trying to close the WebSocket
connection
2025-07-19T20:03:56 Info Net Stopping network thread
2025-07-19T20:03:56 Info EasyAntiCheat EndSession
2025-07-19T20:03:56 Info EasyAntiCheat EndSession called when no session
is active, ignoring.
2025-07-19T20:03:56 Info NAT Close punchthrough (took 0.000s)