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Log Win64

The document contains log entries from the startup process of a game titled 'King of Meat - Technical Test'. It details the initialization of various components, including network settings, user authentication, and achievement configurations. The logs indicate successful loading of resources and the establishment of network connectivity for the playtest environment.

Uploaded by

lovowolf
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views118 pages

Log Win64

The document contains log entries from the startup process of a game titled 'King of Meat - Technical Test'. It details the initialization of various components, including network settings, user authentication, and achievement configurations. The logs indicate successful loading of resources and the establishment of network connectivity for the playtest environment.

Uploaded by

lovowolf
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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2025-07-20T16:51:37 Info Starting input thread..

2025-07-20T16:51:37 Info Input thread started.


2025-07-19T19:23:15 Info [Startup] Runtime path is
C:/Program Files (x86)/Steam/steamapps/common/King of Meat - Technical Test/bin
2025-07-19T19:23:15 Info [Startup] Setting working directory
to C:/Program Files (x86)/Steam/steamapps/common/King of Meat - Technical Test
2025-07-19T19:23:15 Info [Startup] Applying settings for
section: 'windows'
2025-07-19T19:23:15 Info [Startup] Applying settings for
section: 'playtest'
2025-07-19T19:23:16 Info Archive added: archive/data.archive
(0x99af876757c62b89)
2025-07-19T19:23:16 Info Archive added:
archive/data1.archive (0x4f428f29842f6dff)
2025-07-19T19:23:16 Info Archive added:
archive/data2.archive (0x6460cdb88a6a674f)
2025-07-19T19:23:16 Info Archive added:
archive/data3.archive (0xb42014db275991ab)
2025-07-19T19:23:16 Info Archive added:
archive/data4.archive (0x1f5a2110c314c497)
2025-07-19T19:23:16 Info Archive added:
archive/data5.archive (0x788329f4dfed6b9)
2025-07-19T19:23:16 Info Archive added:
archive/data6.archive (0xc27d664ba4767d18)
2025-07-19T19:23:16 Info Loaded 7 .archive files.
2025-07-19T19:23:16 Info System [Startup] Base path set to
C:/Program Files (x86)/Steam/steamapps/common/King of Meat - Technical Test/
2025-07-19T19:23:16 Info System [Startup] Build string: '35.200815'
2025-07-19T19:23:16 System System Command Line Arguments: --
netenv=playtest 3574177578377347719
2025-07-19T19:23:16 Info Net Environment is [playtest]
2025-07-19T19:23:16 Info Net ClearAuthState()
2025-07-19T19:23:16 Info Net Starting network thread
2025-07-19T19:23:16 Info Net SceneDataCache will consume approx
592 kb
2025-07-19T19:23:16 Info Core Inspecting files in
C:/ProgramData/KingOfMeat/writecache/..
2025-07-19T19:23:16 Info Core Found 333 files. 0 old files
deleted in 0.065 seconds.
2025-07-19T19:23:17 Info EasyAntiCheat Initializing...
2025-07-19T19:23:17 Info Omni Initialising Omni with alias 'king-
of-meat.alpha' on stage 'prod'..
2025-07-19T19:23:17 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":0}
2025-07-19T19:23:17 Info Net Server host (playtest) is
[adventurous.us-east-1.playtest.cumberland.games.aws.dev]
2025-07-19T19:23:17 Info Vivox Vivox User Just Signed In, Logging
into Vivox
2025-07-19T19:23:17 Info LocalPlayer User Sign-In
{"DisplayName":"lovowolf", "OnlineID":"76561198019064772"}
2025-07-19T19:23:17 Info LocalPlayer Loading RData from
RData:User:7897d09d8c21e785de857e49ced68fbf. Last stored version is v84
2025-07-19T19:23:17 Info LocalPlayer Data() IC = 1
2025-07-19T19:23:17 Info Net Network state change
{"From":"Uninitialised", "To":"ReachabilityTest"}
2025-07-19T19:23:17 Info Net Network state change
{"From":"ReachabilityTest", "To":"InternetAvailable"}
2025-07-19T19:23:17 Info Net Hello Wembley! Network has just
come up!
2025-07-19T19:23:17 Info Net Network state change
{"From":"InternetAvailable", "To":"CheckingServerState"}
2025-07-19T19:23:17 Info Net ControlMessage: [NetworkOnline]
2025-07-19T19:23:17 Warning Resource BlockUntilLoaded stalled for
0.134939s
2025-07-19T19:23:17 Info Core [Localise] Active language: English
(UK) [en-gb]
2025-07-19T19:23:17 Info Core [Localise]
InternalRebuildKeyTables: 23867 keys indexed
2025-07-19T19:23:17 Info Net Read region from User Settings
(manual) {"networkRegion":"us-east-1"}
2025-07-19T19:23:17 Info Audio Wwise version v2022.1.15
initialised OK
2025-07-19T19:23:20 Info RI Found adapter 'Intel(R) Iris(R) Xe
Graphics'

2025-07-19T19:23:22 Info RI Created new Instance, Platform =


'ri::Platform::Windows', API = 'ri::API::Direct3D12', Vendor = 'ri::Vendor::Intel'

2025-07-19T19:23:22 Info Net Network state change


{"From":"CheckingServerState", "To":"ServersAvailable"}
2025-07-19T19:23:22 Info Net Network state change
{"From":"ServersAvailable", "To":"AwaitingUserDataFromTx"}
2025-07-19T19:23:22 Info Net ControlMessage: [ServersAvailable]
2025-07-19T19:23:22 System UserMgmt
BeginAsyncAuthTokenProcess() ..
2025-07-19T19:23:22 Info Net Started generating auth tokens...
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.034716s
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.102310s
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.137991s
2025-07-19T19:23:22 Warning Resource BlockUntilLoaded stalled for
0.062386s
2025-07-19T19:23:24 Info Achievements Achievements initialised
successfully
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_EMOTE_GAX_BUFF_1", "Steam Achievement
ID":"T_GE_EMOTE_GAX_BUFF_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_OBJECT_CATCH_1", "Steam Achievement
ID":"T_GE_OBJECT_CATCH_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_PARRY_PROJECTILE_1", "Steam Achievement
ID":"T_GE_PARRY_PROJECTILE_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_CREATOR_TIP_1", "Steam Achievement ID":"T_CREATOR_TIP_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_HYPE_MAX_1", "Steam Achievement ID":"T_HYPE_MAX_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_FINISH_DIVE_1", "Steam Achievement ID":"T_GE_FINISH_DIVE_1",
"Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_FINISH_FIRST_1", "Steam Achievement
ID":"T_GE_FINISH_FIRST_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_PUSH_OOB_1", "Steam Achievement ID":"T_GE_PUSH_OOB_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_ENVIRONMENT_KILL_1", "Steam Achievement
ID":"T_GE_ENVIRONMENT_KILL_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_REVIVE_PLAYER_1", "Steam Achievement
ID":"T_GE_REVIVE_PLAYER_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_SWITCH_ACTIVATE_DIVE_1", "Steam Achievement
ID":"T_GE_SWITCH_ACTIVATE_DIVE_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_EMOTE_FINISH_1", "Steam Achievement
ID":"T_GE_EMOTE_FINISH_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_DOUBLE_GM_1", "Steam Achievement ID":"T_GE_DOUBLE_GM_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_DNGN_PUBLISH_1", "Steam Achievement ID":"T_DNGN_PUBLISH_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_DNGN_TIP_RECEIVE_1", "Steam Achievement
ID":"T_DNGN_TIP_RECEIVE_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GOLD_TROPHY_1", "Steam Achievement ID":"T_GOLD_TROPHY_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_SWD_UPGRD_MAX", "Steam Achievement ID":"T_SWD_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_SWD_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_HMMR_UPGRD_MAX", "Steam Achievement ID":"T_HMMR_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_HMMR_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GNTLTS_UPGRD_MAX", "Steam Achievement ID":"T_GNTLTS_UPGRD_MAX",
"Is Progressive":"true", "Steam Progress Stat ID":"STAT_T_GNTLTS_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GAX_UPGRD_MAX", "Steam Achievement ID":"T_GAX_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_GAX_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_XBOW_UPGRD_MAX", "Steam Achievement ID":"T_XBOW_UPGRD_MAX", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_XBOW_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_BMB_LNCH_UPGRD_MAX", "Steam Achievement
ID":"T_BMB_LNCH_UPGRD_MAX", "Is Progressive":"true", "Steam Progress Stat
ID":"STAT_T_BMB_LNCH_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_FLINT_UPGRD_MAX", "Steam Achievement ID":"T_FLINT_UPGRD_MAX",
"Is Progressive":"true", "Steam Progress Stat ID":"STAT_T_FLINT_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_BLNDBSS_UPGRD_MAX", "Steam Achievement
ID":"T_BLNDBSS_UPGRD_MAX", "Is Progressive":"true", "Steam Progress Stat
ID":"STAT_T_BLNDBSS_UPGRD_MAX"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_GE_REVIVE_ALLY_TEAM_1", "Steam Achievement
ID":"T_GE_REVIVE_ALLY_TEAM_1", "Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_PLAY_DISCOVERY_3", "Steam Achievement ID":"T_PLAY_DISCOVERY_3",
"Is Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_ALL_STARS_EACH_CMPGN", "Steam Achievement
ID":"T_ALL_STARS_EACH_CMPGN", "Is Progressive":"true", "Steam Progress Stat
ID":"STAT_T_ALL_STARS_EACH_CMPGN"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_RTS_COMPLETE", "Steam Achievement ID":"T_RTS_COMPLETE", "Is
Progressive":"true", "Steam Progress Stat ID":"STAT_T_RTS_COMPLETE"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"T_LB_TOP_TEN_1", "Steam Achievement ID":"T_LB_TOP_TEN_1", "Is
Progressive":"false"}
2025-07-19T19:23:24 Info Achievements Achievements configuration mapping
{"Game ID":"ACH_UNLOCK_ALL_ACHIEVEMENTS", "Steam Achievement
ID":"ACH_UNLOCK_ALL_ACHIEVEMENTS", "Is Progressive":"false"}
2025-07-19T19:23:24 Info MultiplayerSettings Requesting to set crossplay
to disabled. Will apply once possible
2025-07-19T19:23:24 Info MultiplayerSettings Requesting to set crossplay
to enabled. Will apply once possible
2025-07-19T19:23:24 Info Audio Changing audio system language to:
'en-gb'
2025-07-19T19:23:24 Info Audio NOTE: Audio fallback to language
'en-gb' because no audio available for game language 'es-419'
2025-07-19T19:23:24 Info Core [Localise] Active language: Spanish
(LATAM) [es-419]
2025-07-19T19:23:24 Error Core [Localise] es-419: Key EPISODE_DEV
missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
TUT_HLP_BIG_DEAL_ICON_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
TUT_HLP_BIG_DEAL_ICON_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
ALPHA_TERMS_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_2_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_2_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DEV_PLAYLIST_2_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LD_TESTING_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
EXTERNAL_DUNGEONS_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
EXTERNAL_DUNGEONS_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
EXTERNAL_DUNGEONS_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEVEL_GAME_OBJECTS_ALL_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_XBOX_DEMO_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_XBOX_DEMO_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_XBOX_DEMO_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_SWITCH_DEMO_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_SWITCH_DEMO_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_SWITCH_DEMO_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_PS5_DEMO_TITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_PS5_DEMO_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PLAYLIST_PS5_DEMO_EXP_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_INTRO_01_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_REVEAL_01_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_SHVR_THEEND_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_INTRO_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_REVEAL_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_MATEYS_THEEND_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_INTRO_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_INTRO_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_REVEAL_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_REVEAL_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_REVEAL_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_PIRATE_BLDTRSR_THEEND_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INTRO_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INTRO_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INTRO_01_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_INVESTIGATION_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_REVEAL_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_JWL_REVEAL_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_INTRO_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_05 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_06 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_REVEAL_02_07 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_LNTRN_THEEND_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_INTRO_03_05 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_REVEAL_03_05 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_THEEND_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_THEEND_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_HALLOWEEN_GHST_THEEND_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_INTRO_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_INTRO_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_REVEAL_01_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_REVEAL_01_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_THEEND_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_THEEND_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_THEEND_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_INTRO_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_INTRO_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_INTRO_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_REVEAL_02_04 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_THEEND_02_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_THEEND_02_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FLYING_THEEND_02_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_INTRO_03_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_INTRO_03_02 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_INTRO_03_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FRZRBF_REVEAL_03 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NPC_WINTER_FEAST_THEEND_01 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
Q_PLAY_CORE_PLAYLIST_5_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_5_1 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_5_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_5_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_4_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_4_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_3_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_3_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_2_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_2_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_1_2 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
T_PLAY_CORE_PLAYLIST_1_3 missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_NOTICE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_INFO missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_INFO_PROMPT missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_INFO_AMOUNT missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_SUBTITLE missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
STAMP_EXPIRY_CONTENT missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_BG_VAMPIRE_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_BG_VAMPIRE_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_VAMPIRE_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_VAMPIRE_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_BG_PUMPKIN_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_PUMPKIN_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
LEG_BANNER_FG_PUMPKIN_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VAMPIRELIPS_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VAMPIRELIPS_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATEAR_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATEAR_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATMONOCLE_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATMONOCLE_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_STRAWBEARD_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_STRAWBEARD_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_PITCHFORKHORN_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_PITCHFORKHORN_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VINEDGLASSES_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_VINEDGLASSES_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATHEAD_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_BATHEAD_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_CROWHEAD_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
DECO_CROWHEAD_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_30_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_30_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_31_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
BANNER_31_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
GRAVESTONES_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
GRAVESTONES_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PUMPKIN_CANDY_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
PUMPKIN_CANDY_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SKELLIE_HAND_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SKELLIE_HAND_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SPIDER_WEB_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
SPIDER_WEB_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
VAMPIRE_MOUTH_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
VAMPIRE_MOUTH_STICKER_DESC missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NEON_GHOSTS_STICKER_NAME missing
2025-07-19T19:23:24 Error Core [Localise] es-419: Key
NEON_GHOSTS_STICKER_DESC missing
2025-07-19T19:23:24 Info Core [Localise]
InternalRebuildKeyTables: 23706 keys indexed
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_PLAYLIST_GENERIC, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for NPC_CURVEDBEAK_INTROS_DUO, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for NPC_CURVEDBEAK_INTROS_TRIO, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for NPC_CURVEDBEAK_INTROS_QUAD, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_TRYOUTS_GENERIC, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_GLOBAL_LEAGUE, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_INTER_CUP, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS_FAIL, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_INTRO_TRYOUTS_GENERIC, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_TRYOUTS_FAIL, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_GLOBAL_LEAGUE, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_GLOBAL_LEAGUE_FAIL, defauling to
Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_INTER_CUP, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_INTER_CUP_FAIL, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_START_GENERIC, defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_GROUP,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_GROUP,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_GROUP,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_SUCCESS_SOLO,
defauling to Short.
2025-07-19T19:23:24 Warning Audio RCommentatorEventsTable
ParseTable - No cooldown specified for PL_OUTRO_DEFAULT_ENDING_FAIL, defauling to
Short.
2025-07-19T19:23:24 Info Audio Changing audio system language to:
'en-gb'
2025-07-19T19:23:24 Info Audio NOTE: Audio fallback to language
'en-gb' because no audio available for game language 'es-419'
2025-07-19T19:23:25 Info Audio Ignoring custom output device
PS5_ControllerSpeaker because it is not supported on the current platform
2025-07-19T19:23:25 Info MultiplayerSettings Sending network request to
set crossplay to enabled
2025-07-19T19:23:25 Info ClientServicesConfig Client Services config public
data was loaded
2025-07-19T19:23:25 Info Net UserAuthTokenRequestSuccess()
2025-07-19T19:23:25 Info OmniNotifications Connecting to to Omni notifications
service
2025-07-19T19:23:25 Info Net ControlMessage: [GotAuthTokens]
2025-07-19T19:23:25 Info Net Processor_IssueAuthRequest
2025-07-19T19:23:25 Info Net Enqueued auth request...
2025-07-19T19:23:25 Info Net [TX 0027] AuthCallback::OK
2025-07-19T19:23:25 Error Net Invalid feature name: reward_grant
2025-07-19T19:23:25 Info Net Feature Gate 2 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 3 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 4 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 5 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 6 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 7 has been ENABLED
2025-07-19T19:23:25 Info Store Requesting items shop
2025-07-19T19:23:25 Info Store Requesting items guild
2025-07-19T19:23:25 Info Net Feature Gate 8 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 11 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 12 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 13 has been ENABLED
2025-07-19T19:23:25 Info Net Feature Gate 14 has been ENABLED
2025-07-19T19:23:25 Info Net Successful Auth Login
{"GLUID":2250142055059015024, "lastSeenName":""}
2025-07-19T19:23:25 Info Net Updating { UserDataPrivate }
2025-07-19T19:23:25 Info Resource Unloaded 26 unused resources
2025-07-19T19:23:25 Error Resource Bad data:
RParticleEffect:Dev:6bc7930369959423860d64356a664f70
(0x704f666a35640d86239495690393c76b)
2025-07-19T19:23:25 Error Resource Bad data:
RParticleEffect:Dev:ec2a54b3836592aa300a8ef342fcc854
(0x54c8fc42f38e0a30aa926583b3542aec)
2025-07-19T19:23:25 Error Resource Bad data:
RParticleEffect:Dev:5a4fee445271afdea8ae270f489c3cc1
(0xc13c9c480f27aea8deaf715244ee4f5a)
2025-07-19T19:23:26 Error Resource Bad data:
RParticleEffect:Dev:f63fcb7125840f39c5ce365a40770c54
(0x540c77405a36cec5390f842571cb3ff6)
2025-07-19T19:23:26 Error Resource Bad data:
RParticleEffect:Dev:acf000158343902a6737e47fdf2c59fe
(0xfe592cdf7fe437672a9043831500f0ac)
2025-07-19T19:23:26 System NAT Public IP is 45.186.208.145:0
2025-07-19T19:23:26 System NAT Private IP is 192.168.0.128:0
2025-07-19T19:23:26 Info LocalPlayer User authed online
2025-07-19T19:23:26 Info LocalPlayer First auth for this user, loading
latest public data
2025-07-19T19:23:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:23:26 Info LocalPlayer LocalPlayer::RetrieveProfile (v84)
2025-07-19T19:23:26 Info PublicData Requested to refresh active
upgrades: 1
2025-07-19T19:23:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:23:26 Info Net ControlMessage: [GotAuthResponse]
2025-07-19T19:23:26 Info Net Network state change
{"From":"AwaitingUserDataFromTx", "To":"Live"}
2025-07-19T19:23:26 Info Session Opening WebSocket connection
{"Attempt":1}
2025-07-19T19:23:26 Info Net Server host (playtest) is
[adventurous.us-east-1.playtest.cumberland.games.aws.dev]
2025-07-19T19:23:26 Info Net ControlMessage: [NetworkLive]
2025-07-19T19:23:26 Error Net {Tx 23} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:26 Info MultiplayerSettings Multiplayer Crossplay set to
enabled
2025-07-19T19:23:26 Info Net [TX 0020] Cancelled, ignoring
callback
2025-07-19T19:23:26 Warning Net [TX 0017]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:23:26 Warning Net [TX 0016]
flatbuffers::Verify(PresetsModsDataResponse) failed
2025-07-19T19:23:26 Warning CreatorPresets Error 200 receiving presets
with mods data from backend
2025-07-19T19:23:26 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:23:26 Info StoreConsumables Received 0 store consumables
2025-07-19T19:23:26 Info BackendEquipment Received 0 boosters
2025-07-19T19:23:26 Info Fcs Sending sync entitlements request
for type GameStarted
2025-07-19T19:23:26 Info Vivox Client Services config data was
requested for Vivox SDK initialisation
2025-07-19T19:23:26 Info Vivox Vivox SDK was properly initialised
with version 5.21.0.33641.4d38c7cc
2025-07-19T19:23:26 Error Net [TX 0026] [404] Not Found :
/v1/resource/t6d696e61v39d596ed5a135cc21a777c6b3f374f36?major=1&minor=0
2025-07-19T19:23:26 Error Net [TX 0022] [404] Not Found :
/v1/resource/t6d696e61v32317d772827182b392205d7c297924f?major=1&minor=0
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOS) :: [Boot] EOSSDK
Version 1.16.4-36651368 booting at 2025-07-19T19:23:26.518Z using C
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOS) :: [Boot] EOSSDK
Platform Properties [OS=Windows/10.0.19041.5915.64bit,
ClientId=xyza7891Y60LKBY19F3ycWzuzdZhpJNY,
ProductId=53ee2a740cf0430ca18afa7672537eb9,
SandboxId=86887669834947d2b3b1892e4b7f5d17,
DeploymentId=5a4db35a8e264138a642c2fbcf1e2c37, ProductName=King of Meat,
ProductVersion=1.0, IsServer=false, Flags=None]
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] EOS_AntiCheatClient_AddNotifyClientIntegrityViolated bound with
NotificationId=[23]
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[24]
2025-07-19T19:23:26 Info EasyAntiCheat EOS (LogEOS) :: Updating Platform
SDK Config, Time: 0.000128
2025-07-19T19:23:26 Info EasyAntiCheat Login
2025-07-19T19:23:26 Info EasyAntiCheat Setting up auth expiration callback
2025-07-19T19:23:26 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:23:26 Error Resource File not found:
RAnim:Dev:39d596ed5a135cc21a777c6b3f374f36 (0x364f373f6b7c771ac25c135aed96d539)
2025-07-19T19:23:26 Error Resource File not found:
RAnim:Dev:32317d772827182b392205d7c297924f (0x4f9297c2d70522392b182728777d3132)
2025-07-19T19:23:26 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:23:26 Info Store Applying owned value of items to
True for 6 items
2025-07-19T19:23:26 Info PublicData Received UpgradeListResponse
2025-07-19T19:23:26 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:23:26 Info Store Applying owned value of items to
True for 22 items
2025-07-19T19:23:26 Info Store Applying available value of items
to False for 0 items
2025-07-19T19:23:26 Info Store Applying available value of items
to True for 8 items
2025-07-19T19:23:26 Info LocalPlayer RetrieveProfile returned status
NOT_MODIFIED
2025-07-19T19:23:26 Warning Net [TX 0051] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:26 Warning Net [TX 0050] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:26 Warning Net [TX 0049] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:26 Warning Net [TX 0048] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0055] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0054] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0052] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Info Session WebSocket connection active
2025-07-19T19:23:27 Warning Net [TX 0057] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0056] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Warning Net [TX 0058] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:23:27 Info Store OnStoreContentReceive(200): Got 550
items of type Guild

2025-07-19T19:23:27 Info Store Setting all items


2025-07-19T19:23:27 Info Store Applying owned value of items to
True for 22 items
2025-07-19T19:23:27 Info Store Applying available value of items
to True for 8 items
2025-07-19T19:23:27 Info Store OnStoreContentReceive(200): Got
2098 items of type Shop

2025-07-19T19:23:27 Info Store Setting all items


2025-07-19T19:23:27 Info Store Applying owned value of items to
True for 6 items
2025-07-19T19:23:27 Info Store Applying available value of items
to True for 0 items
2025-07-19T19:23:27 Info Session WebSocket Auth Login OK
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Platform
Update Request Successful, Time: 0.452249
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 0.459373
2025-07-19T19:23:27 Error Net {Tx 41} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:27 Error Net [TX 0040] [404] Not Found :
https://client.entitlementservice.amazongames.com/players/amzn1.ags.bc0267ce-687a-
d447-798b-fafb0b610fc8/games/king-of-meat.alpha/platforms/steam/entitlements/
stamps/expiration?pageSize=5
2025-07-19T19:23:27 Info Fcs Sync entitlements succeeded for
event type GameStarted
2025-07-19T19:23:27 Info Fcs Game Started sync entitlements
succeeded. Attempting to GetEntitlements for the backend to retrieve data
2025-07-19T19:23:27 Error Net {Tx 39} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:27 Info Vivox Connector created
2025-07-19T19:23:27 Error Net {Tx 68} missing X-GM-GLUID header
in secured response
2025-07-19T19:23:27 Info Fcs Get entitlements after Game Started
sync succeeded.
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Successful, Time: 0.729063
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Data -
Watermark: -145532755
2025-07-19T19:23:27 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 0.729063, Update Interval: 340.491333
2025-07-19T19:23:27 Info Vivox Login state changed to 2, (null)
2025-07-19T19:23:27 Info EasyAntiCheat Logged in successfully with epic id
00029253367746daa097a36336a69ddd
2025-07-19T19:23:28 Info Resource Resource::Save took 0.027s
2025-07-19T19:23:28 Info Vivox VivoxConnectionStateChanged: 1,
isLoggedIn: 0
2025-07-19T19:23:28 Info Vivox Login succeeded for
account .amazon3561-pr91.2250142055059015024.
2025-07-19T19:23:28 Info Vivox The player has been logged in
2025-07-19T19:23:34 Info Audio FindCorrectLocalisationTrack - es-
419 is not a supported audio language, defaulting to en-gb
2025-07-19T19:24:07 Info Resource Unloaded 163 unused resources
2025-07-19T19:24:07 Info Session Frontend: Player not assigned to
any party
2025-07-19T19:24:07 Info PlatformInvites Auto accept enabled
2025-07-19T19:24:07 Info PlatformInvites Frontend is fully authed. Enabling
platform invites auto accept and trying to accept any pending join requests
2025-07-19T19:24:07 Info PlatformInvites Received platform request to join
3574177578377347719's party
2025-07-19T19:24:07 Info PlatformInvites Sent party & group join request to
3574177578377347719
2025-07-19T19:24:07 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"false"}
2025-07-19T19:24:09 Info Session OnJoinPartyResponse:
NotifyPartyJoinedFromBackend
2025-07-19T19:24:09 Info Session OnPartyJoinedFromBackend
{"PartyID":153451, "GroupID":741225, "IsInFrontend":"false"}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:24:09 Info Session OnJoinGluidPartyResponse
{"targetGluid":2250142055059015024, "canJoin":"true", "reason":"Join
accepted, joining target gluid's party", "requestId":278330610,
"expectedRequestId":278330610}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":153451, "GroupID":741225, "GameSessionID":"",
"PlayerSessionId":""}
2025-07-19T19:24:09 Info Session OnJoinPartyResponse: Join response
for party 153451 received
2025-07-19T19:24:09 Info Session PartyID changed {"Old":0,
"New":153451}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":75745507239672697, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":75745507239672697, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":540038207368826152, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":540038207368826152, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":615818299439362397, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":615818299439362397, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":897242965528575091, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":897242965528575091, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":903084133112221565, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":903084133112221565, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":934487128306759977, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":934487128306759977, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1150565697750131072, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":1150565697750131072, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1743031511764096149, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":1743031511764096149, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1955348654993066923, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":1955348654993066923, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2001749130558846254, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2001749130558846254, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2109911712893034866, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2109911712893034866, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2141863668636595001, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2141863668636595001, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2209037159769545680, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2209037159769545680, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2250142055059015024, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2416366189549549666, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2416366189549549666, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2443688076152571278, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2443688076152571278, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":2760632772035726475, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":2760632772035726475, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3574177578377347719, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3610382800363848138, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":3610382800363848138, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3960642680963544706, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":3960642680963544706, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4019704597995777684, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4019704597995777684, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4263186692622494826, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4263186692622494826, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4347934197507844113, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4347934197507844113, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4353061654883760554, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4353061654883760554, "force":"true"}
2025-07-19T19:24:09 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":4487872320925415503, "New Member Count":25}
2025-07-19T19:24:09 Info Net PublicDataCacheLookup miss
{"gluid":4487872320925415503, "force":"true"}
2025-07-19T19:24:09 Info MultiplayerGroupAgreements I joined my group
741225, reset agreement state
2025-07-19T19:24:09 Info GroupPlaylists I joined the group 741225
2025-07-19T19:24:09 Info GroupPlaylists Player 3574177578377347719 joined
my group 741225
2025-07-19T19:24:09 Info GroupPlaylists Adding data of 3574177578377347719
( 741225 ) : 0 playlists
2025-07-19T19:24:09 Info GroupPlaylists Entry was added
2025-07-19T19:24:09 Info GroupPlaylists Entries in the list: 1
2025-07-19T19:24:09 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Got server
{"PartyID":153451,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/6cbfb842-8ef2-40b7-9a1e-3f97f90e1e1a", "ServerIP":"3.219.233.21"}
2025-07-19T19:24:09 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":153451, "GroupID":741225, "GotClients":0, "ExpectedClients":0}
2025-07-19T19:24:09 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953049509}
2025-07-19T19:24:10 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:24:10 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:24:10 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953049688}
2025-07-19T19:24:10 Info Session OnRequestConnectTokenResponse
2025-07-19T19:24:10 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":99, "old_seq_number":99}
2025-07-19T19:24:10 Warning Session Ignoring party update for
party 153451
2025-07-19T19:24:10 Info Session OnPartyEnterGame
2025-07-19T19:24:10 Info GameClient Init client
2025-07-19T19:24:10 Info Yojimbo client started on port 49814
2025-07-19T19:24:10 Info Yojimbo client connecting to server
3.219.233.21:40008 [1/1]
2025-07-19T19:24:10 Warning GameClient Secure connection with
connect token
2025-07-19T19:24:10 Info GameClient Client address is 0.0.0.0:49814
2025-07-19T19:24:10 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:24:10 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:24:10 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:24:10 Info Session Session data sync in progress
2025-07-19T19:24:10 Info GroupPlaylists Waiting until the player is
connected to the dedicated server to send the message
2025-07-19T19:24:10 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:24:10 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:24:10 Info Core World Allocate - Count: 1
2025-07-19T19:24:10 Info Yojimbo client connected to server
2025-07-19T19:24:10 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:24:10 Info GroupPlaylists Sent message with supported
playlists
2025-07-19T19:24:10 Info GameClient Recv ConnectionState {"Server
Build":"33.200751"}
2025-07-19T19:24:12 Info Achievements Checking if all achievements are
unlocked...
2025-07-19T19:24:12 Error Achievements Failed to get state of achievement
ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:24:12 Warning Achievements Failed to get the achievement
state of the 'Unlock all achievements' achievement ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:24:15 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:24:15 Info GroupPlaylists Sent again the message with
supported playlists
2025-07-19T19:24:17 Info Session SetState {"NewState":2}
2025-07-19T19:24:17 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:24:21 Info GameClient Switch World {"Index":0}
2025-07-19T19:24:21 Info PublicData Requested to refresh active
upgrades: 1
2025-07-19T19:24:21 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:24:21 Info GameClient SEND ClientControl
{"Client":24, "Ctrl":"ReadyForSpawn",
"StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:24:22 Info Net Fetching { UserDataPrivate }
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":75745507239672697, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":615818299439362397, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":897242965528575091, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":903084133112221565, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":934487128306759977, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":1150565697750131072, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":1743031511764096149, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":1955348654993066923, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2001749130558846254, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2109911712893034866, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2141863668636595001, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2209037159769545680, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2416366189549549666, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2760632772035726475, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":3960642680963544706, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4019704597995777684, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4263186692622494826, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4347934197507844113, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4353061654883760554, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":4487872320925415503, "force":"false"}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":24, "UID":2147492339}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":24, "Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":3960642680963544706, "Client":0, "UID":2147489483}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4353061654883760554, "Client":1, "UID":2147490095}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":615818299439362397, "Client":2, "UID":2147489789}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":934487128306759977, "Client":3, "UID":2147492237}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":5}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":897242965528575091, "Client":4, "UID":2147489687}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":6}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":540038207368826152, "Client":5, "UID":2147490401}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":5,
"Ctrl":"Handshake", "Spawn Count":7}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2109911712893034866, "Client":6, "UID":2147490605}
2025-07-19T19:24:22 Info Resource Unloaded 88 unused resources
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4347934197507844113, "Client":7, "UID":2147489585}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":75745507239672697, "Client":8, "UID":2147490197}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4019704597995777684, "Client":9, "UID":2147489891}
2025-07-19T19:24:22 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2141863668636595001, "Client":10, "UID":2147490707}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":903084133112221565, "Client":11, "UID":2147489993}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4487872320925415503, "Client":12, "UID":2147490299}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":12, "Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2001749130558846254, "Client":13, "UID":2147490911}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":13, "Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":1150565697750131072, "Client":14, "UID":2147492135}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":14, "Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":1955348654993066923, "Client":15, "UID":2147492033}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2416366189549549666, "Client":16, "UID":2147491115}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":1743031511764096149, "Client":17, "UID":2147490809}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":3610382800363848138, "Client":18, "UID":2147489381}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":18, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2443688076152571278, "Client":19, "UID":2147491625}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":19, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2209037159769545680, "Client":20, "UID":2147491523}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":2760632772035726475, "Client":21, "UID":2147491421}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":4263186692622494826, "Client":22, "UID":2147491931}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":22, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:24:22 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":23, "UID":2147491727}
2025-07-19T19:24:22 Info GameClient SEND ClientControl
{"Client":23, "Ctrl":"Handshake", "Spawn Count":25}
2025-07-19T19:24:22 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:24:22 Info GroupPlaylists Adding data of 3574177578377347719
( 741225 ) : 14 playlists
2025-07-19T19:24:22 Info GroupPlaylists Entries in the list: 1
2025-07-19T19:24:22 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:24:22 Info GroupPlaylists Adding data of 3574177578377347719
( 741225 ) : 14 playlists
2025-07-19T19:24:22 Info GroupPlaylists Entries in the list: 1
2025-07-19T19:24:22 Info Session SetState {"NewState":5}
2025-07-19T19:24:22 Info Core World Allocate - Count: 2
2025-07-19T19:24:22 Error Resource No reflection info for resource
type '1734962551'
2025-07-19T19:24:22 Error Resource No reflection info for resource
type '1953066359'
2025-07-19T19:24:22 Error Net [TX 0155] [404] Not Found :
/v1/komstructTopSeasonScenesLeaderboard
2025-07-19T19:24:22 Error Net [TX 0154] [404] Not Found :
/v1/komstructTopSeasonCreatorsLeaderboard
2025-07-19T19:24:22 Info Session SetState {"NewState":2}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":540038207368826152, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":2443688076152571278, "force":"false"}
2025-07-19T19:24:22 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"false"}
2025-07-19T19:24:22 Info Net User private data update: OK
2025-07-19T19:24:22 Info Net Updating { UserDataPrivate }
2025-07-19T19:24:22 Info BackendTriggerActions Action
'boot_hub_creator_tipped' with action type 'BTActionCustomClient' triggered in the
backend
2025-07-19T19:24:22 Info StoreConsumables Received 0 store consumables
2025-07-19T19:24:22 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:24:22 Warning Net [TX 0167]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:24:22 Info PublicData Received UpgradeListResponse
2025-07-19T19:24:22 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:24:22 Info PublicData Received UpgradeListResponse
2025-07-19T19:24:22 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:24:22 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:24:22 Info Store Applying available value of items
to False for 0 items
2025-07-19T19:24:22 Info Store Applying available value of items
to True for 0 items
2025-07-19T19:24:22 Warning Net [TX 0155]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:24:22 Warning Net [TX 0154]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:24:22 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:24:22 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:24:22 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Warning Combat we are trying to get a weapon
slot index for a weapon we do not recognise [Undefined]
2025-07-19T19:24:23 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:24:23 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:24:23 Info Core World Allocate - Count: 3
2025-07-19T19:24:23 Info Net PublicDataCacheLookup miss
{"gluid":3610382800363848138, "force":"false"}
2025-07-19T19:24:23 Error Resource Bad data:
RParticleEffect:Dev:7ca3a6bd925e3713c23193f9935b543e
(0x3e545b93f99331c213375e92bda6a37c)
2025-07-19T19:24:23 Warning Net [TX 0221] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0220] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0219] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0218] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0217] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:24:23 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:23 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:23 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:23 Warning Net [TX 0227] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0226] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0225] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0224] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:23 Warning Net [TX 0223] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:24:24 Info Core World Free - Count: 2
2025-07-19T19:24:24 Info Core World Allocate - Count: 3
2025-07-19T19:24:24 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:24 Info Core World Free - Count: 2
2025-07-19T19:24:24 Info Core World Allocate - Count: 3
2025-07-19T19:24:25 Info Core World Free - Count: 2
2025-07-19T19:24:25 Info Core World Allocate - Count: 3
2025-07-19T19:24:25 Info Core World Free - Count: 2
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EventCache either took too long to flush (1.592 ms) or had a very large payload
(4.336 KB, 7 events). Listing events in the payload for investigation:
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
SessionStart,544
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
SDKOverlayComponent.Init,515
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,681
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,667
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,680
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,667
2025-07-19T19:24:26 Warning EasyAntiCheat EOS (LogAnalytics) ::
EOSSDK.HTTP.Complete,673
2025-07-19T19:24:29 Info Session OnActivePartyResponse
2025-07-19T19:24:29 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":2209037159769545680, "New Member Count":24}
2025-07-19T19:24:36 Info Resource Resource::Save took 0.035s
2025-07-19T19:24:40 Info Session OnActivePartyResponse
2025-07-19T19:24:40 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":1743031511764096149, "New Member Count":23}
2025-07-19T19:24:40 Info Session OnActivePartyResponse
2025-07-19T19:24:40 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":3535339320078109996, "New Member Count":24}
2025-07-19T19:24:40 Info Net PublicDataCacheLookup miss
{"gluid":3535339320078109996, "force":"true"}
2025-07-19T19:24:42 Info GameClient Spawn Player
{"GLUID":3535339320078109996, "Client":17, "UID":2147492441}
2025-07-19T19:24:42 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:24:42 Info Core World Allocate - Count: 3
2025-07-19T19:24:43 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:43 Info Core World Free - Count: 2
2025-07-19T19:24:43 Info Core World Allocate - Count: 3
2025-07-19T19:24:43 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:24:44 Info Core World Free - Count: 2
2025-07-19T19:24:48 Info Session OnActivePartyResponse
2025-07-19T19:24:48 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":4263186692622494826, "New Member Count":23}
2025-07-19T19:24:49 Info Session OnActivePartyResponse
2025-07-19T19:24:49 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":375064272724900232, "New Member Count":24}
2025-07-19T19:24:49 Info Net PublicDataCacheLookup miss
{"gluid":375064272724900232, "force":"true"}
2025-07-19T19:24:51 Info Session OnActivePartyResponse
2025-07-19T19:24:51 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":2109911712893034866, "New Member Count":23}
2025-07-19T19:25:02 Info Core World Allocate - Count: 3
2025-07-19T19:25:02 Info Session OnActivePartyResponse
2025-07-19T19:25:02 Info Session OnPartyJoined {"PartyID":153451,
"GLUID":1685392776611402091, "New Member Count":24}
2025-07-19T19:25:02 Info Net PublicDataCacheLookup miss
{"gluid":1685392776611402091, "force":"true"}
2025-07-19T19:25:03 Info Core World Free - Count: 2
2025-07-19T19:25:03 Info Core World Allocate - Count: 3
2025-07-19T19:25:03 Info Core World Free - Count: 2
2025-07-19T19:25:03 Info Core World Allocate - Count: 3
2025-07-19T19:25:04 Info Core World Free - Count: 2
2025-07-19T19:25:04 Info GameClient Spawn Player
{"GLUID":1685392776611402091, "Client":6, "UID":2147492543}
2025-07-19T19:25:04 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:25:05 Info GameClient Spawn Player
{"GLUID":375064272724900232, "Client":20, "UID":2147492645}
2025-07-19T19:25:05 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:25:06 Info Core World Allocate - Count: 3
2025-07-19T19:25:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:25:07 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:25:10 Info Session OnActivePartyResponse
2025-07-19T19:25:10 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":2001749130558846254, "New Member Count":23}
2025-07-19T19:25:15 Info Session Received group agreement client
notification {"agreement_id":58143153}
2025-07-19T19:25:15 Info Session Received group agreement client
response {"agreement_id":58143153}
2025-07-19T19:25:19 Info Session Received group agreement client
response {"agreement_id":58143153}
2025-07-19T19:25:19 Info Session Resolution to agreement
{"group_id":741225, "response":"true"}
2025-07-19T19:25:19 Info Session Starting to PlayerGather from
LeaguesOptionsContainer {"groupId":741225}
2025-07-19T19:25:19 Info Session OnMatchmakingUpdate
{"Status":"PotentialMatch", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:19 Info Session OnMatchmakingUpdate
{"Status":"Searching", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:20 Info Session OnMatchmakingUpdate
{"Status":"PotentialMatch", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:20 Info Session OnMatchmakingUpdate
{"Status":"Searching", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"c80a71fb-6361-4205-ada4-29d3c32686bb"}
2025-07-19T19:25:21 Info Net PublicDataCacheLookup miss
{"gluid":4185871396038053793, "force":"false"}
2025-07-19T19:25:21 Info Session OnActivePartyResponse
2025-07-19T19:25:21 Info Session OnPartyLeft {"PartyID":153451,
"GLUID":375064272724900232, "New Member Count":22}
2025-07-19T19:25:22 Info Core World Allocate - Count: 4
2025-07-19T19:25:23 Info Core World Free - Count: 3
2025-07-19T19:25:23 Info Core World Allocate - Count: 4
2025-07-19T19:25:23 Info Session OnMatchmakingUpdate
{"Status":"Succeeded", "Ticket":"518f5300-59e0-4db4-b0ea-102aa28a5cec",
"Match":"f0edf55c-11d3-4b55-b6f8-cb7e7f73ca00"}
2025-07-19T19:25:23 Info Net PublicDataCacheLookup miss
{"gluid":681214780149061615, "force":"false"}
2025-07-19T19:25:23 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:25:23 Info Core World Free - Count: 3
2025-07-19T19:25:23 Info GameClient ResetControlState
2025-07-19T19:25:23 Info GameClient SEND ClientControl
{"Client":24, "Ctrl":"Reset", "StringArg1":""}
2025-07-19T19:25:23 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:25:23 Info Session Atempt to leave active Party
{"Party ID":153451, "Party exists locally":"true"}
2025-07-19T19:25:23 Info Yojimbo client disconnected
2025-07-19T19:25:23 Info EasyAntiCheat EndSession
2025-07-19T19:25:23 Info Core World Free - Count: 2
2025-07-19T19:25:23 Info Core World Free - Count: 1
2025-07-19T19:25:23 Info Session OnActivePartyResponse
2025-07-19T19:25:23 Warning Session Ignoring party update for
party 153451
2025-07-19T19:25:23 Info Session OnLeavePartyResponse
2025-07-19T19:25:24 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":162979, "GroupID":0, "GameSessionID":"", "PlayerSessionId":""}
2025-07-19T19:25:24 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:25:24 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752953123648}
2025-07-19T19:25:24 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953123727}
2025-07-19T19:25:24 Info Session OnJoinPartyResponse: Join response
for party 162979 received
2025-07-19T19:25:24 Info Session PartyID changed {"Old":0,
"New":162979}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":681214780149061615, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":681214780149061615, "force":"true"}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":2250142055059015024, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":3574177578377347719, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"true"}
2025-07-19T19:25:24 Info Session OnPartyJoined {"PartyID":162979,
"GLUID":4185871396038053793, "New Member Count":4}
2025-07-19T19:25:24 Info Net PublicDataCacheLookup miss
{"gluid":4185871396038053793, "force":"true"}
2025-07-19T19:25:24 Info MultiplayerGroupAgreements I joined my group
814751, reset agreement state
2025-07-19T19:25:24 Info GroupPlaylists I joined the group 814751
2025-07-19T19:25:24 Info GroupPlaylists Player 3574177578377347719 joined
my group 814751
2025-07-19T19:25:24 Info GroupPlaylists Adding data of 3574177578377347719
( 814751 ) : 0 playlists
2025-07-19T19:25:24 Info GroupPlaylists Entry was added
2025-07-19T19:25:24 Info GroupPlaylists Entries in the list: 2
2025-07-19T19:25:24 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:25:24 Info GameClient ClientHoldingRoom: Got server
{"PartyID":162979,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/759bd8f3-8a47-46db-9b0a-13f5e335ea09", "ServerIP":"3.90.175.135"}
2025-07-19T19:25:24 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":162979, "GroupID":814751, "GotClients":2, "ExpectedClients":2}
2025-07-19T19:25:24 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:25:24 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:25:24 Info Resource Unloaded 2825 unused resources
2025-07-19T19:25:24 Info Session OnRequestConnectTokenResponse
2025-07-19T19:25:24 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":7, "old_seq_number":7}
2025-07-19T19:25:24 Warning Session Ignoring party update for
party 162979
2025-07-19T19:25:24 Info Session OnPartyEnterGame
2025-07-19T19:25:24 Info GameClient Init client
2025-07-19T19:25:24 Info Yojimbo client started on port 63996
2025-07-19T19:25:24 Info Yojimbo client connecting to server
3.90.175.135:40008 [1/1]
2025-07-19T19:25:24 Warning GameClient Secure connection with
connect token
2025-07-19T19:25:24 Info GameClient Client address is 0.0.0.0:63996
2025-07-19T19:25:24 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:25:24 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:25:24 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:25:24 Info Resource Resource::Save took 0.037s
2025-07-19T19:25:24 Info Session Session data sync in progress
2025-07-19T19:25:24 Info GroupPlaylists Waiting until the player is
connected to the dedicated server to send the message
2025-07-19T19:25:25 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:25:25 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:25:25 Info Core World Allocate - Count: 2
2025-07-19T19:25:25 Info Yojimbo client connected to server
2025-07-19T19:25:25 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:25:25 Info GroupPlaylists Sent message with supported
playlists
2025-07-19T19:25:25 Info GameClient Recv ConnectionState {"Server
Build":"33.200751"}
2025-07-19T19:25:26 Info Session SetState {"NewState":2}
2025-07-19T19:25:26 Info GameClient Switch World {"Index":0}
2025-07-19T19:25:26 Info Resource Unloaded 30 unused resources
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"ReadyForSpawn", "StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147484068}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147483762}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147483864}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:25:26 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147483966}
2025-07-19T19:25:26 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:25:26 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:25:26 Info GroupPlaylists Adding data of 3574177578377347719
( 814751 ) : 14 playlists
2025-07-19T19:25:26 Info GroupPlaylists Entries in the list: 2
2025-07-19T19:25:26 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:25:26 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:25:26 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:25:26 Warning Session Can't find preset in
CreatorPresets -> PresetsModsData {"preset":"DEFAULT_PRESET"}
2025-07-19T19:25:26 Info Session SetState {"NewState":4}
2025-07-19T19:25:26 Info Session SetState {"NewState":1}
2025-07-19T19:25:26 Info Session Setting to be ready to start
LevelSelect {"groupId":814751}
2025-07-19T19:25:26 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:25:26 Error Resource Bad data:
RParticleEffect:Dev:7ca3a6bd925e3713c23193f9935b543e
(0x3e545b93f99331c213375e92bda6a37c)
2025-07-19T19:25:26 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:25:26 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:25:29 Info GameClient Received ListOfAvailablePlaylists
on client side, from 3574177578377347719, 14 playlists, matchmaking enabled
2025-07-19T19:25:29 Info GroupPlaylists Adding data of 3574177578377347719
( 814751 ) : 14 playlists
2025-07-19T19:25:29 Info GroupPlaylists Entries in the list: 2
2025-07-19T19:25:30 Info GroupPlaylists Sent ListOfAvailablePlaylists
message to 1 other clients
2025-07-19T19:25:30 Info GroupPlaylists Sent again the message with
supported playlists
2025-07-19T19:25:56 Info Session OnGameLevelSwitch {"sceneId":1099,
"newState":2}
2025-07-19T19:25:56 Info Session Session data sync in progress
2025-07-19T19:25:56 Info Session OnActivePartyResponse
2025-07-19T19:25:57 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:25:57 Info GameClient ResetControlState
2025-07-19T19:25:57 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Reset", "StringArg1":""}
2025-07-19T19:25:57 Info Core World Allocate - Count: 3
2025-07-19T19:25:57 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752953156673}
2025-07-19T19:25:57 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752953156683}
2025-07-19T19:25:57 Info Core World Free - Count: 2
2025-07-19T19:25:57 Info Resource Unloaded 207 unused resources
2025-07-19T19:25:57 Warning Core PartChainEntryAllocator is
having to reallocate in the middle of a frame.
Please call PartChainAllocatorCheckAndGrow each frame on this world to ensure it
doesn't reallocate whilst jobs are running and construct PartChainEntryAllocator
with a decent size
2025-07-19T19:25:57 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:25:58 Error Net [TX 0283] [404] Not Found :
/v1/resource/t63697473v364c96146baed3af167533db21a0a4d5?major=1&minor=0
2025-07-19T19:25:58 Error Resource File not found:
RSticker:Dev:364c96146baed3af167533db21a0a4d5 (0xd5a4a021db337516afd3ae6b14964c36)
2025-07-19T19:26:00 Error Net [TX 0286] [404] Not Found :
/v1/resource/t62787472v99dd5037e8c750147d0cc439ace4dea2?major=1&minor=0
2025-07-19T19:26:00 Error Net [TX 0285] [404] Not Found :
/v1/resource/t62787472v99391bee551b968a02561bfd6776d3de?major=1&minor=0
2025-07-19T19:26:00 Error Net [TX 0284] [404] Not Found :
/v1/resource/t62787472v521fd096045b7e5aebb612b1b7450977?major=1&minor=0
2025-07-19T19:26:00 Error Resource File not found:
RTexture:Dev:99dd5037e8c750147d0cc439ace4dea2 (0xa2dee4ac39c40c7d1450c7e83750dd99)
2025-07-19T19:26:00 Error Resource File not found:
RTexture:Dev:99391bee551b968a02561bfd6776d3de (0xded37667fd1b56028a961b55ee1b3999)
2025-07-19T19:26:00 Error Resource File not found:
RTexture:Dev:521fd096045b7e5aebb612b1b7450977 (0x770945b7b112b6eb5a7e5b0496d01f52)
2025-07-19T19:26:03 Error Net [TX 0290] [404] Not Found :
/v1/resource/t62787472v33a7c3cadc85b407f652ffc6e6450d80?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0289] [404] Not Found :
/v1/resource/t62787472vf8d36eb2568ba98560dda7728603e7cd?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0288] [404] Not Found :
/v1/resource/t62787472v9b8365bbe6b7af151c979dd2d5ca2ff8?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0287] [404] Not Found :
/v1/resource/t62787472v7a12bfdb8602f4ad59ed6e13ae5577f7?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:f8d36eb2568ba98560dda7728603e7cd (0xcde7038672a7dd6085a98b56b26ed3f8)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:33a7c3cadc85b407f652ffc6e6450d80 (0x800d45e6c6ff52f607b485dccac3a733)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:7a12bfdb8602f4ad59ed6e13ae5577f7 (0xf77755ae136eed59adf40286dbbf127a)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:9b8365bbe6b7af151c979dd2d5ca2ff8 (0xf82fcad5d29d971c15afb7e6bb65839b)
2025-07-19T19:26:03 Error Resource Bad data:
RParticleEffect:Dev:e53372d6a16bb3bd52048f2131ecf47e
(0x7ef4ec31218f0452bdb36ba1d67233e5)
2025-07-19T19:26:03 Error Net [TX 0292] [404] Not Found :
/v1/resource/t62787472v7c5e41841c3e5edcfb4a43d19df5bddc?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0291] [404] Not Found :
/v1/resource/t62787472v4a684f9fcabf945cd7d3519aa93ebf5b?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:7c5e41841c3e5edcfb4a43d19df5bddc (0xdcbdf59dd1434afbdc5e3e1c84415e7c)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:4a684f9fcabf945cd7d3519aa93ebf5b (0x5bbf3ea99a51d3d75c94bfca9f4f684a)
2025-07-19T19:26:03 Error Net [TX 0294] [404] Not Found :
/v1/resource/t62787472v0613a0d9d7a03f0f88626e9134a32300?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:0613a0d9d7a03f0f88626e9134a32300 (0x0023a334916e62880f3fa0d7d9a01306)
2025-07-19T19:26:03 Error Net [TX 0295] [404] Not Found :
/v1/resource/t62787472va73566d3dccec9b6d6eefe48eb30accf?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0293] [404] Not Found :
/v1/resource/t62787472v61d6ada54768d33fa61e1e627b491b25?major=1&minor=0
2025-07-19T19:26:03 Error Net [TX 0296] [404] Not Found :
/v1/resource/t62787472v7a3f433bc0063211a3625c8ef169547c?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:a73566d3dccec9b6d6eefe48eb30accf (0xcfac30eb48feeed6b6c9cedcd36635a7)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:7a3f433bc0063211a3625c8ef169547c (0x7c5469f18e5c62a3113206c03b433f7a)
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:61d6ada54768d33fa61e1e627b491b25 (0x251b497b621e1ea63fd36847a5add661)
2025-07-19T19:26:03 Error Net [TX 0297] [404] Not Found :
/v1/resource/t62787472v248e9fa95a5c5f7be15112fff0957d50?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:248e9fa95a5c5f7be15112fff0957d50 (0x507d95f0ff1251e17b5f5c5aa99f8e24)
2025-07-19T19:26:03 Error Net [TX 0298] [404] Not Found :
/v1/resource/t62787472vf1a4a2b020b10fa05ec90d368fe8606f?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:f1a4a2b020b10fa05ec90d368fe8606f (0x6f60e88f360dc95ea00fb120b0a2a4f1)
2025-07-19T19:26:03 Error Net [TX 0299] [404] Not Found :
/v1/resource/t62787472v1308cf1895470250ea788eab4125e48d?major=1&minor=0
2025-07-19T19:26:03 Error Resource File not found:
RTexture:Dev:1308cf1895470250ea788eab4125e48d (0x8de42541ab8e78ea5002479518cf0813)
2025-07-19T19:26:04 Info Session SetState {"NewState":2}
2025-07-19T19:26:04 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:26:07 Error Net [TX 0301] [404] Not Found :
/v1/resource/t62787472v738eeebdb7a3fdf2194ae708c573db1d?major=1&minor=0
2025-07-19T19:26:07 Error Net [TX 0300] [404] Not Found :
/v1/resource/t62787472v34a97386218ab2b5dbb835f620a2d27c?major=1&minor=0
2025-07-19T19:26:07 Error Resource File not found:
RTexture:Dev:34a97386218ab2b5dbb835f620a2d27c (0x7cd2a220f635b8dbb5b28a218673a934)
2025-07-19T19:26:07 Error Resource File not found:
RTexture:Dev:738eeebdb7a3fdf2194ae708c573db1d (0x1ddb73c508e74a19f2fda3b7bdee8e73)
2025-07-19T19:26:07 Info GameClient Switch World {"Index":2}
2025-07-19T19:26:07 Info Resource Unloaded 429 unused resources
2025-07-19T19:26:08 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"ReadyForSpawn", "StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:26:08 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:26:08 Error Net [TX 0305] [404] Not Found :
/v1/resource/t6d696e61v9d9b3bb3dc25222e91f33e2eca547a79?major=1&minor=0
2025-07-19T19:26:08 Error Net [TX 0304] [404] Not Found :
/v1/resource/t6d696e61vb5b938681c5afcec3025f1fa5c371a41?major=1&minor=0
2025-07-19T19:26:08 Error Resource File not found:
RAnim:Dev:b5b938681c5afcec3025f1fa5c371a41 (0x411a375cfaf12530ecfc5a1c6838b9b5)
2025-07-19T19:26:08 Error Resource File not found:
RAnim:Dev:9d9b3bb3dc25222e91f33e2eca547a79 (0x797a54ca2e3ef3912e2225dcb33b9b9d)
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147496336}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147496438}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147496540}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147496642}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147496336}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147496438}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147496540}
2025-07-19T19:26:29 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:26:29 Info Net PublicDataCacheLookup miss
{"gluid":4260742512, "force":"false"}
2025-07-19T19:26:30 Error Net [TX 0306] [404] Not Found :
/v1/user/public/4260742512
2025-07-19T19:26:30 Error Net [TX 0307] [404] Not Found :
/v1/user/identity/4260742512
2025-07-19T19:26:30 Error Net Failed to find public data for
[4260742512]

2025-07-19T19:26:30 Warning Net [TX 0307]


{ UserIdentityResponse } bind error : http status !OK (404)
2025-07-19T19:26:30 Error Net Failed to find public data for
[4260742512]
2025-07-19T19:26:30 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:26:30 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:26:30 Info Session Threshold 0 : pct 0 -> Glory needed
0
2025-07-19T19:26:30 Info Session Threshold 1 : pct 10 -> Glory
needed 41000
2025-07-19T19:26:30 Info Session Threshold 2 : pct 50 -> Glory
needed 54000
2025-07-19T19:26:30 Info Session Threshold 3 : pct 75 -> Glory
needed 59000
2025-07-19T19:26:30 Info Session SetState {"NewState":3}
2025-07-19T19:26:30 Info Core World Allocate - Count: 3
2025-07-19T19:26:30 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Error Animation The animation set animation_set, is
not part of the selected blend graph for this mesh animator. CAUTION: Will default
to the base animation in the blend graph.
2025-07-19T19:26:30 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:26:30 Error Resource Bad data:
RParticleEffect:Dev:7ca3a6bd925e3713c23193f9935b543e
(0x3e545b93f99331c213375e92bda6a37c)
2025-07-19T19:26:30 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":6128302815565012097, "count":1}
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":7429593514177474922, "count":1}
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":14929291724648427333, "count":1}
2025-07-19T19:26:35 Info GameClient Timed out event
{"hash":9082142046205927977, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":2329784496645896922, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":16804313502912016074, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":6768695551855624874, "count":1}
2025-07-19T19:26:37 Info GameClient Timed out event
{"hash":1844137482711988770, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":14904939019388897119, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":16620792917572021053, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":6066941270629923009, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":2503261482089478906, "count":1}
2025-07-19T19:26:38 Info GameClient Timed out event
{"hash":10470873242688427309, "count":1}
2025-07-19T19:26:40 Info GameClient Timed out event
{"hash":14252328384797158458, "count":1}
2025-07-19T19:26:41 Info GameClient Timed out event
{"hash":1761455921830371115, "count":1}
2025-07-19T19:26:42 Info GameClient Timed out event
{"hash":8269300309185642477, "count":2}
2025-07-19T19:26:42 Info GameClient Timed out event
{"hash":14931539826713255839, "count":1}
2025-07-19T19:26:42 Info GameClient Timed out event
{"hash":3147432827040603482, "count":1}
2025-07-19T19:26:43 Info GameClient Timed out event
{"hash":14037914821245374170, "count":1}
2025-07-19T19:26:57 Info GameClient Timed out event
{"hash":6128302815565012097, "count":1}
2025-07-19T19:26:57 Info GameClient Timed out event
{"hash":14778347070608149631, "count":1}
2025-07-19T19:26:59 Info GameClient Timed out event
{"hash":10343945432314717299, "count":1}
2025-07-19T19:27:00 Info Session SetState {"NewState":4}
2025-07-19T19:27:00 Info GameClient Timed out event
{"hash":1669386956392127532, "count":2}
2025-07-19T19:27:01 Info GameClient Timed out event
{"hash":8361131520355659597, "count":1}
2025-07-19T19:27:03 Info GameClient Timed out event
{"hash":10624065998793533517, "count":1}
2025-07-19T19:27:05 Info GameClient Timed out event
{"hash":14931539826713255839, "count":1}
2025-07-19T19:27:08 Info Session SetState {"NewState":5}
2025-07-19T19:27:08 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:27:09 Info Core World Free - Count: 2
2025-07-19T19:27:10 Info GameClient Timed out event
{"hash":5630377595293626606, "count":1}
2025-07-19T19:27:15 Info GameClient Timed out event
{"hash":5599767191570287566, "count":1}
2025-07-19T19:27:17 Info GameClient Timed out event
{"hash":10282583887379628211, "count":1}
2025-07-19T19:27:18 Info GameClient Timed out event
{"hash":10343945432314717299, "count":1}
2025-07-19T19:27:19 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:19 Info GameClient Timed out event
{"hash":10061476105917837047, "count":1}
2025-07-19T19:27:19 Info GameClient Timed out event
{"hash":974077821460201975, "count":1}
2025-07-19T19:27:20 Info GameClient Timed out event
{"hash":11441918990731955010, "count":1}
2025-07-19T19:27:21 Info GameClient Timed out event
{"hash":18022821021589800826, "count":1}
2025-07-19T19:27:22 Info GameClient Timed out event
{"hash":14931539826713255839, "count":2}
2025-07-19T19:27:22 Info GameClient Timed out event
{"hash":3167988485144577082, "count":1}
2025-07-19T19:27:22 Info GameClient Timed out event
{"hash":3020293008066513188, "count":1}
2025-07-19T19:27:24 Info GameClient Timed out event
{"hash":9763312947889056889, "count":1}
2025-07-19T19:27:24 Info GameClient Timed out event
{"hash":11729885971832957153, "count":1}
2025-07-19T19:27:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:30 Info Net PublicDataCacheLookup timed out
gluid error {"gluid":4260742512, "time":60.0186}
2025-07-19T19:27:30 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:31 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:32 Info GameClient Timed out event
{"hash":11250249917349220751, "count":1}
2025-07-19T19:27:33 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_AIR_B
2025-07-19T19:27:33 Info GameClient Timed out event
{"hash":11398874416001561600, "count":1}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":15751651480682471811, "count":1}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":14931539826713255839, "count":3}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":219869963239422695, "count":1}
2025-07-19T19:27:34 Info GameClient Timed out event
{"hash":1669386956392127532, "count":2}
2025-07-19T19:27:35 Info GameClient Timed out event
{"hash":4899952245986386868, "count":1}
2025-07-19T19:27:35 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_S
2025-07-19T19:27:35 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_S
2025-07-19T19:27:40 Info GameClient Timed out event
{"hash":11547094843978858113, "count":1}
2025-07-19T19:27:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:27:44 Error Net [TX 0312] [404] Not Found :
/v1/resource/t62787472v1b64fce77b26202e56521500b195e704?major=1&minor=0
2025-07-19T19:27:44 Error Resource File not found:
RTexture:Dev:1b64fce77b26202e56521500b195e704 (0x04e795b1001552562e20267be7fc641b)
2025-07-19T19:27:44 Error Net [TX 0311] [404] Not Found :
/v1/resource/t62787472vc3c8d4faff6e3ad83bd4fb0592851351?major=1&minor=0
2025-07-19T19:27:44 Error Net [TX 0310] [404] Not Found :
/v1/resource/t62787472v1e206d214ffda32c8e96b27da841ae9f?major=1&minor=0
2025-07-19T19:27:44 Error Resource File not found:
RTexture:Dev:1e206d214ffda32c8e96b27da841ae9f (0x9fae41a87db2968e2ca3fd4f216d201e)
2025-07-19T19:27:44 Error Resource File not found:
RTexture:Dev:c3c8d4faff6e3ad83bd4fb0592851351 (0x5113859205fbd43bd83a6efffad4c8c3)
2025-07-19T19:27:46 Warning Gameplay Collider on podium doesn't
have a collider config, it cant do anything without it
2025-07-19T19:27:46 Info Core World Allocate - Count: 3
2025-07-19T19:27:46 Info Session SetState {"NewState":2}
2025-07-19T19:27:46 Info GameClient Timed out event
{"hash":12176311402470037646, "count":1}
2025-07-19T19:27:49 Warning AIController AI 0x800038b3 position error!
Has [18.8,7.9,0.0] but wants [15.5,5.7,0.1] (Error=4.0). Snapping to correct
2025-07-19T19:27:49 Warning AIController AI 0x800038b7 position error!
Has [17.1,6.2,0.1] but wants [17.9,10.0,0.1] (Error=3.9). Snapping to correct
2025-07-19T19:27:49 Info GameClient Timed out event
{"hash":12237672947405126734, "count":1}
2025-07-19T19:27:49 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:49 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:27:50 Info GameClient Timed out event
{"hash":14839708615543238719, "count":1}
2025-07-19T19:27:51 Warning AIController AI 0x80003849 position error!
Has [16.3,4.2,0.1] but wants [16.3,7.4,0.1] (Error=3.2). Snapping to correct
2025-07-19T19:27:53 Info Core World Allocate - Count: 4
2025-07-19T19:27:53 Info Resource Resource::Save took 0.002s
2025-07-19T19:27:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:53 Info PublicData Starting 'avatar' upload...
2025-07-19T19:27:53 Info Resource Resource::Save took 0.052s
2025-07-19T19:27:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:53 Info Core World Free - Count: 3
2025-07-19T19:27:53 Info PublicData Starting 'image' upload...
2025-07-19T19:27:53 Info ContentUpload UploadSingleResource
af55c84d85a50f35ef92b26e69208694
2025-07-19T19:27:53 Info ContentUpload UploadSingleResource
db8f3b5d0fee154db7b01241d6ed4640
2025-07-19T19:27:53 Info Resource Unloaded 71 unused resources
2025-07-19T19:27:53 Info ContentUpload Completed 1 of 1
2025-07-19T19:27:54 Info ContentUpload Completed 1 of 1
2025-07-19T19:27:54 Info Resource Resource::Save took 0.022s
2025-07-19T19:27:54 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:27:54 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:af55c84d85a50f35ef92b26e69208694 [HTTP 200]
2025-07-19T19:27:54 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:54 Info PublicData 'image' descriptor sync complete:
RTexture:User:db8f3b5d0fee154db7b01241d6ed4640 [HTTP 200]
2025-07-19T19:27:54 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:27:54 Info GameClient Timed out event
{"hash":4727260284125265149, "count":1}
2025-07-19T19:27:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Info Resource Resource::Save took 0.024s
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat we have attempted to go to
damage sub phase for which we do not have data [SWORD_BBB][idx:1]
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:56 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Info GameClient Timed out event
{"hash":16557007021324369322, "count":1}
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Info GameClient Timed out event
{"hash":12115231332511770574, "count":1}
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:27:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:02 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:28:07 Info GameClient Timed out event
{"hash":11371914775764697509, "count":1}
2025-07-19T19:28:08 Info GameClient Timed out event
{"hash":11310553230829608421, "count":3}
2025-07-19T19:28:09 Info GameClient Timed out event
{"hash":7387035128688834824, "count":1}
2025-07-19T19:28:10 Info GameClient Timed out event
{"hash":11734159573367334571, "count":1}
2025-07-19T19:28:10 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:28:11 Info GameClient Timed out event
{"hash":12237672947405126734, "count":1}
2025-07-19T19:28:12 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:28:13 Info GameClient Timed out event
{"hash":7509476743582190984, "count":1}
2025-07-19T19:28:15 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:28:15 Info GameClient Timed out event
{"hash":2984295628286147113, "count":1}
2025-07-19T19:28:15 Info GameClient Timed out event
{"hash":13766964386084280858, "count":1}
2025-07-19T19:28:15 Info GameClient Timed out event
{"hash":12031599829464074354, "count":1}
2025-07-19T19:28:16 Info GameClient Timed out event
{"hash":15509126266538149224, "count":1}
2025-07-19T19:28:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:28:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":12237672947405126734, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":16056278393995258848, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":1327246540412730333, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":17766927114576778287, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":13569838024364605154, "count":1}
2025-07-19T19:28:17 Info GameClient Timed out event
{"hash":18290819566712813541, "count":1}
2025-07-19T19:28:26 Info GameClient Timed out event
{"hash":5051961137449306159, "count":1}
2025-07-19T19:29:04 Info GameClient Timed out event
{"hash":13293211346416848082, "count":1}
2025-07-19T19:29:08 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 341.374451
2025-07-19T19:29:08 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:29:08 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 341.622711, Update Interval: 328.061768
2025-07-19T19:29:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:26 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Info GameClient Timed out event
{"hash":13224271037197074549, "count":1}
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:27 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Info GameClient Timed out event
{"hash":2033497933398878772, "count":1}
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:28 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:29 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:30 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:34 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:35 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:36 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:29:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:29:41 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:29:42 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:29:43 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:29:43 Warning Combat Prevented getting stuck
waiting for an attack that may not come: XBOW_SHOOT
2025-07-19T19:29:44 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:29:44 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:29:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:29:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:30:55 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:31:42 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:31:45 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:31:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:31:51 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:31:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:31:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:31:53 Info GameClient Timed out event
{"hash":4076351576395508403, "count":1}
2025-07-19T19:31:56 Info GameClient Spawn Player
{"GLUID":681214780149061615, "Client":0, "UID":2147507492}
2025-07-19T19:31:56 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:32:18 Info GameClient Timed out event
{"hash":9925068045047334014, "count":1}
2025-07-19T19:32:21 Info GameClient Timed out event
{"hash":17298544355749109500, "count":1}
2025-07-19T19:33:09 Info GameClient Timed out event
{"hash":3535226818522175113, "count":1}
2025-07-19T19:33:43 Info GameClient Timed out event
{"hash":11115472040042734535, "count":1}
2025-07-19T19:34:16 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:34:20 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:34:21 Info GameClient Timed out event
{"hash":11957839151917106082, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":3918165636286720875, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":16161448182364619597, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":15144083314503897429, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":11939146892706821003, "count":1}
2025-07-19T19:34:25 Info GameClient Timed out event
{"hash":10173541367251607942, "count":1}
2025-07-19T19:34:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:34:39 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 672.271057
2025-07-19T19:34:39 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:34:39 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 672.540527, Update Interval: 336.056396
2025-07-19T19:34:39 Info GameClient Timed out event
{"hash":11921442487142836822, "count":1}
2025-07-19T19:34:41 Info GameClient Timed out event
{"hash":2226865535219433466, "count":1}
2025-07-19T19:34:43 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:34:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:34:50 Warning AIController AI 0x8000674c position error!
Has [-12.9,75.5,0.6] but wants [-25.8,68.1,-9.0] (Error=17.7). Snapping to correct
2025-07-19T19:34:50 Warning AIController AI 0x8000674c position error!
Has [-25.8,68.1,-8.3] but wants [-12.9,75.5,-0.1] (Error=17.0). Snapping to correct
2025-07-19T19:34:50 Warning AIController AI 0x800066e0 position error!
Has [3.2,76.8,2.2] but wants [0.8,79.9,2.2] (Error=3.9). Snapping to correct
2025-07-19T19:34:50 Warning AIController AI 0x800066de position error!
Has [4.7,78.7,2.2] but wants [1.8,79.7,2.2] (Error=3.0). Snapping to correct
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":4886106618440587764, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":9455540385650390662, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":8211893555862690133, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":17682392059094664588, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":11315948778980145444, "count":1}
2025-07-19T19:34:55 Info GameClient Timed out event
{"hash":16758180174440272474, "count":1}
2025-07-19T19:34:56 Info GameClient Timed out event
{"hash":1586773673908764070, "count":1}
2025-07-19T19:34:57 Info GameClient Timed out event
{"hash":1898031032543257817, "count":1}
2025-07-19T19:34:58 Info Resource Resource::Save took 0.025s
2025-07-19T19:34:58 Info GameClient Timed out event
{"hash":1433722754803697081, "count":1}
2025-07-19T19:34:59 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:35:00 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:35:00 Info GameClient Timed out event
{"hash":18257094221580904132, "count":5}
2025-07-19T19:35:00 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:00 Info GameClient Timed out event
{"hash":5088368245428748162, "count":1}
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:01 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:35:08 Warning Health We were about to try and
spawn a death AOE explosion with invalid params from destructible_crate
2025-07-19T19:35:08 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:08 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:09 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:10 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:10 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:12 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:13 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:13 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:13 Info GameClient Timed out event
{"hash":10154380113082721527, "count":1}
2025-07-19T19:35:13 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:35:17 Info GameClient Timed out event
{"hash":8400374863086854378, "count":2}
2025-07-19T19:35:19 Info GameClient Timed out event
{"hash":8492065336768460490, "count":1}
2025-07-19T19:36:11 Info GameClient Timed out event
{"hash":2793791464657252373, "count":1}
2025-07-19T19:36:12 Info Session OnActivePartyResponse
2025-07-19T19:36:12 Info Session OnPartyLeft {"PartyID":162979,
"GLUID":681214780149061615, "New Member Count":3}
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:18 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:36:40 Info GameClient Timed out event
{"hash":9964073681830465295, "count":1}
2025-07-19T19:36:46 Info GameClient Timed out event
{"hash":13231190898875447702, "count":1}
2025-07-19T19:37:06 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:06 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:06 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:37:07 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Info GameClient Timed out event
{"hash":10910126869760434389, "count":1}
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:38:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Info GameClient Timed out event
{"hash":1537009177398864161, "count":1}
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:00 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Info GameClient Timed out event
{"hash":7882175585983061371, "count":1}
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:01 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:39:02 Info GameClient Timed out event
{"hash":2783234076642502232, "count":1}
2025-07-19T19:39:35 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:39:39 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:39:39 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":8260496526012579465, "count":1}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":8443016152418729086, "count":1}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":11019536960652988344, "count":1}
2025-07-19T19:39:44 Info GameClient Timed out event
{"hash":11060823198830652448, "count":1}
2025-07-19T19:39:45 Info GameClient Timed out event
{"hash":3374504952392364959, "count":1}
2025-07-19T19:39:46 Info GameClient Timed out event
{"hash":10353673722818308677, "count":1}
2025-07-19T19:39:48 Info GameClient Timed out event
{"hash":2310676629459854865, "count":5}
2025-07-19T19:39:48 Info GameClient Timed out event
{"hash":16380160478449959055, "count":2}
2025-07-19T19:39:48 Info GameClient Spawn Player
{"GLUID":3574177578377347719, "Client":1, "UID":2147521922}
2025-07-19T19:39:48 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:40:21 Info Resource Resource::Save took 0.020s
2025-07-19T19:40:21 Info Session OnActivePartyResponse
2025-07-19T19:40:21 Info Session OnPartyLeft {"PartyID":162979,
"GLUID":3574177578377347719, "New Member Count":2}
2025-07-19T19:40:21 Info GroupPlaylists Player 3574177578377347719 left my
group 814751
2025-07-19T19:40:21 Info GroupPlaylists Delete data of player
3574177578377347719( 814751 )
2025-07-19T19:40:21 Info GroupPlaylists Entries remaining: 1
2025-07-19T19:40:21 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 1014.776672
2025-07-19T19:40:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:21 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:40:21 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 1015.025146, Update Interval: 311.189911
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:23 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:40:25 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:40:25 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:40:26 Info OmniNotifications HandlePresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"platform":"steam", "online":"false"}
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:40:29 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:40:30 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:40:34 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:42:05 Info GameClient Spawn Player
{"GLUID":4185871396038053793, "Client":2, "UID":2147525320}
2025-07-19T19:42:05 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:42:11 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147525322}
2025-07-19T19:42:11 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:42:12 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:42:12 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:43:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:43:40 Info GameClient Timed out event
{"hash":181675065943097304, "count":1}
2025-07-19T19:43:42 Info GameClient Timed out event
{"hash":10044487488029115058, "count":3}
2025-07-19T19:43:43 Info GameClient Timed out event
{"hash":17764885761758910304, "count":1}
2025-07-19T19:43:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:43:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:43:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:43:57 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:43:58 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:44:02 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:44:08 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:44:09 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:44:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:44:20 Info GameClient Timed out event
{"hash":427373860563283907, "count":1}
2025-07-19T19:44:21 Info GameClient Timed out event
{"hash":6167669391170978393, "count":1}
2025-07-19T19:44:22 Info GameClient Timed out event
{"hash":4741100607117070057, "count":5}
2025-07-19T19:44:23 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:44:24 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:44:56 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:10 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:10 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:45:14 Info OmniNotifications HandlePresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"platform":"steam", "online":"true"}
2025-07-19T19:45:14 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:24 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:24 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:45:26 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752954325877}
2025-07-19T19:45:29 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:38 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:45:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:45:41 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 1334.409546
2025-07-19T19:45:41 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:45:41 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 1334.576050, Update Interval: 333.794983
2025-07-19T19:45:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:45:53 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:46:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:46:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:46:38 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:46:39 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:46:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:46:46 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:46:49 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:46:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:46:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:00 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:47:01 Info GameClient Timed out event
{"hash":6543780614473007882, "count":1}
2025-07-19T19:47:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:47:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:05 Error Net [TX 0330] [404] Not Found :
/v1/resource/t62787472v1b64fce77b26202e56521500b195e704?major=1&minor=0
2025-07-19T19:47:05 Error Net [TX 0329] [404] Not Found :
/v1/resource/t62787472vc3c8d4faff6e3ad83bd4fb0592851351?major=1&minor=0
2025-07-19T19:47:05 Error Net [TX 0328] [404] Not Found :
/v1/resource/t62787472v1e206d214ffda32c8e96b27da841ae9f?major=1&minor=0
2025-07-19T19:47:05 Error Resource File not found:
RTexture:Dev:c3c8d4faff6e3ad83bd4fb0592851351 (0x5113859205fbd43bd83a6efffad4c8c3)
2025-07-19T19:47:05 Error Resource File not found:
RTexture:Dev:1b64fce77b26202e56521500b195e704 (0x04e795b1001552562e20267be7fc641b)
2025-07-19T19:47:05 Error Resource File not found:
RTexture:Dev:1e206d214ffda32c8e96b27da841ae9f (0x9fae41a87db2968e2ca3fd4f216d201e)
2025-07-19T19:47:10 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"Throw"}
2025-07-19T19:47:13 Warning AIController AI 0x8000a95b position error!
Has [-267.4,123.2,8.2] but wants [-264.5,122.0,8.1] (Error=3.1). Snapping to
correct
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9a position error!
Has [-228.8,121.7,0.3] but wants [-204.6,121.7,-6.3] (Error=25.2). Snapping to
correct
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9b position error!
Has [-219.8,143.9,7.1] but wants [-202.4,126.5,7.8] (Error=24.6). Snapping to
correct
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9a position error!
Has [-204.6,121.7,-6.4] but wants [-228.8,121.7,0.0] (Error=25.1). Snapping to
correct
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9b position error!
Has [-210.6,134.7,7.3] but wants [-195.3,119.3,8.1] (Error=21.8). Snapping to
correct
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"Throw", "To":"None"}
2025-07-19T19:47:14 Warning AIController AI 0x8000ac9b position error!
Has [-195.1,119.0,7.3] but wants [-210.6,134.6,6.8] (Error=22.0). Snapping to
correct
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:14 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:15 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:19 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:19 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":3, "UID":2147529267}
2025-07-19T19:47:19 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:47:19 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:20 Info GameClient Timed out event
{"hash":2388383702293399475, "count":1}
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Info GameClient Timed out event
{"hash":10626792382363771391, "count":1}
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Info GameClient Timed out event
{"hash":7539736976569657379, "count":1}
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":6441452456947592377, "count":1}
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":12923509856541716440, "count":1}
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":444269270184395242, "count":1}
2025-07-19T19:47:24 Info GameClient Timed out event
{"hash":7002639146113929989, "count":1}
2025-07-19T19:47:26 Info GameClient Timed out event
{"hash":3098074083847753804, "count":5}
2025-07-19T19:47:26 Info GameClient Timed out event
{"hash":17875798556885974997, "count":5}
2025-07-19T19:47:27 Info GameClient Timed out event
{"hash":14221784138838104106, "count":4}
2025-07-19T19:47:27 Info GameClient Timed out event
{"hash":14876907751455527352, "count":4}
2025-07-19T19:47:27 Info GameClient Timed out event
{"hash":8931004684902364053, "count":4}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":890681274563308696, "count":1}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":3594134798889541575, "count":5}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":1179542264449033176, "count":1}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":1575893704133098021, "count":1}
2025-07-19T19:47:28 Info GameClient Timed out event
{"hash":14678056532299300965, "count":1}
2025-07-19T19:47:29 Info GameClient Timed out event
{"hash":8706302675367672395, "count":1}
2025-07-19T19:47:31 Info GameClient Timed out event
{"hash":9717274179058514480, "count":1}
2025-07-19T19:47:32 Info GameClient Timed out event
{"hash":9314328545765671043, "count":1}
2025-07-19T19:47:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:40 Info GameClient Timed out event
{"hash":111660130599364453, "count":1}
2025-07-19T19:47:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:40 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:41 Info GameClient Timed out event
{"hash":16190723707996358619, "count":1}
2025-07-19T19:47:51 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:51 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:54 Info GameClient Timed out event
{"hash":1092384737581145021, "count":1}
2025-07-19T19:47:54 Info GameClient Timed out event
{"hash":15402116837250052404, "count":1}
2025-07-19T19:47:55 Warning AIController AI 0x8000b969 position error!
Has [-229.8,137.5,3.5] but wants [-229.4,138.1,-0.0] (Error=3.6). Snapping to
correct
2025-07-19T19:47:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:47:55 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:47:56 Info GameClient Timed out event
{"hash":10237906141823186441, "count":1}
2025-07-19T19:47:56 Info GameClient Timed out event
{"hash":3547850929509791531, "count":1}
2025-07-19T19:47:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:57 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning AIController AI 0x8000b969 position error!
Has [-230.1,132.1,3.1] but wants [-227.2,131.0,3.1] (Error=3.1). Snapping to
correct
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:58 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:59 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:47:59 Warning AIController AI 0x8000b96b position error!
Has [-232.7,134.8,3.1] but wants [-236.4,133.1,3.1] (Error=4.1). Snapping to
correct
2025-07-19T19:47:59 Info GameClient Timed out event
{"hash":16271079541914789233, "count":1}
2025-07-19T19:48:04 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:04 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:05 Warning AIController AI 0x8000b9d3 position error!
Has [-237.8,140.2,0.3] but wants [-253.8,140.2,7.1] (Error=17.4). Snapping to
correct
2025-07-19T19:48:05 Warning AIController AI 0x8000b9d3 position error!
Has [-253.8,140.2,7.1] but wants [-215.2,140.2,-9.2] (Error=41.9). Snapping to
correct
2025-07-19T19:48:05 Warning AIController AI 0x8000b9d3 position error!
Has [-216.5,140.2,-9.3] but wants [-237.8,140.2,-0.1] (Error=23.2). Snapping to
correct
2025-07-19T19:48:07 Info GameClient Timed out event
{"hash":18323784525341182327, "count":1}
2025-07-19T19:48:08 Info GameClient Timed out event
{"hash":17621484585563140578, "count":1}
2025-07-19T19:48:08 Info GameClient Timed out event
{"hash":2080166287047234492, "count":1}
2025-07-19T19:48:08 Warning AIController AI 0x8000b96b position error!
Has [-251.2,139.0,7.1] but wants [-254.8,137.2,7.1] (Error=4.0). Snapping to
correct
2025-07-19T19:48:08 Warning AIController AI 0x8000b9d1 position error!
Has [-231.2,135.3,3.1] but wants [-231.4,131.7,3.1] (Error=3.6). Snapping to
correct
2025-07-19T19:48:09 Warning AIController AI 0x8000b9da position error!
Has [-231.3,120.4,0.4] but wants [-250.4,131.4,0.1] (Error=22.0). Snapping to
correct
2025-07-19T19:48:09 Warning AIController AI 0x8000b9da position error!
Has [-250.4,131.4,0.1] but wants [-220.5,114.2,0.2] (Error=34.5). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9da position error!
Has [-220.5,114.2,0.2] but wants [-214.3,110.6,0.2] (Error=7.2). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9da position error!
Has [-214.3,112.3,0.2] but wants [-208.0,106.9,0.2] (Error=8.3). Snapping to
correct
2025-07-19T19:48:10 Info GameClient Timed out event
{"hash":5613039362316728353, "count":1}
2025-07-19T19:48:10 Warning AIController AI 0x8000b9da position error!
Has [-207.3,106.9,0.1] but wants [-231.3,120.4,0.1] (Error=27.6). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9e1 position error!
Has [-255.0,139.4,7.1] but wants [-249.0,118.2,-4.2] (Error=24.8). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9e1 position error!
Has [-251.4,126.8,0.3] but wants [-246.8,110.4,-8.2] (Error=19.0). Snapping to
correct
2025-07-19T19:48:10 Warning AIController AI 0x8000b9e1 position error!
Has [-248.4,110.4,-8.4] but wants [-251.4,126.8,-0.3] (Error=18.6). Snapping to
correct
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:11 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:12 Info GameClient Timed out event
{"hash":10195557223495132034, "count":1}
2025-07-19T19:48:12 Warning AIController AI 0x8000b903 position error!
Has [-252.3,139.6,7.1] but wants [-255.2,138.0,7.1] (Error=3.3). Snapping to
correct
2025-07-19T19:48:14 Info GameClient Timed out event
{"hash":14600225081605395919, "count":1}
2025-07-19T19:48:14 Info GameClient Timed out event
{"hash":16839741607355321003, "count":1}
2025-07-19T19:48:16 Info GameClient Timed out event
{"hash":8429392164604148850, "count":1}
2025-07-19T19:48:16 Info GameClient Timed out event
{"hash":13379209953430175782, "count":1}
2025-07-19T19:48:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:48:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:48:17 Warning Combat Prevented getting stuck
waiting for an attack that may not come: SWORD_AIR_B
2025-07-19T19:48:18 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:48:18 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:48:20 Warning AIController AI 0x8000b9e1 position error!
Has [-251.4,126.8,0.1] but wants [-229.7,114.3,0.6] (Error=25.1). Snapping to
correct
2025-07-19T19:48:20 Warning AIController AI 0x8000b9e1 position error!
Has [-237.6,118.8,0.3] but wants [-222.3,110.0,0.8] (Error=17.6). Snapping to
correct
2025-07-19T19:48:20 Warning AIController AI 0x8000b9e1 position error!
Has [-222.3,110.0,0.6] but wants [-237.6,118.8,-0.2] (Error=17.6). Snapping to
correct
2025-07-19T19:48:20 Info GameClient Timed out event
{"hash":11377142449366780336, "count":1}
2025-07-19T19:48:25 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Info GameClient Timed out event
{"hash":6663617353455879282, "count":1}
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:27 Warning AIController AI 0x8000b969 position error!
Has [-251.5,126.7,-0.3] but wants [-250.2,123.3,0.1] (Error=3.6). Snapping to
correct
2025-07-19T19:48:29 Warning AIController AI 0x8000b905 position error!
Has [-240.1,138.3,0.1] but wants [-237.2,140.8,0.1] (Error=3.8). Snapping to
correct
2025-07-19T19:48:30 Info GameClient Timed out event
{"hash":12220702863865521849, "count":1}
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:31 Info GameClient Timed out event
{"hash":17628797481220797233, "count":1}
2025-07-19T19:48:31 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Info GameClient Timed out event
{"hash":8399760935185283509, "count":1}
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:32 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:33 Warning Combat we should not be attempting
to damage without a valid attack
2025-07-19T19:48:34 Info GameClient Timed out event
{"hash":6286303952663173285, "count":1}
2025-07-19T19:48:35 Warning AIController AI 0x8000b905 position error!
Has [-226.6,138.3,0.1] but wants [-229.8,138.5,0.1] (Error=3.2). Snapping to
correct
2025-07-19T19:48:35 Info GameClient Timed out event
{"hash":6959333176986004487, "count":1}
2025-07-19T19:48:38 Info GameClient Timed out event
{"hash":1798308999865005674, "count":1}
2025-07-19T19:48:39 Info GameClient Timed out event
{"hash":8574882449932958459, "count":1}
2025-07-19T19:48:39 Info GameClient Timed out event
{"hash":7718730588796916173, "count":1}
2025-07-19T19:48:40 Info GameClient Timed out event
{"hash":3577551873957162683, "count":1}
2025-07-19T19:48:40 Info GameClient Timed out event
{"hash":10893511901930451182, "count":1}
2025-07-19T19:48:41 Info GameClient Timed out event
{"hash":6603424261775861514, "count":1}
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Info GameClient Timed out event
{"hash":16259736945258270465, "count":1}
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning AIController AI 0x8000b905 position error!
Has [-229.4,139.1,0.1] but wants [-230.6,136.0,0.1] (Error=3.3). Snapping to
correct
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Info GameClient Timed out event
{"hash":5955217927239054975, "count":1}
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat we have attempted to go to
damage sub phase for which we do not have data [SWORD_B][idx:1]
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:47 Info GameClient Timed out event
{"hash":16541007876613548197, "count":2}
2025-07-19T19:48:48 Info GameClient Timed out event
{"hash":16556313078475217717, "count":1}
2025-07-19T19:48:49 Info GameClient Timed out event
{"hash":15353710919390216048, "count":1}
2025-07-19T19:48:51 Info GameClient Timed out event
{"hash":16387954758485224786, "count":1}
2025-07-19T19:48:51 Info GameClient Timed out event
{"hash":14810660670812656235, "count":1}
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Info GameClient Timed out event
{"hash":14948265650567642696, "count":1}
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:53 Info GameClient Timed out event
{"hash":1967653372127911897, "count":1}
2025-07-19T19:48:53 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:54 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:48:57 Info GameClient Timed out event
{"hash":17704817937811345762, "count":1}
2025-07-19T19:49:05 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:49:09 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Info GameClient Timed out event
{"hash":1474986270401398472, "count":1}
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Info GameClient Timed out event
{"hash":14541951740657793520, "count":1}
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Info GameClient Timed out event
{"hash":5461392096750353720, "count":1}
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:24 Info Resource Resource::Save took 0.043s
2025-07-19T19:49:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T19:49:36 Info GameClient Timed out event
{"hash":686943387118305381, "count":1}
2025-07-19T19:49:37 Info Session SetState {"NewState":6}
2025-07-19T19:49:38 Info Session OnGameResultsReceived: Received
game results data
2025-07-19T19:49:38 Info Session OnGameResultsReceived: after
parsing the matchmaking data {"msg_valid":"true", "can_play_next":"true",
"playlist":"COREPLAYLIST_1", "next_scene_id":0, "use_matchmaking":"true"}
2025-07-19T19:49:38 Info Session OnGameResultsReceived: Data of
player was found. Caching rewards
2025-07-19T19:49:38 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:49:38 Info Session Caching granular rewards
{"numGranularRewards":2}
2025-07-19T19:49:38 Info Session Caching granular reward
{"reason_type":2, "reason":"RewardReasonCorpLevelUp"}
2025-07-19T19:49:38 Info Session Caching granular reward
{"reason_type":9, "reason":"RewardReasonLevelCompletePlaylistTierReward"}
2025-07-19T19:49:38 Info Session The granular reward is of type
LevelCompletePlaylistTierReward {"tier_id":0, "max_tier_received":0,
"totalGlory":32582}
2025-07-19T19:49:38 Info Net Fetching { UserDataPrivate }
2025-07-19T19:49:38 Error Achievements Failed to set progress of
achievement T_RTS_COMPLETE to 4
2025-07-19T19:49:38 Info LocalPlayer Received EndOfMatch reward reason.
Caching rewards locally
2025-07-19T19:49:38 Info GameClient EndOfMatch rewards have been
cached. Going to Caching state
2025-07-19T19:49:38 Info Net User private data update: OK
2025-07-19T19:49:38 Info Net Updating { UserDataPrivate }
2025-07-19T19:49:38 Info StoreConsumables Received 0 store consumables
2025-07-19T19:49:38 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:49:38 Warning Net [TX 0347]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:49:38 Info PublicData Received UpgradeListResponse
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 1 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Info GameClient Received backend rewards via
message. It includes 0 currencies, 0 items, 0 corp upgrades and 0 XP items
2025-07-19T19:49:38 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:49:38 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:49:38 Info Net Fetching { UserDataPrivate }
2025-07-19T19:49:38 Info PublicData Received UpgradeListResponse
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:49:38 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:49:38 Warning Net [TX 0362] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0361] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0360] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0359] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:38 Warning Net [TX 0358] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:49:39 Warning Net [TX 0356] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0355] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0354] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0353] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0352] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Info Net User private data update: OK
2025-07-19T19:49:39 Info Net Updating { UserDataPrivate }
2025-07-19T19:49:39 Info StoreConsumables Received 0 store consumables
2025-07-19T19:49:39 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:49:39 Warning Net [TX 0375]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:49:39 Warning Net [TX 0390] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0389] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0388] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0387] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0386] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0384] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0383] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0382] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0381] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Warning Net [TX 0380] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:49:39 Info GameClient Waiting for private data sync
completed
2025-07-19T19:49:39 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:49:50 Info Core World Allocate - Count: 4
2025-07-19T19:50:06 Info Session OnActivePartyResponse
2025-07-19T19:50:06 Info Session OnPartyLeft {"PartyID":162979,
"GLUID":4185871396038053793, "New Member Count":1}
2025-07-19T19:50:12 Info Net Fetching { UserDataPrivate }
2025-07-19T19:50:12 Info Net User private data update: OK
2025-07-19T19:50:12 Info Net Updating { UserDataPrivate }
2025-07-19T19:50:19 Info Core World Allocate - Count: 5
2025-07-19T19:50:43 Info Core World Allocate - Count: 6
2025-07-19T19:50:47 Warning Net [TX 0395]
{ SceneDetailsSocial } bind error : empty / invalid buffer
2025-07-19T19:50:50 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:50:50 Info GameClient ResetControlState
2025-07-19T19:50:50 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Reset", "StringArg1":""}
2025-07-19T19:50:50 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:50:50 Info Session Atempt to leave active Party
{"Party ID":162979, "Party exists locally":"true"}
2025-07-19T19:50:50 Info Yojimbo client disconnected
2025-07-19T19:50:50 Info EasyAntiCheat EndSession
2025-07-19T19:50:51 Info Core World Free - Count: 5
2025-07-19T19:50:51 Info Core World Free - Count: 4
2025-07-19T19:50:51 Info Core World Free - Count: 3
2025-07-19T19:50:51 Info Session OnLeavePartyResponse
2025-07-19T19:50:51 Info GameClient ClientHoldingRoom: Start Lobby
Placement
2025-07-19T19:50:51 Info Session InternalStartPlacementOnClient
{"Region":"us-east-1", "VersionMajor":1, "VersionMinor":0,
"VersionTimestamp":1752142782}
2025-07-19T19:50:51 Info Session OnLobbyPlacementResponse
{"Status":"InProgress"}
2025-07-19T19:50:51 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954650914}
2025-07-19T19:50:52 Info Resource Unloaded 2430 unused resources
2025-07-19T19:50:52 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:50:52 Info Session OnLobbyPlacementResponse
{"Status":"Success"}
2025-07-19T19:50:52 Info Session Lobby Placement: Finished with
results... {"PartyID":152782, "GroupID":858757, "PlayerSessionID":"psess-d8b473bf-
dcdb-4650-a999-ddf213d8d90f", "GameSessionID":"arn:aws:gamelift:us-east-
1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/07da61a3-78d7-409c-9e81-
7badd82518d2"}
2025-07-19T19:50:52 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:50:52 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":152782, "GroupID":858757, "GameSessionID":"arn:aws:gamelift:us-
east-1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/07da61a3-78d7-409c-
9e81-7badd82518d2", "PlayerSessionId":"psess-d8b473bf-dcdb-4650-a999-ddf213d8d90f"}
2025-07-19T19:50:53 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:50:53 Info Session OnJoinPartyResponse: Join response
for party 152782 received
2025-07-19T19:50:53 Info Session PartyID changed {"Old":0,
"New":152782}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1992868894334689, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1992868894334689, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":100833922962590555, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":100833922962590555, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":194578967408233169, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":194578967408233169, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":709209387790617568, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":709209387790617568, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":994942865732799512, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":994942865732799512, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1111122142150576910, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1111122142150576910, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1269842692715822618, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1269842692715822618, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1277054143975178133, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1277054143975178133, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1430767052858611919, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1430767052858611919, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1448530784490261860, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1448530784490261860, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1605010213151388190, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1605010213151388190, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1676652877656876925, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1676652877656876925, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1813807014598445368, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1813807014598445368, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":1886335577301186742, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":1886335577301186742, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2250142055059015024, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2365438619870498282, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2365438619870498282, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2405540235646171245, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2405540235646171245, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2516906826180309682, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2516906826180309682, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2734252940348556297, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2734252940348556297, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":2994358108697530175, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":2994358108697530175, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":3844553613204351252, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":3844553613204351252, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":4470601283495166349, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":4470601283495166349, "force":"true"}
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":4562239165175296573, "New Member Count":23}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":4562239165175296573, "force":"true"}
2025-07-19T19:50:53 Info MultiplayerGroupAgreements I joined my group
858757, reset agreement state
2025-07-19T19:50:53 Info GroupPlaylists I joined the group 858757
2025-07-19T19:50:53 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:50:53 Info GameClient ClientHoldingRoom: Got server
{"PartyID":152782,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/07da61a3-78d7-409c-9e81-7badd82518d2", "ServerIP":"3.95.56.166"}
2025-07-19T19:50:53 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":152782, "GroupID":858757, "GotClients":0, "ExpectedClients":0}
2025-07-19T19:50:53 Info Session OnActivePartyResponse
2025-07-19T19:50:53 Info Session OnPartyJoined {"PartyID":152782,
"GLUID":3934996045270481389, "New Member Count":24}
2025-07-19T19:50:53 Info Net PublicDataCacheLookup miss
{"gluid":3934996045270481389, "force":"true"}
2025-07-19T19:50:53 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954652937}
2025-07-19T19:50:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:50:53 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:50:53 Info Session OnRequestConnectTokenResponse
2025-07-19T19:50:53 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":426, "old_seq_number":426}
2025-07-19T19:50:53 Warning Session Ignoring party update for
party 152782
2025-07-19T19:50:53 Info Session OnPartyEnterGame
2025-07-19T19:50:53 Info GameClient Init client
2025-07-19T19:50:53 Info Yojimbo client started on port 62550
2025-07-19T19:50:53 Info Yojimbo client connecting to server
3.95.56.166:40004 [1/1]
2025-07-19T19:50:53 Warning GameClient Secure connection with
connect token
2025-07-19T19:50:53 Info GameClient Client address is 0.0.0.0:62550
2025-07-19T19:50:53 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:50:53 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:50:53 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:50:53 Info Session Session data sync in progress
2025-07-19T19:50:53 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:50:53 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:50:53 Info Core World Allocate - Count: 4
2025-07-19T19:51:01 Info Session SetState {"NewState":2}
2025-07-19T19:51:01 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1992868894334689, "New Member Count":23}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":100833922962590555, "New Member Count":21}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":709209387790617568, "New Member Count":21}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":428, "old_seq_number":429}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":994942865732799512, "New Member Count":20}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1111122142150576910, "New Member Count":17}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1448530784490261860, "New Member Count":17}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":4562239165175296573, "New Member Count":17}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":431, "old_seq_number":433}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1269842692715822618, "New Member Count":15}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":2365438619870498282, "New Member Count":15}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":434, "old_seq_number":435}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":432, "old_seq_number":435}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1277054143975178133, "New Member Count":14}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":2994358108697530175, "New Member Count":13}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":4470601283495166349, "New Member Count":12}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1430767052858611919, "New Member Count":10}
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":3844553613204351252, "New Member Count":10}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":439, "old_seq_number":440}
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1813807014598445368, "New Member Count":9}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1605010213151388190, "New Member Count":8}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":2734252940348556297, "New Member Count":7}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":1886335577301186742, "New Member Count":6}
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Info Session OnPartyLeft {"PartyID":152782,
"GLUID":194578967408233169, "New Member Count":5}
2025-07-19T19:51:23 Info Yojimbo client connect failed. connection
request timed out
2025-07-19T19:51:23 Info Yojimbo client disconnected
2025-07-19T19:51:23 Info System System toast posted: 'Ahora no es
posible conectar con los servidores de King of Meat.'
2025-07-19T19:51:23 Info Session OnGameEnded: Will end game session
2025-07-19T19:51:23 Info Session Game session has ended {"Will End
Session":"true", "Force Abort Session":"false"}
2025-07-19T19:51:23 Info Session Atempt to leave active Party
{"Party ID":152782, "Party exists locally":"true"}
2025-07-19T19:51:23 Info Session Atempt to leave active Party
{"Party ID":152782, "Party exists locally":"true"}
2025-07-19T19:51:23 Info EasyAntiCheat EndSession
2025-07-19T19:51:23 Info Fcs Sending sync entitlements request
for type GameForegrounded
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session Frontend: Player not assigned to
any party
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Session OnActivePartyResponse
2025-07-19T19:51:23 Warning Session Ignoring party update for
party 152782
2025-07-19T19:51:23 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:51:23 Info Session OnLeavePartyResponse
2025-07-19T19:51:23 Info Session OnLeavePartyResponse
2025-07-19T19:51:23 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954683413}
2025-07-19T19:51:23 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954683423}
2025-07-19T19:51:23 Error Net {Tx 484} missing X-GM-GLUID header
in secured response
2025-07-19T19:51:23 Info Fcs Sync entitlements succeeded for
event type GameForegrounded
2025-07-19T19:51:24 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T19:51:24 Info Resource Unloaded 226 unused resources
2025-07-19T19:51:28 Info GameClient ClientHoldingRoom: Entered
2025-07-19T19:51:28 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:51:28 Info GameClient ClientHoldingRoom: Start Lobby
Placement
2025-07-19T19:51:28 Info Session InternalStartPlacementOnClient
{"Region":"us-east-1", "VersionMajor":1, "VersionMinor":0,
"VersionTimestamp":1752142782}
2025-07-19T19:51:28 Info Session OnLobbyPlacementResponse
{"Status":"InProgress"}
2025-07-19T19:51:28 Info Achievements Checking if all achievements are
unlocked...
2025-07-19T19:51:28 Error Achievements Failed to get state of achievement
ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:51:28 Warning Achievements Failed to get the achievement
state of the 'Unlock all achievements' achievement ACH_UNLOCK_ALL_ACHIEVEMENTS
2025-07-19T19:51:29 Info Session OnLobbyPlacementResponse
{"Status":"Success"}
2025-07-19T19:51:29 Info Session Lobby Placement: Finished with
results... {"PartyID":161353, "GroupID":859519, "PlayerSessionID":"psess-06d8b8e7-
141a-463b-8777-e77cffafc45f", "GameSessionID":"arn:aws:gamelift:us-east-
1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/263ab00e-ca53-4d5a-b8da-
0f5e6f5e8717"}
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Disconnect From
Remote Session
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Join Game
{"PartyID":161353, "GroupID":859519, "GameSessionID":"arn:aws:gamelift:us-
east-1::gamesession/fleet-19300469-7943-4237-9d75-5f5addb1ac5c/263ab00e-ca53-4d5a-
b8da-0f5e6f5e8717", "PlayerSessionId":"psess-06d8b8e7-141a-463b-8777-e77cffafc45f"}
2025-07-19T19:51:29 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:29 Info Session OnJoinPartyResponse: Join response
for party 161353 received
2025-07-19T19:51:29 Info Session PartyID changed {"Old":0,
"New":161353}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":357842612404896456, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":357842612404896456, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":527944550781504275, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":527944550781504275, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":614182479455673525, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":614182479455673525, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":811081771634256390, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":811081771634256390, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1007362610839199602, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1007362610839199602, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1099313242660510910, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1099313242660510910, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1099397809431936976, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1099397809431936976, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1375001606638668262, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1375001606638668262, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1472261166560265843, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1472261166560265843, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1654045852683468909, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1654045852683468909, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1895483923863449344, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":1895483923863449344, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2009285557940784068, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2009285557940784068, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2250142055059015024, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2294294306233943385, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2294294306233943385, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2362212448647395415, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2362212448647395415, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2412762575838922932, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2412762575838922932, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2497281414595869911, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2497281414595869911, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2925365271304623590, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":2925365271304623590, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3037689286102065309, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3037689286102065309, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3081411964597705869, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3081411964597705869, "force":"true"}
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3185296929843267432, "New Member Count":21}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3185296929843267432, "force":"true"}
2025-07-19T19:51:29 Info MultiplayerGroupAgreements I joined my group
859519, reset agreement state
2025-07-19T19:51:29 Info GroupPlaylists I joined the group 859519
2025-07-19T19:51:29 Info Resource Syncing live resources
{"lastIndex":0, "maxIndex":41}
2025-07-19T19:51:29 Info Session OnActivePartyResponse
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3529603608876204266, "New Member Count":22}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":3529603608876204266, "force":"true"}
2025-07-19T19:51:29 Info Session OnActivePartyResponse
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":705170278184352884, "New Member Count":23}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":705170278184352884, "force":"true"}
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Got server
{"PartyID":161353,
"GameSessionID":"arn:aws:gamelift:us-east-1::gamesession/fleet-19300469-7943-4237-
9d75-5f5addb1ac5c/263ab00e-ca53-4d5a-b8da-0f5e6f5e8717",
"ServerIP":"18.215.33.200"}
2025-07-19T19:51:29 Info GameClient ClientHoldingRoom: Starting game
{"PartyID":161353, "GroupID":859519, "GotClients":0, "ExpectedClients":0}
2025-07-19T19:51:29 Info Session OnActivePartyResponse
2025-07-19T19:51:29 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":603507563918072661, "New Member Count":24}
2025-07-19T19:51:29 Info Net PublicDataCacheLookup miss
{"gluid":603507563918072661, "force":"true"}
2025-07-19T19:51:29 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:29 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:51:29 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752954689467}
2025-07-19T19:51:29 Info Session OnRequestConnectTokenResponse
2025-07-19T19:51:29 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":361, "old_seq_number":361}
2025-07-19T19:51:29 Warning Session Ignoring party update for
party 161353
2025-07-19T19:51:29 Info Session OnPartyEnterGame
2025-07-19T19:51:29 Info GameClient Init client
2025-07-19T19:51:29 Info Yojimbo client started on port 56042
2025-07-19T19:51:29 Info Yojimbo client connecting to server
18.215.33.200:40009 [1/1]
2025-07-19T19:51:29 Warning GameClient Secure connection with
connect token
2025-07-19T19:51:29 Info GameClient Client address is 0.0.0.0:56042
2025-07-19T19:51:29 Info EasyAntiCheat StartSession
00029253367746daa097a36336a69ddd
2025-07-19T19:51:29 Info EasyAntiCheat LoadEpicConnectToken
2025-07-19T19:51:29 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] [BeginSession-003] Mode: 1
2025-07-19T19:51:29 Info Session Session data sync in progress
2025-07-19T19:51:30 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:30 Info Session OnSyncSessionDataResponse complete
2025-07-19T19:51:30 Info Core World Allocate - Count: 5
2025-07-19T19:51:30 Info Yojimbo client connected to server
2025-07-19T19:51:30 Info GameClient Recv ConnectionState {"Server
Build":"33.200751"}
2025-07-19T19:51:30 Info Session SetState {"NewState":2}
2025-07-19T19:51:30 Warning Gfx Render Buffer Updates limit
exceeded (2048), performance may be impacted.
This message can be ignored during loading.
2025-07-19T19:51:30 Info GameClient Switch World {"Index":3}
2025-07-19T19:51:30 Info PublicData Requested to refresh active
upgrades: 1
2025-07-19T19:51:30 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:51:30 Info GameClient SEND ClientControl
{"Client":18, "Ctrl":"ReadyForSpawn",
"StringArg1":"00029253367746daa097a36336a69ddd"}
2025-07-19T19:51:30 Info Net Fetching { UserDataPrivate }
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":357842612404896456, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":527944550781504275, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":614182479455673525, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":811081771634256390, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1007362610839199602, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1099313242660510910, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1099397809431936976, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1375001606638668262, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":1654045852683468909, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2009285557940784068, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2294294306233943385, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2362212448647395415, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2412762575838922932, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2497281414595869911, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":2925365271304623590, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":3037689286102065309, "force":"false"}
2025-07-19T19:51:30 Info Net PublicDataCacheLookup miss
{"gluid":3185296929843267432, "force":"false"}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2250142055059015024, "Client":18, "UID":2147504171}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":18, "Ctrl":"Handshake", "Spawn Count":1}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2294294306233943385, "Client":0, "UID":2147486831}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":2}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":357842612404896456, "Client":1, "UID":2147502437}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":3}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2362212448647395415, "Client":2, "UID":2147503355}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":4}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":811081771634256390, "Client":3, "UID":2147501723}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":5}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":3037689286102065309, "Client":4, "UID":2147501927}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":6}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2009285557940784068, "Client":5, "UID":2147503661}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":5,
"Ctrl":"Handshake", "Spawn Count":7}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1007362610839199602, "Client":6, "UID":2147502539}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1099397809431936976, "Client":7, "UID":2147503763}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":614182479455673525, "Client":8, "UID":2147503151}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2925365271304623590, "Client":9, "UID":2147503865}
2025-07-19T19:51:31 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1375001606638668262, "Client":10, "UID":2147503049}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2412762575838922932, "Client":11, "UID":2147503253}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1099313242660510910, "Client":12, "UID":2147503967}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":12, "Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":3081411964597705869, "Client":13, "UID":2147502743}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":13, "Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":3185296929843267432, "Client":14, "UID":2147503457}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":14, "Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":527944550781504275, "Client":15, "UID":2147503559}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":2497281414595869911, "Client":16, "UID":2147504069}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1654045852683468909, "Client":17, "UID":2147502947}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1472261166560265843, "Client":22, "UID":2147499479}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":22, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":1895483923863449344, "Client":23, "UID":2147500295}
2025-07-19T19:51:31 Info Resource Unloaded 175 unused resources
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":23, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:51:31 Info GameClient Spawn Player
{"GLUID":705170278184352884, "Client":20, "UID":2147504273}
2025-07-19T19:51:31 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:51:31 Info Session SetState {"NewState":5}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":2250142055059015024, "force":"false"}
2025-07-19T19:51:31 Error Net [TX 0545] [404] Not Found :
/v1/komstructTopSeasonScenesLeaderboard
2025-07-19T19:51:31 Error Net [TX 0544] [404] Not Found :
/v1/komstructTopSeasonCreatorsLeaderboard
2025-07-19T19:51:31 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":705170278184352884, "force":"false"}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":3081411964597705869, "force":"false"}
2025-07-19T19:51:31 Info Net PublicDataCacheLookup miss
{"gluid":1895483923863449344, "force":"false"}
2025-07-19T19:51:31 Info Net User private data update: OK
2025-07-19T19:51:31 Info Net Updating { UserDataPrivate }
2025-07-19T19:51:31 Info BackendTriggerActions Action
'boot_hub_creator_tipped' with action type 'BTActionCustomClient' triggered in the
backend
2025-07-19T19:51:31 Info StoreConsumables Received 0 store consumables
2025-07-19T19:51:31 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:51:31 Warning Net [TX 0557]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:51:31 Info PublicData Received UpgradeListResponse
2025-07-19T19:51:31 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:51:31 Info PublicData Received UpgradeListResponse
2025-07-19T19:51:31 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:51:31 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:51:31 Info Store Applying available value of items
to False for 0 items
2025-07-19T19:51:31 Info Store Applying available value of items
to True for 0 items
2025-07-19T19:51:31 Warning Net [TX 0545]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:51:31 Warning Net [TX 0544]
{ SeasonalTippingLeaderboard } bind error : http status !OK (404)
2025-07-19T19:51:31 Info Metrics Succesful metrics event sent
through backend
2025-07-19T19:51:31 Info GameClient RECV ServerControl
{"Ctrl":"StartGame"}
2025-07-19T19:51:31 Info GameClient MessageHandler
ServerControl::StartGame
2025-07-19T19:51:31 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:51:31 Info Analytics Succesful analytics event sent
through backend
2025-07-19T19:51:31 Warning Net [TX 0607] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0606] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0605] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0603] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0602] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0601] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0600] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0599] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0609] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:31 Warning Net [TX 0608] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:51:32 Info Resource Resource::Save took 0.041s
2025-07-19T19:51:32 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:51:32 Info Net PublicDataCacheLookup miss
{"gluid":1472261166560265843, "force":"false"}
2025-07-19T19:51:40 Info GameClient Spawn Player
{"GLUID":603507563918072661, "Client":21, "UID":2147504375}
2025-07-19T19:51:40 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:51:40 Info Net PublicDataCacheLookup miss
{"gluid":603507563918072661, "force":"false"}
2025-07-19T19:51:44 Info Resource Resource::Save took 0.018s
2025-07-19T19:51:46 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 1700.049683
2025-07-19T19:51:47 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:51:47 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 1700.271851, Update Interval: 303.631104
2025-07-19T19:52:00 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:52:02 Info DialoguePopup Dialogue Popup triggered
id:RGE_RANK_FEAT01_02_01, priority:0, amount range:(4, 2147483647)
2025-07-19T19:52:03 Info Resource Resource::Save took 0.017s
2025-07-19T19:52:11 Info Net PublicDataCacheLookup miss
{"gluid":3529603608876204266, "force":"false"}
2025-07-19T19:52:23 Info Session OnActivePartyResponse
2025-07-19T19:52:23 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3037689286102065309, "New Member Count":23}
2025-07-19T19:52:24 Info GameClient Spawn Player
{"GLUID":3529603608876204266, "Client":19, "UID":2147504477}
2025-07-19T19:52:24 Info GameClient SEND ClientControl
{"Client":19, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:52:28 Info Session OnActivePartyResponse
2025-07-19T19:52:28 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":357842612404896456, "New Member Count":22}
2025-07-19T19:52:50 Info Session OnActivePartyResponse
2025-07-19T19:52:50 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2294294306233943385, "New Member Count":21}
2025-07-19T19:52:50 Info Session OnActivePartyResponse
2025-07-19T19:52:50 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":603507563918072661, "New Member Count":20}
2025-07-19T19:52:53 Info Session OnActivePartyResponse
2025-07-19T19:52:53 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":614182479455673525, "New Member Count":19}
2025-07-19T19:52:59 Info Session OnActivePartyResponse
2025-07-19T19:52:59 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1007362610839199602, "New Member Count":18}
2025-07-19T19:53:07 Info Session OnActivePartyResponse
2025-07-19T19:53:07 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2362212448647395415, "New Member Count":17}
2025-07-19T19:53:08 Info Session OnActivePartyResponse
2025-07-19T19:53:08 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":811081771634256390, "New Member Count":16}
2025-07-19T19:53:09 Info Session OnActivePartyResponse
2025-07-19T19:53:09 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1654045852683468909, "New Member Count":15}
2025-07-19T19:53:11 Info Session OnActivePartyResponse
2025-07-19T19:53:11 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":705170278184352884, "New Member Count":14}
2025-07-19T19:53:12 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:53:12 Info Net Fetching { UserDataPrivate }
2025-07-19T19:53:12 Info Net User private data update: OK
2025-07-19T19:53:12 Info Net Updating { UserDataPrivate }
2025-07-19T19:53:13 Info StoreConsumables Received 0 store consumables
2025-07-19T19:53:13 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:53:13 Warning Net [TX 0652]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:53:13 Info PublicData Received UpgradeListResponse
2025-07-19T19:53:13 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:53:13 Info Store Applying owned value of items to
True for 1 items
2025-07-19T19:53:13 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:53:13 Info Store Applying owned value of items to
True for 5 items
2025-07-19T19:53:13 Info Resource Resource::Save took 0.021s
2025-07-19T19:53:13 Warning Net [TX 0667] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0666] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0665] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0664] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0663] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0661] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0660] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0659] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0658] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Warning Net [TX 0657] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:53:13 Info Session OnActivePartyResponse
2025-07-19T19:53:13 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2497281414595869911, "New Member Count":13}
2025-07-19T19:53:24 Info Session OnActivePartyResponse
2025-07-19T19:53:24 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2412762575838922932, "New Member Count":12}
2025-07-19T19:53:50 Info Session OnActivePartyResponse
2025-07-19T19:53:50 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1375001606638668262, "New Member Count":11}
2025-07-19T19:53:52 Info Session OnActivePartyResponse
2025-07-19T19:53:52 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2009285557940784068, "New Member Count":10}
2025-07-19T19:54:08 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:54:08 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:54:08 Info PublicData Requested to refresh active
upgrades: 0
2025-07-19T19:54:08 Info PublicData Received UpgradeListResponse
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 2 items
2025-07-19T19:54:08 Info Net Fetching { UserDataPrivate }
2025-07-19T19:54:08 Info Net User private data update: OK
2025-07-19T19:54:08 Info Net Updating { UserDataPrivate }
2025-07-19T19:54:08 Info PublicData Received UpgradeListResponse
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 1 items
2025-07-19T19:54:08 Info StoreConsumables Received 0 store consumables
2025-07-19T19:54:08 Info CreatorPresets Received 2 creator presets from
backend
2025-07-19T19:54:08 Warning Net [TX 0697]
{ TippingLeaderboardPendingRewards } bind error : empty / invalid buffer
2025-07-19T19:54:08 Info PublicData Received UpgradeListResponse
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
False for 0 items
2025-07-19T19:54:08 Info Store Applying owned value of items to
True for 0 items
2025-07-19T19:54:09 Warning Net [TX 0716] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0715] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0714] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0713] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0712] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0710] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0708] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0707] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0706] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Warning Net [TX 0709] { SceneList } bind
error : wrong type, wanted [>*SL] got [>DPS]
2025-07-19T19:54:09 Info Resource Resource::Save took 0.026s
2025-07-19T19:54:10 Info Core World Allocate - Count: 6
2025-07-19T19:54:16 Info Core World Allocate - Count: 7
2025-07-19T19:54:16 Info Core World Allocate - Count: 8
2025-07-19T19:54:16 Info Resource Resource::Save took 0.002s
2025-07-19T19:54:16 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:16 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:16 Info Resource Resource::Save took 0.047s
2025-07-19T19:54:16 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:16 Info Core World Free - Count: 7
2025-07-19T19:54:16 Info PublicData Starting 'image' upload...
2025-07-19T19:54:16 Info ContentUpload UploadSingleResource
e9c8ef75f5062ae433c6411ae1c5cc05
2025-07-19T19:54:17 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:17 Info ContentUpload UploadSingleResource
30fb1ddc7d49b0fb7037c88560d1514f
2025-07-19T19:54:17 Info Resource Resource::Save took 0.017s
2025-07-19T19:54:17 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:e9c8ef75f5062ae433c6411ae1c5cc05 [HTTP 200]
2025-07-19T19:54:17 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:17 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:18 Info PublicData 'image' descriptor sync complete:
RTexture:User:30fb1ddc7d49b0fb7037c88560d1514f [HTTP 200]
2025-07-19T19:54:18 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:18 Info Resource Resource::Save took 0.019s
2025-07-19T19:54:19 Info Core World Free - Count: 6
2025-07-19T19:54:20 Info Session OnActivePartyResponse
2025-07-19T19:54:20 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2925365271304623590, "New Member Count":9}
2025-07-19T19:54:21 Info Core World Allocate - Count: 7
2025-07-19T19:54:24 Info Core World Allocate - Count: 8
2025-07-19T19:54:24 Info Resource Resource::Save took 0.003s
2025-07-19T19:54:24 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:24 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:24 Info Resource Resource::Save took 0.040s
2025-07-19T19:54:24 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:24 Info Core World Free - Count: 7
2025-07-19T19:54:24 Info ContentUpload UploadSingleResource
be4f5372748d93737e285f14c418481e
2025-07-19T19:54:24 Info PublicData Starting 'image' upload...
2025-07-19T19:54:25 Info ContentUpload UploadSingleResource
2d53e140450e93a44f7fa6857fa997dc
2025-07-19T19:54:25 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:25 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:be4f5372748d93737e285f14c418481e [HTTP 200]
2025-07-19T19:54:25 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:25 Info Resource Resource::Save took 0.019s
2025-07-19T19:54:25 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:26 Info PublicData 'image' descriptor sync complete:
RTexture:User:2d53e140450e93a44f7fa6857fa997dc [HTTP 200]
2025-07-19T19:54:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:27 Info Resource Resource::Save took 0.027s
2025-07-19T19:54:30 Info Core World Free - Count: 6
2025-07-19T19:54:32 Info Core World Allocate - Count: 7
2025-07-19T19:54:37 Info Core World Allocate - Count: 8
2025-07-19T19:54:37 Info Resource Resource::Save took 0.003s
2025-07-19T19:54:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:37 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:37 Info Resource Resource::Save took 0.039s
2025-07-19T19:54:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:37 Info Core World Free - Count: 7
2025-07-19T19:54:37 Info ContentUpload UploadSingleResource
c23e9043ba43b81f9f767bcc2e9f0521
2025-07-19T19:54:37 Info PublicData Starting 'image' upload...
2025-07-19T19:54:38 Info ContentUpload UploadSingleResource
8a91080717e239861f4e62a4eeb15584
2025-07-19T19:54:38 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:38 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:c23e9043ba43b81f9f767bcc2e9f0521 [HTTP 200]
2025-07-19T19:54:38 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:38 Info Resource Resource::Save took 0.021s
2025-07-19T19:54:38 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:38 Info PublicData 'image' descriptor sync complete:
RTexture:User:8a91080717e239861f4e62a4eeb15584 [HTTP 200]
2025-07-19T19:54:38 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:39 Info Resource Resource::Save took 0.017s
2025-07-19T19:54:44 Info Session OnActivePartyResponse
2025-07-19T19:54:44 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3185296929843267432, "New Member Count":8}
2025-07-19T19:54:45 Info Session OnActivePartyResponse
2025-07-19T19:54:45 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":527944550781504275, "New Member Count":7}
2025-07-19T19:54:45 Info Core World Free - Count: 6
2025-07-19T19:54:48 Info Core World Allocate - Count: 7
2025-07-19T19:54:53 Info Core World Allocate - Count: 8
2025-07-19T19:54:53 Info Resource Resource::Save took 0.004s
2025-07-19T19:54:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:53 Info PublicData Starting 'avatar' upload...
2025-07-19T19:54:53 Info Resource Resource::Save took 0.053s
2025-07-19T19:54:53 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:53 Info Core World Free - Count: 7
2025-07-19T19:54:53 Info PublicData Starting 'image' upload...
2025-07-19T19:54:54 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:b32be59ad5ecec1a87616d0ead3a40f5 [HTTP 200]
2025-07-19T19:54:54 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:54 Info ContentUpload UploadSingleResource
d2f8dd2f5cafa2c2acf1443117556260
2025-07-19T19:54:54 Info Resource Resource::Save took 0.017s
2025-07-19T19:54:55 Info ContentUpload Completed 1 of 1
2025-07-19T19:54:55 Info Core World Free - Count: 6
2025-07-19T19:54:55 Info PublicData 'image' descriptor sync complete:
RTexture:User:d2f8dd2f5cafa2c2acf1443117556260 [HTTP 200]
2025-07-19T19:54:55 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:56 Info Resource Resource::Save took 0.025s
2025-07-19T19:54:57 Info Core World Allocate - Count: 7
2025-07-19T19:54:59 Info Core World Allocate - Count: 8
2025-07-19T19:54:59 Info Resource Resource::Save took 0.004s
2025-07-19T19:54:59 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:54:59 Info PublicData Starting 'avatar' upload...
2025-07-19T19:55:00 Info Resource Resource::Save took 0.038s
2025-07-19T19:55:00 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:55:00 Info Core World Free - Count: 7
2025-07-19T19:55:00 Info PublicData Starting 'image' upload...
2025-07-19T19:55:00 Info ContentUpload UploadSingleResource
32e73b2459bc538934cbfdcda376de07
2025-07-19T19:55:00 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:12ea12f00557daa98bab7ba890ffe1a7 [HTTP 200]
2025-07-19T19:55:00 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:55:00 Info Resource Resource::Save took 0.024s
2025-07-19T19:55:01 Info ContentUpload Completed 1 of 1
2025-07-19T19:55:01 Info PublicData 'image' descriptor sync complete:
RTexture:User:32e73b2459bc538934cbfdcda376de07 [HTTP 200]
2025-07-19T19:55:01 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:55:02 Info Resource Resource::Save took 0.030s
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":394542093899815952, "New Member Count":9}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":394542093899815952, "force":"true"}
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1840935832233243895, "New Member Count":9}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1840935832233243895, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1790591855476890620, "New Member Count":10}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1790591855476890620, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":380, "old_seq_number":382}
2025-07-19T19:55:03 Warning Session Ignoring party update for
party 161353
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1204100340290079960, "New Member Count":11}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1204100340290079960, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3108099885497511459, "New Member Count":12}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":3108099885497511459, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3078302478557494331, "New Member Count":13}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":3078302478557494331, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":16678904350495391, "New Member Count":16}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":16678904350495391, "force":"true"}
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1617351094358703024, "New Member Count":16}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1617351094358703024, "force":"true"}
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1897582479824417812, "New Member Count":16}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1897582479824417812, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":387, "old_seq_number":388}
2025-07-19T19:55:03 Warning Session Ignoring party update for
party 161353
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":4151830643020761280, "New Member Count":17}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":4151830643020761280, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":386, "old_seq_number":389}
2025-07-19T19:55:03 Warning Session Ignoring party update for
party 161353
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":18836546298888659, "New Member Count":18}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":18836546298888659, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1205755590225905690, "New Member Count":19}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":1205755590225905690, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":384356343857688879, "New Member Count":20}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":384356343857688879, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2390348305160461466, "New Member Count":21}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":2390348305160461466, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2586279868468056904, "New Member Count":22}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":2586279868468056904, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":556661510890184706, "New Member Count":23}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":556661510890184706, "force":"true"}
2025-07-19T19:55:03 Info Session OnActivePartyResponse
2025-07-19T19:55:03 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2714815728671471966, "New Member Count":24}
2025-07-19T19:55:03 Info Net PublicDataCacheLookup miss
{"gluid":2714815728671471966, "force":"true"}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":384356343857688879, "Client":8, "UID":2147504579}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1617351094358703024, "Client":17, "UID":2147504681}
2025-07-19T19:55:04 Info GameClient SEND ClientControl
{"Client":17, "Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1790591855476890620, "Client":3, "UID":2147504783}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1204100340290079960, "Client":2, "UID":2147504885}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":3078302478557494331, "Client":4, "UID":2147504987}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1897582479824417812, "Client":9, "UID":2147505089}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":1840935832233243895, "Client":0, "UID":2147505191}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":3108099885497511459, "Client":6, "UID":2147505293}
2025-07-19T19:55:04 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":2390348305160461466, "Client":10, "UID":2147505395}
2025-07-19T19:55:04 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:55:04 Info GameClient Spawn Player
{"GLUID":4151830643020761280, "Client":11, "UID":2147505497}
2025-07-19T19:55:04 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:55:06 Info Core World Free - Count: 6
2025-07-19T19:55:06 Info Core World Free - Count: 5
2025-07-19T19:55:06 Info GameClient Spawn Player
{"GLUID":394542093899815952, "Client":1, "UID":2147505599}
2025-07-19T19:55:06 Info GameClient SEND ClientControl {"Client":1,
"Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:55:06 Info GameClient Spawn Player
{"GLUID":18836546298888659, "Client":5, "UID":2147505701}
2025-07-19T19:55:06 Info GameClient SEND ClientControl {"Client":5,
"Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:55:07 Warning Gfx MeshAttachment search failed:
Couldn't find attach bone ''
2025-07-19T19:55:08 Info GameClient Spawn Player
{"GLUID":16678904350495391, "Client":16, "UID":2147505803}
2025-07-19T19:55:08 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:55:08 Info GameClient Spawn Player
{"GLUID":1205755590225905690, "Client":14, "UID":2147505905}
2025-07-19T19:55:08 Info GameClient SEND ClientControl
{"Client":14, "Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:55:08 Info Session OnActivePartyResponse
2025-07-19T19:55:08 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1099397809431936976, "New Member Count":23}
2025-07-19T19:55:13 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:13 Info GameClient Spawn Player
{"GLUID":2586279868468056904, "Client":20, "UID":2147506007}
2025-07-19T19:55:13 Info GameClient SEND ClientControl
{"Client":20, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:55:13 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:55:14 Info Session OnActivePartyResponse
2025-07-19T19:55:14 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1099313242660510910, "New Member Count":22}
2025-07-19T19:55:15 Info GameClient Spawn Player
{"GLUID":556661510890184706, "Client":15, "UID":2147506109}
2025-07-19T19:55:15 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:55:15 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:16 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:55:22 Info GameClient Spawn Player
{"GLUID":2714815728671471966, "Client":21, "UID":2147506211}
2025-07-19T19:55:22 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:55:36 Info Core World Allocate - Count: 6
2025-07-19T19:55:40 Info Core World Free - Count: 5
2025-07-19T19:55:41 Info Core World Free - Count: 4
2025-07-19T19:55:41 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:41 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:55:42 Info Session OnActivePartyResponse
2025-07-19T19:55:42 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":556661510890184706, "New Member Count":21}
2025-07-19T19:55:44 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:55:45 Info Session OnActivePartyResponse
2025-07-19T19:55:45 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":16678904350495391, "New Member Count":20}
2025-07-19T19:55:55 Info Session OnActivePartyResponse
2025-07-19T19:55:55 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2714815728671471966, "New Member Count":19}
2025-07-19T19:55:58 Info Session OnActivePartyResponse
2025-07-19T19:55:58 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1895483923863449344, "New Member Count":18}
2025-07-19T19:56:02 Info Session OnActivePartyResponse
2025-07-19T19:56:02 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3081411964597705869, "New Member Count":17}
2025-07-19T19:56:02 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:56:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:56:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:56:08 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:56:09 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:56:09 Info Resource Resource::Save took 0.021s
2025-07-19T19:56:12 Info Resource Resource::Save took 0.019s
2025-07-19T19:56:13 Info Core World Allocate - Count: 5
2025-07-19T19:56:13 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T19:56:37 Info Core World Allocate - Count: 6
2025-07-19T19:56:37 Info Resource Resource::Save took 0.002s
2025-07-19T19:56:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:37 Info CreatorProfile The CreatorProfile for
2250142055059015024 has been requested.
2025-07-19T19:56:37 Info PublicData Starting 'avatar' upload...
2025-07-19T19:56:37 Info Resource Resource::Save took 0.044s
2025-07-19T19:56:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:37 Info Core World Free - Count: 5
2025-07-19T19:56:37 Info PublicData Starting 'image' upload...
2025-07-19T19:56:37 Warning Net [TX 0843]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T19:56:37 Info ContentUpload UploadSingleResource
04a469e48ca114d33e4c1dc5282f9479
2025-07-19T19:56:37 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:79d1c14619bcd78b91ab9410cd031747 [HTTP 200]
2025-07-19T19:56:37 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:38 Info ContentUpload Completed 1 of 1
2025-07-19T19:56:38 Info Resource Resource::Save took 0.021s
2025-07-19T19:56:38 Info PublicData 'image' descriptor sync complete:
RTexture:User:04a469e48ca114d33e4c1dc5282f9479 [HTTP 200]
2025-07-19T19:56:38 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:56:39 Info Resource Resource::Save took 0.016s
2025-07-19T19:56:51 Info Session OnActivePartyResponse
2025-07-19T19:56:51 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2390348305160461466, "New Member Count":16}
2025-07-19T19:56:57 Info Session OnActivePartyResponse
2025-07-19T19:56:57 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1840935832233243895, "New Member Count":15}
2025-07-19T19:57:12 Info Core World Allocate - Count: 6
2025-07-19T19:57:12 Info Resource Resource::Save took 0.001s
2025-07-19T19:57:12 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:12 Warning Core Avatar did not save!
2025-07-19T19:57:12 Info Core World Free - Count: 5
2025-07-19T19:57:12 Info PublicData Starting 'avatar' upload...
2025-07-19T19:57:12 Info Resource Unloaded 247 unused resources
2025-07-19T19:57:12 Info Resource Resource::Save took 0.031s
2025-07-19T19:57:12 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:12 Info Core World Free - Count: 4
2025-07-19T19:57:12 Info ContentUpload UploadSingleResource
ed4bffb6d9364ec88831d76566241eda
2025-07-19T19:57:12 Info PublicData Starting 'image' upload...
2025-07-19T19:57:12 Info ContentUpload UploadSingleResource
61b24833eb6bd1ffdf4f9e59e489cfdf
2025-07-19T19:57:12 Info ContentUpload Completed 1 of 1
2025-07-19T19:57:12 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:ed4bffb6d9364ec88831d76566241eda [HTTP 200]
2025-07-19T19:57:12 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:12 Info ContentUpload Completed 1 of 1
2025-07-19T19:57:13 Info PublicData 'image' descriptor sync complete:
RTexture:User:61b24833eb6bd1ffdf4f9e59e489cfdf [HTTP 200]
2025-07-19T19:57:13 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T19:57:13 Info Resource Resource::Save took 0.017s
2025-07-19T19:57:15 Info Core World Allocate - Count: 5
2025-07-19T19:57:15 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T19:57:17 Info Core World Allocate - Count: 6
2025-07-19T19:57:17 Info Resource Resource::Save took 0.001s
2025-07-19T19:57:17 Info Core World Free - Count: 5
2025-07-19T19:57:17 Warning Net [TX 0861]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T19:57:18 Info Resource Resource::Save took 0.018s
2025-07-19T19:57:18 Info Core World Allocate - Count: 6
2025-07-19T19:57:18 Info Resource Resource::Save took 0.001s
2025-07-19T19:57:18 Info Core World Free - Count: 5
2025-07-19T19:57:18 Info Core World Free - Count: 4
2025-07-19T19:57:19 Info Resource Unloaded 9 unused resources
2025-07-19T19:57:19 Info Core World Allocate - Count: 5
2025-07-19T19:57:19 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T19:57:23 Info Session OnActivePartyResponse
2025-07-19T19:57:23 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3108099885497511459, "New Member Count":14}
2025-07-19T19:57:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:28 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:57:32 Info Session OnActivePartyResponse
2025-07-19T19:57:32 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3078302478557494331, "New Member Count":13}
2025-07-19T19:57:44 Info EasyAntiCheat EOS (LogEOS) :: Updating Product
SDK Config, Time: 2057.629395
2025-07-19T19:57:44 Info EasyAntiCheat EOS (LogEOS) :: SDK Config Product
Update Request Completed - No Change
2025-07-19T19:57:44 Info EasyAntiCheat EOS (LogEOS) ::
ScheduleNextSDKConfigDataUpdate - Time: 2057.782959, Update Interval: 357.429108
2025-07-19T19:57:51 Info Session OnActivePartyResponse
2025-07-19T19:57:51 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1204100340290079960, "New Member Count":12}
2025-07-19T19:57:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:57:52 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:58:12 Info Session OnActivePartyResponse
2025-07-19T19:58:12 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":4151830643020761280, "New Member Count":11}
2025-07-19T19:58:19 Info Session OnActivePartyResponse
2025-07-19T19:58:19 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1897582479824417812, "New Member Count":10}
2025-07-19T19:58:43 Info Session OnActivePartyResponse
2025-07-19T19:58:43 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1790591855476890620, "New Member Count":9}
2025-07-19T19:59:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:59:17 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":814496860331776697, "New Member Count":11}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":814496860331776697, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2393906608168902667, "New Member Count":11}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2393906608168902667, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":413, "old_seq_number":414}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":733959883632313270, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":733959883632313270, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1170381436582459256, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":1170381436582459256, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2269378823214162109, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2269378823214162109, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2480477553817386231, "New Member Count":15}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2480477553817386231, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":415, "old_seq_number":418}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":417, "old_seq_number":418}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":223519628654253928, "New Member Count":17}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":223519628654253928, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":422054239397289299, "New Member Count":17}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":422054239397289299, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":416, "old_seq_number":420}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":419, "old_seq_number":420}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3881428635633946076, "New Member Count":18}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":3881428635633946076, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1194364800921852924, "New Member Count":19}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":1194364800921852924, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2339551334858809512, "New Member Count":22}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2339551334858809512, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2608083730960083128, "New Member Count":22}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2608083730960083128, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3612249824113309049, "New Member Count":22}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":3612249824113309049, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":423, "old_seq_number":425}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":424, "old_seq_number":425}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":299479322256327029, "New Member Count":24}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":299479322256327029, "force":"true"}
2025-07-19T19:59:33 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2656450929174210052, "New Member Count":24}
2025-07-19T19:59:33 Info Net PublicDataCacheLookup miss
{"gluid":2656450929174210052, "force":"true"}
2025-07-19T19:59:33 Info Session OnActivePartyResponse
2025-07-19T19:59:33 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":426, "old_seq_number":427}
2025-07-19T19:59:33 Warning Session Ignoring party update for
party 161353
2025-07-19T19:59:34 Info GameClient Spawn Player
{"GLUID":1170381436582459256, "Client":11, "UID":2147506931}
2025-07-19T19:59:34 Info GameClient SEND ClientControl
{"Client":11, "Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T19:59:34 Info GameClient Spawn Player
{"GLUID":2608083730960083128, "Client":12, "UID":2147507033}
2025-07-19T19:59:34 Info GameClient SEND ClientControl
{"Client":12, "Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2656450929174210052, "Client":21, "UID":2147507135}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":21, "Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":733959883632313270, "Client":10, "UID":2147507237}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":10, "Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":814496860331776697, "Client":4, "UID":2147507339}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":14}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2269378823214162109, "Client":2, "UID":2147507441}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":15}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":422054239397289299, "Client":3, "UID":2147507543}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":16}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":3881428635633946076, "Client":9, "UID":2147507645}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":17}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":223519628654253928, "Client":6, "UID":2147507747}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":18}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":3612249824113309049, "Client":0, "UID":2147507849}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":19}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2480477553817386231, "Client":7, "UID":2147507951}
2025-07-19T19:59:35 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":20}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2339551334858809512, "Client":13, "UID":2147508053}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":13, "Ctrl":"Handshake", "Spawn Count":21}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":1194364800921852924, "Client":16, "UID":2147508155}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":16, "Ctrl":"Handshake", "Spawn Count":22}
2025-07-19T19:59:35 Info GameClient Spawn Player
{"GLUID":2393906608168902667, "Client":15, "UID":2147508257}
2025-07-19T19:59:35 Info GameClient SEND ClientControl
{"Client":15, "Ctrl":"Handshake", "Spawn Count":23}
2025-07-19T19:59:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:59:37 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:59:41 Info GameClient Spawn Player
{"GLUID":299479322256327029, "Client":23, "UID":2147508359}
2025-07-19T19:59:41 Info GameClient SEND ClientControl
{"Client":23, "Ctrl":"Handshake", "Spawn Count":24}
2025-07-19T19:59:44 Info Session OnActivePartyResponse
2025-07-19T19:59:44 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2656450929174210052, "New Member Count":23}
2025-07-19T19:59:45 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T19:59:45 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T19:59:46 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:01 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:04 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:04 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:06 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:11 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:11 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:14 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:17 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:17 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:21 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:25 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"None",
"To":"SecondaryWeapon"}
2025-07-19T20:00:27 Info Input Switching trigger effect type
{"Player index":0, "Trigger":"Right Trigger", "From":"SecondaryWeapon",
"To":"None"}
2025-07-19T20:00:28 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:28 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:31 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:34 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:37 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:41 Warning Character PushAir failsafe triggered
(character grounded without air anims for longer than min time) {"min time":0.5,
"air anims key":"stategroup", "air anims value":"airstates"}
2025-07-19T20:00:48 Info Session OnActivePartyResponse
2025-07-19T20:00:48 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2608083730960083128, "New Member Count":22}
2025-07-19T20:00:52 Info Session OnActivePartyResponse
2025-07-19T20:00:52 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1170381436582459256, "New Member Count":21}
2025-07-19T20:00:58 Info Session OnActivePartyResponse
2025-07-19T20:00:58 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2339551334858809512, "New Member Count":20}
2025-07-19T20:01:04 Info Session OnActivePartyResponse
2025-07-19T20:01:16 Info Session OnActivePartyResponse
2025-07-19T20:01:16 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":299479322256327029, "New Member Count":19}
2025-07-19T20:01:25 Info Session OnActivePartyResponse
2025-07-19T20:01:25 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2586279868468056904, "New Member Count":18}
2025-07-19T20:01:28 Info Session OnActivePartyResponse
2025-07-19T20:01:28 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2269378823214162109, "New Member Count":17}
2025-07-19T20:01:31 Info Session OnActivePartyResponse
2025-07-19T20:02:05 Info Session OnActivePartyResponse
2025-07-19T20:02:05 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3529603608876204266, "New Member Count":16}
2025-07-19T20:02:21 Info Session OnActivePartyResponse
2025-07-19T20:02:21 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3612249824113309049, "New Member Count":15}
2025-07-19T20:02:34 Info Session OnActivePartyResponse
2025-07-19T20:02:34 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":223519628654253928, "New Member Count":14}
2025-07-19T20:02:42 Info Session OnActivePartyResponse
2025-07-19T20:02:42 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":3881428635633946076, "New Member Count":13}
2025-07-19T20:02:53 Info Session OnActivePartyResponse
2025-07-19T20:02:53 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2480477553817386231, "New Member Count":12}
2025-07-19T20:02:59 Info Session OnActivePartyResponse
2025-07-19T20:02:59 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1194364800921852924, "New Member Count":11}
2025-07-19T20:03:02 Info Session OnActivePartyResponse
2025-07-19T20:03:02 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":1617351094358703024, "New Member Count":10}
2025-07-19T20:03:03 Info Session OnActivePartyResponse
2025-07-19T20:03:03 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":733959883632313270, "New Member Count":9}
2025-07-19T20:03:14 Info Session OnActivePartyResponse
2025-07-19T20:03:14 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":814496860331776697, "New Member Count":8}
2025-07-19T20:03:14 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752955394498}
2025-07-19T20:03:14 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"updated_at":1752955394514}
2025-07-19T20:03:17 Info Session OnActivePartyResponse
2025-07-19T20:03:17 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":384356343857688879, "New Member Count":7}
2025-07-19T20:03:18 Info Core World Allocate - Count: 6
2025-07-19T20:03:18 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:18 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:18 Warning Core Avatar did not save!
2025-07-19T20:03:18 Info Core World Free - Count: 5
2025-07-19T20:03:18 Info PublicData Starting 'avatar' upload...
2025-07-19T20:03:18 Info Resource Unloaded 167 unused resources
2025-07-19T20:03:19 Info Resource Resource::Save took 0.033s
2025-07-19T20:03:19 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:19 Info Core World Free - Count: 4
2025-07-19T20:03:19 Info PublicData Starting 'image' upload...
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info ContentUpload UploadSingleResource
4a19626a2b347bc3c81d94e878ce3834
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info ContentUpload UploadSingleResource
946171e99fda26118e7765096569e298
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:19 Info Resource Resource::Save took 0.015s
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:4a19626a2b347bc3c81d94e878ce3834 [HTTP 200]
2025-07-19T20:03:20 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Info PublicData 'image' descriptor sync complete:
RTexture:User:946171e99fda26118e7765096569e298 [HTTP 200]
2025-07-19T20:03:20 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:20 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Info OmniNotifications HandlePresenceChanged
{"ags_persona_id":"amzn1.ags.0d3266c6-687a-d586-e7fd-0bd9f3c0f6c3",
"platform":"steam", "online":"false"}
2025-07-19T20:03:21 Info Resource Resource::Save took 0.016s
2025-07-19T20:03:21 Info Core World Allocate - Count: 5
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:21 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:22 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:23 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Info Session OnActivePartyResponse
2025-07-19T20:03:24 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":422054239397289299, "New Member Count":6}
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:24 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info Core World Allocate - Count: 6
2025-07-19T20:03:25 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:25 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:25 Info CreatorProfile The CreatorProfile for
2250142055059015024 has been requested.
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info PublicData Starting 'avatar' upload...
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Net [TX 0940]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T20:03:25 Info Resource Resource::Save took 0.034s
2025-07-19T20:03:25 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:25 Info Core World Free - Count: 5
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info PublicData Starting 'image' upload...
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info ContentUpload UploadSingleResource
e86917d50093fb031ee0f5a4c38dfcb5
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:25 Info ContentUpload UploadSingleResource
c525297eb441cae37d90494520fce151
2025-07-19T20:03:25 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Info ContentUpload Completed 1 of 1
2025-07-19T20:03:26 Info PublicData 'avatar' descriptor sync complete:
RThingCollection:User:e86917d50093fb031ee0f5a4c38dfcb5 [HTTP 200]
2025-07-19T20:03:26 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Info Resource Resource::Save took 0.016s
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:26 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Info PublicData 'image' descriptor sync complete:
RTexture:User:c525297eb441cae37d90494520fce151 [HTTP 200]
2025-07-19T20:03:27 Info Net TryAnonymisePublicData skipping
anonymisation for player 2250142055059015024
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Info OmniPrivacy SaveSettings called when there are
no settings to save
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Net [TX 0948]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:27 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Info Resource Resource::Save took 0.017s
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:28 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:29 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:30 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:31 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Info Session OnActivePartyResponse
2025-07-19T20:03:32 Info Session OnPartyLeft {"PartyID":161353,
"GLUID":2393906608168902667, "New Member Count":5}
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:32 Info Core World Allocate - Count: 6
2025-07-19T20:03:32 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:32 Info Core World Free - Count: 5
2025-07-19T20:03:32 Info Core World Allocate - Count: 6
2025-07-19T20:03:32 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:32 Info Core World Free - Count: 5
2025-07-19T20:03:32 Info Core World Free - Count: 4
2025-07-19T20:03:32 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Info Resource Unloaded 24 unused resources
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:33 Info Resource Resource::Save took 0.018s
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:34 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:35 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:36 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:37 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:38 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1119672271683713063, "New Member Count":7}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":1119672271683713063, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2113514315054078718, "New Member Count":7}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2113514315054078718, "force":"true"}
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":450, "old_seq_number":451}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":691690543196674296, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":691690543196674296, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2530943085479519734, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2530943085479519734, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2537533776359265577, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2537533776359265577, "force":"true"}
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":4045463395454491495, "New Member Count":11}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":4045463395454491495, "force":"true"}
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":453, "old_seq_number":455}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Core World Allocate - Count: 5
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":454, "old_seq_number":455}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Warning Session Ignoring UpdateParty message
as it is old {"seq_number":452, "old_seq_number":455}
2025-07-19T20:03:39 Warning Session Ignoring party update for
party 161353
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":1037867416226728697, "New Member Count":12}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":1037867416226728697, "force":"true"}
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":2907534419899620802, "New Member Count":13}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":2907534419899620802, "force":"true"}
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info Session OnActivePartyResponse
2025-07-19T20:03:39 Info Session OnPartyJoined {"PartyID":161353,
"GLUID":3392712848233281615, "New Member Count":14}
2025-07-19T20:03:39 Info Net PublicDataCacheLookup miss
{"gluid":3392712848233281615, "force":"true"}
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:39 Info CreatorWelcomePage Set last data to 0 total tips
(level 0)
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2530943085479519734, "Client":6, "UID":2147508461}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":6,
"Ctrl":"Handshake", "Spawn Count":6}
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":1119672271683713063, "Client":7, "UID":2147508563}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":7,
"Ctrl":"Handshake", "Spawn Count":7}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":691690543196674296, "Client":8, "UID":2147508665}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":8,
"Ctrl":"Handshake", "Spawn Count":8}
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2113514315054078718, "Client":0, "UID":2147508767}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":0,
"Ctrl":"Handshake", "Spawn Count":9}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":1037867416226728697, "Client":2, "UID":2147508869}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":2,
"Ctrl":"Handshake", "Spawn Count":10}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":4045463395454491495, "Client":4, "UID":2147508971}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":4,
"Ctrl":"Handshake", "Spawn Count":11}
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2537533776359265577, "Client":9, "UID":2147509073}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":9,
"Ctrl":"Handshake", "Spawn Count":12}
2025-07-19T20:03:40 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:40 Info GameClient Spawn Player
{"GLUID":2907534419899620802, "Client":3, "UID":2147509175}
2025-07-19T20:03:40 Info GameClient SEND ClientControl {"Client":3,
"Ctrl":"Handshake", "Spawn Count":13}
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:41 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:42 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:43 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:44 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Info Core World Allocate - Count: 6
2025-07-19T20:03:45 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:45 Info Core World Free - Count: 5
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Net [TX 0982]
{ GetScenesResponse } bind error : empty / invalid buffer
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:45 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Info Resource Unloaded 30 unused resources
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Info Resource Resource::Save took 0.025s
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:46 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Info OmniPrivacy SaveSettings called when there are
no settings to save
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:47 Info Core World Allocate - Count: 6
2025-07-19T20:03:47 Info Resource Resource::Save took 0.001s
2025-07-19T20:03:47 Info Core World Free - Count: 5
2025-07-19T20:03:47 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Info Resource Resource::Save took 0.018s
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:48 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:49 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:50 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:51 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:52 Warning Combat Shouldn't be asking whether
we need to loop our combo if we aren't attacking
2025-07-19T20:03:52 Info Session OnGameEnded: Will end game session
2025-07-19T20:03:52 Info Session Game session has ended {"Will End
Session":"true", "Force Abort Session":"false"}
2025-07-19T20:03:52 Info Session Atempt to leave active Party
{"Party ID":161353, "Party exists locally":"true"}
2025-07-19T20:03:52 Info Session Atempt to leave active Party
{"Party ID":161353, "Party exists locally":"true"}
2025-07-19T20:03:52 Info Yojimbo client disconnected
2025-07-19T20:03:52 Info EasyAntiCheat EndSession
2025-07-19T20:03:52 Info Core World Allocate - Count: 6
2025-07-19T20:03:52 Info Resource Resource::Save took 0.002s
2025-07-19T20:03:52 Info Core World Free - Count: 5
2025-07-19T20:03:52 Info OmniPrivacy SaveSettings called when there are
no settings to save
2025-07-19T20:03:52 Info Core World Free - Count: 4
2025-07-19T20:03:52 Info Core World Free - Count: 3
2025-07-19T20:03:52 Info Fcs Sending sync entitlements request
for type GameForegrounded
2025-07-19T20:03:52 Info Resource Unloaded 326 unused resources
2025-07-19T20:03:52 Info Resource Unloaded 68 unused resources
2025-07-19T20:03:52 Info Session Frontend: Player not assigned to
any party
2025-07-19T20:03:52 Info Session OnLeavePartyResponse
2025-07-19T20:03:52 Info Session OnLeavePartyResponse
2025-07-19T20:03:52 Info Analytics Succesful analytics event sent
through backend
2025-07-19T20:03:52 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752955432164}
2025-07-19T20:03:52 Info OmniNotifications HandleRichPresenceChanged
{"ags_persona_id":"amzn1.ags.bc0267ce-687a-d447-798b-fafb0b610fc8",
"updated_at":1752955432156}
2025-07-19T20:03:52 Info Net PublicDataCacheLookup miss
{"gluid":3574177578377347719, "force":"false"}
2025-07-19T20:03:52 Error Net {Tx 987} missing X-GM-GLUID header
in secured response
2025-07-19T20:03:52 Info Fcs Sync entitlements succeeded for
event type GameForegrounded
2025-07-19T20:03:53 Info Resource Resource::Save took 0.016s
2025-07-19T20:03:53 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T20:03:54 Info Core World Free - Count: 2
2025-07-19T20:03:54 Info Core World Free - Count: 1
2025-07-19T20:03:54 Info Analytics Entering 20 seconds max. loop to
ensure last session event is sent
2025-07-19T20:03:54 Info AWS Kinesis PutRecords success on
attempt 0
2025-07-19T20:03:55 Info Analytics Succesful analytics event sent
through backend
2025-07-19T20:03:55 Info Analytics Exiting loop to ensure last session
event is sent. Succeeded to send
2025-07-19T20:03:55 Info EasyAntiCheat Closing...
2025-07-19T20:03:55 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] RemoveNotifyClientIntegrityViolated with NotificationId=[23]
2025-07-19T20:03:55 Info EasyAntiCheat EOS (LogEOSAntiCheat) ::
[AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[24]
2025-07-19T20:03:56 Info Net Trying to close the WebSocket
connection
2025-07-19T20:03:56 Info Net Stopping network thread
2025-07-19T20:03:56 Info EasyAntiCheat EndSession
2025-07-19T20:03:56 Info EasyAntiCheat EndSession called when no session
is active, ignoring.
2025-07-19T20:03:56 Info NAT Close punchthrough (took 0.000s)

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