Origin of Competitive Games
Origin of Competitive Games
physicssince its beginnings, thus seeking the best and most outstanding
in adisciplinesporting, unlike other types of games such as
the cooperatives, fun is only for those who win excluding
to those who are not very skilled, when one is in this type of
competition is very distrustful as it is sought in a way
selfishness an advantage over their opponent, there is no solidarity and in
In many cases, it is better for others to fail in order to increase their...
possibilities of winning, dividing participants by categories
thus increasing interpersonal weaknesses and differences, it is
to say, that barriers are built, those who have little performance are
they end up merely becoming observers of the success of others, losing
self-confidence if they are rejected for their failure,
increasing if the feelings of abandonment are not well treated and
defeat like low self-esteem if they fail to achieve the reward
for their efforts that they believe deserve.
From the preserved information of these prehistoric times, one can draw the conclusion that
that the game is closely related to the sphere of the magical and the divine. Almost all the
playful manifestations of this stage of humanity were an integral part of some ritual
religious. On the other hand, physical activity was more related to survival issues, given
the need to stay fit to hunt, flee from beasts or enemies, or to attack them.
It could be said that primitive man played for pleasure and for a magical-religious feeling,
(5)
but who engaged in physical activity out of necessity .
The games of great simplicity and scarce equipment of the lower Paleolithic are giving way
slowly to others of greater complexity and structuring, such as ball games (still without
fixed rules), spear fighting games, foot races or Siberian reindeer races, jumps,
lifting of rocks and logs and many others. Although the basic purpose remains the
survival and training, in certain cases, the game is started to be seen as a means of
to exhibit physical strength, that is, a precursor to what will later be the utilization
propaganda of sport in Babylonian culture.
At the end of this stage, around 4000 B.C., the first games emerge.
strategy with boards, more evolved ball games (like those of prehistoric Mayans),
the javelin (with a mixed character of play, training, sport, and work), horseback riding and a
game similar to badminton.
In Babylon, a game similar to modern boxing appears (whose origins date back to ancient times.
contemporary is found, however, in England of the 17th-18th centuries(6), and it
various games are established at popular festivals. The game is at this time an indicator of power
economic and deterrent for enemies.
Shortly after, in Egypt, nine-pin games are played, and again, ball games.
It occurs around the year 3000 B.C. An important development during this stage is that it begins to
practice the game in areas specifically designated for this purpose, as opposed to the
situation of other cultures that practiced them in any space generally outdoors. In
Egypt, in addition, juggling and other types of games share their place with some sports.
which also achieve great development.
The Minoan civilization represents, on the other hand, a step back in terms of the development of the game.
respect, since in their culture sports professionalism extends, giving ground to the idea
of the game as mere leisure or recreation.
Around 2000 BC, in India, certain marble games are at their peak, which later...
they will have their supplement with others of unknown rules, and whose devices have reached up to
the present time.
Around the year 1000 B.C., it is worth highlighting the ball games with a high degree of
specialization of the Mayans, the Aztecs, the Etruscans, and the Indians (with rules and terrains
of different games in each case), and some later racquet games in North America.
These games have generated the most interest among researchers, to the point that
that many of them are pointed out as the origin of the current sport. There is no doubt about it.
they are the best studied of all that have existed throughout History of the
humanity, and this interest has undoubtedly been influenced by the good degree of preservation of the spaces of
game and certain vestiges related to them. Although the magical-religious feeling
remains, yielding in favor of the simple playful component.
After these background details, there is undoubtedly a need to highlight the emergence of the game in both
great classical cultures: Greece and Rome.
In ancient Greece, the game had a series of functions that can be summarized in the
following:
also contribute to the 'aesthetic' and moral education of citizens, as they have to follow
a series of mandatory regulations
foster the competitive spirit, which in turn will help achieve the previous goal.
However, it is necessary to distinguish two periods regarding Greece. Thus, in the first
In ancient Greece, more importance was given to the values of beauty, goodness, and wisdom.
that provokes a great development of what we could call 'leisure culture', and consequently of
the games. In a later stage, on the contrary, an ideal of beauty begins to be promoted
united by strength, although ingenuity still plays a prominent role among the supreme values.
This is how games are giving way to sports, which will need doses of
ingenuity alongside physical strength.
Furthermore, it is noteworthy that in Greece, gaming is inextricably linked to the worship of the gods.
They were the ones who inspired all competition, both sports-related and merely recreational,
well, even in these, the element that Huizinga refers to as "agonal" or competitive was
present.
The most characteristic games of the era (excluding those that have a purely
sports) include pushing fights, jump rope, tug of war, acrobatic dances and
ball games.
In Rome, on the contrary, the Greek vision of leisure did not continue, as it is understood the
work is an important part of a citizen's life. Despite this, play continues to have a
important role in society as a liberator of the mind, for it is precisely a
reward or means of psychological rest after the fatigue generated by that work. It is because
The very State begins to promote a series of games – it is not necessary to mention the
impressive development of circuses, unmatched by any other culture throughout
History - as a means of social domination.
In this way, and perhaps almost involuntarily in a culture that was initially
more oriented towards work than leisure, the playful element reaches its highest splendor here, both
in the simple game as in the more professionalized sport, which also in a way
understand as a game. Games characterize the daily life of citizens, reaching up to
to develop during half of the days of the year in certain periods of the Empire. The religious element
and the politicians are also very present in the evolution of the game. In fact, the center of the
political activity shifts from the forum to the circus, to the theater or to the amphitheater, which gives an idea of its
importance.
The games of this stage include swings, seesaws, circus games, and gladiatorial games.
naumachiae (simulated naval battles) and, of course, the ball games, constant throughout
all cultures.
Thus ends the evolution of the game in the early human civilizations. It could continue.
with this evolution in the Middle Ages and in the Modern Age, but that study, given the multitude of
existing data due to temporal proximity should be subject to a more extensive analysis than that of
this article. The basis of the game is established with the indicated cultures, and what comes next
then it is nothing more than a logical development marked by the constant evolution of peoples.
As a summary, it can be said that the origin of the game, although clearly established in
prehistoric times, is quite an enigmatic issue and with too few pieces of evidence as
so that irrefutable conclusions can be reached. Thus, various ...
gadgets that anthropologists have recognized as playful, but whose origin or function is unknown to us.
unknown. Many others have been destroyed or have been lost due to sheer ignorance of the
excavators. It is to be expected that the more modern methods and the most professional scientists of the
current events gradually manage to unravel the entire series of enigmas that still persist in
regarding the origin of the game.
The history of sports shows the evolution that this has undergone.
activity, which went from being a utilitarian physical thing for survival
human to a discipline governed and controlled by various
organizations, such as national teams and sports associations both
national as global.
Index[Show]
China
It is said that in ancient China there were practices of gymnastics and
they were a very popular activity. Within the monuments and the
registrations found instruments have also been found with
characteristics of sports use, whose origin dates back to more than
one thousand years before Christ.
Egypt
This boom occurred due to the social organization that was created.
in order to improve the level of spectacle, dedicated to the pharaohs
and his family. However, at other social levels, only those were allowed
the playful activities typical of children or those carried out by
the slaves.
Persia
Sparta
Greece
Among the most famous games are the pit games, the games
Nemeos, the Olympic Games and the Isthmian Games.
Pythian games
Emeos games
They were held in the Flin Valley in honor of Heracles. Just like the
the Pythian and the Olympic games were held every four years and had
various categories: children's, youth, and adult. The award for
the winner was a crown of tender celery.
Isthmian games
These games were held every two years in the isthmus of Corinto and at
the winners were awarded a garland of pine.
Olympic Games
Olympia was the venue for these games and offered a variety of
competitions, such as pentathlon, horse races, the tests of
high jump, wrestling, and javelin and discus throw.
The Olympic Games were held until the year 394 AD.
Christ, the moment in which they were suspended by the emperor
Roman from the time.
Etruria
In the sixth century before Christ, the Etruscans were lovers of the
fun and entertainment. They sought athletic achievement through the
competition and they had three types of events, called ludus by them.
The first type of event was the fight against animals, the second was
athletics —comprised of weightlifting and throwing of
disk and javelin—, and the third included chariot races with
acrobatics in horse-drawn carriages.
Rome
The Romans promoted sports competitions as a
mass spectacle that sought to entertain both commoners and
the upper social classes of the different eras of the Empire.
Middle Ages
The sun
It consisted of carrying the ball with the feet or with a stick from one side to
another in an open field, and introduce it into the rival archery. It is what
it later became known as football and hockey, and it was very popular in
France and England.
The jousts
They were the armed struggles on horseback in which the goal was to extract
the opponent of the race. They could be individual or group and with
various types of weapons; the spear was the predominant one.
The tournaments
There were two types of tournaments. The first was called 'melee', there was no
rules and common people, nobles, and knights could participate during
a whole day of battle. The other called 'cuts' had defined rules.
through individual challenges; the preliminary preparation could take
up to a year for the opponents.
Renaissance
Machiavelli
Modern Age
After theRenaissancetheIndustrial Revolution, and with this the
scientific and technical development applied to sport. It was an evolution
which led to the creation of more structured systems of
training and specific equipment to achieve perfection in
each discipline.
During the 19th century, sport spread to the general public without
import the social class, and organizations started to emerge that
They created rules and standards of competition. This is how the leagues were born.
Contemporary Age
This moment marked the trend that currently prevails.
the arrival of mass media, sports
considered in an unparalleled dimension.
The activity was professionalized and an economic sector was created around it.
1.