42 changes since v6.0.0-pre.
Changelog (excluding merge commits):
* (35f6b1b) [itectori] include DeobfuscationMap.csv.gz in ComputeHash (#1020)
* (e1974e2) [ManlyMarco] Use joelwmale/webhook-action@2.4.1
* (e2d5ab8) [ManlyMarco] Clean up empty files
* (544f909) [aldelaro5] Revert "Merge pull request #960 from aldelaro5/metaplugins"
(#995)
* (d9b95a0) [aldelaro5] Add input abstraction layer to support games with the Input
class disabled
* (af5d939) [aldelaro5] Make Logger.Listeners and Logger.Sources thread safe
* (8597ce7) [aldelaro5] Add TomlTypeConverter for UnityEngine.Rect
* (6e846fc) [aldelaro5] Preload Harmony and MonoMod
* (92f7d25) [aldelaro5] Print file write data in console
* (a5b7dab) [aldelaro5] Add error when using *nix build with Windows executable
* (b891cec) [aldelaro5] Upgrade the github workflows sdk to 8.0.x (#992)
* (726b68e) [aldelaro5] Prioritize the shallowest path for the same assembly name
in the default providers (#980)
* (cdeaad7) [ManlyMarco] Use upload-artifact@v4 (#981)
* (f800cbc) [ManlyMarco] Add GlobalMetadataPath setting (#978)
* (cbd70eb) [ManlyMarco] Automatically load all interop assemblies before loading
plugins (#777)
* (2474dce) [aldelaro5] Use PascalCase for the cache versioning const
* (ede28de) [aldelaro5] Make the cache version a const
* (ae4d7bb) [aldelaro5] Actually write the cache version in SaveAssemblyCache
* (d389ed8) [aldelaro5] Add versioning to CachedAssembly
* (be1beb5) [aldelaro5] Address code review round 5
* (7315b7d) [aldelaro5] Make the default providers classes internal in their
assemblies
* (6b38cee) [ManlyMarco] Fix failing to initialize if game's Data folder is just
'Data' (#975)
* (c02ad9c) [aldelaro5] Add an obsolete property for compatibility
* (e0a81df) [aldelaro5] Rename Location to prevent compilation with it
* (d44b93b)
* (952c74f) [aldelaro5] Implement Patcher and plugin providers