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The document outlines the Program Development Life Cycle, which includes problem analysis, program design, development, documentation, and maintenance. It explains the concept of algorithms with examples, such as finding the area of a circle and determining the greatest of three numbers. Additionally, it introduces flowcharts and control structures like sequential, selection, and iterative processes.

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0% found this document useful (0 votes)
1 views9 pages

Null 3

The document outlines the Program Development Life Cycle, which includes problem analysis, program design, development, documentation, and maintenance. It explains the concept of algorithms with examples, such as finding the area of a circle and determining the greatest of three numbers. Additionally, it introduces flowcharts and control structures like sequential, selection, and iterative processes.

Uploaded by

ahmeeeeed699
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Computer Programming

Fundamentals
Program Development Life Cycle
Problem Analysis • Understand the problem
• Have multiple solutions
• Select a solution
Program Design • Write an algorithm
• Draw a flowchart
• Write a pseudo code
Program Development • Choose a programming language
• Write the program
• Compile the program and remove syntax errors, if any
• Execute the program
• Test the program. If the output is incorrect (logical /
semantic errors), modify the program to get correct results.
• Install the tested program on the user’s computer.
Program Documentation • Document the program, for later use
and maintenance • Maintain the program for updating, removing errors,
changing requirements, etc.
Algorithm
• Algorithm is an ordered sequence of finite, well
defined, unambiguous instructions for completing a
task.
Example of an Algorithm:
Find the area of a circle of radius r.
Inputs to the algorithm:
Radius r of the circle.
Expected output:
Area of the circle
Algorithm:
Step1: Read/input the Radius r of the circle
Step2: Compute Area = 3.14*r*r
Step3: Print Area
Algorithm (Example)
• Algorithm to find the greatest among three numbers
ALGORITHM 1.
• Step 1: Read the three numbers A, B, C.
• Step 2: Compare A and B. If A is greater perform step 3 else perform step 4.
• Step 3: Compare A and C. If A is greater, output “A is greatest” else output “C
is greatest”.
• Step 4: Compare B and C. If B is greater, output “B is greatest” else output “C
is greatest”.
• ALGORITHM 2.
• Step 1: Read the three numbers A, B, C.
• Step 2: Compare A and B. If A is greater, store A in MAX, else store B in MAX.
• Step 3: Compare MAX and C. If MAX is greater, output “MAX is greatest” else
output “C is greatest”.
Flowchart
 is a diagrammatic
representation of the
logic for solving a
task.
Control Structures
• Sequential:— instructions are executed in linear order
• Selection (branch or conditional):— it asks a true/false question
and then selects the next instruction based on the answer
• Iterative (loop):— it repeats the execution of a block of
instructions.

Iterative (loop)
Sequence Selection
Examples of Flowchart
1. Flowchart of a program that computes
product of any two numbers
Examples of Flowchart
3. Flowchart of a program that
finds the sum of first 100 integers
Examples of Flowchart
3. Flowchart n=1

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