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Black Knight Torneo

The document details a character sheet for a Paladin 6 / Sorcerer 4 named Soren Reed, who is a Variant Human with a Folk Hero background from Baldur's Gate. It includes information on abilities, skills, spells, equipment, and features specific to both the Paladin and Sorcerer classes. Additionally, it outlines the character's personality traits, ideals, bonds, and flaws, as well as their appearance and affiliations.

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0% found this document useful (0 votes)
8 views5 pages

Black Knight Torneo

The document details a character sheet for a Paladin 6 / Sorcerer 4 named Soren Reed, who is a Variant Human with a Folk Hero background from Baldur's Gate. It includes information on abilities, skills, spells, equipment, and features specific to both the Paladin and Sorcerer classes. Additionally, it outlines the character's personality traits, ideals, bonds, and flaws, as well as their appearance and affiliations.

Uploaded by

rham.kun
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Paladin 6 / Sorcerer 4 Soren_Reed

CLASS & LEVEL PLAYER NAME


The Black Knight - torneo
Variant Human Folk Hero - Baldur’s Gate (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+7 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +6 Dexterity
+6 Constitution +1 20 98 --
+2 +4 Intelligence
CLASS
• +9 Wisdom INITIATIVE HIT POINTS
15
• +14 Charisma
Total
6d10 + 4d6 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES
+5 Bonus on
+1 saves DEFENSES HIT DICE DEATH SAVES

13 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+4 PROFICIENCY BONUS
+1 P

E
+4

+7
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

12 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Cartographer's Tools, Vehicles (Land)
P +9 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
P +4 Insight WIS Common, Draconic, Infernal
30 ft. (Walking)
-1 P +9 Intimidation CHA
-1 Investigation INT
8 +0 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM E +8 Perception WIS


+5 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
+0 +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
-1 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 6 times per long
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.

+1 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 30 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
P +4 Survival WIS
fuel magical effects. When you use your Channel 30 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+5 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 17).
20 Sorcery Points • 4 / Long Rest
Divine Sense • 6 / Long Rest You have limiteduse - No limited use data available
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

18 PASSIVE WISDOM (PERCEPTION)


Lance +6 1d12+2 Piercing Martial, Reach, Special

Longbow +5 1d8+1 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

14 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +6 3 Bludgeoning


9 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 6 / Sorcerer 4 Soren_Reed
CLASS & LEVEL PLAYER NAME
The Black Knight - torneo
Variant Human Folk Hero - Baldur’s Gate (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === You can cast prepared paladin spells using CHA as creatures within 30 ft. to make a WIS saving throw (DC
your spellcasting modifier (Spell DC 17, Spell Attack 17) or they become frightened for 1 minute. Creatures
* Hit Points • PHB 84 +9). You can use a holy symbol as a spellcasting can repeat the saving throw at the end of each of its
focus. turns.
* Proficiencies • PHB 84
* Divine Smite • PHB 85 Guided Strike - When you make an attack roll, you can
* Divine Sense • PHB 84 When you hit with a melee weapon attack, you can use Channel Divinity to gain a +10 bonus. You can
As an action, you can detect good and evil. Until the expend one spell slot to deal 2d8 extra radiant damage choose to do so after the roll but before knowing the
end of your next turn, you can sense anything affected to the target plus 1d8 for each spell level higher than result.
by the hallow spell or know the location of any 1st (max 5d8) and plus 1d8 against undead or fiends
celestial, fiend, undead within 60 ft. that is not behind (max 6d8 total). | Channel Divinity: Conquering Presence: Special
total cover. You can use this feature 6 times per long
rest. | Special | Channel Divinity: Guided Strike: Special

| 6 / Long Rest • 1 Action * Harness Divine Power • TCoE 53 * Martial Versatility • TCoE 53
You can expend a use of your Channel Divinity to fuel Whenever you reach a level in this class that grants
* Lay on Hands • PHB 84 your spells. As a bonus action, you touch your holy the Ability Score Improvement feature, you can replace
You have a pool of healing power that can restore 30 symbol, utter a prayer, and regain one expended spell a fighting style you know with another fighting style
HP per long rest. As an action, you can touch a slot, which can be no higher than level 2. You regain available to paladins. This replacement represents a
creature to restore any number of HP remaining in the all expended uses when you finish a long rest. shift of focus in your martial practice.
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature. | 1 / Long Rest • 1 Bonus Action * Ability Score Improvement • PHB 85

| Lay on Hands Pool: 30 / Long Rest • 1 Action * Divine Health • PHB 85 * Extra Attack • PHB 85
You are immune to disease. You can attack twice, instead of once, whenever you
* Additional Paladin Spells • TCoE 52 take the Attack action on your turn.
Your Paladin has additional spells available to them, * Sacred Oath • PHB 85
as designated in Tasha's Cauldron of Everything. | 1 Action
| Oath of Conquest
* Fighting Style • PHB 84 * Aura of Protection • PHB 85
You adopt a style of fighting as your specialty. | Channel Divinity: 1 / Short Rest • 1 Action While you are conscious, you grant all friendly
creatures (including you) within 10 ft. a +5 bonus to all
| Protection • PHB * Oath Spells • XGtE 38 saving throws.
While wielding a shield and a creature you can see You gain oath spells based on your level that are
attacks a target other than you within 5 ft., you can use always prepared and don't count against your daily === SORCERER FEATURES ===
your reaction to impose disadvantage on the attack number of prepared spells.
roll. * Additional Sorcerer Spells • TCoE 65
* Channel Divinity • XGtE 38 Your Sorcerer has additional spells available to them,
| 1 Reaction You gain two new Channel Divinity options: as designated in Tasha's Cauldron of Everything.

* Spellcasting • PHB 84 Conquering Presence - As an action, force chosen * Hit Points • PHB 100

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Armor of Gleaming, Plate 1 65 lb.

Shield 1 6 lb.

SP 0 Lance 1 6 lb.

Longbow 1 2 lb.
EP 21,569 Backpack 1 5 lb.

metal de la espada de los angeles 1 90 lb.


GP 3,000 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

318 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT metal de la espada de los angeles 1 90 lb.

0 lb.

EQUIPMENT

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Paladin 6 / Sorcerer 4 Soren_Reed
CLASS & LEVEL PLAYER NAME
The Black Knight - torneo
Variant Human Folk Hero - Baldur’s Gate (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

make the range 30 ft. for a spell with a range of touch).


* Proficiencies • PHB 100
| Metamagic - Distant Spell: Special === FEATS ===
* Spellcasting • PHB 101
You can cast known sorcerer spells using CHA as your | Subtle Spell • PHB * Shadow Touched • TCoE 80
spellcasting modifier (Spell DC 17, Spell Attack +9). When you cast a spell, you can spend <strong>1 Increase your Intelligence, Wisdom, or Charisma score
You can use an arcane focus as a spellcasting focus. sorcery point</strong> to cast it without any S or V by 1, to a maximum of 20.
components.
* Sorcerous Origin • PHB 101 You learn the <em>invisibility</em> spell and one
| Metamagic - Subtle Spell: Special 1st-level spell of your choice from the illusion or
| Draconic Bloodline necromancy school of magic. Once per long rest you
* Sorcerous Versatility • TCoE 66 can cast each of these spells without expending a spell
* Dragon Ancestor • PHB 102 Whenever you reach a level in this class that grants slot. You can also cast these spells using spell slots
You have a specific dragon type as your ancestor. You the Ability Score Improvement feature, you can do one you have of the appropriate level. The spells’
can speak, read, and write Draconic and you double of the following, representing the magic within you spellcasting ability is the ability increased by this feat.
your proficiency bonus for CHA checks involving flowing in new ways:
dragons. - Replace one of the options you chose for the | Charisma •
Metamagic feature with a different Metamagic option Increase your Charisma score by 1, to a maximum of
| Blue Dragon • PHB available to you. 20. The spells’ spellcasting ability is Charisma.
- Replace one cantrip you learned from this class’s
* Draconic Resilience • PHB 102 Spellcasting feature with another cantrip from the * Fey Touched • TCoE 79
Your max HP increases by 4. When you aren’t wearing sorcerer spell list. Increase your Intelligence, Wisdom, or Charisma score
armor, your AC equals 14. by 1, to a maximum of 20.
* Ability Score Improvement • PHB 102
* Font of Magic • PHB 101 You learn the <em>misty step</em> spell and one
You have 4 sorcery points that you regain when you 1st-level spell of your choice from the divination or
finish a long rest. You can use your sorcery points to === VARIANT HUMAN RACIAL TRAITS === enchantment school of magic. Once per long rest you
gain additional spell slots or sacrifice spell slots to gain can cast each of these spells without expending a spell
additional sorcery points as a bonus action. * Languages • BR 31 slot. You can also cast these spells using spell slots
You can speak, read, and write Common and one you have of the appropriate level. The spells’
| Sorcery Points: 4 / Long Rest • 1 Action extra language. spellcasting ability is the ability increased by this feat.

| Convert Sorcery Points: 1 Bonus Action * Ability Score Increase • BR 31 | Charisma •


Two different ability scores of your choice increase by Increase your Charisma score by 1, to a maximum of
* Metamagic • PHB 101 1. 20. The spells’ spellcasting ability is Charisma.
You gain the ability to twist spells to suit your needs.
* Skills • BR 31
| Distant Spell • PHB You gain proficiency in one skill of your choice.
When you cast a spell that has a range of 5 ft. or
greater, you can spend <strong>1 sorcery * Feat • BR 31
point</strong> to double the range of the spell (or You gain one feat of your choice.

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
The Black Knight - torneo
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHASIS en jamihitter ciudad colgada 3ro pastel

demonios hambrientos

no se puede negociar con ellos

LLANTAS laberinto de las verdades, banco de


Minauros al borde del círculo

posible negociar pero con alto valor

MECANISMO DE DEFENSA - AEAEA reino de


magia oscura, al borde del círculo, darkvision
contacto con una diosa posible, lugar con máquinas

El proceso de los pecados capitales de un ángel


caido

soberbia 1ro
avaricia 2do
envidia 3ro
Ira 4to
lujuria 5to
Gula 6to

Pereza 7mo

6to nivel, corona blanco

5to nivel cama

4to corazón en llamas rojo

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA / CHA 17 / 17 +9 / +9
Paladin / Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mind Sliver Sorcerer INT 17 1A 60 ft. V Instantaneous TCoE 108 V

O Lightning Lure Sorcerer STR 17 1A Self/15 ft. V Instantaneous SCAG 143 V

O Dancing Lights <C> Sorcerer -- 1A 120 ft. V,S,M Concentration, up to 1 minute PHB 230 D: 1m, V/S/M

=== 1st LEVEL === 4 Slots OOOO

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Wrathful Smite <C> Paladin WIS 17 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V

P Command Paladin (Always Prepared) WIS 17 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

P Armor of Agathys Paladin (Always Prepared) -- 1A Self V,S,M 1 hour PHB 215 D: 1h, V/S/M

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Compelled Duel <C> Paladin WIS 17 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V

O Searing Smite <C> Paladin CON 17 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V

O Thunderous Smite <C> Paladin STR 17 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V

O Ceremony Paladin -- 1h Touch V,S,M Instantaneous XGtE 151 V/S/M

O Shield Sorcerer -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Inflict Wounds Shadow Touched +9 1A Touch V,S Instantaneous PHB 253 1/LR, V/S

O Silvery Barbs Fey Touched -- 1R 60 ft. V Instantaneous SACoC 38 1/LR, V

=== 2nd LEVEL === 3 Slots OOO

P Hold Person <C> Paladin (Always Prepared) WIS 17 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

P Spiritual Weapon Paladin (Always Prepared) +9 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Lesser Restoration Paladin -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Zone of Truth Paladin CHA 17 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

O Shadow Blade <C> Sorcerer -- 1BA Self V,S Concentration, up to 1 minute XGtE 164 D: 1m, V/S

O Hold Person <C> Sorcerer WIS 17 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Wither and Bloom Sorcerer CON 17 1A 60 ft./10 ft. Sphere V,S,M Instantaneous SACoC 38 10 ft. Sphere, V/S/M

O Invisibility <C> Shadow Touched -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 1/LR, D: 1h, V/S/M

O Misty Step Fey Touched -- 1BA Self V Instantaneous PHB 260 1/LR, V

SPELLS

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