GAME FORMATS
Mobile Legends: Bang Bang
• 5v5 Classic MOBA
• Best of 3 (Elims) and Best of 5 (Finals)
• Draft pick mode is required for all matches.
• In case of disconnection within the first 2 minutes, teams may request a rematch
through the
marshals.
• During the elimination rounds, players may request a pause by typing “p” in the all
chat. However,
typing “p” during an active clash or team fight will not trigger a pause. Marshals will
evaluate the
timing of the pause request before executing it.
• Emotes, actions, and graffiti are allowed
• Spam recalls (3x+) and chat to [ALL] are not allowed
Call of Duty: Mobile
• 5v5 Multiplayer Series
• Best of 3 Game Modes:
- Game 1: Hardpoint
- Game 2: Search and Destroy
- Game 3 (if necessary): Control
• Map Pool
- Hardpoint Map Pool
▪ Summit
▪ Apocalypse
▪ Hacienda
▪ Slums
▪ Garrison
▪ Combine
- Search and Destroy
▪ Tunisia
▪ Firing Range
▪ Kurohana Metropolis
▪ Standoff
▪ Coastal
- Control
▪ Raid
▪ Takeoff
▪ Crossfire
• Unique Operator Skills
- There will be no Operator Skills bans.
- The unique Operator Skill selection per team will remain enforced. A team is not
allowed
to have more than one (1) player using a specific Operator Skill in a match (game).
Each
player must have a unique Operator Skill per Match Mode. Failure to comply with this
rule
will result in a loss for said match (game) for the team.
- The format used when stated should be as follows:
▪ HARDPOINT & CONTROL
➢ Player 1 = Unique Operator Skill
➢ Player 2 = Unique Operator Skill
➢ Player 3 = Unique Operator Skill
➢ Player 4 = Unique Operator Skill
➢ Player 5 = Unique Operator Skill
• WEAPON CLASS ROLES
- Both teams will be given the ability to assign 2 weapon class roles from a pool of roles
to
each player on their team. Each team will state their weapon class roles per player at
the
start of a series to their opponents and tournament administration. Players may not
equip
any loadouts that include primary weapons not within their weapon class roles. Players
may
have any combination of weapon class roles given to them, but may not have two of the
same role. These roles do not apply to secondary weapons or weapons picked up from
dead players.
- The pool for these roles is as follows:
3 AR Roles, 3 SMGs Roles, 2 Heavy Roles, 2 Marksman Roles
It should look like the following example:
▪ Player 1 = ARs / SMGs
▪ Player 2 = ARs / Heavy
▪ Player 3 = Heavy / SMGs
▪ Player 4 = Marksman / ARs
▪ Player 5 = SMGs / Marksman
• Loadouts must follow standard tournament rules (no banned weapons or perks). If a
player is
caught using any of the banned items listed below, a warning will first be given, followed
by
disqualification if the player repeats the offence. This will result in an automatic win for
the
opponent.
- Weapons
1. NA-45
2. SVD
3. XPR
4. Thumper
5. Shorty
6. SMRS
7. FHJ-18
8. Argus
9. D13 Sector
- Operator Skills
1. Transform Shield
2. H.I.V.E
3. Shadow Blade
4. Bull Charge
5. Ballistic Shield
6. K9 Unit
7. Kinetic Armor
8. TAK-5
9. Reactor Core
10. Ballista EM3
11. Tac Deploy
12. Misdirection Device
13. Hivemind
14. Control Sphere
- Lethal Utility
1. Trip Mine
2. Thermite
3. Molotov Cocktail
4. Contact Grenade
5. Cluster Grenade
6. C4
- Tactical Utility
1. Heartbeat Sensor
2. Gas Grenades
3. Flash Drone
4. Echo Grenade
5. Stim Shot
6. Cryo Bomb
7. Storm Ball
8. Decoy Grenade
9. Trip Sensor
10. Douser Grenade
- Perks
1. Persistence
2. Restock
3. Martyrdom
4. Quick Fix
5. Hardline
6. Alert
7. High Alert
8. Tracker
9. Iron Lung
10. Pinpoint
11. Unit Support
12. Tactician
13. Vulture
14. Assassin
- Weapon Attachments
1. Akimbo
2. RPD Infinite Ammo
3. DLO Custom Ammo
4. All Shotgun Ammo
5. Thermite, Gas Grenade and Sticky Grenade Bolts
6. All Thermite, Dragon’s Breath, Explosive and Incendiary Ammo
7. AS VAL 15 Round FMG Mag
8. CR AMAX M67 Ammo
9. HBR Attachment Rounds
10. M4 Underbarrel Launcher
11. Oden Ammo
12. HVK Large Caliber Mag
13. DRH OTM Mag
14. CX9 9mm Para Long Rounds
15. Type 19 Hi-Accuracy Sniper Mag
16. KRM-262 KRMKUS 35MM Rapid
17. MG42 6.5 ARISAKA 125 Round Drums
18. MG42 Recoil Booster
19. BP-50 Leroy 433mm
20. BP-50 Recoil Booster
21. Disable
22. USP-9 41 AE 32-Round Mag
- Scorestreaks
1. UAV
2. Advanced UAV
3. Counter-UAV
4. Care Package
5. Shield Turret
6. SAM Turret
7. Stealth Chopper
8. Shock RC
9. VTOL
10. Hawk X3
11. Swarm
12. Lightning Strike
13. Orbital Laser
14. Sentry Gun
15. Chopper Gunner
16. Napalm
17. Cluster Strike
18. MQ-27 Dragonfire
19. XS1 Goliath
20. Wheelson
21. Guardian
22. Gunship
23. RC-XD
24. Emergency Airdrop
25. Strafe Run
26. Flamenaut
27. RAPS
- Wildcards
1. All wildcards are restricted
- Soldier
1. Cosmic Silverback
2. Zombie – Witch Warden
3. Grinch – Night Fang
4. Grinch – Wreath Havoc
5. Grinch – The Lionheart
6. Golem – Everglade
7. Roze – Murk
8. Roze – Rook
9. Death Angel Alice – Trench
10. Death Angel Alice – Shrouded Maiden
11. Florence – Night Terror
- Emotes
1. All emotes are restricted from use during any point of a match
- Lethal and Tactical Utility Skins
1. All legendary utility skins
• In case of disconnection within the first 2 minutes, teams may request a rematch
through the
marshals.
• Strictly no BM (bad manners)—trash talk, taunting, or unsportsmanlike conduct will
result in
warnings. Three warnings = disqualification
Valorant
• 5v5 Standard Mode
• Matches will follow the latest official VCT Masters (Toronto) format:
- Best of 3 series for Elims, and Best of 5 series for Finals
- Standard VCT map pool
1. Ascent
2. Pearl
3. Split
4. Haven
5. Icebox
6. Lotus
7. Sunset
- Map veto and selection process will be done before the match under Game Marshal
supervision
- Side selection determined via coin toss for the first map; the loser picks side for the
next map
• Each team is allowed 1 tactical timeout per map (60 seconds) and 1 technical timeout
(up to 3 minutes if valid)
• Pauses may only be used for technical reasons, not strategic, and must be validated
by the marshal
• A screenshot of the match result must be submitted by the winning team after each
game for
documentation
• Players must lock in agents promptly; delays may lead to penalties
• Strictly no BM (bad manners)—trash talk, taunting, or unsportsmanlike conduct will
result in
warnings. Three warnings = disqualification
• All lobby settings must be configured as follows:
- Tournament Mode: ON
- Overtime: Win by Two: ON
- Cheats: OFF
- Play All Rounds: OFF
- Hide Match History: OFF