Preparing keyboard input.
Preparing mouse input.
Preparing joystick input.
Initializing devices.
Prepare device.
Finding best windowed format.
Found format 22:75.
Creating graphics device and shaders.
Loading D3DX.
Loading generic logo.
Initializing Graphics001.
Finding gorilla.
Creating targets.
Initializing targets.
Loading font sets.
Loading font sets.
Loading font resources.
Initializing resources: 1.
Initializing screen.
Testing screen.
Loading sound sets.
Loading sound sets...
Loading data packages...
Initializing Math001.
Initializing winsock.
Finished starting game.
Loading custom events...
Loading network messages...
Loading actor templates...
Loading tile-sets...
Loading sprite sets...
Loading door sets...
Loading item sets...
Loading input sets...
Linking...
Loading all interfaces.
Loading remaining resources.
Initializing resources: 253951.
Loading icon statistics...
Loading icon equipment...
Loading sprite set 246...
Loading sprite set 248...
Loading sprite set 249...
Loading sprite set 252...
Loading sprite set 267...
Loading sprite set 269...
Loading sprite set 270...
Loading sprite set 271...
Loading sprite set 272...
Loading sprite set 273...
Loading sprite set 274...
Loading sprite set 275...
Loading sprite set 276...
Starting game...
Updating DirectX.
Loading map data...
Generating terraformation...
Generating lighting...
Loading general map sprites...
Loading map items...
Loading map tile-sets...
Loading map audio...
Starting game.
Starting game loop.
Loading state.
Loaded state.
Initializing Math001.
Initializing winsock.
Finished starting game.
Initializing resources: 98304.
Loading all interfaces.
Loading map data...
Generating terraformation...
Generating lighting...
Loading general map sprites...
Loading map items...
Loading map tile-sets...
Loading map audio...
Ending game loop.
Ending game loop.
Terminating all resources.
Terminating data.
Terminating DirectX.
Terminating targets.
Fixing window.
Unloading.
Loading state.
Loaded state.
Unloading window finally.
Closing log.