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Lecture 2

Chapter 2 of 'Managing Information Technology' focuses on computer systems, detailing the essential hardware and software components. It outlines the six basic building blocks of computers: input, output, memory, arithmetic/logic unit, control unit, and files, as well as the different types of computer systems including microcomputers, midrange systems, mainframes, and supercomputers. The chapter emphasizes the role of the control unit in executing programs and managing the operations of the computer system.

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0% found this document useful (0 votes)
7 views28 pages

Lecture 2

Chapter 2 of 'Managing Information Technology' focuses on computer systems, detailing the essential hardware and software components. It outlines the six basic building blocks of computers: input, output, memory, arithmetic/logic unit, control unit, and files, as well as the different types of computer systems including microcomputers, midrange systems, mainframes, and supercomputers. The chapter emphasizes the role of the control unit in executing programs and managing the operations of the computer system.

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MANAGING INFORMATION TECHNOLOGY

7th EDITION

CHAPTER 2
COMPUTER SYSTEMS
-HARDWARE
-SOFTWARE

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-1


HARDWARE

Building Blocks of Information Technology

Hardware Software Networks Data

Chapter 2 Chapter 2 Chapter 3 Chapter 4

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-2


COMPUTER SYSTEMS

• Hardware:

Physical pieces of a computer system

• Software:

Set of programs that control the operations of a computer

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-3


BASIC COMPONENTS OF COMPUTER SYSTEMS

• All computers made up of the


same set of six building blocks:
input, output, memory,
arithmetic/logic unit, control
unit, and files

• Control unit and


arithmetic/logical unit together
known as the central processing
unit (CPU)

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-4


BASIC COMPONENTS OF COMPUTER SYSTEMS

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-5


BASIC COMPONENTS OF COMPUTER SYSTEMS

Input:
• Device(s) needed to enter
data into the computer for it
to use in computations and
comparisons

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-6


BASIC COMPONENTS OF COMPUTER SYSTEMS

Input: What is the difference between a terminal


and a PC?

• Terminal

- Designed strictly for input and output


- Has keyboard and screen
- Does not have a processor
- Connected to a computer with a processor via
telecommunications

- Examples: point-of-sale terminal, ATM

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-7


BASIC COMPONENTS OF COMPUTER SYSTEMS

Common Input Methods:

- Keyboard: input entered by user through keystrokes


- Mouse, stylus, touchpad: alternative to keystrokes
- Disk drive or flash drive: data on disk read into memory
- Magnetic ink character recognition (MICR): used to process
bank checks
- Barcode labeling: scans barcodes on packages or products, and
reads into computer
- Optical character recognition (OCR): directly scans typed,
printed, or handwritten material
- Imaging: inputs digital form of documents and photos
Keyboard
Disk Drive
Barcode
Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-8
BASIC COMPONENTS OF COMPUTER SYSTEMS

Output:
• Device(s) needed to produce
results in a usable format

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-9


BASIC COMPONENTS OF COMPUTER SYSTEMS

Common Output Methods:

- Video display unit: displays output on a screen


- Disk drive or flash drive: output written to disk for storage
- Printer: output to paper (various types of printers)
- Computer output microfilm (COM): microfilm generated
for archive copies in small space
- Voice response units: computer-generated verbal response
messages

Video Display
Disk Drive
Microfilm
Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-10
BASIC COMPONENTS OF COMPUTER SYSTEMS

Memory:
• Referred to as main memory or
primary memory
• All data flows to and from
memory
• Divide into cells
- Each has a unique address
- Can only store limited amount
of data
-Byte: stores one character of data
-Word: stores two or more
characters of data

Memory
Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-11
BASIC COMPONENTS OF COMPUTER SYSTEMS

Memory:

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-12


BASIC COMPONENTS OF COMPUTER SYSTEMS

Memory:
• Each memory cell is a set of circuits
• Each circuit is on or off (represented by 1 or 0)
• Each circuit corresponds to a bit (binary digit)
• Most computers – 8 bits (circuits) represents a character (byte)
• 2 common bit coding schemes used today:
- ASCII (American Standard Code for Information
Interchange)
- EBCDIC (Extended Binary Coded Decimal Interchange
Code)

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-13


BASIC COMPONENTS OF COMPUTER SYSTEMS

Arithmetic/Logical Unit:
• Carries out:
- Mathematical operations
(addition, subtraction,
multiplication, division)
- Logical operations
(number comparisons)

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-14


BASIC COMPONENTS OF COMPUTER SYSTEMS

Arithmetic/Logical Unit:

• Consists of VLSI (Very-Large Scale Integration) circuits on a


silicon chip
• Can perform up to billions of operations per second
• Numbers are taken from memory as input and results are
stored in memory as output

ALU Circuits
Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-15
BASIC COMPONENTS OF COMPUTER SYSTEMS
Computer files:
• File devices used to store vast
quantities of data
• Main memory is limited,
volatile and expensive
• Advantages:
- File devices or secondary memory
are used to store additional data that
is non-volatile
• Disadvantages:
- It has relatively slow speed
• Storage Devices:
- Magnetic tape drives, disk drives,
floppy drives
- Optical CD or DVD drives

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-16


BASIC COMPONENTS OF COMPUTER SYSTEMS

Types of Computer files:


• Sequential Access Files
- Records are stored in sequence according to file’s control
key
- Usually stored on magnetic tape

• Direct Access Files


- Records can be accessed immediately, without regard to
physical location
- Stored on Direct Access Storage Devices (DASD)

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-17


DIRECT ACCESS STORAGE DEVICES

• Types of DASD:

• Fixed (hard) drives

• Optical disk storage


- CD-ROM - DVD-ROM
- CD-R - DVD-R
- CD-RW - DVD-RW

• Removable drives
- Floppy Drives
- Zip Drives
- Flash (keychain) Drives

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-18


BASIC COMPONENTS OF COMPUTER SYSTEMS

Control unit:
• Controls the other five
components of the computer
system
• Used to take advantage of speed
and capacity of other
components
• List of operations, called a
program, tells the control unit
what to do
• These operations are read from
memory, interpreted, and
carried out one at a time
(stored- program concept)

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-19


STORED-PROGRAM CONCEPT
• Computer Program
- A list of what is to be done for an application
- Each step or operation is called an instruction
• Machine Language
- Computer program written for specific computer model
- Program executed by control unit; consists of operation code and
addresses

• Measure of Computer Power


- Millions of instructions per second (MIPS)
- Millions of floating point operations per second (MFLOPS)
• Benchmarking is used to compare speed for running a set of jobs on
different machines

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-20


TYPES OF COMPUTER SYSTEMS

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall Table 2.1 2-21
TYPES OF COMPUTER SYSTEMS

Microcomputers:
• For personal computing
• Can generally be carried or moved by one person and only
have one keyboard and display unit
• Examples:
- Desktop PC
- Laptop or notebook
- Handheld or personal digital assistant (PDA)
- Tablet PC

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-22


TYPES OF COMPUTER SYSTEMS

Microcomputers:

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-23


TYPES OF COMPUTER SYSTEMS

Microcomputers, continued:

• Two major microcomputer platforms


- IBM-compatible PCs (personal computers)
- Apple microcomputers (does not use Windows OS)

• Have been put to a myriad of uses


- Record-keeping
- Word processing
- Presentations
- Programming
- and a “client” in a client/server system

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-24


TYPES OF COMPUTER SYSTEMS

Midrange systems:

• In 1980s, included 2 types of computer systems

1. Workstations
- Microcomputers with more powerful chips than PCs
- Reduced instruction set computing (RISC) chip yielded
greater performance because it was specialized
2. Minicomputers
- Less powerful and less expensive than mainframe systems
- Used for departmental computers & office automation

Midrange Systems
Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-25
TYPES OF COMPUTER SYSTEMS
Midrange systems - today:
• Servers for client/server applications, Web server, etc.
- Low-end
- Essentially high-powered PCs
- Typically built on Intel Pentium, Celeron, Xeon or AMD
processors
- Often run Windows Server software
- High-end
- Powered by RISC processors or top-of-the-line Intel or
AMD processors
- Usually run Linux or some variation of UNIX

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-26


TYPES OF COMPUTER SYSTEMS

Mainframe Computers:

• Computer platforms for most major corporations and


government agencies
• Major strength is versatility in application processing
- Online and batch processing
- Integrated enterprise systems
- Engineering and scientific applications
- Network control
- Systems development environment (not production)
- Web server
• Major players today: IBM, Fujitsu, Unisys
Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-27
TYPES OF COMPUTER SYSTEMS

Supercomputers:
• “Number-crunchers” at 250K MFLOPS (millions of floating
point operations per second)
• Handle problems generated by research scientists
• High-end supercomputers located in government, R&D labs,
major universities
• Cost: $1 - $100 million
• One of fastest supercomputers (IBM Blue Gene/P):
294,912 processors and can achieve speed of 1 petaflop
(One thousand million million (10^15) floating-point operation
per second)

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 2-28

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